Killmaster
Killmaster
About
- Username
- Killmaster
- Joined
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Comments
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I think totally new maps should stick with Chapters but they really need to add more variations to each realm, Plague being in Red Forest was a complete copout.
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The Xenomorph is technically part human and the Entity has brought non humans into it's realm before such as The Clowns horse, in any case a Solo Survivor DLC with just Ripley would be more then sufficient enough for me.
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@Xaggy said:
https://forum.deadbydaylight.com/en/discussion/comment/453165#Comment_453165
What with Kate???
She looks like a 40 year old streetwalker.
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You guys are right I haven't used the perk in so long I forgot you still bleed.
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There is only one scenario that slugging would be bannable and that is if you hold the game hostage by continually downing the last survivor with No Mither and not hooking them, everything else is fair game.
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@Irisora said:
i was thinking the same. Im waiting for this one to come out since plague release.
It's been 7 weeks since The Plagues PTB so quite a long wait indeed.
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Trap isn't a free kill for tunnelers and shouldn't be treated as such.
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Decisive Strike nerf was a mistake.
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Sadly us Ultrawide users are such a minority on Dead By Daylight and other games that abhorrent discrimination is commonplace throughout the gaming industry against us and we are treated as second class gamers because of the shape of our monitors, truly a disgusting gamer society we live in. It's time for Ultrawide users to rise up and seize the means of Resolution production.
Even poor Ash has been lobotomized by the constraints of Behaviors resolution!
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Before the store I used it to get some meta perks but now I just use it for free bloodpoints.
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I'd go as far as going up to 6 perks, shake the meta up a bit with some ludicrous builds for both killer and survivor, if they ever decide to add more objectives like Hallowed Blight increasing the amount of survivors to 5 or 6 as-well could breath new life into a game.
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I have him at p2 it goes Torso/Head - Legs - Glove is last.
Edit : didn't realize this thread is a few days old.
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I run Franklins Demise because sharing is caring.
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@Blueberry said:
What are you inferring is wrong with the hit box detection?
"Woudl also be nice if the size of different killer weapons would be taken into accoutn this way"
I personally wouldn't want this.
Heaven forbid a killers weapon actually has to make physical contact with a survivor instead of cutting air to cause damage.
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@Freki said:
https://forum.deadbydaylight.com/en/discussion/comment/398689#Comment_398689
you can play him if you use Auric Cells. I know people already playing him
I really want those exclusive cosmetics tho.
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@Peanits said:
He will be available there shortly. We are able to make him live in our own store immediately, but it takes a little time to get it listed on the other stores. Hang tight, it shouldn't be long now.
Yikes I almost bought him until I saw the "coming soon" banner and put two and two together.
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Iridescent head should put you into the mend status effect.
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Theory - They added double pallets back as a stealth nerf to killers when D-strike was nerfed.
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The problem stems from who should have control when experience is accounted for? Notice how you have a 3k? What would happen to a team that wasn't swf?
So if a killer is good do they deserve to 4k every game? Even when a coordinated team tries there hardest they should still lose by your standards?
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BBQ, Ruin, Franklins and Nurses is my Billy build and it's very toxic, swap Franklins for Sloppy Butcher if you want to get more mileage out of Nurses Calling but either way they will suffer.
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I think it's more they face a killer that has no counterplay so just decide to jump ship, it's no fun when there's no hope of survival ironically which is counterintuitive to what the Entity wants.
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Adapt 😱 but if your actually colorblind that sucks but eh you found the first survivor so you can find the rest without wallhacks.
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Yes I'd rather devs just make every perk strong at what they do then nerf everything to be so weak that they barely make a difference.
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She already has a prestige skin...
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So how about a limited time "Boomstick" item drops in the same vein as firecrackers...
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Hopefully it's just late
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Well no "new" viable meta perks, so far in the past three chapters we've had notable standouts such as Deliverance, Distortion, and maybe even head on but the requirements added on such as unhooking a survivor, 3 tokens, and the 3 seconds to activate head on make them just more perks that are okay but I have something more reliable like adrenaline, borrowed time, urban evasion, or dead hard/lithe/sb that are far more better options. They are close to meta but the devs won't commit to making them game-changing in fear of another d-strike.
Just the thought of Distortion without tokens would absolutely destroy the current BBQ & Chili meta, Nurses calling, scratched mirror meyers, amandas letter pig and even poor fred would suffer dearly and stealth play outside of Doctor could actually be an option. But the risk of immersed claudettes crouching circles around killers would be too much.
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@Saint_Ukraine said:
So, in general? Pallet stun, Flashlight stun, DS, Wiggling out of the killers grasp, Head On would all activate this perk, or just pallet stuns?
I can't see the harm in all of them, even if you wiggle or are flashlight saved you'd still leave a bloody trail if you aren't running No Mither. IMO it's just there to end a chase early but if your already hit I can't see you getting far or losing the killer.
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Use Were Gonna Live Forever and Prove Thyself for easy bloodpoints.
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Ultrawide support or at the very least an in-game resolution slider so I can play at 1920x1080, it's 2019 discrimination against ultrawides really should be a thing of the past.
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@Kagrenac said:
This game has graphics in comparison to OG Wizard 101 and you think theyll support ultra wide anytime soon; despite the large number of more important issues that need fixing?
Considering playing the game on an ultrawide monitor currently sucks I'd classify that as more important then any other balance issues.
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Agreed, I don't care if they won't expand the field of view but atleast give us the option to not play with a zoomed in screen.
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Lukewarm, killer, map and survivor. I was way more hyped for Legion, Ormand, and Jeff plus it feels like its taking forever to level up Jane, unsure if the new pip system or the amount of bloodpoints you gain per match was adjusted but the game feels different, maybe it boils down to faster matches because even if I wasn't running Decisive before other players certainly were prolonging the game so maybe that could be it. In any case, I'm just not feeling that spark or drive to play at-least until the Evil Dead DLC comes out.
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@Milo said:
@Countfunkular You're saying Boil Over, The perk that puts a horse on killer's side at all ranks, would be useful? Gasp
Can't stray too far from meta now with viable perk combos buckaroo, wouldn't want to shake things up!
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I like her BM by throwing up on someone, it rivals Pigs tbag.
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Halt all production until my man Fred is given proper treatment with a free Nancy survivor and Robert England skin for compensation.
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I'd prefer it if it had some killer specific interactions, an example would be sabotaging a trap would stun The Trapper when he attempted to pick it up also when you have a Reverse Beartrap on your head from The Pig you can disable the countdown timer but still need to remove it to escape. Just some small tweaks to make gettting matched up with Trapper or The Pig a fun experience, there are currently so many killers in the game it's time the devs started making game changing effects against certain killers if your lucky enough to have a perk that counters some of their abilities.
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After a certain amount of DCs you get a permanent crow that flies over your head revealing your position for however many hours the devs deem it necessary.
Also a giant dunce hat cosmetic you can't remove wouldn't be a bad idea either.
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What map were you playing on? Doctor on The Game = a bad time. In any case the devs should ask the question why survivors DC against certain killers and address them in place of simply banning players who want to have fun but DC against certain killers who aren't fun to play against.
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Campers Delight
Gain a 15/20/25% bonus to generator speed when the killer is within 30 meters of a hooked survivor.
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The only idea I have for a Legion counter would be to make Iron Will negate Legion's Heartbeart sense during frenzy.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/361897#Comment_361897
Nobody has ever been hit from 5 feet away. Why are you pretending the problem is worse than it is?
And physical contact? Latency is built-in to the way information travels between your computer and the killer's. It's an unavoidable fact of life that information cannot travel faster than the speed of light; along with the time it takes to process things, that creates latency. It's physically impossible to guarantee both players see the exact same thing at the exact same time.
Stop denying reality.
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Anything less then physical contact between the killers weapon and the survivor in unacceptable, people wouldn't have a problem with hitboxes if they weren't getting hit from 5 feet away, it creates a false sense of safety and makes you getting hit feel cheap irregardless to how far the killer actually was from you because of latency, it's all or nothing really. Fix it or the complaints will never end.
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Why give them away for free when you can charge 10 dollars? I agree it's bs since they set the precedent for how they handle alternate outfits but I imagine if there was going to be enough community outrage to make a difference it would have happened already.
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5 perk slots!
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@SuperPrincessChaser said:
They could get some horror characters, like each console having a unique character but with the same perks. Maybe have Ellie from Last of Us on PS4 and Nick from Dead Rising 3 on Xbox. If they wanted a unified character maybe someone from Resident Evil. Even if it's not going to happen, it's fun to think about.Jill Valentine please
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# Salty Killer Post Screenshot against Survivors who DC because the game didn't go his way.
What did you expect to happen when you play this sweaty outside of red ranks?
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5 survivors can solve this problem, just increase gen time, give killers and survivors 5 perks. 5 is the magic number.
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Nurse needs to be BLIND during her BLINK, this gives survivor's a chance to juke her. It's the easiest balance fix, since she technically is teleporting she shouldn't be able to see while moving.



