IWasLeft2Die
IWasLeft2Die
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@PureDoctorMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2125691#Comment_2125691
Nah I started a bit after his rework. I've always liked playing against doc that may be bias talking but sadly the docs i do fight are rather low rank i've only recently started playing a little bit of surv just so i can see what its like from their perspective and well the docs seem to like to camp down in the rank 20 -16 and it just pains me to see it.
I honestly kind of miss old doctor. He changed while I took a hiatus which confused the hell out of me the first game I played with him again lol
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Could you elaborate? I don't use either of them.
Need stronger addons? Weaker ones? Etc
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Her issues are
1. Lack of any Chase ability
2. The rng nature of her bear traps mean that no matter how good of a pig you play you could still theoretically have all of your traps do nothing if they are removed on first try. Even if thats rare that just isn't good
3. Her entire kit is worthless after last gen. She needs to have something she can use so she isn't just an m1 killer. Her traps do nothing at that point and her crouch isn't much more useful since you have to be fast at that point
To me she is the worst killer in the game since she lacks chase capability, she has almost no influence on her traps which is her primary tool, her crouch isn't thattt good, and she lacks end game usage
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Does anything need changed on deathslinger and Oni?
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Yeah I agree. I can't believe gen kicking hasn't been buffed since it does practically nothing currently at base. I think base should take off like 10% and start regression 100% of single survivor repair speed (now it's like half of one survivor if remember correctly)
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Bubba- slight nerf. Limit his ability to block basement and hook camp with his saw. It just isn't really fun for anyone involved
Spirit, -nerf her so she can't always find you no matter what with stridor
Myers, rework-buff. Id say allow him to multi stalk and remove stalking cap would be a good start
Pig, QOL-buffs. She really needs something to her after last gen is done since her entire kit cant be used after last gen. Her rng nature is also terrible
Ghostie, adjust- his whole deal is still pretty inconsistent
Hillbilly, addon buffs. Most just are bad
Trapper, buffs. He needs buffs in a lot of areas, one being him being able to step on his own traps is bad
Clown, rework-buff. His rework was one of the worst reworks since they just added something to happen that didn't solve his problems and it can actually cancel (and buff survivors) his old items
Twins, adjust- discourage the typical slugging gameplay
Trickster, buffs. He just isn't that great. Add ricochet to base
Huntress- Slight buff. Give her actually decent ultra rare addons. Both are mediocre now
Freddy- adjust. With the ptb he is no longer better at anything than any other killer. Give him something that's interesting at least instead of nerfs across the board. Likely needs a buff as well
Legion-slight buff/adjust. Id say he could use some love since he us potentially the most complained about killer I've seen as being unfun to use but super unfun to play against
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Ds isn't necessary. I've been playing since 2016 and haven't unlocked it or used it until this week. You can get to red ranks just fine without it.
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/2123338#Comment_2123338
I think you read something wrong?
Her traps don't do anything when you place them on survivors after egc starts, correct?
Edit- traps become active when a generator is completed so if all gens are done traps don't become active anymore. This means placing traps after gens are done does nothing since survivor can just leave with them on since they are inactive
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2125774#Comment_2125774
i really like your slippery meat buff its kinda like a high risk high reword delivberence
Yeah I think it would make Slippery meat actually useful and make the gameplay interesting for it
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@TerminatorGuy said:
When it comes to video game licenses, Outlast is another popular IP. I consider Silent Hill, Resident Evil, and Outlast to be the trinity of most impactful horror games.
Id switch out Outlast for something like clock tower or fatal frame personally
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For keys
1. Key spawn rate in chests drastically reduced
2. Key rarity changed to be display on survivor (mostly between broken and not broken keys)
3. Key has a 10 second delay to open hatch
4. Key opens and closes on survivor opening hatch preventing multiple escapes
Reasoning for these is that keys are the most game changing item by far. They have way too much impact on an entire game.
Hatch change
1. Have a minimum requirement of 2 gens done for hatch to spawn for final survivor
This discourages survivors from just hiding and abandoning teammates early on
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Ormond is largely fine but I think the breakable walls are kinda dumb. The pallets are some of the unsafest and killer friendly
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Some hot takes with things I doubt will happen as well
Monstrous shrine
-Slight increase to percentage and affect all hooks
Crowd control
-make it not a hex
Remember me
- increase time
Diversion
-increase range
Distortion
-add a couple more tokens
Slippery meat
-increase likelihood of escape a lot but add mending requirement from self unhook with it
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I often done have a whole lot of problems with it. Sure she eventually still gets me but I can still prolong the chase a good bit.
-throw down pallet (don't vault back)
- wait for her to stand still for a second (whether she is actually phasing or not) and run one direction for a little but you must double back to blend your scratches if she is phasing.
-most of the time then phase to a random spot where you can go back and vault the pallet. The have their phase cooldown so you have a little bit still.
-if she didn't phase then you are fine as well
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Never Insult Harry Potter GIFs - Get the best GIF on GIPHY
Well...
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At least before the ptb BT change I've wanted a weaker BT be basekit when killer is camping (like a 3 or 5 second BT) when the killer camps
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2125660#Comment_2125660
SWF does need to be nerfed.
their 5th perk is unfair
There isnt anything to be done about it. At best, the could prevent certain perks/perk combinations to be used but even that's dicey
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Kinda seperate issues here....
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Come to think of it, this seems to also make it more likely it won't be focused on any setting from RE4-RE8 since Umbrella has either no presence or nearly no presence in each of those games and the charm seems to hint towards umbrella a lot. Sure this is speculation but I think gives more proof it will be sometime between zero and 3, but less likely 0
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2125500#Comment_2125500
Suuuure...
Thats illegal in all of the UE and probably (dont know since im not from those countries) in Canada, USA, England, Australia, New Zealand, Japan, South Korea and probably most developed and developing countries.
Im sure BHVR is going to get into a legal mess of such proportions just because some of their playerbase see premades everywhere...
I mean it's at least heavily frowned upon lol
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@malloymk said:
The "Garbage Day" guy from Silent Night Deadly Night 2.
Sharknado
Rubber
Troll 2 goblins
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2125468#Comment_2125468
I do agree with you for the most part, but I have some things to say if you don't mind.
I mostly agree with the movies they have their own personal troubles I do disagree wuth you a bit on Candyman, he is probably one of the most unique well known slashers. He was the first ever African American Slasher, plus from what I've heard about the new candyman movie is that they changed a lot of the script, because of the events of last year in June ( Can't name it for forum reasons ), they are making it to where they focus heavily on those social aspects, they actually released a puppet video that is sad as hell because you could understand the meaning behind it. In a way Candyman would be an important addition to DBD
Now for Games, I do like to think of FNaf coming in but you bring up a good point about the survivor. I honestly don't know why we don't have Outlast of all franchises in this game, I mean come on its the scariest game of the last decade, and probably ranks high up there with some others. I think it has to do with the fact for the amount of gore and violence, I read Outlast 2 was banned in Australia because of one ######### up scene which I absolutely get. So hopefully we get a chapter focusing on Mt. Massive Asylum instead
Yeah thats a good point on candyman. I dont know him super well and haven't seen the new movie yet so I'll have to check it out. He in and of himself is hard to picture of having a very interesting gameplay though from what I remember. He may be awesome though.
I just never got into fnaf and found the game boring, not scary, and more annoying than anything. I would rather have almost any property in but I could see in some ways why others would want them in
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@Tinker said:
https://forum.deadbydaylight.com/en/discussion/244198/no-more-major-licenses-after-re-chapter
@IWasLeft2Die Pinhead, Candyman, Jason, Until Dawn, The Evil Within, Outlast, The Grudge, The Walking Dead, Supernatural, Re-Animator, Scream (the Ghost Face Paragraph chapter has nothing to do with Scream), Alien, Predator, Amnesia, Slasher, Chucky, AHS, Pennywise, Left 4 Dead as full Chapter, Max Payne (as Paragraph Survivor chapter like Ash vs. Evil Dead), Agony... want more license ideas? xD
Lol fair point. I forgot about the grudge honestly
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@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/comment/2125450#Comment_2125450
Where the hell's amnesia and outlast, they need to be in the game!
Id love amnesia to get in honestly. Outlast I feel more indifferent on.
The dream for me for the next 5 licensed killers regardless of likelihood
-amnesia
-jason
-until dawn
-Pennywise
-the thing (blends in as survivors)
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@Chordyceps said:
Fellas, is it bad for the game to have fun?
There should be fun and it shouldn't be tournament balanced either but it does often feel like there are a lot of choices made only due to the vocal majority regardless of the impact on the quality of the game for both sides. Killer (which is the least casual populous side) just isn't all that fun nowadays regardless of how strong it is. I'm fine with losing but even winning as killer isn't fun oftentimes because it becomes grueling to deal with various annoyances. I just want both sides to be about equally fun but for me 1. Killer is often a miserable experience because of various issues and 2. Survivor is kinda boring due to how easy it feels due to being more casual designed. It's hard to keep this kind of game going very effectively if one side isn't all that fun
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So we primarily have (as far as majorish ones go) I'll put about 7 each that are most talked about. I'll also include some reasoning for why not them
Movies
Chucky (short)
Pennywise (imo doubtful because Stephen King doesn't like lending out his materials)
Pinhead (hard to imagine what he would do....)
Alien (feels out of place and a key part of alien is to be able to climb stuff which I doubt they could implement well. This also doesn't factor in Disney's money hungry tendencies)
Jason (legal troubles)
Candyman (not that popular in all honesty and kinda bland)
The Creeper (the owner sucks and no one wants to work with him)
Games
FNAF (lacks a solid survivor and they could just make their own thing similar to it)
Amnesia (not as well known as some of these)
Until Dawn (playstation specific as of now)
Clock tower (very old and not that relevant anymore)
Fatal frame (same as clocktower)
Dead space (wouldnt fit in super well kind of like Alien)
Outlast (honestly I have a hard time of thinking of a reason why not)
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@HealsBadMan said:
The big names like Pennywise, Jason, Helltaker and Candyman are still out there. There's also the niche but popular theories of Chucky, Springtrap from FNAF, the Xenomorph from Alien or the Predator from its movie, not to mention any small horror games that would be good ideas ingame (Most people thought the Twins Chapter was going to be licensed as the Until Dawn Wendigos).
Man I wish until dawn got in honestly...maybe someday
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There isnt any way they can control it or monitor it so it can't be done. They have used coms on their own streams with one another as well so no I don't think it will ever be addressed
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@SammiieK1991 said:
https://forum.deadbydaylight.com/en/discussion/comment/2125413#Comment_2125413
I mean, who doesn't play this game to not win? I don't think I've come across those sort of players yet. 🤔
Sometimes I play for the banter, but at the same time if I win great... if not, its been fun regardless of winning or losing.
This all kind of leads to a seperate issue where the game is pitched as "define your own wins" which only further divides players. How the game rewards you makes it clear that pips are wins (you get more rewards for accomplishing more objectives) but despite the game design devs are reluctant to give a clear message. This is all to accommodate more casual play and to "not rock the boat".
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Somewhat yes.
The game seems to be getting balanced towards casual play more than more veteran play which kinda ruins it at times. Casual players (not all) more often dc which ruins it as well.
I'm not mad at casual players but am disappointed that the game is being designed to mostly accommodate them . My complaint is not really directed as casual players though since I don't blame them for just wanting to have fun but I'm annoyed that the devs seem to just go with it
It doesn't need to be an ultra competitive game by any means as well
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More maps (beyond Raccoon City realm) (again probably won't happen) but I like the idea of encorporating most of the games somewhat
1. Village from re4
2. Baker estate from re7
3. Ship from revelations
4. Marshlands from re5
5. College campus from re6
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2125346#Comment_2125346
I don't think they'll skip opportunity to add mansion to the game
Yeah if they did a Raccoon City realm I hope they do (and I don't think this will actually happen)
1 Mansion
2. Arklay mountains (with a train stopped)
3. Racoon city streets
4. NEST (either of them)
5. Police station
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I still have a lot of questionable killer hits after a vault (where the killer didnt extend through a window to hit)
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2125237#Comment_2125237
Oh no, another indoor map
It may be outdoor. They could do the arklay mountains as a map itself
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Way I'd fix keys and hatch
1. Low chance of spawning in chests (like 5%)
2. Have a 10 second delay to open
3. Opens and closes on the survivor using key immediately
4. Make each key rarity look different in survivor hands as well
No other items effect a game nearly as much as keys do and they effect the entire team.
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Id like it if it gave you a much higher chance to unhook but you have to mend since yours lip off a hook" which would certainly mess you up a lot
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2125176#Comment_2125176
Huh. Aren't there clovers surrounding Spencer Mansion as well? Again, could be wrong about that, but maybe that's what the trailer is hinting at?
I'm pretty sure you are correct about the Mansion being surrounded by clovers
Edit: actually the arklay mountains technically (which the Mansion is in)
I can't seem to find it but I believe I remember reading a note in one of the games that talked about the clovers being an early sign of mutations in the area. Something to that effect
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2125036#Comment_2125036
What......? Perks and most killers are designed like you're NOT playing in a SWF
Yeah what this guy said
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/2125157#Comment_2125157
I actually play Bubba a lot personally - I'm pretty chill with survivors too. The only time I've ever camped is if someone is running OoO or they constantly spam click flashlight. I make sure they die first hook. I'd say if I camp it's 1 out of 30 games at most. Otherwise I try to make sure everyone has fun within reason.
To be honest though I don't really consider camping toxic granted I only do that for ######### or super unfun squads to verse. Camping is just a strategy to test the survivors altruism to see if they will throw the game. Granted there are other small benefits to it. Completely situational strategy.
Now if you were hitting a survivor on hook constantly that's a different thing.
Generally I'm not too bothered by camping but face camping (or blocking the stairs entirely) on first hook is a whole other thing imo.
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@Dustin said:
Not gonna lie every Bubba I've played against has both been fun to verse and also been fun to play against in regards to fairness. I would actually put the "Good luck having fun" category in "You're gonna have a bad time" category except Nurse. I've only had fun games versus Nurse. I'd put Doctor, Pig and Wraith in the Good Luck Having Fun category because almost every time they tunnel on purpose.
A long time ago most Bubba I've played were chill but lately it just hasn't been the case at all. I messaged the one camping basement top of stairs that it's not worth being toxic to get a 4k and he was having none of it lol
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You've got two choices: teabag or be teabagged. Your call
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This is about what I've found to be the case with players playing each of these
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Almost every day I play for me...USA midwest
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@gendoss said:
Bubba is absolutely one of the worst characters in the game. If you can't run a bubba for 5 gens on most maps you're just bad
Id put him somewhere in the middle of the pack. A lot are better than him Anda lot are worse
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2124866#Comment_2124866
Lets nerf them all.
Hopefully the Resident Evil chapter adds infinite rocket launchers for survivors
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@hatchking said:
https://forum.deadbydaylight.com/en/discussion/comment/2114168#Comment_2114168
Mr.X gon give it to you
I need that to be his chase music
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Most likely killers in no particular order
Mrx
nemesis
Birkin
Less likely killers
Lisa Trevor (from remake) -she isn't that popular overall and less known but is from a popular game. Id love her in and think she could be a blast
Wesker- not sure what he would do besides shoot people and teleport punch. Other than that he is just a dude besides the re5 end transformation which was happy as hellll
Jack Baker- he wouldn't carry over his personality from 7 which is the main point of him and less people liked re7 than remake 2.
Everyone else not gonna happen for this batch at least
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@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/243863/new-killer-wont-be-from-re8
A content creator said a good theory that the X could represent Mr.X, it can be to catch us off like the 4 of pyramid head so mark my words and his words until the May 25th.
Yeah I think that's an interesting theory and certainly possible. I think he is defonetly top 3 most likely (Mrx, Nemesis, and Birkin). Id rather him over nemesis since I think nemesis has gotten plenty of attention in the last year and would love for mrx to get a little more love. He seems a lot easier to picture in the game imo
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@Ferrari334 said:
https://forum.deadbydaylight.com/en/discussion/comment/2123878#Comment_2123878
99% it's going to be Mr. X.
Having Jack Baker as the killer would be the worst decision BHVR could make. People would be way more hyped about a T virus mutant like Tyrant or Nemesis, versus some older guy with an axe
Yeah I doubt jack due to him most likely not keeping his personality from re7
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@Raccoon said:
Pretty sure we're getting Birkin - Stage 1
lol i saw someone soeculating it would be final stage birkin which is insane 😅
