IlliterateGenocide
IlliterateGenocide
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- IlliterateGenocide
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Comments
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/2928809#Comment_2928809
I wish it was something like either iframes or distance, not both.
A minor tweak not a massive nerf.
Remove Iframes, makes it so it cant eat killers powers.
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Its HOW they did it.
not THAT they did it.
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@MrMori said:
Hey, I created a list of 21 perks that I'd buff to be stronger, and also included my thoughts on 11 more perks at the bottom that I'm unsure of how to change, but I feel have some problems that prevent them from being particularly useful.
I think other than tuning down some of the strongest meta perks for survivor, a much more rewarding way to make meta perks less common is to remove some of the outdated downsides to older perks, and make them more rewarding for newer players.
Below is an image showing all the changes. Remember these are just buffs, I may make a list of the perks I'd nerf later, but that's for another time. Feel free to tell me what you think about them! Any changes you like, dislike, or perks you feel have been overlooked, let people know!
EDIT: The image is a bit compressed, it's easier to read if you click it and view it in another tab.
https://us.v-cdn.net/6030815/uploads/KSXCD24BEU3N/dbd-survivor-perk-buffs-and-reworks.png
I think DBD has lots of fun and interesting perks, but many of them are plagued by outdated design decisions. It's not particularly motivating to go for some off meta perks and find strange, unfun drawbacks like losing aftercare after getting hooked, losing even more progress when you blow up a generator with Technician, and somehow reducing healing progress when using Autodidact.
I'm sure there was a good idea behind these drawbacks when they were implemented, but the truth is the current meta perks outshine all the other perks to such a large degree. If something as small as removing drawbacks or giving number buffs could incentivize players to run more off-meta perks, then I'm all for it.
I don't really see a reason for a clairvoyance nerf
Also Solidarity- Can be used with Med kit, Health gained from Solidarity can not be lost to hemorrhage
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@oxygen said:
https://forum.deadbydaylight.com/en/discussion/comment/2929469#Comment_2929469
If being chased by him actually starts counting as a chase, I think it would be a golden opportunity to give him and Charlotte different chase music. The Legion mixtapes sure imply it's totally possible to give "one killer" more than one tune.
At the moment he doesn't chase of course, and that's the primary thing I want. He's chasing people, give the people he chases the bloodpoints and emblem scores they should be getting for being chased, and same for the Twins player.
Yeah but if they give victor a chase music that's kinda a little nerf.
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@Bennett_They1Them said:
https://forum.deadbydaylight.com/en/discussion/comment/2927242#Comment_2927242
Pig's wearing a real pig's head and not a mask.
PH has a pyramid on/for his head, not a mask. also, that weapon's not really a knife.
Well the weapon is literally called "great knife"
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Poptropica Doctor
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Nah, i dont wanna get cucked by rng. A teammate gets hit with frenzy. the i get a chance to get insta downed? no thanks
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@HectorBrando said:
I dont know how green glyphs work but if they are like the rest only people with the challenge can interact with them and they can only see if they are being interacted by someone doing the challenge.
This is assuming the work like red, blue, white, purple and yellow glyphs (which I suppose they do).
From the Challenge description, it seems anyone can interact with them unfortunately
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At least pig has slowdown that somewhat works, and a chase power weak or not.
Sadako has teleport. that's it.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2927228#Comment_2927228
IMO this is not on purpose, this is just collateral damage, because the Devs dont know which Perks are actually in the game. Sure they know DH, BT, DS and every other Meta-Perk, but some other Perks are so forgetful. And we have so many of those.
But yeah, they should come up with something for Solidarity and Resurgence. I never see Solidarity but sometimes (but very rarely) I see Resurgence and the Perk just got nerfed without any compensation due to the Hemorrhage-Change.
This might not be on purpose. but unnecessary nerfs for weak perks happen all the time.
A few Examples
Parental Guidance, Built to last, Blood Pact, Alert, Technician, Brutal Strength, Coup De Grace, Hoarder.
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2927240#Comment_2927240
They should buff autodidact so that more skill checks appear. I only get like two and that’s it lmao. The point is that people want to see variety and the other perks are so situational and are sometimes useless when the meta perks are always consistent.
I sometimes go whole games without a skill check on autodidact.
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Cheryl mains are usually decent. not good not bad
Lisa mains are either Good or REALLY BAD
James mains are Always Good
Cybil Mains are GODLY
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Where is pig and pyramid head?
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2927228#Comment_2927228
idk why they do that lmao. Kind of sucks my Jill has two perks that are useless against dead man’s switch and anything with hemorrhage. Very frustrating
I love solidarity with Autodidact. But so many killer addons have the hemorrhage effect that its becoming useless to run. even if it was not great to begin with.
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@deKlaw_04 said:
Why is resurgence useless against it? Playing with some fun perks and it the perk was basically useless😞
For some reason BHVR has a habit of nerfing Weak or non meta perks over stupidly Strong and meta perks
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I don't know, Hello kitty is already strong
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I think a win is 3 Escapes
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@Valik said:
https://forum.deadbydaylight.com/en/discussion/comment/2926265#Comment_2926265
https://forum.deadbydaylight.com/en/discussion/comment/2926264#Comment_2926264
Thank you for commenting, I love hearing what everyone thinks!
I updated the post to give a little more clarification. Blind Chance is supposed to be just that - Blind Chance. it's not some lingo or anything streamers say. When a Huntress winds back a hatchet and just makes a complete guess and lands a hit (or nearly misses) that's blind chance. A Nurse having 0 idea where someone is, but teleporting somewhere silly on a gamble and finding them - that's blind chance. Running at the killer in a last ditch effort to confuse them and hope they wiff, no spinning or perks, that's blind chance.
Taking a completely unfounded gamble in hopes for the best - like unhooking yourself with the base 4%. You had no way of KNOWING it would pay off - so it isn't a Juke, you don't know if it will trick anyone - so it isn't a mind-game, and it is not a reliable method to subvert a specific established element - so isn't couterplay.
If this was Rock Paper Scissors:
Juking would be making your opponent think you will go Rock when you go Scissors instead.
Mind-Games would be you tricking your opponent into going Paper while you go Scissors.
Counterplay is smacking their hand so it hurts to make 'Rock'
and Blind Chance is having no method, but just shooting your shot and hoping for the best.
What's the DbD Equivalent?
Do these examples even make sense? Why or why not?
makes sense
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They probably did it so when they get higher numbers (if there planning that far ahead) , cause most people know so much roman numerals
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*Deleted*
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Its annoying, that's about it.
Especially that it makes one of my favorite perks (Solidarity) Worthless, I know it wasn't great before but now its just garbage
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The only other lgbt character I could see is Claudette being Asexual.
but i dont know if i really consider A lack of Sexuality as LGBT
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Counter play is usually something set or restricts a killer power in a certain way to give survivors a way to possible counter a power.
Ghost face reveal, Making Legion Miss in Frenzy to cancel it, Kicking Victor, Freddy Clocks, Disarming Trapper Traps, Light burn Wraith, Disarming Hag Traps with a flashlight, Destroying Demogorgon Portals, Using Environment with pinhead chains, Burning Artist Crows, Moving Onryo Tapes.
Mind gaming is like double backing or hiding red stain.
I have no idea what "Blind Chance" Is
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@cordonrouge said:
there clearly was a change in direction because standard outfits for the original survivors were already like this. see meg's default outfit with bandages on her elbow. also they're all dirty and ripped etc... new survivors look like mannequins from a clothes shop.
their animations also suffer from this. they just stand still in a pose and try to look cool, while the old survivors look nervous and like they're actually just chilling at the fireplace and have no idea what's gonna happen next. looking around, holding their arms, fidgeting...
generally speaking, i have a theory that the original team working on dbd left pretty soon. because about 2 years after dbd's release (or after clown/kate chapter, i believe) you can tell all the content has a different direction, both in gameplay, character and map design, art, story (which is basically all retconned) ecc... and honestly im afraid it was a change for the worse.
another note: the characters themselves are different. the original survivors were all a bunch of losers shunned from society in a way, (not all) or at least average people. they were even sort of... ugly. now all characters try to look badass and stuff, it's really off putting.
Yeah I agree, I like the more beat up look.
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/2926053#Comment_2926053
I really like Claudettes
Feng's is god awful
Dwight's and Felix's are both simple but nice.
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I think the blighted outfits are.
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@ThatOneDemoPlayer said:
House Of Pain has 2 God Pallets, that's cool
I think its fine. Most of the map is centered around the houses this time around with the everywhere else being mostly deadzones.
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Depends on the killers, Recent killers like Twins, Trickster, Artist force you to hold w.
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I wish backpacks and accessories where separate categories, they talked about it but I don't know if they ever will
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Beyerdynamic DT770 Pro
really good noise cancelling and it makes it easier to notice direction audio
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its VERY frustrating to go against if its a good legion. they can Very frequently guarentee that 5 hit down
but i think its quite balanced
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I wish they atleast made it look like a bunch of grass. or made the fog heavier so we couldn't see it
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I would gladly swap out some pallets for vaults
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To me its not that David is gay, that is fine. just how they went about it.
Also Most people (i know a lot do) don't go around just telling people they are gay or trans.
People want representation, I do as well.
And no people are not "Attention Seeking" For being open about themselves.
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artist can see as well. ive gotten many grabs from locker hiding dwights
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@_ZZlaya_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2925021#Comment_2925021
Yeah, I´m sorry if someone doesn´t like how I said this. I´m just really angry and still trying my best to be polite
As a gay man I see this stuff a lot, Turning characters different sexualities like flicker of a lightbulb. its dissapointing that they did it this way. but mabye the tome will make it better
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@_ZZlaya_ said:
I feel totally deceived. My opinion is that such important information about any characters shouldn't be thought up and added to the lore after years of this character already being in the game! That is so forced, unnatural, you just have chosen one of the survivors and started to rewrite the whole his life!
You know, that´s really unfair. As a woman, I´ve just lost my favorite male survivor. I think that having some ideal characters, maybe even sexualized is OK in videogames, so why the hell you are don´t take care of the female part of your community???
I understand the needs of LGBTQIA2+ community, but you could make for them a new character so that your changes wouldn´t inflict the current fan base of any already existing survivor.
You know, i dont agree with it either, they could of made a new character and such.
but the way you worded it is kind of disgusting,
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2924282#Comment_2924282
Representation isn't a political statement.
Unfortunately in todays age, everything is a political statement.
even identity
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@Mat_Sella said:
that ain't Jonah, that's Bronah
Bonah
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I love it, something unique, the head piece goes way better with his Shirts that have the Lanyard
And alot of pants go good with the head piece and red sweatshirt
I LOVEEEE the coach look
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Trickster and Huntress mains are gonna love this, im gonna dread playing against trickster on this map
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As a gay man, if they where going to Retcon, making him bisexual would make more sense.
Especially since bisexuals get the worst representation
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Wow BHVR, I'm Really Damm Disappointed.
As a gay man I see this crap all the time.
ANOTHER LGBT+ Retcon.
Instead of making a LGBT character from scratch you turn a current one gay.
Really Sad to see this over and over again.
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I feel bad for people who use a VPN because of there countries rules *cough* China *cough*.
On the other hand it can make it a miserable experience for other players.
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i would have them change hags lore if anyone
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Nurse, did not take me long of playing her before I started getting a good kill rate.
People over exaggerate how hard she is to learn
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Knockout is sad, it's just a perk to bully solo queue.
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She is really balanced and still super strong, especially since iron will really isn't meta anymore.
Dried cherry blossom needs to go tho.
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"just do bones" is an unrealistic expectation
Especially for SoloQ.
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2920624#Comment_2920624
actually that would be pretty cool
i'd love any of the sites in soma to be in the game. would probably require some changes to make them work in dbd though
https://us.v-cdn.net/6030815/uploads/72R45IQSTOY9/upsilon-hall.png
Soma is the only "horror" game that truly gives me dread. The A.I question makes me generally scared

