I_am_Negan
I_am_Negan
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- I_am_Negan
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No refund. You bought it you keep it
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@Aldofer said:
https://forum.deadbydaylight.com/en/discussion/comment/1196448#Comment_1196448
yep but i see people that have double standart when it come to whining so i call them out, now killer whining is aslo very fun is like they want to 4k with 5 gen left all game xDDD
@SoylentPixie said:
https://forum.deadbydaylight.com/en/discussion/comment/1196448#Comment_1196448
Shhhhh. I don't think that bit of reality is allowed to exist here ;)
*Hands @I_am_Negan a pitch fork*
Remember the lines "Survivors....boo...hiss"
At the end of the day people whine. It just seems convenient to disregard that when convenient. For both sides.
Yeah I know mid-chapter updates buff this side nerf that side
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They're whiners on both sides
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Nerf the whole game!!!
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And another Jeff
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on either sideπ€
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@Seiko300 said:
You didn't make a poll but this is in polls.
That being said I do agree the grind for iridescent shards should be reduced. (Short answer)
https://forum.deadbydaylight.com/en/discussion/comment/1190759#Comment_1190759
(Long Answer) The thing is, shards haven't changed much if at all ever since they and the shop were introduced alongside the Curtain Call Chapter which introduced Kate Denson and the Clown 2 years ago in 2018 (almost half the game's lifespan so far since the fourth year anniversary comes up in June). That was the 8th chapter, and since then number of DLC Chapters and characters has more than doubled (chapter 16 will be coming in May / June but there are also the paragraphs-not-chapters to consider) since then. Making the grind much more difficult than it was back then, simply because there are so many more characters to work toward and unlock.
Disconnected Veterans
When it comes to these kinds of questions I think veterans like us are a bit detached or disconnected from that issue until we're reminded of it, because more or less we've been keeping pace with the game's progress and content released. If we want the game to continue on an upward path however, we need to facilitate the entry of new players, and the grind is a serious issue for them when new characters and perks are constantly being released on a regular schedule. It's important to regularly maintain the mindset of "If I was a brand new player who just bought the game an hour ago, what would I think?"
If you want further proof of this, notice that you yourself @Fibijean Have made over 7,000 posts and the guy you're talking to, has made one. (As of the time I am writing)
Long-term viability for the lifetime of the game
So the answer here from a business standpoint @Fibijean is actually yes. Having too many characters and perks and other things to grind for can be so intimidating to new players that it'll end up pushing them away. The question is when? How do you know when you have so many characters that the grind becomes insufferable for a brand new fresh players and faces? You can make the argument it's not now, and there might be some room to make that point, but the reality is that at the pace DBD is releasing content, EVENTUALLY a change has to be made.
The Grind
When people talk about the grind they talk about Bloodpoints and whether or not perk tiers should be removed considering the 100+ perks there are and whether or not prestiging a character is even worth it because the grind to P3 is so freakin slow. But iridescent shards are ALSO part of this conversation since it's the primary way you see new players able to play all the fun characters we get to play like Deathslinger, Spirit or their favorite survivor they identify with like Jeff Johansson or Kate Denson. Unless you want to shell out more than triple the cost of the game to buy every single chapter with actual money (and somehow I don't think someone new who doesn't even know if they like the game or not won't want to do this). Which I think even the developers know your average consumer isn't going to realistically do
TL;DR People don't buy additional DLC unless they like the core product. It's a bit more difficult to like the core product when the full experience is locked behind either those same paywalls or an intense grind. Pick your poison so to speak
And I may not know what it is like to grind for a character that costs 9,000 iridescent shards but I do know what it is like to grind for a cosmetic that costs 13,500. That is not a quick grind
A real life example of a solution to this problem
Take League of Legends for example, the game quite literally has over 100 playable characters. Would the game really have the millions of players it has if every character was worth the same 6300 blue essence (their in game currency) that the newest characters are worth? Probably not. The oldest characters are actually worth much, much less of the in-game currency at some 1350 blue essence. I only recently started playing within the last year because of some friends, but from what I've heard from them who have been playing on and off for the past couple of years, the grind specifically for new players has been dramatically reduced. Your first couple of levels you are rewarded with a kind of case that gives you three characters "shards" one of which you can upgrade permanently to own that character for free and the other two shards you can keep to buy that character for a reduced Blue Essence cost. If you don't like that character at all, you can disenchant that shard for blue essence itself which you can obviously use to buy the characters you do want. The newer the character the shard belongs to, the more blue essence you get. After about 10 or so levels of being rewarded like this you start to earn a different case that gives you only 1 shard for some random character that you can upgrade for a reduced blue essence cost or disenchant for blue essence. But the levels themselves are far easier to gain at lower levels now than they were a couple years ago so even earning characters after you've exceeded the initial "new player buffer" is easier than it once was.
Back to DBD, does DBD have over 100 characters? No, we've got almost 20 killers (19 specifically) and almost 20 survivors (21 specifically) with absolutely no difference between the gains of a veteran player who has the knowledge of how systems work (how to earn BP more quickly and things like that) and a greenie who might have seen some gameplay, but doesn't know squat about the in-game systems and mechanics that take place. With absolutely no "new player buffer" like they have in League for the greenie in DBD, just have at it, and if you stick around long enough figuratively banging your head against the wall in the midst of matchmaking issues which pit you up against players with hundreds of hours, you get to make it to the other side and have experienced conversations with the rest of us. What kind of a welcome is that??
Concluding / sOLUTIONS
I'm not saying, that there shouldn't be any grind in DBD there should. At the end of the day the grind in a weird kind of way is part of the fun, it gives both you and me something to work toward. At the same time, the devs should be making money off of the content they produce, but if we want to make the game viable for the long term and encourage new players to stick around, they need to be provided incentive to play beyond the fun / scary horror gameplay DBD is known for. Those small successes that slowly build a player up until they've amassed the knowledge and experience to know their preferences, what to do, how they want to do it, etc.
Personally, I think the idea of making older characters cost less iridescent shards is a great one, it doesn't sacrifice the core integrity of the grind but it gives new players the opportunity to expand beyond what they're given at the very start. The ability to try new things, and incentive to stick around for longer to the point where if they feel comfortable with buying original (or more likely the licensed) content DBD has to offer they know whether or not it's worth it. I mean that or make iridescent shards easier to earn across the board as OP suggested, but regardless something needs to be done. Maybe not now, maybe not even soon, but eventually at some point in the future the current grind is simply not going to support the amount of content DBD will have.
And to a certain extent BHVR already does this, whenever DLC goes on sale the oldest DLC goes on sale for the biggest discounts some 50% off or more, while the new stuff is discounted for less at 10/15/20% off give or take. That's still taking the core concept of the newest stuff being the most valued and older stuff being cheaper, all that needs to be done now is take that concept and apply it to the in-game currency for characters.
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Howdy
Get the Nightmare Edition you'll get everything up to the stranger things Chapter
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Watch the first movie
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@leyzyman said:
https://forum.deadbydaylight.com/en/discussion/comment/1190921#Comment_1190921
Huh. I only downloaded Re:R yesterday. Maybe I there was an update to the beta between yesterday and today?
π I'm not talking about the beta I'm talking about the actually whole game
it's alright I can wait till later thanks anyway
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@leyzyman said:
https://forum.deadbydaylight.com/en/discussion/comment/1190825#Comment_1190825
It was only 12 gigabytes.
Wait that doesn't make sense I'm reading
Resident Evil 3 will require around 23GB, while Resident Evil Resistance will need another 20GB, meaning close to 50GB
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@asparagus said:
https://forum.deadbydaylight.com/en/discussion/comment/1189424#Comment_1189424
For some reason I find purple ranks and green ranks fun cause itβs easy for both sides and itβs not a sweat fest and dealing with swf and try hard solos, red ranks.... itβs just all that.
Exactly purple rank is more relaxed and fun
I hit rank4 I'll play sloppy and dumb just to fall back in to the purple ranks
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How long did it take to download I can't play till later today?
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I like to hang out in the purple ranks π
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No
I don't need to tunnel
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What the killer should of done
IS
Stand at the exit gate and wait for the last gen to pop then smack the exit open and go stand in the corner until everyone left
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Turn off the PS4 and start it back up again (I'm not talking about restart)
Keep trying
Submit a support ticket
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@VolantConch1719 said:
https://forum.deadbydaylight.com/en/discussion/comment/1186744#Comment_1186744
That is correct, but it still encourages the use of a Mori.
I was confident enough in my ability as Doctor to do it without a Mori, and won't do it when I get to Spirit either, but someone who isn't as confident in their ability as these Killers will likely bring a Mori to increase their chances of getting it done.
I know it's easier to hook/mori and get the challenge done then to attempt to try or get better with said killer
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1186744#Comment_1186744
That not what I meant it. I meant players use Ebony Mori to get a easy 4K for the challenge which is pretty crappy, making Moris fairly common to take the easy way out for the challenge
I gotcha, that's just how some play take the easy way it is what it is
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You don't need a mori to Kill all 4 as spirit and Doc I did it without a mori
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No
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I been playing this game for almost 2 years now and I still don't own DS π€£π€
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/1184564#Comment_1184564
Yeah, apparently it's been removed from the ps store and steam store until whatever problem they've had is fixed...
From what I read it's technical issues with matchmaking
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@OtakuFreak said:
If survivors are allowed to have a method to leave the game without being punished, then where is the option for killers?
It's wait by the exit gate and let them finish the gens and smack the exit open
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πππ€£π€
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I don't watch anime and ain't we all a little pervyππ€
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PS4, Xbox, PC
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Big Boy
Classic Big Boy or Super big boy
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@Mandy said:
Unbelievable that we put something on for whilst people are quarantined - and yet people still complain :(
It's 3 weeks of extra blood points - I dunno, maybe we thought some people might be happy about that or something!
@Peanits said:
I would like to extend our deepest apologies for offending you with free bloodpoints.
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@Walker_of_the_fog_96 said:
And what happen if i not wash my hands?
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BBQ and nurses
The other 2 are up to you
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Sure why not
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ππ€£
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@LegionOfDumb said:
https://forum.deadbydaylight.com/en/discussion/comment/1168888#Comment_1168888
That was a legitimately good remake
Yes it was
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@toxcitynacl said:
https://forum.deadbydaylight.com/en/discussion/comment/1168977#Comment_1168977
I need tp...well you know...only I can't actually find any!!!
You have to be more creative nowπ€
Drastic times call for drastic measuresπ
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I don't run DS π
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Maybe it's a night of the living dead
They're coming to get you, Barbara! Look, there comes one of them now!
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I only get rushed if I let them.
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Resident evil marathon starting tomorrow after I get my last tier tonight
A break is the best thing to do


























