Jesya
Jesya
About
- Username
- Jesya
- Joined
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Comments
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Both the Tiffany and Queen songs are fantastic and sooo fitting.
Damn I miss the 80's.
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They are waiting to tell us this "surprise" to torment us.
It's evil and it's working.
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24H -> 48H -> 1W -> PERMANENT
This is a sliding scale and determined on a case-by-case basis. If an offense is considered to be particularly egregious, the duration of the ban may skip one or more steps in this process.
https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest
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Won't know till I play versus it... but I will still hate how they sound. The female stun sounds make me want to stab my ears.
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I think its Myers and Laurie cosmetics.
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Yes it's a problem.. but please don't say the majority of them are doing this when there's 50 of them and not even all English speaking. It really is a handful that are problems but have large platforms so it makes it seem worse.
But yeah... some are acting like its kindergarten with this lame drama.
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Sort of.
IMO new perks released should have only 2 tiers.... all other perks grandfathered in remain the same.
But I think the bloodweb needs a rework. The grind is way too much.... you know that excuse people always like to use for weird balance. "newer players have a hard time".
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Imagine having a sense of humor.
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test it and find out. 😈
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The forced DC and lack punishment for legit RQ's is why the dc rate is so high.
When community representatives DC regularly on their streams and nothing happens to them it sets a precedent that it's ok to do so for the rest of us.
Does anyone know someone who was punished for DCing too much? Prob. not--- because of these imaginary "thresholds"
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double bloodpoints for the weekend sure sounds nice
https://media.giphy.com/media/xUOwFZmWUC2QDHKu4M/giphy.gif -
@Orion said:
Totems were always a secondary objective. Survivors just refused to do them and refused to deal with the consequences.
it's about time. As a solo survivor I get so mad at my team when they just walk by a totem and then NOED procs at end game.
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@Nick said:
https://forum.deadbydaylight.com/en/discussion/58166/bunny-billy
Outrage for what? Pixels in a horror game?
Yes. People get outraged over everything. Somewhere, some PETA member is mad that DBD is promoting the killing of cute innocent animals.
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This looks so damn good. It solves so many issues. This makes it feel more like a horror game. I am so impressed
the animation looks amazing I cannot wait to try this out!
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wow.
This is why I feel so bad for people in customer relations.
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@kilmeran Found it.... take it with a grain of salt b/c well it's reddit... but it does fit. It's still fun to speculate and hope it's true.
https://www.reddit.com/r/deadbydaylight/comments/bdm582/safe_to_say_ghostface_is_on_his_way_to_dbd/
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I wonder if it just showed up this week to appease us a little.... since so so so so so much has been going wrong. 😁
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@Kilmeran I dunno if it's a "new" project completely or more of a new killer they are working with Lionsgate on and calling it a project.
Rumors are the new killer is going to be Ghostface.. I thought I saw it on Reddit why but the thread seems to be missing now... or I'm going crazy. The franchise is making some announcement on May 28th....
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Yep I've noticed this too. No need to bring offerings when the game does it for you so often. I find at least the majority of my games I spawn in with at least 1 other person.
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No. There are no safe-zones in the trial, and there shouldn't be. If you want to keep your items, leave as soon as the gates are opened. Otherwise it is a risk you take when bringing them into the trial.
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Winter Solstice - the bells are just so hauntingly beautiful.
Least favorite: curtain call
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Delusion - convince yourself.
If you think a 2+ minute mend time isn't an exploit you are living on another planet.
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@thrawn3054 I don’t want the game balanced at rank one. But I also think it’s a load of bollocks to base the game around yellow ranks with the excuse of things are too hard for new players Why does the rest of the community who aren’t new need to have a game balanced around new players
I don’t want ruin in the basekit but I think it’s incredibly easy to find totems now and should be looked at.
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@SnakeSound222 said:
What about the new Survivors though? Barely getting anything done because they can't hit great skill checks would probably end up chasing them away.
Why does the game have to be dumbed down for new players? A killer can’t chase 4 people at once blowing up gens.
It’s a lame excuse to have it easy for everyone else.
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@powerbats Ty ❤️
Isn't there some weird thing that if there's the DC sound in a game it's a legit RQ. And if someone dc's with no sound it was DBD being buggy?
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Most people who play long enough know where totems spawn.. so no, I don't think it's too op. I also don't want my hand held when I play survivor and would like a challenge besides afking on gens. If that means searching for totems, so be it. I've gotten wrecked end game because NOED & people are just too lazy to do totems when it's sitting right next to the gen they are on.
Then there are games where I find ruin within 45 seconds because I know where to look. IMO totems should be harder to find--- smaller, darker, closer to the ground- then at least there would be an excuse for NOED to be active end game. Otherwise survivors are just lazy.
Edit to add: also "legit" high ranked survivors usually can power through ruin with no problem.
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Actually it should be reversed... all other maps should have totem placement as good as the game and lery's. Totems should not be so easy to find.
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Where is the lol button 😑
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@TheRoyalOwl said:
I mean if the killers are so op, why havent people been disconnected so much before? As the new killer hasnt brought much to the table when it comes to perks, than shouldn't people be DCing before?
I mean it seems clear that maybe people are overreacting to going against "op" killers so they just DC, hence survivors DCing over Legion.
I'm still kinda new to the game, and this is just what I have gathered.
because.. mental gymnastics to explain ones delusion is more fun than the real issues with DC's.
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All survivors speaking in the lobby could be fun. I don't mind his talking at all.
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Perhaps there's some sort of timer once the exit gates are opened. If you don't find your way out the entity closes in and consumes you.
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I'm reporting every single DC from here on out. I hope it's really irritating sorting through the reports. This is beyond unacceptable.
That's cute.. but alot of people aren't DCing on purpose, but "losing connection to host" mid game. It has happened to me playing survivor and getting dc's mid game while playing killer. So you are just wasting their time on an issue that they are aware about, and are working on a fix (see their developer update).
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@CaptainCastle said:
It felt like more of the same "we are totally doing stuff guys" teasing. I'll wait to count my chickens after they hatch with this dev team thanks.
What more do you want? They could have stayed silent and waited to roll out these changes? The community has been asking for more communication and updates. Anything is better than silence. It shows they are listening to us here asking for more communication.
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@MegaWaffle said:
The new Alert. Rarely do I see it being used but as a solo player I find the information great since the only reason I ever used bond was to get a feel for where the killer was based on survivors running. Alert also helps me sneak around a gen should a killer give it a kick before hunting for me.
Agreed. I play solo and always run alert & bond together.
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I suggested something similar in the pinned post. I don't think allowing the killer to hook without allowing the other survivors to gain points by unhooking, healing is fair.
IMO Survivors shouldn't be allowed to join any new game until the game they DC'd from is over for everyone. Their bodies should stay in the game after they DC forcing them to wait it out anyway so the point of DCing is negated. This solution doesn't stop killers from DCing to circumvent certain maps or whatever. But its a start.
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Stricter penalties for dcers:
for instance survivors husks remain in the game and cannot join a new match until it is completely finished. Haven’t thought of something for killers yet. Maybe this would stop the rage quitting if they are still stuck in a game and unable to join a new one
Concede button so a killer or survivor can just end the match instead of being held hostage by either side.
Bloodweb rework or double bloodpoints more often Option to sell back the things we’ll never use. A “trophy” case of sorts where we can put discontinued offerings because some of us like to collect them but still want to prestige that char with the offerings
additional moris I can choose from. I’d even buy them.
Pinhead
Events where Killer survivors and perks are decided by the community and must be used in order to get rewards to help break up the same metas once in awhile
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@Dreamnomad said:
I thought when I was using Insidious that I was actually invisible. In my defense, that seemed the only plausible explanation for the way survivors behaved when I used it.
OMG I forgot about this. I thought this too... Embarrassingly I used to play insidious Myers and think if I stood right in front of the hook no one saw me. I thought it was genius plays.
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I thought skill check success was random because I always blew up gens. I had no idea skill checks had a success zone. I thought as long as I pressed my button with the skill check on the screen I was good.
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They have been pretty silent on most issues.
Nothing new
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I just finished watching this. I think he had some good talking points and explained by the new piping system is such #########.
It's weird how y'all are going to dismiss him because you disagree with him on some things. I didn't know it was all or nothing. lol
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/407491#Comment_407491
Streamers aren't allowed to DC
They are not given preferential treatment regarding bans or disconnects
Stop spreading lies
when a streamer is "warned they are close to getting banned" that is preferential treatment.
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@BBQnDemogorgon said:
The devs have so much ######### going on its ridiculous.
People want to dc to derank and find matches without waiting for 30 minutes.
While one side wants to punish everyone who DCs by banning them.
What a ######### position to be in bhvr
A bunch of people were warning the community and the devs that allowing certain people to DC on their streams was going to trickle down and make the dc issue worse. And look at where we are now... it's worse. Compounded by the fact that the piping system and queues are ######### for killers at red ranks.... deranking to get games instead of deranking to get easier games (or as these dc'ers said a variety of killers) is completely different.
Either way the DC issue is a problem. But don't forget why it started.
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We had a downvote and LOL button but snowflakes got upset over it’s use.
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This is going to blow up again and a certain streamer is going to play martyr again and say he or she is being picked on/singled out and have their male friends rally around to protect him or her.
I am here for it and will live for the drama. 😈
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@Peanits said:
We don't give special treatment to anyone. Regarding disconnects specifically, the current system is based on a threshold. If someone disconnects above a certain percentage of their matches over a period of time, they will automatically be flagged and banned. There is no filter for who gets these bans, the system treats everyone equally. Some of the streamers you see play the game for six or more hours per day and play a large number of matches. In comparison, the percentage of their matches that they disconnected from ends up being relatively low.
The system is not perfect at the moment and we hope to improve it sometime after dedicated servers launch. In the meantime, we are doing the best that we can with what we have available.
You missed the part where people are saying a streamer has said they’ve been warned to calm down. Does anyone else get warnings before a ban? THAT is streamer privilege
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@LordziPL I agree with you and to add on the PTB it should be like it is in KYF all perks unlocked at level 3 and all offerings etc unlocked. This allows the players to test changes and perks how they are generally played. Hoarding bps before a ptb is just nonsense.
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There should just be a section on the forums called “goodbye” so people can leave their grandiose or rage byes without mucking up the general section. There’s enough rage here without those posts.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/401587#Comment_401587
Ideally your rank is not your reward, but rather to gauge your level of skill and match you with other people of your skill level. You should eventually hit the rank that you're comfortable in and then have a hard time ranking up past that. With that said, the emblem system is still being tweaked and adjusted and any odd edge cases should hopefully be ironed out.
If this is the case.. this needs to be made more clear to the community. Many associate rank with rewards which is why there is some frustration with the ranking.
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When these interviews and media things happen why doesn’t anyone at BHVR think “hey let’s tell our community about this!” And provide us the link to it
it baffles me
Ps thanks for providing the link. Otherwise I would have never seen the article
also so did I read this correctly? They are working with lions gate on another project then asked them about ash? Maybe we will get a sinister chapter or better yet Twilight (/s). Sinister could be cool though