Hoodied
Hoodied
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- Hoodied
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2148871#Comment_2148871
What have you done??? Nolstagia is going to hit me like a truck ;-;
That was my all-time favourite add-on.
tbh I miss all of freddy's old add-ons
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2148926#Comment_2148926
You can try Monitor and Abuse to get cheeky Sharpshooter hits then. Your TR will be the more or less the range you need for Iri Coin, so it's great for that.
I'll have to try M&A, I usually just have a hex build on slinger as exposed perks work well on him, I just need to get it from my web first
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While trying not to chuckle, I would like to see Pig have a longer dash attack
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2148919#Comment_2148919
Try using Prison Chain to make your chain last a bit longer for the hit. Don't forget to walk backwards while reeling as well.
I usually walk backwards to pull them in quicker, however my aim is the equivalent of a rock and I miss if the survivor is being slightly unpredictable
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2148864#Comment_2148864
I like to use Iri Coin. It's far from being a bad addon. It's not that hard to know what the range of the Speargun is after you put tons of hours on Slinger. If it's not an indoor map like Lery's or Hawkins I always get around 2 instadowns per match, which is already enough for huge value imo.
I can never get that add-on to work when playing slinger, I think I got it to work once and that was because it was uninterrupted
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2148885#Comment_2148885
I think you don't understand how strong hatchet can be in the hands of a good huntress.
There are countless situation where a Huntress is not in your field of view and can hit you regardless. A survivor at 20-30m who's running in the background, survivor working on gen after a BBQ aura etc.
Oh no I fully understand how strong Huntress can be, I know who CoconutRHAS is so I can see the strength of a good huntress, however I am still going to respond with the fact that her uncharged hatchet is not that fast, while charging it will make the survivors very on guard as you can hear the charge sound, its why I don't want range specific add-ons as it should cover everyone across the board, not make an add-on only good on really good players
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2148876#Comment_2148876
If only you could stain the outfit on purpose then bring it back to the store and say it was sold to you like that just like in real life. It would really help with immersion
"I bought this outfit and it has a coffee stain on it, I don't even drink starbucks coffee I want a refund"
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@VSchmitt said:
https://forum.deadbydaylight.com/en/discussion/comment/2148864#Comment_2148864
Not really fair comparing the two of them. Hatchets do not have max distance, they can snipe across the map, slinger has a 18m max spear distance, so he can't use iri coin and spear you from afar...
Also, slinger has no wind-up and can quickscope you, hatchets need max wind-up to fully benefit from distance + speed, and they have a little wind-up even when you just click m2.
Well I am comparing them solely because the fact they both can instadown whilst being a ranged ability at the same time (I don't use Trickster's UR as his he requires WAAAY too much effort to get one down)
But what I fully intend is that Huntress (At long range and fully charging her hatchet) you can hear a "Shing" noise for some reason so when you hear that with her using this iri head...you kinda straight up countered her ability to use it through audio. This is also counterable with the same way Deathslinger's UR is countered, Objects can eat her hatchet and boom, also countered, while this is high risk high reward having it the way it is now is basically just an incredibly weak tuned carburetor billy (The changed UR atleast)
IMO I'd much rather it be involving something to do with her fully charged hatchets, like prior mentioned but that could be problematic
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I know that, I literally told myself to save my cells but proceeded to buy the trickster purp torso....I could have gotten a Meg skin
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2148864#Comment_2148864
Iri hatchet with range wouldn't be the same as Iri coin.
Iri Hatchet with range is just that. You hit at long rang you insta down.
Iri Coin is an insta down if you hit a survivor between 15 & 18meters with your harpoon and manage to also get an M1 on them. Thing is most often than not if you hit at that distance survivor are likely to have objects they can use to break the harpoon and make this add-on really trash.
With huntress you can literally do the same thing, obstructions can block her hatchets even if they go over it
So if you see huntress aiming from long range you should try to not hold W or be predictable, get behind something and force her and boom, she literally has an empty add-on
However having Iri head the way it is alot healthier and you won't want to stab your eyes out trying to figure out if the survivor was paying attention to the fact that she is throwing her hatchet, however I was kinda hoping they would make iri head revolve around fully charged hatchets and not this but this still works. Huntress with short range will still need to reload afterwards, and basically she is just a less mobile Billy with it (Or if you will, tuned carburetor billy)
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BHVR specifically watches us both, I just spent like 2k Cells last week and this week the skin I was thinking about getting is now really cheap and I only have 20 cells now lol
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2148813#Comment_2148813
Ah, my friend, how can I forget? Me, you, and so many others. We are the original Dream Demons of the Fog.
And we deserve our killer back.
Saying two words that'll make all Old Freddy mains have nostalgia
Class Photo
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I like the iri head change, however the range requirement is a bad idea because I want someone to name 1 deathslinger who uses Iri coin
Iri coin is an incredibly bad add-on, as well as it being hard to tell how far away said survivor is the add-ons is really just a wasted slot, however the iri head change is basically all or nothing, you either instadown or have no power
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Old Freddy, like OLD Old freddy was alot of fun to play, and even taught me to play as an M1 killer better
I can say for sure he only needed some buffs and QoL and he would have been a solid killer (I would say revert his nerfs he ever got and just let him move at 115% when hitting survivors with dream demon, instead of slowing him down)
I would also like to see if they would make Pill Bottle basekit (Used to remove his dream phasing)
And if they made Overcharge not wake survivors up he would be incredibly strong imo
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Most likely i'd see Jason as a Legendary skin for Trapper (And could even be the first killer skin with custom animations)
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We have hit the top, we now are speedrunning the game because we are being too altruistic
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Okay I hope so as well, but if we don’t get atleast one survivor who looks like a molding hotdog bun i’ll be very upset
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Can’t wait till you find out that Billy can literally give you pallet stun points right now but not get stunned, had that happen yesterday while he was recovering from his chainsaw and I got upset
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Time, corrupt saves alot of time and as killer, you need as much time as possible
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hmm, this feels like Lawyer’s side ability in Identity V and I am not a big fan (Lawyer is immune to instadowns)
This would make No Mither strong yes, but No Mither needs to have high risk high reward, this just looks like high reward and medium risk due to the fact that any sort of thing inside a chase is an interaction, and making the user not grabbable during it would be problematic as then you would basically just be chasing a fake injured survivor
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in a game based around time, dead hard is a big middle finger to that concept as it makes the killer use more time in the chase when used for distance, it can add a whole second loop sometimes as well
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I have been waiting for your arrival
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xbox one s player, I can play just fine but I do get fps drops
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Pyramid Head has the most lethal, being that he breaks your legs and arms then stabs into your stomach with a giant knife
Least lethal is probably gonna belong to plague as she literally just pukes on you
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@Micheal said:
https://forum.deadbydaylight.com/en/discussion/comment/2146799#Comment_2146799
That looks bad aassss
Sexy and Badass both work together for this skin
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/246014/that-bill-cosmetic
I don't think it's him from his Vietnam days. Looks too old. I think this is a military skin from the 1980s or 1990s. The vest and sunglasses gives me heavy Gulf War vibes.
Not likely as if I remember correctly, he got shrapnel in his knee and was honorably discharged and hasn't been in war through out week 1 of the infection
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Thanks for posting it, I don't have the time to post it rn
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@brokedownpalace said:
What cosmetic
Look on twitter, its posted on DeadbyBHVR's twitter as a banner for forsaken
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@Phasmamain said:
Amanda’s secret could lead to some unfun endgame scenarios
Id also change tampered timer and crate of gears since they can lead to death since you can’t search all the boxes in time
I am eventually gonna go through and look at all of her add-ons, those I wanted to look into the most, however Amanda's secret I do wanna change as I have no clue if it was good so I went for using the Incapacitated effect, i'll look for some more to change when I go more indepth
@[Deleted User] said:
The 1 second dash increase is a great idea, it's honestly the only thing it needs right now. Maybe make it 1.5 seconds I dunno, gives Pig a good reason to not just stand up and m1.
What would the animation for appearing jigsaw joxes look like? Would they plop into existence or raise from the ground or what? In my head it all looks silly haha. But yes, when I see the boxes, the first thing I do is to look out for crouching Pig, this would help her greatly in the beginning.
I would like to think of it kinda manifesting in, with like an entity effect pulling it in (Kinda like a burning effect towards the spawn)
@Mr_K said:
You shouldn't be playing her like a stealth killer.
Her crouch removes her TR so I think she is sorta like a stealth killer, enhancing her stealth capabilites while not making her too much of a drag to face would make her have multiple playstyles, whilst also being strong in the chase, making her on par with GhostFace's grab and ambush abilites
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Pray
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2144728#Comment_2144728
So for killer it's helps out more? But for survivors it's not necessary right?
It does mainly for killers, but survivors it can be used to find fellow survivors, or hear michael
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Yes as its easier to tell what direction the injured sounds and footsteps are coming from, same with michaels HHSDUHH HOOOOOH
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I like to think of Oni's as that one meme of the guy punching his face cam
I like Nurse's the most though
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@EvanRaven said:
ik someone's gonna say sex lmao
xes
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- Chandelure
- Unova
- Battle theme belongs to Cynthia
- Its literally just 6 chandelures
- First pokemon game was Pokemon Black, however I later on bought the first ones like pokemon ruby and pokemon red
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I refer to them as vibe checks
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Huh?!?
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I hate facing him cause he is as annoying as old legion
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two reasons
- confirms a kill
- cute cosmetic I wanna see it longer
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@GhostMaceNotCrusty said:
If they did remove aura from MOM they would prob just do something like plus 50/75/100% bp in altruism category
That sounds like a very BHVR thing to do, just so they could avoid making the grind easier
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Mettle Of Man needs...something
but this ain’t it
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Romero and Juliet
Jokes aside I have no idea why
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The animation moves the camera, so we tend to go up and down during it
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Hunk
Hunk
Hunk
Hunk
Hunk
I want Hunk
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@Pulsar said:
I'm starting to think the Devs don't realize the game is available on Console.
I’m starting to think devs are stuck in a different update as well tbh
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so much more than what you posted is why I have gotten so close to leaving dbd and its community, its not even fun anymore playing the game is straight up exhausting
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I...I honestly hope its a joke post I really do
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PC should never have something console can’t have gameplay wise, J-flick is an exploit, therefore it should be removed
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@Lordofweed said:
https://forum.deadbydaylight.com/en/discussion/comment/2139983#Comment_2139983
It is bad. It is even worse for a competetive Game like DBD, where fps and reaction time means winning or losing the Match.
You wouldnt have a very noticeable difference between 60 and 50 on an Variable Frame Rate (guess its called vrr and on pc its called g-sync) Monitor/TV, because Hz and frames will be synced by the Display, so even if it drops like 10 fps you would not notice it.
So this means its gotta be more than 10 fps. It looks more like 40-45 fps and compared to a PC Player in DBD, which can use 120 hz/fps, you are pretty much screwed in a Crossplay Title.
it is quite paradoxical, because i never faced this problem as Survivor and Survivors (cpt obvious, i know) play in 3rd person view, which means way more fov and more objects and textures to handle for the gpu and cpu.
Its literally 10 frames
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As someone who plays twins on console sometimes, all I wanted as a nerf to their camping potential