LordGlint
LordGlint
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- Username
- LordGlint
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If your sitting there with a hatchet primed at the hook from a distance... Whats the difference between that and a Cannibal having a charged up chainsaw next to the hook?
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/786520#Comment_786520
Not always, when I play Freddy, I always find some hits through pallets are clearly on the opposite side, or the swing will end but it will still connect. the killer is just as much a slave too latency as the survivor when it comes too hits.
Also, why can't killers have different Lunge Ranges? Could they not have a different bonus too compensate for the worse lunge, like more movement speed or a smaller TR?
You just described the 3 tiers of Myer's EW, lol.
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I feel like thats the ultimate trick... Survivors think that theyre jumping into safety and freedom, but it's really just a grave.
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@Mochan said:
Doctor Rework is confirmed and I'm pretty sure it's going to be a buff. You can expect a Freddy-level rework.
Was about to disagree with you and say he just needs small touches, but... Can you imagine gaining the power to trade places with imaginary doctors on the other side of the map?
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@MrJack20252 said:
I have Alexa, when i down a survivor i say "Alexa 60s timer" if i rank up as a killer i have to thanks Alexa
Wouldnt you have to do that when they get UNHOOKED, and not when they get downed?
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Had a game recently where a Bill tried to get an unhook litterally as soon as the hooking animation was finished. He still had an active DS timer and he knew the guy he was unhooking would have one too. Sometimes...theres really no getting away from "tunneling" when the survivors wont go away.
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/785865#Comment_785865
Yes and costly. That is two perks (three with unbreakable) with conditions that can get foiled (hooked before making a safe save, downed within 60 seconds of unhook, need to be left slugged).
For two to three perks they should have one reliable self unhook.
It can be pretty rough to see in endgame scenerios. Had a game awhile back where a Claudette deliverenced right in my face, and started crawling to the exit gate when I downed her. Tried waiting it out, but even when I picked her up RIGHT before she got out...still got a DS.
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Heres a pretty good example from a match I just had. The Huntress had a pretty rough match... A chat like this one isnt gonna make them feel any better about it.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786255#Comment_786255
Yeah..Its not fair to the people who are brown ranks because Im still getting people within my rank Im rank 7 right now kinda where I wanna be but I was playing games with rank 16's with purple rank killers..Its unfair to them. Idk, hopefully it will get fixed...HOPEFULLY.
Took this this morning. Apparently theres an issue with matchmaking atm. Peanits said its being worked on.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786074#Comment_786074
nah im not saying that they can't slug.
Ive said it before IMO IMO!!! LEMME SAY THIS AGAIN IMO! its not worth it. I'd rather get more points. I think its a stupid tatic I'd rather get as many points as I possibly can SURVIVOR OR KILLER, If I lose or die so be it. But I'm not gonna spend my time on the ground once I get downed its stupid. Esp if there is 5 gens left there is so much more you could be doing as a killer than slugging someone then patrolling them.
Im so GLAD that this is flying over EVERY killer mains head. Seriously, But whatever yall keep slugging or wait theres a new term "snowballing" and see how quickly more people dc and how many people switch to killer..
I said it before with all the toxicity in this damn game and the groups and ######### the games gonna be dead..Content aint gonna matter. This was my to go to game no matter how bad is pissed me off..Now I can only stand playing it for an hour or so.
Have fun with it tho..lemme kno how many dcs everyone gets <3 :)
THIS comment is treating it like its a bad word. The term has been around for awhile. Heres a video from alil over a year ago teaching how to apply map pressure, as well as a section on when to slug in order to snowball. For the most part, as soon as a survivor sees that you picked someone up...THATS when they know you cant act to prevent an unhook, heal, ect. Having a survivor in your hands lifts all map pressure.
https://www.youtube.com/watch?v=ndwvlhnUaUw -
@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786169#Comment_786169
I dont need the last word..But people need to stop being so damn rude when I honestly just wanted to know why killers do this.
this game brings out the worst in people toxic game toxic community.
You ask a question then you get hounded by people..Then when you say you're done they STILL hound you because of ONE SINGLE comment that you made. Ya'll act like you in grade school which is fine, But I said I was done and to have a good day, Ya'll can keep talking to each other but you dont need to keep hounding me. I got the answer I wanted.
People told you why they do it, to snowball map pressure. You then treated the word snowball like its a bad word.
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@KillermainBTWm8 Hiya alt account #31725
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786135#Comment_786135
Im done with the post..be in your feels.. <3
Good day!
@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786152#Comment_786152
Do you even read?
really do you?
I feel like you keep WANTING to leave, but just NEED to have the last word.
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@martin27 said:
Looks like they've DC'ed from their post just like their games because it hasn't gone their way.
For the people still reading we had this same argument not that long ago slugging was just replaced with camping or NOED. If you don't want killers to do something then actually do something about it. It's not going to change if all people do is make a post to complain about it and say i don't want to waste the perk slot on a what if & say it's easier to DC then attempt to counter people will pick up on that. If you don't want a killer to do something stop rewarding them for it.
This is why the "survivor handbook" meme is a thing. People are expected to play like bots.
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@LOA said:
This actually never happens to me. Just run Unbreakable and get over it. You say it sucks that you have to run Unbreakable, but nowadays every killer HAS TO RUN Ruin because the Gens pop like virgins on prom night. Not to mention the old line up of chests and maps and insta-heals and all the goodies survivors get to bring. Maybe find a buddy and play two man SWF, if you guys are a capable, you should be able to counter a sluggish monster pretty easily with the comms.
I will agree that it sounds boring af, and I wouldn't ever want to slug to win as Killer. You don't even get as many points playing that way, but people gunna do what they do. You don't need to cry about it. I have matches where I am the killer and the gens are down to 2 or 3 before I even get a chance to scratch a survivor. What do people say then? Well...apply more pressure. No #########.
It's a broken game not worth crying about.
Delayed by Daylight
I laughed at the promnight part... Feel like a 4 year old now for thinking that was funny.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/786102#Comment_786102
No it actually sounds nothing like those posts..If I get hit with NoEd that's my fault I blame no one else well maybe teammates for not getting totems but I don't blame the killer. And I have stated in other comments that I have tried the no-mither and unbreakable..I get tunneled and when I use unbreakable I don't ever get to use it because well sometimes teammates arent the best. And yea its my fault for getting caught. As I have said before Im not saying Im some kind of god at this game. Hell IM not even saying that Im good at this game, All I said was that I can i say this again !!I!!!! feel that its stupid to slug well "snowball" so early in the game because then EVERYONE not just myself EVERYONE loses out on points.. And that I don't do it. But yeah have your feels, no one can tell you to feel other wise. Im not saying that anyone is wrong, Just stating how I once again !!!I!!!!! feel about this whole new thing that's started since I came back.
Why does the number of gens matter when it comes to playing optimally and using your time wisely. A killer SHOULD be trying to utilize their time as best they can. If that means to down someone and start a chase immediately, as opposed to hook the first person and lose track of the 2nd...thats the play.
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@twistedmonkey said:
This can happen with any online game due to many factors.
Servers, internet (Stable provider or not any internet can still drop for a period or have latency spikes and dc you), platform you are playing on having a glitch.
While the servers on PC atm aren't perfect I always look for other issues just in case before pushing any blame.
Illuminati was hacking away to DC ppl... I know all about this, because my uncle works for nintendo and has all the insider info.
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@will_i_am_14_85 said:
https://forum.deadbydaylight.com/en/discussion/comment/785924#Comment_785924
I'm guessing he fell victim to the "Oh, you've been waiting a long time, lets just stick you with anyone" scenario.
Personally I would rather wait longer for a fair game, then get placed in an unfair game and get frustrated and tilted, nothing makes me stop playing DBD more than being annihilated by far more skillful players who I shouldn't even be matched with.
Its even worse due to the fact hes probably BRAND NEW. Thats how you get people to quit.
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@Peanits said:
The one in the OP would likely be a SWF. Everyone else in the lobby is within 6 ranks of the killer, and if the rank 18 is playing with someone else that's a higher rank, the higher ranked player is used for matchmaking.
As for @LordGlint's screenshot, we recently identified an issue that could cause that to happen. I can say for sure if that's the same reason why this happened without checking, but we're looking into it.
Had back to back rank 20 killers. Its rough, and hopefully the issue is solved soon. Games like the one in the screenshot, I just assume someone is memeing around, until I realize...no...they legit dont know the controls yet.
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Typically if someone isnt on a gen during that time...theyre not gonna be on that gen in the following few seconds anyway.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/785984#Comment_785984
At least then I can get my 3 attempts and just let go. But yet Dc'ing is such a bad thing in this game no matter what is going on that half the time i dont wanna do it, but i do because i'd rather play a game where I can get points..
I'd rather kill myself on hook than to bleed out..But if killers dont wanna hook me then yeah ill dc
So your problem with slugging as opposed to hooking is that you cant suicide on the ground? Not trying to put words in your mouth or anything, just trying to figure out the logic.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/785957#Comment_785957
yeah and its a blast to never get hooked and to just lay on the ground and do nothing.
Until something is done, Im not saying that they CAN'T slug. But that early in the game is stupid. So If Im slugged and not picked up. I DC i really don't care who Im hurting at that point because I'd rather move on to a game that I could get actual points from.
Is it MORE of a blast to be hooked instead? Is waiting on a hook more fun than waiting on the ground?
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If a killer has back to back active targets to chase... they really SHOULD be downing ppl. Just because theyre in a decent position atm, doesnt mean a Myers with an active T3 for example should ignore the survivors they see.
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@carters_spark said:
wait theres a golden toolbox
The golden toolbox is an ongoing easter egg hidden on the maps. Its just decoration and not a useable item.
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I typically just assume SWF when it happens to a random survivor. Ive gotten plenty of THESE this morning though...
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I have a hard enough time finding a GENERATOR on that map, let alone a toolbox,lol
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@VSLl said:
https://forum.deadbydaylight.com/en/discussion/comment/785923#Comment_785923
I read these changes, these buffs, weakly. They also removed the ability to see blood when she is in phase walking, is that a buff? They made her what she is now. I do not see the problem and any hints of her nerf.
The ability to see blood is the effect of her UR addon, father's glasses.
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@will_i_am_14_85 said:
6 ranks is too much, I was a yellow ranked killer (14) and I had multiple purple ranks (8) in my game... completely by passing the green ranks.
Maybe it should be based on colour rather than a number, you can't go 1 colour more/less than you are.
How do ya think THIS guy felt... This isnt even a 6 rank difference anymore, its just...random
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@artist said:
when this syringe nerf drops, every survivor ultra rare will be worse picks than the other addons, so I don't see why not
Maybe after the nerf
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Seriously? This rank difference is nuts.
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Just had a game where I as a rank 11 survivor (i dont play survivor, so sue me) went against a rank 20 Huntress, so... rip
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/comment/785181#Comment_785181
issue here, is it is always a "random" teleport without any kind of aura reading perks. Sure, I'll spook 3 survivors on 3 different gens but at most it will save me 10 seconds on 2 gens. But since someone was hooked, one guy is most likely hopping off while am chasing a new guy, which means the add on saved me 10 seconds of one survivor. That gen will still pop and the other gen wouldn't pop either way.
Using this add on also makes teleporting mid chase much more risky. Without it, I can attempt it and if the survivor leaves that area or does not run there I can cancel it. Now, if I choose to teleport, I'll be punished severely if I was wrong. There is honestly no good uses to this add on. Heck, even his blindness add ons have more uses now that OoO hurts freddy
Typically you should always have an idea of which gen to teleport to, weather it be aura reading perks, thrilling tremors, or basic game sense (you know a survivor was unhooked near a gen recently).
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@Tensor said:
I still feel like killer should be able to ignite a dull totem.
E.g. Ruin is cleansed early. Cool, fine. Find a dull totem and relight it. Ruin is back. Will slow the game a little bit to.
Easily avoided if survivors look for totems (like NOED).
How would you make this work as far as button wise? What happens if I have multiple hex perks? How does the game determine which of my 4 perks should be added to the last dull totem?
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/comment/785070#Comment_785070
But when Freddy makes a dead gen teleport it really hinders him. 5 seconds of waiting, the couple seconds of being disorientated and if the gen you picked is not being worked on it just sucks. That wastes about 15 seconds at least
That has nothing to do with the class photo addon and more to do with randomly deciding to teleport somewhere. Typically you want to teleport to a gen that has action going on. If you hook someone and 3 survivors are on 3 different gens...youll spook all 3.
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@yandere777 said:
https://forum.deadbydaylight.com/en/discussion/comment/785042#Comment_785042
And that is exactly why I feel that add on is so damn bad. Cancelling his ability is a core part of him and it also makes those instances of starting a teleport on the wrong gen so sad. But honestly, I don't see any use in that add on and I main the guy
The point of the addon is to make every survivor either hop off a gen anytime you teleport to ANY survivor, or to take their chances and maybe get hit if you show up at THEIR gen. Survivors would experience a similar feeling if prayer beads got a mapwide TR. Staying on the gen comes with a risk of being gen grabbed anytime the Spirit decides to phase.
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@Rin_is_my_waifu said:
No. It is a heavy nerf, since you'll always know when she is phasing and this will ruin her mindgames. As a result the add on will be rendered useless.
If you are having a hard time versing this add on, you can run spine chill which is a very good perk in general.
I would only agree with the rarity swap but again I'm not sure because spine chill exists
And dont forget to git gud
Would be similar to Freddy's class photo addon. Would spook everyone that hears it, but can no longer fake your power.
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@PureHostility said:
https://forum.deadbydaylight.com/en/discussion/comment/784279#Comment_784279
Technician lowers the volume of SURVIVOR's repairing sounds, not pistons themselves. Not only that, but stridor slightly increases the audio of gens (increases their audio range, thus makes them max volume at further distances), guess what, many spirits run Stridor... .
Her footsteps are way too quiet, spirit needs a small rework; tweaks to her whole base power and addons in general.
stridor effects the volume of grunts of pain and breathing, not gen sounds. Surveillance is the perk that boosts gen sounds.
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@riotangel said:
It doesn't happen all the time (thankfully), but once a while I'd to meet a hillbilly who can charge from far away and make acute angle turns around a wall to get to me with a critical hit. Kinda tough to record a match after it has happened.
Did it look like some of the shots demonstrated here?
https://www.youtube.com/watch?v=Ue8WWDAq6n0&t=167s -
@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/783370#Comment_783370
Uhm Michael's will still all run MA probably. 16 to 8m TR is no joke, insta downs with 24 TR as well.
Combine that with Infectious...
Was talking about scratched mirror builds. The change to Myers only affected his T1, which if you werent planning on staying in it for long...is abit of a non-issue.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/782870#Comment_782870
Private message me who? I’d like to watch them.
Not sure how to PM on here, but heres a youtube video he posted awhile back.
https://www.youtube.com/watch?v=nzLQ5RahEF0&t=1s -
@Cardgrey said:
They nerfed a Myers build thou.
Its more of a tradeoff. In exchange for spinechill working, he doesnt have to use m&a for 0 TR. Can now slot in another perk instead. It's a pretty nice change IMO.
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@8obot1c said:
Iron will is more powerful then you think
What's iron will have to do with anything? It doesn't effect survivors in the dying state.
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@Mister_Holdout said:
https://forum.deadbydaylight.com/en/discussion/comment/783017#Comment_783017
It seems a little mindless imo. Those blood pools are rather effective at shortening loops. Seems a bit much to allow Freddy to trap every loop easily.
With that said, I don't know how you change Freddy's power. I'm just sharing my experience as someone who plays a lot of survivor.
The puddles are equally effective at killing loops as a Clown's bottle. The difference between the 2 is that your likely to be effected by the cloud sooner, and able to realize you wont make another loop which allows you to make the better educated decision to throw down the pallet and leave the loop. With the change making pallets less safe to loop, but at the same time more plentiful... Ppl are still holding onto the habits of looping each pallet as long as they can, even when they shouldnt... The puddles are giving the Freddy hits each time a survivor midjudges its effectiveness and loops something they shouldnt have.
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There was a glitch ppl were doing using SWF and KYF before when one member of the group could get into a public match as a killer. This means one of your teammates was grouped up with one of the killers. You should report the player that was playing the unlisted killer. The REAL killer would be the one at the bottom of the score sheet.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/782491#Comment_782491
I wasnt compairing directly just stating my friend says GF has a better kit and believes he is better.
That's fine, I'm not getting defensive about it. Personally, I haven't spent enough time with GF to form an opinion about him. My usual playstyle with Myers though is Abit of a unique one that offers nice flexibility. Pretty sure I can some what emulate it with GF if I use I'm all ears.
Different ppl can do wonders with different killers though. One of my favorite streamers to watch is a Piggy main, and the moves he pulls off with her is nuts. If your friend clicked better with GF than Myers, I'm not about to get pissy about it and say he's wrong.
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@grtf47 said:
So I main survivor and haven't played killer consistently for a few months so I decided to hop on yesterday and got ran around like never before. The last time I made it to rank 1 as killer was by using leather face and wraith. I like to use freddy, ghost face, and spirit. I went against multiple SWF teams, or just really optimal solo survivors, mostly all escaping. i even went against a 3 man swf, two names of which were obvious troll names and they all escaped as well and then proceeded to message me in attempt to get me to rage against them. I am not a bad killer although I do make mistakes but it seems that the only way to win against a good SWF is to proxy camp, tunnel, etc. My question to all red rank killers is do you have to "tunnel" and camp and so on in order to 3k/4k? I feel that if I dont do these tactics, one chase is enough time to get a gen or two done, especially with all the pallets on many maps. How do you deal with SWF teams that are optimal?
Alot of simple mind games regarding how you move around jungle gyms and which direction you're facing can score you plenty of hits. OhTofu just released a video to show off use of I'm All Ears. I recommend watching it, not only for the perk, but also so you can see his movements around basic obstacles and the mindgaming going on for scoring M1 hits.
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@VexTheHex said:
You are pretending we don't live in a era when most Spirits that are even in a new chase go phase running back to to the unhook as soon as they see it happens...
Or the good old "I'm gonna go walk away now."
-Killers walks out of Terror Range-
-Heartbeat comes back-
"I forgot to ask if you needed anything while I'm away. No? Okay. Bye."
-Heartbeat lessens then picks back up-
"I forgot I left the stove on."
But yes, the Survivors who run straight over and unhook you as they hook you are very obnoxious as well.
Played Abit of Bubba this weekend and had quite afew games with ppl following me to the hook, just so they could unhook as soon as the animation was done. Got to the point, I'd just start charging the chainsaw as soon as I hooked someone if I thought I heard footsteps behind me.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/781934#Comment_781934
My friend says Nurses is what makes GF versatile at least. I want to get good with him because a good GF makes Myers look like chump change sadly.
There's enough differences between them to let both have spots. I've put plenty of time into Myers to find a playstyle that works for me. Maybe eventually, I'll do the same for GF.
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/782172#Comment_782172
I didn't say anything about healing in the spot you got unhooked. That's survivors' fault if they do that. Spirit or billy can pretend like they are leaving the hook, go away a little, and come back immediately when survivor gets unhooked to hit them again.
If that happens, like I said...body blocking is an option. This will often times buy enough time to allow a survivor to reach a safer location.




