ItsYourBoyGuzma
ItsYourBoyGuzma
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/416916#Comment_416916
See I was always completely against a second game mode, for the playerbase split. But if they did what you said, during events, like R6 does, temporary new modes may actually be a good idea.
Like a week long or even 3 day mode for the event. Would give a change up, but not force people to play it, and its queue effect would be limited to that week.
I like that.
Well it wouldn't be hard , plus it gives them time to prepare.
I can't tell you how dumb it'll be if DBD added 2 gamemodes ... The split alone would add on to the wait time just like before and then just imagine the wait time for both casual and ranked
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No, no other games modes.
Fix the issues first, then servers, then add on to the game by tweaking things (Like endgame/new mechaincs) then DLCs somewhere in between.
Making multiple games modes will once again add on to the queue times, it'll honestly be better if they only bring "new game modes" when there's an event.
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I can't wait to see what this new feature is going to be for The Endgame part of the trial.
As a marvel fan I've been just dropping avengers memes in a lot of the discussions threads and I myself can't wait to see the "ENDGAME" we keep heating about.
If I had to guess they're going to bring back hatch closing for killers if they find it first , then thisll trigger the endgame where the outside of the map will start to decay/ fall apart .
(kind of like how in silent hill the nightmare world comes and goes)
Also what happens if a totem isn't cleansed and is swallowed up? Does it stay active?
I also think once one exit gate is open the whole collapsing of the map will start so survivors can now be forced to GTFO.
I can't wait to see if they added a mechanic where a killer can destroy an exit gate lever and force survivors to stay longer.
Imagine catch a survivor near a collapsing zone and acting like Thanos " No more pallet looping this time" then just finishing them off
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@BBQnDemogorgon said:
@ItsYourBoyGuzma Sure would be funny if the rework makes legion much stronger wouldn't it?
(Me as Thor stabbing you with the new Legion update)
-I told you, Legion is garbage...
(You) Mumbles under breath... )
-You shouldve kept your mouth SHUT!
(Me actually reads the update for Legion in which it makes him even stronger or more annoying)
NOOOOOOOO!!! (SNAP!)
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End-game is being released, freddy rework can be happening next month, literally this is what we wanted
You know your perks..
You know your mains..
No mistakes, no do overs..
Look out for Salt, this is the fight of our lives.
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News on our rework is next week and will be in mid chapter. Will this rework be fun for all of us or just the people who hate them?
Oh thank god, then we can finally throw legion back into the dumpster.
Right where they belong.
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@Shad03 said:
@artist Subjective my friend. Subjective.
You do not see the fun in Legion, but as sure as not every group is a sweaty toxic SWF, not everyone sees Legion as unfun. I find Legion fun to go against, I know a few people who find Legion fun to go against.
I don't count the opinions of folk like n00b3 or other streamers. Nor the people who follow too deep in their ideals. I am NOT saying you are. However I want you to know where I stand.
Again, say what you will, but a killer who could vault is a unique thing that no other killer will ever do (not in the immediate future, anyways). To remove that from Legion would just kill them. What is fun for you is not fun for me kind of deal here. I hope you can understand.
Wouldst even shed a tear if legion was deleted, would actually be thrilled because that would mean we'd get a chance of getting a better designed killer (Aesthetically and viability in game)
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@katoptris said:
https://forum.deadbydaylight.com/en/discussion/comment/413516#Comment_413516
Rather not see mr.x get smack by a pallet 24/7
I didnt wanna see major icon Slashers be beaten by mere wooden planks but it's a thing so , get over it i guess?
Plus he might have a built in Spirit Fury if the devs ever wanted the tyrant in DBD.
They did say the had that idea where a killer could burst through walls
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@FayeZahara said:
Think they wanted to pursue it but needed killer framework for him to work. They just need to know he can be done just get creative with it.
Chucky is about souls so use suicidefox idea of lets make charles lee ray shadow form appear behind chucky to do heavy lifting while chucky can go for slaughtering.
did you read the posts lol
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If so, what killer would you want in it?
Why get characters from RE7 when literally RE1, 2 , 3, and 4 have better choices.
Big think
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/411488#Comment_411488
The community wants a doll chucky not the chucky who died as a human in the first movie. Also you never addressed the points directly you changed them and than made a rant about why he could be dragged into the entity realm, addressing no balance issues at all.
- he is too small so the only way to make him work is by giving him 3rd person which would really ruin survivor stealth.
- if he cant have 3rd person any loops would kill him due to being unable to see survivors.
- pallets. how would he break them and couldn't he just go under him?
- how would he perform grabs from items vaults and lockers that would be believable .
- what wold his power even be?
The only way i can see the devs making him work is by taking chuckys soul and placing it in a entity made doll that is at least the size of freddy. However that would ruin the chucky we all know and love so they might as well make a original killer that is a man sized doll to save money from licensing a near unusable character.
- he is too small so the only way to make him work is by giving him 3rd person which would really ruin survivor stealth.
(Shouldnt that be a bonus for him? I mean how many short killers are actually successful at mindgames? And to counter this statement i'd say the devs would either give him a large terror radius or they'd make him laugh when at least 8m nearby a survivor kind of like how you can hear the spirits phasing noise.)
- if he cant have 3rd person any loops would kill him due to being unable to see survivors.
(The devs have the power to change the cameras angle and position, so it would be hard for us to have a normal camera position for him for him.
- pallets. how would he break them and couldn't he just go under him?
(Again , if we're going with him being 24/7 doll mode then his body in a spirit/astral form can break the pallet for his doll form.)
- how would he perform grabs from items vaults and lockers that would be believable .
(Spirit/Astral laughs and throws survivor on the hook)
- what wold his power even be?
(Depends on if he's 24/7 chucky or Charles real body.)
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/411488#Comment_411488
But your fitting him into the game basically changes his entire premise. He WAS the doll. Even if explained right, who tf would want to be Charles Lee Ray and not Chucky?
I never said he couldnt BE the doll? We're just spit balling here man, relax.
Since he would be rather small im just trying to find alternatives to his size issue that some people have making a fuss over.
Charles could either be his human form but his ability would allow him to transform into the doll for a certain period of time (kind of like spirits phasing and legions feral frenzy) and run under/jump over dropped pallets.
-But seeing as how garbage legion has taken the whole gimmick of jumping over things we might need something else for his ability.
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@doitagain_ said:
How about just make him the first killer you play in 3rd person? That would solve the POV problem and make him unique.
Is love to see something like this implemented at one point in the game.
Imagine if knockout could trigger a 1st person view for the survivor until they heal
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@Dreamnomad said:
He wouldn't fit in this universe very well. He would constantly have issues with seeing through grass. He would be very easy to ditch in a chase since his field of view would constantly be blocked. Even a small crate he couldn't see over. Never mind the hassle of how he would carry/drag survivors or put them on hooks. He would need to be the first killer that sees the world from 3rd perspective and they would need to add ladders to hooks and he would have to have increased hook time. The idea of Chucky breaking pallets seems comical too. Yeah, I just don't see it.
Incorrect
Countless times people would say so and so cant be in the game for "reasons" but as long as the entity can grab the person or thing within a certain period of time it's fair game.
- Here's an example of people who keep arguing that Chucky cant be in DBD.
- Their arguement- He's too small, Can't lift survivors on the hook, cant see him on the maps running around, wouldnt be a fair fight in pallet chases.
- My arguement back- Chucky can work because if any of these people actually watched the movies you'd realize that Charles Lee Ray was on the verge of death and chanted one of his black magic spells which allowed him to transfer his soul to the good guy doll.
- During this moment this would be the perfect time for the entity to snatch Charles because it feeds off hope so Charles last chance to continue living is him putting his soul into the doll.
- Him transferring his soul itself would essentially make him weaker/susceptible to being overwhelmed by the entitys power and dragged into the entity's world/realm due to his soul being easily exposed since it's not in his body.
- *Therefore we can now have Chucky in DBD as his human form but able to use his Good Guy doll as some sort of assistance in the game , kind of like the pigs RBT.
- *Another point as to how this can work is because literally bill died in the L4D2 campaign and was snatched while he was in limbo and lives partially in the DBD realm.
- So my point is as long as you can prove and logically make a killer appear in the DBD realm anyone is game.
It's crazy how some people have no imagination on this forum
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I can't track while phasing as Spirit. Anyone got advice? I really need help finding them.
Listen , Grass Movement, Blood, Scratch marks
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@Milo said:
Okay time to elaborate -
"Each survivor and killer will have their own challenges-"
This edit proves my 1st point even more.
1) In the lobby killer can see which survivor (PROBABLY - not counting last second switching) they're gonna face.
In the same lobby survivor has no idea if that specific killer is the right one.
2) It's cool to sometimes play the survivors that you don't have a lot of perks on. But doing this for 100+ games would be annoying to say the least (and i doubt someone would start to unlock perks just for that)
3) I would be okay to doing "themed" survivor challenges like Dwight - Do Co-op actions for x time. (they would more likely go into achievement requirements)
Okay the lobby thing makes way more sense now and well we could change the VSing killer thing to something else if need be.
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@NoShinyPony said:
These challenges are way too specific but the basic idea to unlock challenges is ok.
i made it specific because it ties to the DLC they came from ,plus i made the objectives things people already did like saving and working on gens.
If you have ideas put them down, so far you just said "it's okay"
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@Remisee said:
Nah. Like hooking 100 fengs or wins vs doctor. Dude so fk less ppl play doc. The challenge would be pain in the ass + more rage, toxicity for fengs complaining then docs are camping and tunneling them
My Idea is simple with not even much Input in this Game. THEY SURELY HAVE THE RECOURCES.
Just becoming more Exp during a Match default its 548 EXP or something so
Green Ranks: 648 EXP
Purple Ranks: 748 EXP
Red Ranks: 848 EXP (like the first game of a day you become default 848 EXP)
Whats the point in XP then?
I already have a shitton of shards since ash came out, like 7000.
More XP just means its easier to get shards and levels , that's not a good enough incentive for the community as a whole
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@PhantomMask20763 said:
It'd be cool but I can imagine the Jeff mains being upset XD
Maybe I didn't make it clear enough but each killer and survivor would receive similar challenges to unlock cosmetics. Not just one
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@MegsAreEvil said:
No need to. No one ranks up.
Please offer some sort of incentive instead of offering nothing to the discussion . I think rewards are needed , especially since we're suppose to have them by now
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@Milo said:
Okay. But the requirement (atleast for the survivors) to verse a certain killers woud be stupid.
Why would it be stupid?
Elaborate?
The whole point is to be excited about VS that kind of killer and from the killers perspective they need to kill fengs.
So there will be a sort of balance of people playing certain killers more than others.
Also I take it you never played any game with some sort of Lifetime achievement like Gears of War?
In GOW they had the "Seriously " achievements but the first one said to kill 1,000,000 players online.
You're acting like VS the Doctor 100 times will take 5years dude lol
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Personally would be Plague for me. I thought she was great in PTB and figured I could work through her nerf but...it hit too hard.
None because i unlocked all the non licensed ones with shards, Plus i'd delete Chapter 10 from existence.
You're welcome
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Everyone has been picking on Legion players for long enough.
Until the devs change your stupid ability, i honestly dont give 2 shits about legion mains.
I wish i could snap away Legion and legion mains from existence tbh
Except Susie, Susie can stay.
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@DwightsLifeMatters said:
https://forum.deadbydaylight.com/en/discussion/comment/407786#Comment_407786
Or just play Billy, he can counter with m2 4head!!.. Oh wait.
he can tho, just not when holding a survivor.
killers arent suppose to be able to counter everything and neither are survivors.
I mean if it makes you feel better suggest a penalty for MoM , like idk once activated it reduces how many "hooking" it takes to kill you by 1.
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@nunadventures said:
sounds like a killer they shelved a while back. The smasher whatever his name was called where he could destroy the environment around him with his ability.
It would be a cool add on tho, if a miss hatchet hits a wall or something then the broken pieces can hit a survivor if in range.
lmao HOLY #########!
If the devs ever get a license from Capcom for Resident Evil i bet you they'll use that wall breaking ability for a Tyrant or Nemesis...
Oh god BHVR, please do something fun like this...
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You mean Leon S. Kennedy, yes i agree
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@[Deleted User] said:
"ItS jUsT aNotHeR hIt"
https://clips.twitch.tv/CleanSaltyKaleArgieB8
If people can't realize how broken just having a passive insta heal is, then they're not very good. Not to mention the downside is completely avoidable by 99%ing yourself.
Just run Mad Grit 4head
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@CaptainCastle said:
https://forum.deadbydaylight.com/en/discussion/comment/405080#Comment_405080
Are you in the right thread?
Yes and it's called a joke, because the streams OP is talking about do some of the things i listed
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/403946#Comment_403946
You obviously can't just chase one survivor all game and mori everyone.
blood warden and Remember me
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There was an Idea!..
To bring together a group of amazing killers...
To see if this game could become, something more..
So when they wanted to play, we could give them the excitement life never could..
IN TIME, You will know what it's like to have privileges.
To feel so desperately that you're right, yet to fail all the same..
Dread it, Run from it, Toxicity still arrives..
Fun isnt something one considers when streaming for money, But Dc'ing against killers and saying "Oops my finger slipped" does put a smile on my face.
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@TheRealDweard said:
Another thread that wants attention for leaving. Not bothering to read anymore than the first sentences. Bye. GL
you clearly didnt read his post you idiot, he's not begging for sympathy or acknowledgement he's talking about the current state of the game and how honestly this could be the end for it.
I too agree Twixt, glad someone said something but to be honest i dont think the devs have said anything because they said things before and havent lived up to it... So in the end we might just have more broken promises than results
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Moris change games and they are really powerful. Moris encourage camping in it's current form. Can we instead have a new system for moris.
So you want moris changed again?
So your idea is similar to Michael's stalk, So what happens when a killer just chases one survivor and fully builds up his bar to completion ? He'll just moris whoever has been tunneling. ..
What about if he keeps chasing/breaking chase on the same survivor? Again tunneling and that survivor is now dead.
If anything this idea is just as bad as legions ability
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@MegChicken said:
https://forum.deadbydaylight.com/en/discussion/comment/401492#Comment_401492
Unneeded comment that was an effort to be funny, but wasn’t.
i wasnt making a joke 4head, Op complained about Ash talking in lobby and goes and says Wow Plague talks in lobby how cool!
Take a hike short stop
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@ShirtlessDwight said:
By next year another 10k players will leave because everyone gets bored of repair simulator and they will give us cut scenes instead of new game modes? Cool.
we dont need new game modes and if you really think that's what we need i'd suggest you leave now
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https://youtu.be/YedqV4Gl_us?t=1m33sKillers - if you tell me MoM isn't overpowered you're entering a world of pain..
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She says a prayer now while you are waiting for a lobby., it's different from her mori line. Scared the crap out of me at first.
Surprised you didn't complain about that
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@Peanits said:
If there's specific things you do not like about the plague, we would love to hear them. We're open to feedback, but it's difficult to make changes to make her more fun for you if we don't know what it is that you don't like.
There's nothing stopping survivors from working on gens and essentially stopping their loops in chases.
You find 1 survivor right, puke on them and they either proceed to loop and waste your time (while their team finishes gens with or without ruin / corrupt inter/or some other perk to buy the killer time to snowball.)
Basically survivors have the choice to just keep working on gens once sick, they can also hold the plagues power away by not using the fountains.
I mean the only benefit for survivors being sick is them being 1 hit , idk it just feels like once you're sick you should start getting slower because GuEsS wHaT you're sick????
So if there were actual negative side affects for being sick then survivors would cleanse more often thus giving the killer their ability more often.
Hell even if being somewhat slower is too OP then being sick should cause them to blow up the gen every time they vomit while repairing.
If none of these work they maybe make it so everything the plague vomits on is acidic and damages the survivors so therefore she can force survivors to leave their safe zones.(so no one vomiting on survivors causes injured in exchange for this acidic form)
I mean if the killer is not being played .. that's kind of a ######### problem.
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Why do you get upset when someone runs a certain structure (Fun House on Badham or Haddonfield, or the OP window on Disturbed Ward) When it's your fault for chasing people through said structure, if someone is doing this, then you should make the conscious effort to not chase them through it.
So lets say there was a certain structure that was unintentionally preventing all killers (except nurse) from downing or even hitting survivors on each map?
What's to stop each survivor from just running right back to this said spot?
If anything neither the killer or survivor is to blame, it's the Dev's and the map designers fault for not fixing it.
If the survivor or survivors are aware of this spot and know there's no way a killer can catch up and youre using this spot.
You're not good, you're just an #########.
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Now this doesn't mean ol MoM is bad.
I hardly ever get slugged so that's why I think MoM is better to use. I mean I know MoM has a bunch of counters and build up for it to work but in most of my matches in doing gens, getting chased, or saving .
I think ive been slugged once in my past 30 games
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I may be the only one who thinks this but it just feels weird and out of place considering all the survivors don't talk.
Naw, I love that Ash talks and it's funnier the more smug his comments get.
Apparently Ash says things when you save people , have yet to hear it.
But the best thing about Ash so far is his getting downed noise.
He has the best injured/ yelp noise 10/10
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After 400 hours, I think Mettle of Man has broken me.
Gimme some sugar baby! ;)
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@RoMainPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/397766#Comment_397766
Lol. A little off-topic but that just reminds me of the days that you could hear Wraith halfway across the map before you could ever even "see" him. 😂
But yeah lightweight either needs a rework or a massive buff, quieter footsteps could be a great rework.
It'd be a quality of life adjustment if footsteps were quieter.
But yes a lot of perks need a rework , still waiting for dying late rework DEV'S
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@altruistic said:
Too bad Lightweight is such a useless perk.
A lot of opportunity to make it S Tier, but I doubt it’ll ever be changed.
Agreed ,with a name like that you'd think they'd add in quiet footsteps or something.
Half the time I hear survivors as killer it's because I hear their loud ass boot stomps , makes me think of my Gears of War days where I could hear locust stomping across the map lol
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Will we get a killer with similar perks to Ash? You know, second chances, cancerous as hell, not healthy for the game? Or only survivors can receive such perks?
Not sure if anyone realizes this but we already have Freddy and we are just about to get Ash...
This could possibly mean we might be getting Jason down the road.(summertime)
It's a bit of a stretch but the original Freddy vs jason was actual a comic between Freddy VS Jason VS Ash
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https://www.youtube.com/watch?v=sR-wEPtEPuE&app=desktop@ImAGirl said:
Ya, but I didnt do it seriously. See, you're incorrigible.
Sorry had to do it
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Why are so many things in this game ear #########? There are so many ear ######### things in this game that I don't really use my gaming headphones for this game.
Wouldn't have it any other way ;)
But seriously I wish Sfx and chase music were separate. .. Its annoying hearing the chase music on full blast
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Yeah its almost like making challenges for each chapters survivor + killer is super hard.
For example *
-survive a match against the doctor as feng min 100 times
-Rescue 100 survivors as feng min
-hit 500 great skill checks as feng min
These challenges would unlock bunny feng for example. Or these could be the rank 1 challenges to unlock these cosmetics Idk my point is it's not a hard thing to do and its obvious BHVRs focused on their things
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@ImAGirl said:
This is where my depression sickness comes into play. I put blankets up on all my windows as the exclude all the sunlight. Now there's no way reflections can get on my TV screen. In addition, my depression has thanked me by giving me more time to play DBD and add to my already existing depression.
I hear plasma TV screens dont have this problem.
Lmao Jesus, I used to blacken out my room when id play silent hill.
Sorry to hear you have to do this for DBD, but again this is the Dev's decision they want survivors to be less noticeable in tall grass
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@Saint_Ukraine said:
It only works once, and it can be countered by certain killers as well as perks. It's not going to be OP.
try and tell that one man and the killers who have a "crusade" towards MoM lul
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@Speshul_Kitten said:
You’re like one week too late
no i seen the thread i just wanted to wrastle the certain killer players on here creating an uproar.
Been here since launch, i expect nothing but frustration from DBD for killers lmao i wouldnt have it any other way
