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ItsYourBoyGuzma

ItsYourBoyGuzma

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ItsYourBoyGuzma
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  • Pinhead , cause ghostface is generic and and basic as #########

  • @T0xicTyler said:

    Everyone saying "iTs MeAnT tO bE dAnGeRoUs" is delusional. It's just bad design that a Killer can block Survivors in the basement completely. Widen the stairs a little bit, why the hell not?

    So bodyblocking the hook to prevent a teammates death/hook on the hook is fair right?

    But bodyblocking a survivor who was foolish enough to get caught while attempting to save his teammate In the basement while endgame is active is -

    "bad game design and those who think this are delusional "

    Nice double standards , gg Ez counter arguement

  • So has anyone here seen pinhead and can point out what they soundeffects are/come from in the movie?

  • Imagine an alternate reality world where killers turf is a super safe non threatening basement .

    On top of that think of players who believe they should be able to just walk in and out of the basement to make rescues and not be punished for getting caught

  • shouldve watched it premiere night , like me

  • @blue4zion said:

    I believe they both do yes, I think one of them fails to state that they increase vault speed but they both do.

    IDK, I've tested both in game and i didnt feel or see any difference tbh..

    Altogether it's just 16%... not even a full on quarter dude.


  • I just thought this would be an interesting idea:

    WAY TOO COMPLICATED FOR THE DEVS, make it simplified.. oh wait literally everything that you added on to the traps kit makes him take the same amount of time and effort (if not more time) to get get things going in his favor.

    Also what is this torbjorn LUL

  • I'm all good on the end game and helping stop Survivors from stalling out games for toxic reasons.

    Make hitting,hooking, slugging not alter the EGC timer, that's all it needs.

    Because 3 minutes is more than enough time for SWF to decide to make a rescue, if you get caught for rescuing THAT'S YOUR OWN DAMN FAULT.

    Survival is YOUR OWN responsibility

  • @ClogWench said:

    You're not entitled to free DLC. And it's not expensive anyway.



  • @SmokePotion said:

    https://forum.deadbydaylight.com/en/discussion/comment/443304#Comment_443304

    Wasn't just talking about Legion, outdated-wrestling-reference

    it's not just from wrestling 4head

  • We all know that BHVR legally doesn't have to hand out refunds, ect.

    it's your own dumbass fault for buying legion with money ya jabronie.

    https://www.youtube.com/watch?v=BwSts2s4ba4

  • Ah #########, here we go again... Can't wait to VS another boring killer...

  • I can't wait for it, I already saved money just for it, the online and maybe some DLCs.

    But why? Its gonna look like ######### and run like it LUL


  • @TheRoyalOwl said:

    Yeah they really screwed over the killers this time.

    I mean legion needed a nerf, but they just straight gutted him.

    The pig isnt as bad but really? I mean the traps aren't that hard to deal with unless you get unlucky.

    Also really happy to see they probably arent gonna be fixing crap for bugs. ( very likely they are actually gonna make more ).

    Also you cant really bring up left behind as nobody uses it.

    I swear they are trying to ruin this game.

    did you read that survivors can just escape the exits with RBT's on?

    this is literally the equivalent of playing tag and tagging one person and they go NAW DOESNT COUNT I HAVE AN INVINCIBILITY SHIELD! DOESNT COUNT


  • @Karltastisk said:

    https://forum.deadbydaylight.com/en/discussion/comment/438366#Comment_438366

    The reason i care is because when they announce the will "Rework" the endgame perks i expect them to rework them give them good and bad things but in the end turn out ot be worth taking, not just heavily nerfed or in left behinds case literally no change since you will almost never even get to use the perk, so in the end we got a killed perk (remember me) which is what we will say in 2 years when they maybe buff it again and left behind that is still left behind...

    Devs- Pulled a sneaky on ya! Just wait till you get your freddy back!

    "In the background you hear freddy going " PLEASE NO! OH GOD! NOT MY LEGS!!!!

    monkaS

  • so wait when does new skin cosmetics come out?

    Every wednesday right?

    And we have 8 new skins dropping? What happen to those ugly kate ones?

    So that means the last week of June or the 2nd to last week will have the new licensed DLC drop , if we follow these new 8 skin drops every week

  • @DocOctober said:

    https://forum.deadbydaylight.com/en/discussion/comment/435370#Comment_435370

    Doesn't change one bit that this "surprise" is bland, boring and hugely underwhelming.

    Agreed all they had to say was "SNEAK PEEK" of goodies! Or something, instead surprise makes it seem like it's a chjapter reveal or new interactive game content

  • agreed, this whole update just goes to show that whoever spearheaded these changes DOES NOT play the game.


    Hey, lets nerf things that dont need nerfing! EXCELLENT IDEA! THIS MAN GETS A RAISE!

    -Remember me lost like 14 secs(why!!?)

    -Survivors dont have to worry about Pigs RBT at the end , just escape 4head (why!!?)

    -Left behind still is only actives when last survivor is remaining, ALSO what's the ######### point in running it when the EXIT DOORS ######### TURN ON ONCE THE KILLER FINDS THE HATCH! He's doing your job for you!.....OMFG (WHY!!?)

    The Killer can now open a powered up exit gate. (EXCUSE ME?) WHHHYYYYY!!???

    If this is the killers concede option then make endgame happen faster!

  • This whole update just had unnecessary dumb ######### in it .... I havent tried legion yet but holy hell these devs do not learn anything.

    Hey, lets nerf things that dont need nerfing! EXCELLENT IDEA! THIS MAN GETS A RAISE!

    -Remember me lost like 14 secs(why!!?)

    -Survivors dont have to worry about Pigs RBT at the end , just escape 4head (why!!?)

    -Left behind still is only actives when last survivor is remaining, ALSO what's the ######### point in running it when the EXIT DOORS ######### TURN ON ONCE THE KILLER FINDS THE HATCH! He's doing your job for you!.....OMFG (WHY!!?)

    The Killer can now open a powered up exit gate. (EXCUSE ME?) WHHHYYYYY!!???

    If this is the killers concede option then make endgame happen faster!

  • Why do y'all like her?

    what?

    shes most definitely a Yandere , idk how you got all that other nonsense

  • All of them look bad, but ill probably buy Jane's ... For reasons

  • @Cymer said:

    And yet none is really fun for the killer.

    The first one hands you the victory and you maybe pip and the last one kills you...no pip or even if you pip or win...it was a hellish game.

    One might say that's Perfectly balanced, as all SWF should be

  • @tatterz said:

    Now in a 1v1 situation, killers have the upper hand. Just close the hatch to power the gates and activate your lovely NOED perk. With Whispers, the last survivor will never escape.

    You can now activate NOED every game, even if no gens get done loool

    You just run wake up 4head

  • @PhantomMask20763 said:

    @ItsYourBoyGuzma I think it's about de-ranking because someone's doing it for shorter que times and then someone else is saying that that person is such a hypocrite because they were against de-ranking and such and it's just a huge mess at this point

    Ah thank you, now I remember the two involved.

    Well to be fair the other person shouldn't have deranged tbh but whatever, now both parties do it so

  • naw rather see some VG slasher get added in before some lowkey horror movie

  • if they wanted a good zombie they wouldve dont that with Bills DLC drop

  • I like clown i just feel like his bottles and ability dont do much for him, other than just slow survivors in chases.. that's it.

    Like idk man get creative maybe after 3 direct hits he can throw one at a gen and its like a molotov and forces survivors off the gens because

    1 it's burning so itll burn them

    2 he can kick it to regress it

    3 or he can insta down with molotov


    Clowns whole ability is just as dumb as legions... man throws bottle OMFG HE'S GONNA KILL ME!

    yeah clown needs a touch up


  • @[Deleted User] said:

    I think it'd be cool if the endgame had a literal collapse: portions of the ground started breaking apart and falling away, meaning you have to watch your step in the 3 minute countdown so you didn't fall.

    thats what i originally wanted the endgmae to be, kind of like how in silent hill when the nightmare world would come and go.

    the whole map would basically start ripping apart/falling apart forcing survivors to die or get out

  • Have you guys thought about making legions hits affecting survivors in different ways?

    Such as 1 hit on a survivor will

    -debuff gen repair speed

    -debuff healing speed

    -no aura reading

    -exhausted on hit

    Only 1 of these can be attached to each survivor.

    Jumping over objects is fine, but I feel like legions ability lacks creativity and doesn't have pressure potential

  • @Saint_Ukraine said:

    https://forum.deadbydaylight.com/en/discussion/comment/423214#Comment_423214

    @Detective_Jonathan I just find it unlikely that players are deliberately trying to seek you out and harass you.

    1:28 :45

    1:37:01

    https://www.twitch.tv/videos/412198881

    Literally says it LUL

    @Saint_Ukraine

    @HavelmomDaS1

    Bet you two would be bitching up a storm too if you were playing survivor and someone tunneled you and mori'd you every game

  • lmao scorpion!!?... What's next?

    Dwight popping out from behind a tree when Scorpion uppercuts claudette and says "Toasty!"


    No just no

  • @powerbats said:

    Tiny Tina as a Killer and she throws sticks of dynamite at you.

    this is why we need a shame corner for posts like these

  • these outfits remind me of that ######### game Watchdogs with that dumb looking edge lord Wrench

  • @Carpemortum said:

    @Condorloco_26 I have been on the forums long enough to see the posts appear, I saw the MoM threads pop up. Those aren't the only ones, and a lot of the same people hyping MoM were in there as well.

    It's the communities immediate reaction. They did it with legion. They did it with Head On. They did it with MoM. And they will do it in the next release.

    While I will admit MoM is another second chance perk with little requirement, it's not as bad as people want it to be, just as Head On wasn't.

    You said people were 100% right on MoM. I asked "you mean like Head On" and you claimed nobody said it would be DS 2.0.

    The fact is people did.

    Legion unintentionally brought a change to BT that some see as better. It curbed the following of someone until they fell down to negate the perks effectiveness. It didn't necessarily NEED to be changed, but it helped with some of the tunneling.

    Those perks not working on mending is like Wake Up! not waking you up. The design and logic just isn't sound. Same reason Snap Out Of It DID work for nurses previously.

    The "new" BT buff that is happening, is only a slight buff, if really a buff. What it DOES do, however, is stop people using moonwalking to exploit the chase pausing the bleedout timer.

    So i'll take a slight BT "buff" to help mitigate cheesey exlpoit tactics.

    Lastly, Legions power isn't useless. There will supposedly be addons to let you down with Feral Frenzy, and it still allows you to vault, tag multiple people, and keep people busy while you chase someone else. Plus with the 115% speed, you don't have to RELY on using just the power and exploits to down people.

    I feel like everyone is freaking out about changes that, while some could be adjusted a little, really only bring up the QoL of playing as AND against Legion.

    Changes that we haven't even SEEN implemented.

    @Carpemortum

    Thoughts? I think it will be interesting. Perk: Head On:

    @Condorloco_26 4head


  • @Yamaoka said:

    I bought Legion with real money like 1-2 months ago and spent almost 6000 shards to get Susie and millions of bloodpoints because of the stupid grind. Feelsbadman.

    I guess I'll never buy any dbd dlc again.

    Back to playing Hillbilly 24/7. Hopefully the survivors enjoy getting downed in 10 seconds when they see me.

    https://www.youtube.com/watch?v=lhckuhUxcgA

    When you invest time and money on one of the worst chapters created in DBD history LUL

  • This IP has been inactive/dead for six long years, and the noises these things make are terrifying. They ARE terrifying.

    As much as I love Bioshock 2 (Bioshock infinite was garbage change my mind) the Big Daddies aren't really horror themed enough.

    There are better licenses to acquire before this one

  • @Eninya said:

    It's a shame we can't re-prestige and grind through the old bloodwebs to try and earn them.

    I kind of wish our events would allow us to unlock limited time cosmetics (kind of like overwatch)

    But going back to the OG grind is just silly. The Dev's gave us a challenge (the OG players) who were there to support the game in its early stage plus they were aware of how annoying it was to prestige.

    For the Dev's it was just a small treat thanking us for being there to support them at that stage.

  • I dont wear mine because it is rather bright and i like hiding close to killers because stealth play is super fun against someone like LF.

    Cant tell you how many times i've laughed when ive hidden last sec behind a barrel or a wall and LF just walks right past me. (this wouldnt happen with legacy)

    But the only time i pull out Legacy is with my friends or whenever a streamer trys to flex LUL


    (EDIT) At the time i played killer more than survivor and i ended up dividing my time between survivor and killer so i have legacy 1 dwight and legacy 1 trapper

  • @pemberley said:

    A lot of rude comments from people who didn’t fully read or comprehend the original post.

    People read it, im just stating that if you don't know distances by now you probably like to camp. Thus you're asking about practicing some distanaces even though there are alternatives to learning distances instead of this idea you you mentioned.


    Again, hook distances are 16m apart

  • @YouAreWrong said:

    The only thing in DBD that will stay the same: killer mains complaining till they get what they want.

    "waaah it's me against four people and I'm so weak, give me perks to locate where everyone is at"

    "waaah survivors are too smart and they keep getting free"

    I never used it but how they changed decisive strike is a clear example of favoritism. The ONE thing they have to get away and it's turned into a complete useless perk to where no one uses it anymore.

    It's great that it was changed because now it helps low rank players fight off tunneling killers or just tunneling in general.

    Also the Dev's changing it is not favoritism , players have wanted this change for over 2 and a half years .

    Quit talking out of your a**

  • Or if that risks being exploited by dirty killers, I think kyf should be updated to include bots you can “practice” with and in THAT mode, you can see what 16 m looks like.

    Also use wraiths aura addons and or make your choice to learn distances 4head

  • Or if that risks being exploited by dirty killers, I think kyf should be updated to include bots you can “practice” with and in THAT mode, you can see what 16 m looks like.

    If you've played killer for a long time you should already know what the assumed/ area of distance 16 meters is.

    Also if you're asking for an actual ingame ring that shows you this that just goes to show everyone you like to camp LUL

  • No matter if you are brand new or a veteran, you are either a camper, tunneler, or 'ez trash' who needs to 'uninstall and die'.

    Yeah, well it's been like that since day 1.

    You just grow a thick skin and ya know... NOT TAKE IT TO HEART, Jesus..

    Like what are those people who ######### talked you gonna do to you man? Show up at your job or place and start tbag + flashlight clicking outside your window? LUL

  • Don't make him weak than he already is without the exploits and abuse.

    LUL you bought Chapter X

    https://www.youtube.com/watch?v=BwSts2s4ba4

  • I have no clue why you Devs thought it's a good idea. However, give us the opportunity to disable his nonsense talking.

    Sucks to be you nerd, i LOVE IT!

    "Look who's bitching in the TALL GRASS!"

    ashy slashy.jpg


  • I'm sorry excuse me?

    Have you even played an actual moba?(Not OW like DOTA2 or LoL)

    The whole point of having a wide selection of characters in a video game is for their variety and play style. Like how do you fail to see this??!

    It's not that players want ALL KILLERS TO BE CURBSTOMPING KILLING MACHINES...(Which i will admit when i first played back in the day of release I honestly thought every killer needed to be this way.)

    But then it dawned on me like a purple flashlight in my retinas...

    We want KILLERS TO BE VERSATILE

    The reason why nurse is literally the best killer ever created is not only can her blinks basically destroy survivors in less than 20secs it's the fact that you can literally slap on ANY perk with her and not have to worry about the outcome of the game IF you fully understand her limits(like addons, stun, teleport range, and areas that block her TP)Add all that with hours in game and map knowledge and you basically got yourself a legacy nurse player on your hands.


    Each character should be viable at high ranks like nurse because if you learn their strengths and weaknesses you yourself know how to counter them when someone uses that specific character against you.

    For example, Doctor suffers super hard to looping so most people will most likely run (Brutal, Ruin, enduring, SF, and NOED) if they feel like he's gonna have a hard time. But that is the issue with majority of the killers you need to run certain perks on certain killers in order for them to stand a chance at high ranks when the player should just pick what THEY need! NOT! What they need to bring to counter a certain playstyle.

    I digress though, this leads to another topic that most killers suffer to looping except a few whose ability allows them to instantly destroy pallets, or completely avoid them, or make the pallet area dangerous

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