JPLongstreet
JPLongstreet
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- JPLongstreet
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Console needs a buff on console...
To your point, although better his erratic recoil is still my biggest challenge.
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@tippy2k2 said:
She must be set to "TOXIC". You have to Boop The Snoot to change her settings to "NICE".
Yes booping the snoot can lead to shenanigans, at least with me! :)
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@Lost_Boy said:
The game has pretty much become unplayable for me on Xbox with both crossplay on & off. So many lag spikes and survivors are literally vanishing in front of my eyes and reappearing like 10 foot away & running into walls then porting to doors. Like 50% of the time when I hit a survivor on PC I have no clue what direction they went because of the action of hitting them combined with the speed burst causes a lag spike.
I very much doubt anything can or will be done about these issues so I guess I'll just stop playing because it's just not enjoyable anymore playing like this. It's a shame because I actually really like the game.
I hear ya fellow Xboxer, and I feel your pain. I wish more listened.
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/2146585#Comment_2146585
https://forum.deadbydaylight.com/en/discussion/comment/2146440#Comment_2146440
What are you two going on about? I get a solid 120 frames with drops only here and there. They should optimize the game more, but its not that bad.
Oh and consoles are just that bad, you would be hard-pressed to play any console that would not have some sorta performance issue on any game.
What we are on about is that my lowly Xbox1 cannot even run DBD at 30fps, let alone higher. It dips into the teens on the indoor maps, especially Lery's. And like two years ago the devs said they'd get ALL PLATFORMS to 60fps minimum l, which hasn't happened yet.
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Mother's Dwelling. Everyone alive but on death hook. Hurt and being chased by an upset Legion as the last gen pops, knowing full fell I'll be camped into a new and different incarnation of I go down.
I lithe to outlast his power and head into the center log building, I turn right................
and it's a dead end. Legion picks me up and twirles down the basement stairs, happy as can be.
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@_NIGHTMARE_ said:
*Slowly gets another bag of popcorn out the cupboard.*
This made me laugh way more than I should have.
Ty
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Some one in my chat came up with this sage advice:
"You ######### yourself and pray hard she somehow slips in it."
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@ShinobuSK said:
I, and my 30FPS can only wish
You get 30 frames? You must share your voodoo ways with me and my hurtin Xbox!
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@ShrimpTwiggs said:
The game is not very well optimized. There was a promise for an optimization pass a few years ago and it never happened. And despite people asking about it and bringing up the performance issues there hasn't been any official answer. If they don't plan to fix the issue, they need to tell the community.
This. Back in March 2019 the devs announced a goal of 60fps minimum for all platforms, something that would greatly benefit us all. Hasn't happened, and precious little said about it since then.
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@Ryan489x said:
Tried Logging on with PS5 to play some DBD and it keeps telling me it can't connect to the network. I looked up the error code and there really was no solution for it other then wait it out and hope it works later.
What was error code? And you might want to consider the Technical Issues part of the forum for help as well.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2144423#Comment_2144423
Clearing cache didn't do anything to improve my performance for ps4. I've had several situations where I've had to do what would clear the cache (power off/remove cord) without trying to clear the cache. I moved so cord was not plugged into ps4 while it was packed up and my husband had to use cord for his ps4 few times when his was misplaced in move - these situations should've cleared the cache. I was still getting fps drops from triggers in the game.
Doesn't do squat for me either, but nothing wrong with putting the steps out there.
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@LilCrapper said:
this looks like pure latency(MS drop) between you. The internet server. and DbD server.
I have put in over 80 hours in the last two weeks into this game. My fps on PC (cross platform engaged) and never dropped below 60fps. Cheaters, sure. But optimization issues? No, unless its the unbearably long loading times
-Try cleaning out cache folders (i would give steps, but i don know them for this game) every game has a cache folder to empty)
-Using a wired connection instead of wireless
-Shutting down and restarting modem
-Changing your IP address
-reinstalling the game
While I disagree with most of your post, you bring up a valid point about the cache, often overlooked on console. I'll address that.
Since on Xbox1 you cannot go into settings or options to empty the cache out, we have to play with the power cords and power button to do it.
1. Press power button to turn the console off.
2. Unplug power cord from back of console and from the outlet. Must do both. Wait 1min.
3. Plug back in power cord. Wait 1min. Power on console.
The original Xbox1 gives a tiny white light to indicate cache is clear. My Xbox1x and the S won't indicate shyttt unfortunately.
A quick Google search will give the steps for our PlayStation and Switch cousins.
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The devs know this is a wanted option, and do work toward it happening, but there's no time frame nor guarantee it'll ever happen.
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As much as such a change would help out the rare type of killer you are, i too see nothing but tunnels coming out of it.
However, I see a compromise that might do the trick: force an Obsession in every trial. With the decline in use of reworked DS so many matches now have no Obsession, and those that do are caused by a killer perk, meaning likely still no DS in play.
I feel this give and take is fair enough. Thoughts?
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2142606#Comment_2142606
that must be why I keep getting killed on hooks and I'm on XB1.
I thought the chest search while on hook death was fixed, but others have stated it now happens in the reworked Crotus realms. I experience frame drops there as well, from the new fire/lighting effects I believe.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2144027#Comment_2144027
From what i've heard we are pretty much locked at Ultra.Might be wrong though
I have also heard this, and that the newer consoles are as well. From reading other posts about fps issues on PC, changing that is usually their first move. And we don't even have the option.
Frustrating.
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Naw it'll be Birken, with an arm extendo reach that'll make Freddy look like he isn't even tryin.....
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No doubt. Maybe we all need to go green this way
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2142673#Comment_2142673
Please do, I'd very much like to know.
Dual hampster wheels? Tin foil on the antennas? Sold the soul to Nea-I mean to the Entity? Breaking bullets-level of Las Vegas luck?
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@IWasLeft2Die said:
I was wondering what would 9t take people to play the opposing side more often whether you are a killer or survivor main. I think it could help make the game healthier overall to have people play both sides more honestly. But I am interested in knowing what would it take for you to play the other side a little more than you do now
I play both pretty evenly myself.
Have you tried playing killer on an Xbox1?
P
A
I
N
F
U
L
Also I suck at killer
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@FromBlightsPOV said:
Like maps, just disable the perk until fixed
Although it was raised, you still have an excellent forum name!
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@tippy2k2 said:
It just baffles me that something like this can just be in the game for so long.
This isn't some cute little bug that is mildly annoying. This can literally make playing a killer for any group of SWF that want to take advantage of it.
Lucky for me I have yet to come across a SWF that ran a Breakdown build but the longer this game breaking bug sticks around, the more people are going to notice it and start to take advantage of it.
There is not a nice way to say it; this is downright pathetic that there is no communication, let alone a fix yet. If it's a huge coding issue they can't figure out, pull the damn perk until you get it figured out.
I'm pretty sure they cannot disable a perk on the fly like that, it'll have to wait for a patch, so prolly tomorrow.
I believe it is due to Jeff's adept achievement/trophy on console, as it is a horrible pain to alter anything that could interfere with unlocking them. Killer adepts and key changes take so much time and effort to happen for a similar reason.
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@Anara said:
I cant write Romero in end game chat, Im wondering why 😅
Juliet's family still got that lawsuit going against Romero's I see...
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@legacycolt said:
https://forum.deadbydaylight.com/en/discussion/comment/2141948#Comment_2141948
yeah, I’m very lucky to be the only console player with a good dbd experience.
You must share your secret ways with us please! :)
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@FrostySeal said:
Ever since the All-Kill chapter I've been noticing that the performance of the game tanked hard. Whereas before I would get a consistent 60 FPS I now go from 60 to 50 and sometimes 40 FPS on certain maps like father Campbells chapel and disturbed ward.
Has anyone else also suffered performance issues since this most recent chapter or is my PC just getting old?
Shyttttt I wish my Xbox1 could run DBD at a steady 30 frames, let alone 50-60...
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Won't happen, for the reasons given above plus the PTB goes through Steam which is PC only.
They'd have to set up separate game files and run them through Sony/Microsoft/ Nintendo for certs, which can take up to a week normally. But the PBT gives what, two maybe three days of useful gameplay to analyze? Not worth it for this size game.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2141249#Comment_2141249
I had FPS drop when I was near someone looting a chest the other day on one of the Crotus Prenn maps. When it happened I was like "wait #########, I thought that was fixed?" No one was injured, I had no status effects pop up, and no totems had been cleansed nearby - I heard chest open and the FPS dropped. 😔
Hmmmm I thought that was fixed I'll have to pay more attention next trip to that realm...
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I play on an Xbox1x, and if I do not restart my game every 3-5 matches I will get start getting booted mid-game and this message. If I'm in a party or streaming neither is affected, so I know it isn't the internet. It just is.
As far as the penalty goes, the system cannot differentiate between an intentional disconnect or any other connection cause, and treats them all the same.
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I don't care if the next killer fires poisonous homing maggots from its bunghole, just please test the nasty lil bugger out with all input devices on all platforms first. No more of this "the specs say it should work" or whatever.
Every platform you say can handle your game. Please.
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@ASurvkillivorer said:
Where if you turn the console on DBD will then fail to start at least 2 times sometimes 3. But it will ALWAYS launch at either 3 or 4 attempts? A patch introduced this I can't remember which one it was like a year now.
It's 100% the game no other game does this. Is this simply never going to get patched.
From time to time I get a "game took too long to start" message and a rarer "initilization failure" message on my Xbox1x. If a couple of restarts doesn't bandaid it an uninstall/reinstall does the trick.
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Frame issues like that, along with the inability to turn fast enough, are why I gave up on her on my Xbox long ago, even before she became bug infested. Was even my second killer to get to lvl 50 too.
Saddens me our PC cousins are having similar issues on stronger rigs. Dafuk is it with this game...
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Incredible this subject still comes up. The devs have said it was not intentional and not to get used to it. Throw in the fact that console cannot even do it, and it is only a matter of time it gets the ax.
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@konochivu said:
impossible to loop as survivor...........
Until it's fixed, the next best option is not to trust pallets and combine vaults and los blockers together more.
I know it can be very fustrating, and there will be times that pallet is all you have to work with, but try adding in all parts of adjoining tiles whenever you can.
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@MoneyHungry5390 said:
There’s a lag/bug during chase as a survivor I have video footage , but can’t post video is too long apparently, but as I dead hard the game lags me and makes me rubber and back in movement to the killers swinging rang, and then I’m being hit way after the pallet has been pulled down
Which platform? If on console, it sounds like a frame drop due to the Exhausted status effect being applied. Any status effect kicking in (Exhausted, Sloppy, Exposed, Bloodlust, etc) can lag the game for a brief time, especially the older consoles.
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2139022#Comment_2139022
The RNG will never be perfect but if the dev can force 2-3 different layout of each map without having huge dead zones or multiple strong tiles connected to each other It would be way better.
Look at Rotten Fields. The map is huge with the bare minimum of tile to make it fair for killer. Thing is, go against a killer who can force you to drop all pallet early because he has Bamboozle & have insta down, you're gonna have a bad time since your chases won't last long.
Or most of the reworked Wreakers maps, where almost the entire perimeter is dead zone all around, forcing survs bown the belly
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@chargernick85 said:
I got a question about next gen if I was to upgrade would I have to start over? Meaning Xbox One to the next gen Xbox is that at least cross progression?
If you bought the game through the store (not a physical disc) then most progress should carry over, yes.
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@Jarol said:
With the new Coldwind Farm, 10 fps less.
There are times in Lery's middle room the frames can drop to 10-15 depending on what's going on in game, on my Xbox.
Not fun.
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This issue with map offerings is more tied into their individual imbalances. If they are reworked them to limit or remove the parts of them so problematic for one role or the other, the offerings suddenly become fine.
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@Killerdonut80 said:
Why don’t you get a PS5 or an Xbox Series X. Since I upgraded to a Series X the game is super smooth.
What’s happening with the previous generation is all these upgrades they’re doing (graphical and other elements) the older gen machines can’t keep up with them.
These issues were prevalent before the newer consoles came out, many before the graphic updates too. A full and proper optimization has never happened, one that would benefit us all.
Also the newer consoles may not even be available to everyone yet, plus their additional cost may not be doable for most people either. We're mainly asking them to deliver what was said to be an obtainable goal over two years ago now.
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/2137639#Comment_2137639
You have been abandoned. They will not say so, because some people will quit and they don't want that. Ps5 doesn't have these issues, worth every penny I paid for it. You CANNOT rely on bhvr, they probably don't even know where to begin, and aren't even trying.
I think what happened is they underestimated the issues with the consoles, especially after they began the map graphic updates. I think the don't really test on the consoles, relying on the numbers to said "yeah that should work" and the like, and are actually surprised most times something messes up.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2137606#Comment_2137606
Same. I have a GTX 1050 Ti, 16GB RAM, and an i5 2500k and still struggle running this game on low graphics, even with the fps cap removed and maximum performance enabled in the control panel.
https://us.v-cdn.net/6030815/uploads/4Q2X5ROXVE3U/image.png
I've passed all of the recommended requirements yet I'm still struggling. This ain't right man.
This is also part of why is consolers rant about that unfulfilled goal of 60fps minimum for ALL PLATFORMS. Not just for our experience to improve but all of us.
Like Pulsar said, we deserve to know if they have abandoned us so we can do the same.
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I thought that particular mask was a PC-only unlock, kinda exclusive?
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/2135844#Comment_2135844
Can you point me in the direction where i said or mentioned anything about cheating?
I'll wait..
My bad i hadn't realized i tagged anyone, it was meant as a general post in this thread.
Sorry about that!
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/comment/2135588#Comment_2135588
If the game was designed to have comms it would have it in game from day one. The fact you have to rely on a third party app to use comms says it all. You do realise that Nintendo switch for example has no party chat features or has in game comms?
It's a little naive to expect everyone to have/use discord for a team based game.
Is using Stretched Res cheating? What about playing with the game/ini files? Was altering the red glow of the killer intended?
Or messing around with sound cards and video filters, so imersion is impossible? Is any of that cheating?
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2133568#Comment_2133568
It's not that I gave up on Felix, it's that I had no attachment to him. I like muscles and he doesn't show his off like David does.
Ahhh a Fight Club David fan!
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2133574#Comment_2133574
aw yeah *farts for 25 seconds straight* yeah... sniff that one
Hehehe pull my.... er your finger hehehehe wheeeeezeeee
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2133556#Comment_2133556
Only crutch survivors loop, and only crutch killers try to counter looping. Looping and countering it is stupidly broken.
Clown understands this as well. That's why he can slow ya down and speed ya up just by changing which direction he farts
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2132168#Comment_2132168
You can have Felix, I get to have whatever sexy male character that is coming with the Resident Evil chapter.
And watch it be Ada and Clair, just to mess with you. Carma for giving up on Felix so easily...
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@glitchboi said:
I agree. You literally can't counter killers. You have windows and pallets yeah, but they're RNG. Also, the fact that they have aura-reading perks just makes it worse. It's just dumb honestly and I hope it gets removed.
And yeah, let's remove survivor. They use windows and pallets which are uncounterable. They ALSO have aura-reading perks which is OP. It's dumb and I hope it gets removed.
This one here truely understands DBD as well as this forum. Well done!