IlliterateGenocide
IlliterateGenocide
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- IlliterateGenocide
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@Emeal said:
@Laluzi or at least 'able to sell game in other countries' reasons.
Ironic you should suggest this, right after David coming out of the Locker. Its well known LGBT characters are censored in Russia and China.
Also @Sushi191 did some more reading, Diazepam or Valium Pills are used to relax and prevent anxiety, which is weird cause the addon reads:
https://us.v-cdn.net/6030815/uploads/E476G10YAXW2/image.png
It increases nervousness, also the effect is about getting up and energy, the exact opposite of Diazepam or Valium Pills.
What kills the Drug Rating Theory for me is that Caffeine Pills are a drug too, a much greater killer (of young people) current year as well.
Wikipedia is a treasure, but anyway, if we wanna know, gotta get answer from BHVR.
Now that most companies are pulling from Russia, and China's extreme game rules. I don't think many people care about pleasing the 2 right now.
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People keep buying the locked sets. So they will keep making them.
there is no reason any set and I mean ANY set that doesn't turn a character into a new one should be locked
If they can make feng bunny good unlocked then any cosmetic should have that capability
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@Killmaster said:
Since this isn't strict reality could someone like David get pregnant or does the entity prevent pregnancy all-together? Would it allow a couple in the fog to have a child to feed off their hope of giving it a better life? I think these are some important lore related questions that futures tomes should answer.
The Entity provides pregnancy leave to the Mother (David) while the Father(Clown) still has to participate In the Trials.
The Leave is Paid in Blood Points, Child has to participate in Trials By the Age of 5.
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2936966#Comment_2936966
Something my friend and I tried recently, It turns out you can "Cheese" Autodidact now if the killer is using Sloppy Butcher or anything else that causes Hemorrhaging.
The biggest problem with Autodidact is that you have to struggle getting all 5 stacks by healing everyone else all game, hoping the RNG gives you skill checks, and avoiding getting killed, but if you have a friend on comms, you can coordinate with them, heal them to almost full, wait a few seconds for Hemorrhage to reduce the progress to 0 again and keep healing them to get all 5 stacks very quickly.
Obviously this also pairs well with CoH, but overall, both my friend an I achieved getting all 5 stacks of Auto after spending about 30-40 ish seconds healing each other, but for some games it took even less time thanks to favorable RNG.
I won't say it was "Super Effective" honestly, just more consistent, because coming in with a fully stacked Autodidact and healing someone fresh off the hook in the early-mid game, makes it far more useful than spending until the endgame getting whatever stacks you can, only for it to be practically useless since most of the players will be on their death hook anyways.
You can also farm with trapper, but alot more dangerous
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I would like if they shot a web at survivor and the next vault or pallet the survivor vaulted would get blocked.
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No, I get they where trying to make the houses the main loops, but everywhere else is a dead zone.
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I would love if eventually there are so many maps (obviously good balance ones) that each game felt different
We could even get more maps for existing realms plz.
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I hope going forward they make new character and not pull a David
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Hag and Jonah have awful lore. They need to be rewritten
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In my opinion Even , Autodidact is more consistent
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@Yankus said:
I've been playing the Artist and Pyramid head since the patch so I'm doing my part
Thank you for ur service.
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Midwich beat indoor map ;(
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2936565#Comment_2936565
Sadly no, as this would require completely new hitboxes and animations for every interaction of survivors and between characters (surv-surv or surv-killer interactions).
If anything they would make an armless survivor and that could work. (Still new animations) but could work decently well
And I mean truly armless no Ashley type stuff.
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Yes, Hit and run wraith is going well
As well as Twins with Needle and sloppy butcher, plus good ole forced penance
No real use on legion since survivors chose not to heal most of the time.
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The stairs are fine, alot of houses are like this.
Tho I agree in some areas I feel like a GIANT
And others I feel like a wee BABY
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@Regulus47 said:
To be fair it is freddie lol. I think he's fine
The Freddy nerfs once settled in made us realize that it killed him, he has no power other than teleport.
Even his fake pallets have more use then his snares Currently.
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@steezo_de said:
BHVR can make Nea old if they want. Maybe they can team up with AARP and make a Twitter post and everything.
Haha I love it.
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While hag and trapper can place a trap underneath smh.
Just reverse Freddie's base kit nerfs. And change back some of his add-ons. The only problem was forever slowdown
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@PeaceNGrease said:
https://forum.deadbydaylight.com/en/discussion/comment/2935535#Comment_2935535
Maybe, maybe not, I doubt they get an extreme overhaul of their mechanic, as in it still not involving controlling either Charlotte or Victor. I just hope what's done isn't as simple as "Victor does when near hook for x seconds" and a few add on buffs to compensate.
BHVR has a habit of nerfing twins for no reason. and a lot of times indirectly
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@MrsGhostface said:
I know people would say the same thing they do about Chucky, but I’d love a Puppet Master chapter
Would give us a lot of options for skins, and I mean ALOT.
While chucky would be
Chucky, Tiffany, and maybe Glen
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2935358#Comment_2935358
He was playing survivor in the video and he literally looped someone for at least 2 minutes around a single house. A SINGLE HOUSE and he wasnt using the god windows that much.
The killer he was looping was terrible tho lol.
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Twins was announced to get the next changes.
There either going to completely change there unique power.
or nerf them again somehow
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I would like to see the killers name and ping if possible, I do not liking playing games with ttv if I can help it.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2932603#Comment_2932603
Finishing a Generator is fair, doing it in the Killer's face isn't, as it's a lose-lose for the Killer.
Hit the Survivor, lose the Generator, kick the Generator and let it regress slowly and lose the Survivor, only to lose the Generator a few moments later.
PGTW is one of the few Perks that actually counters it, and is basically a bandaid fix
I mean we were never going to win anyways judging from my teammates
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@_NIGHTMARE_ said:
Absolutely not. I usually get a free hit from this kind of behaviour, so I'm certainly not complaining.
I just take it as a sign that they must be very committed to completing thier objective (usually to the point of getting hooked soon after). I respect that dedication and continue with the match as normal.
But if you teabag/clicky-click after doing a gen in my face? That respect for you has vanished, I'm afraid.
Other than that, it's fine. 👍
Well of course I got downed for it, but I did the 3 gens that where done.
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From what its only doable on some maps. check of Rapid man he does some space Billy fun.
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@Bullettimegod said:
Nah. Its just ballsy af. And also stems from the fact if your full health and going against an m1 killer that isnt spirit nurse or blight, youre in no real danger until youre injuried.
It was an Artist. a good one 2.
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@Somna said:
https://forum.deadbydaylight.com/en/discussion/comment/2931857#Comment_2931857
Uh, and what do you think BM stands for? Taunting falls under that you know.
Why would you stand next to a 99% gen and wait for the killer to show up before finishing it in their face? Archive challenges for finishing are terror radius, not Killer being on top of the gen. Killer shows up, then you tap the gen to finish it?
Intent matters, and when you make it clear with your actions that you COULD have gotten it done earlier and chose not to, yes that's toxic to people who actually have a sense of ethics.
I was actively working on it.
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@jesterkind said:
Nah.
I consider it cocky, and sometimes kinda annoying, but it's not toxic. People just assume that anything which irritates them in the moment must be toxic, instead of just being kinda irritating and nothing more.
Well seeing how my teammates got grabbed off gens a total of 4 times that game (no undetectable perks) it was her win either way.
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@Emeal said:
I think you misunderstood them, I think they are referring to the reason they had to 'BM', not that its actually deserved morally.
Bad manners don't exist in Dead by Daylight during a game, except a refusal to play the game.
Tunneling/Camping etc while unpleasant, is not bad manners, its a part of the game.
Is finishing a gen so they cant get pop off really a cause for bm
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Jak and Dax brings back memories. painful memories of tank controls. but memories non the less
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Yeah Its not as bad on backwater but its still bad.
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I believe if you hit someone in that moment of invincibility that it counts as a hit but doesn't put them into deep wound so you can hit again
When there getting unhooked
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Ah yes, Also the book charms for one of the rifts is covered in spider webs. its gonna eventually happen. hopefully
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Plz do. i was thinking of doing something similar. but im lazy
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The fog guy is basically an entity himself right?
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I face doctor More then hag.
But I see more twins then Doctors.
So hags are rare.
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Same thing happens on Haddonfield on god house, if a survivor is downed between those extremely tight fences its impossible to pick them up sometimes
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/2931290#Comment_2931290
If the survivor holds, gens can fly. Besides, it's not impossible to save a camped hook from Bubba, it takes a bit of skill and knowing the killer though. Granted, it usually ends up as a hook swap but then the survivors have even more time to finish and leave.
https://forum.deadbydaylight.com/en/discussion/comment/2931306#Comment_2931306
Oh, sure, it's only a variant of play AFK after all.
I wonder how many kills I'll get if I play a camping Bubba tonight, with NOED of course. Although, since I'm usually against good players they will probably get the save and I'll get 1k at most. Still, an interesting experiment.
If you are good at bubba, Paired with Deadlock , you should be able to get a 2k.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/2931223#Comment_2931223
Yes, show him how much despair he inspires to some kind of survivors. I'm sure he'll stop.
And he will never think that to top it off, he can let everybody bleed out.
Great plan.
He can play how he want. I can play how I want. I'm not playing for his enjoyment, Hes not playing for mine. I'm just gonna Let go on hook
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2929527#Comment_2929527
But the bubba isn´t afk. Otherwise he wouldn´t have downed you and your teammates could have saved you without risking anything.
Suiciding or disconnecting against a camping bubba is just selfish. You ruin the match for your teammates. Even more, when you hold out and your teammates complete all gens, then its most likely, that the bubba barely gets any more points than the survivor he camped. Which will hurt the bubba player. Since he barely got points and depiped.
However, if you disconnect or suicide, than the bubba player will most likely get a 3 or 4k and earn a nice amount of points. Which then encourages this player to continue with this playstyle.
In other words: the more you rage quit, the more camping bubbas you´ll face.
Basement Bubbas want salt not BP
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@Chocolate_Cosmos said:
Seriously. You hate campers? Then STOP dying on the hook, you are giving them free kills up to 4K on the whole team just because your actions. Thanks.
With Deadlock, staying wont really matter.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2930986#Comment_2930986
Freddy is more boring. Legion at least has good music
Eh, Against Freddy it's Easy.
Same with legion, but mending every 3 seconds really isn't fun.
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You can't blame survivors for running strong perks lol.
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Yes!
BUT FIRST i want them to give susie and joey unique voices.
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I'm glad They are stronger. Now I hope if they buff him again its in a different area. I don't want to be mending any longer then now
And il admit, hes hell in solo queue
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I agree, But I also have seen an increase of survivor bullying.
Though yes I will agree the increase of toxic killers seem to be more substantial
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I hope it has something to do with spiders.
we have had like 3 tome cutscenes showing spider killers
1 where trapper (when he was a survivor) cutting down a tree squishing a giant spider
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2929630#Comment_2929630
I personally believe that a percentage of the people saying "HOW" are using it to cover up "THAT" (note that I am not necessarily accusing you of being one of those people).
Im litterly gay
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@MrMori said:
https://forum.deadbydaylight.com/en/discussion/comment/2929619#Comment_2929619
My thought was that if you can use it after Blessing too, it would potentially let you use it infinitely. Perhaps the amount of uses could be increased to 4 instead of 2.
Yeah I suppose, but I don't know if anyone uses clairvoyance for its aura effect.
I think people use it to walk through killers
