KillermainBTWm8
KillermainBTWm8
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- KillermainBTWm8
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Comments
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Honestly most SWF get themselves killed more than often because they are having fun with friends and just messing around. There's that 1% that for some reason killers act like is every game that tries super hard but that is fairly rare imo.
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Do you have the sudden urge to drive a vehicle?
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This is fair don't think of your fellow survivors as friends think of them as tools that are useful for the time being :D
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/656533#Comment_656533
I'm going to give my most unbias opinion about Ruin, and how killers are forced to use Ruin:
I feel like for the most part, killers are fine without Ruin, but when you start facing really high ranked survivors or a depip squad, that's when you're forced to use Ruin (assuming you're an M1 killer or sometimes, an M2 killer). However, since that's only in the 1% of all games, I don't think it would be correct to say Ruin is forced on killers because the other 99% of games, you can still win without Ruin.
Also, Senzu, killers need to 4K because the rank system wants a 4K rather than a 2K once you're at high ranks. I would be fine with a 2K if it was pip everytime, but apparently at high ranks, it isn't. :)
I feel like you should have to get a 3k to pip as a 2k would be a draw, what the game imo is balanced around. Emblem system needs some work though I'll agree the game needs to be drawn out for some reason or pips nowadays.
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It's so overpowered what are you talking about!!!!!
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Lmao
I might do this when I just have a few rough games and want a break. Any type of meme build is gr8
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Forced in by the entity? Killers herd them in maybe?
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Anyone who looks at this thread is gonna be like the ######### happened.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/656148#Comment_656148
Mods are asleep, upvote F13 part 2 perhaps?
The mod will never know...
Perhaps.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/656129#Comment_656129
Aww man, I revived the thread for nothing :(
friday 13th best
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USE WAKE UP!
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@Hoodied said:
@KillermainBTWm8 remember Devs are asleep upvote friday the 13th?
yes... and the horrifying things we saw that night... luckily we have a nightime mod now :D
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@Theluckyboi said:
I dont understand it guys ;_;
(i would post an image i like but i could get banned by posting it because the mods may think i am being mean to you while in reality i was being mean to me)
Press F to pay respects.
oh no not this thread.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/656055#Comment_656055
Please name me one map other than maybe Game where killers have an advantage?
Small maps friend the smaller the map the better it is for the killer.
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@[Deleted User] said:
Oh, I do this to the best of my ability most of the time.
But then I'm just told to essentially "git gud" and that's that.
git bad.
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@ClogWench said:
Why test something with an obvious answer? Why put 2+2 into a calculator when you know the answer is 4? All it accomplishes is making people upset
The answer isn't 4 what the heck are you talking about? 2+2 does not equal 4!
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Ah yes sometimes you just need a little bit of flavor in your meal y'know. You got the ones that tell you to ######### you got the ones that hope you die of cancer it's all lovely times! Yea I do this on a very rare occasion I also try to generate salt as a survivor sometimes which can be tasty as well.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/656032#Comment_656032
Please give me a list of things killers have that'd make a drastic change
any augmenting add-on that gives you a boost in power there are a lot but because killers have powers they change because of the difference in power. Add-ons change your power a lot. Mori's, Map offerings. As for perks there are plenty of builds you can do a Bloodwarden build,genstopper build's, Build's based on map design a pallet destroyer build the list goes on and on.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/655895#Comment_655895
How do they have to try? There's a bag full of tools they can use to smash a killer into the ground. 4 man SWF with, say, 3 toolboxes and a key, all with DS and Adrenaline will destroy any non-viable killer if they're good enough.
I know what I'm doing when I'm not sleepy AF, I know my mindgames when I'm ready, but those mindgames only get you so far when they have tools to destroy you.
As for what you said about 3 gen strats, it's so easy to not let a killer 3 gen you. On bigger maps, those 3 gens will be even more split than on smaller like new Badham and the game. If a survivor decides to do 1 of those 3 gens, the other survivors can just do the other. If they see through your plan, you're through as well.
Why does everyone act like killers don't have add-ons or offering or perks
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Some questions are better left unanswered.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/655999#Comment_655999
What about that counter, when you can see her while she is moving the grass/corn? Is this bugged or intentional?
https://forum.deadbydaylight.com/en/discussion/78124/proof-that-spirit-phase-walk-does-not-move-grass-corn here's @thesuicidefox 's thread.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/655999#Comment_655999
What about that counter, when you can see her while she is moving the grass/corn? Is this bugged or intentional?
You cannot see her when she is moving grass or corn.
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SWF doesn't need a nerf, However solo should be brought up to the level of SWF and then killers should be buffed accordingly to that level.
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I know you're new at the game trust me once you get more experience ruin won't be a problem.
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Nea not available 0/10 straw pool.
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60 fps on pc you can play all killers in pc... as well.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/655710#Comment_655710
https://forum.deadbydaylight.com/en/discussion/comment/655723#Comment_655723
https://forum.deadbydaylight.com/en/discussion/comment/655745#Comment_655745
https://forum.deadbydaylight.com/en/discussion/comment/655708#Comment_655708
Alright then, if you say this so have I the right to say this: "Where the tiles spown only jungle gyms have just spowned? You can't counter the infinite in ironworks of misery and survivors make you lose the match just for it?
You know, sometimes in dbd you just lose, you find map biased for the survivors and you just lose... It's rng based. Unlucky,Maybe next time for your Hillbilly it will be rotten Field instead of Lery's.
That's different, the rng of the gates is fair because you already have had ample chance to escape. You already failed. The rng of infinites is not fair because they spawn no matter what it doesn't matter if you failed.
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There'd be a new meta plan. One survivor uses OoO and distracts the killer while the other survivors rush gens quicker than ever now. This wouldn't be the way to go. Problem is genrush is a grey area imo one can argue that it's because killers don't apply enough pressure. Another can argue otherwise, however if we were to make a second objective even more balancing would have to be issued in regards to possibly a few perks: Ruin, NOED any game slowing down perks depending on how strong this new objective would be balancing would change still.
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Bad luck. The survivor had a chance to get hatch they failed. Now they sadly have to die. Just the way it goes. It's just rng it works both ways the gates can be across the map from eachother.
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I don't experience this personally. Autoaim? (yes I am aware it is not autoaim technically but that's what I am calling it) Could be it. Could just be you missing and you not realizing that. idk
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/655344#Comment_655344
...true is an exact 50/50 player.....shows you know very little of him
Content creators are not to be trusted when talking about balance especially since many of them have certain demographics killer main/survivor main so they will most likely talk about the side that most of their demographic plays and how it needs buffs. Calling them data isn't correct. It's very anecdotal. I could list real data from the devs to argue the game is balanced but people will scream fake...
As for the actual thread killers do need some buffs still the game is still unbalanced a fair bit. It's way better nowadays but we have a few killers that need slight buffs ect. And if we're buffing solo play up to SWF we need to buff killers as well. A lot of the unbalanced talk is very exaggerated though.
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Soontm?
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@Awakey said:
Here's a few options to combat this:
- Take the few seconds to go over there and push them out.
- Run the plethora of endgame perks that are available to you.
- Play a top tier killer and prevent the endgame in the first place.
You forgot the last option: Hide in the basement in the corner of shame while egc counts down.
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@LCGaster said:
Post it in Fan Creations
But still I don't understand why they would delete it instead of moving it
Accident maybe?
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Because people are cruel. Or they want to give the killers points. Maybe both.
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@SteelDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/655250#Comment_655250
this guy has been playing since day 1 pretty much and has maintained red rank status on both survivor and killer, he is even able to make M1 killers able to get 4k's in red ranks because he understands mind games and how this game is played. As well as he understands balance better than most people, he even asks for your opinions on balance while constantly using different killers and builds at red ranks as killer to see what is viable and what is not, what works what doesn't
Do you realize that MANY others can do the same thing as him? He does not understand balance well. He's very cocky so when he loses he has to blame something to maintain his ego. Remember this is the guy that said "I just face better survivors for some reason." If you enjoy him watch him though. Some content creators are good for talking about balance but there are some that play the game well but sometimes that skill goes over your head and you think that if you lose it must be because survivors OP.
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Consoles won't sadly. Because you have the keyboard optimization sadly which really doesn't justify it.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/654877#Comment_654877
You are ignorant..I will not exaust my time even trying to debate with someone whom doesnt comprehend the basics of the topic and comes in acting like they know it all..expect no more replies from me
So I say the killer just played badly and I am ignorant? I see. Can't say I am surprised though.
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That's only the nurse's fault. Didn't apply pressure at all. Max range add-ons as well. There is legit no excuse. The killer just played badly... Which apparently in DBD every killer player has no flaws and makes no mistakes and it is defo the gen times or survivors are OP ect.
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It would buff killers actually because farmers like to circle around the hook trying to get the killer to hit the hooked but nah we don't need this removed.
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"I need somone who can challenge me" well you did didn't you? you kinda killed them all.
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@Locker_Monster said:
https://forum.deadbydaylight.com/en/discussion/comment/651739#Comment_651739
You don't get it: He's not doing anything against the rules.
And we have nothing but your word of 'I would not lie. He did this'. So you can see why someone would not be punished based on the word of someone else with no evidence whatsoever.
I could claim YOU slug me in games and say 'I don't lie. Hoodedfengm1n slugs all game!'
targeting someone not to be confused with tunneling is bannable however which this might be considered with evidence.
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If you wanted salt you should've been irrational and claim survivors are weak or that killers need major buffs and tell everyone how your opinion is unbiased. This is just logical no salt for you ): gonna be a bland meal.
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@Mcote_BHVR said:
The idea was, indeed, to go for a range of colors. We had a bit of a debate about the validity and if we should instead go for all the top level tiers. In the end, since it is a piece of clothing, the color, style argument won.
But since there will be others in the future, we welcome this sort of feedback.
an illusion.... WHAT ARE YOU HIDING.
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I agree we really need to remove gens or at least make it 100 gens to escape. 5 is just such a low number. Also make 100 totems so it's impossible to get rid of noed
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@GrootDude said:
Having fun=winning in my book, right @NuclearBurrito?
Fun who plays games to have fun?
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/653842#Comment_653842
Haha only 1 person on the forums knows my in-game name
and who's that? :P
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/653830#Comment_653830
So then I don't even have to worry about him finding It out anyway lol
Safe.... for now XD
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/646567#Comment_646567
My psn isn’t quite my forum name but I tell people my psn all the time, all I gotta say is “try me [BAD WORD]”.
*cocks ebony mori*
