Hoodied
Hoodied
About
- Username
- Hoodied
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Not even forums is safe from how you feel about pyramid head
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I haven't seen enough Yoichi's to say anything as I don't have the dlc yet
I also haven't seen basically Sadako and Yoichi that much either so I can't even make a gameplay analysis
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My Internet works as well as I do trying to get out of bed in the morning
Doesn't really work that well but it sometimes does
So yes I do prethrow pallets hoping that I atleast don't get slapped into agartha by it
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@Cameragosha said:
Devs never nerf survivor after boon chapter.
CoH got reduced to 75%
Boil Over was changed from % when falling from a height to % of current wiggle added when falling from a height
Parental Guidance was nerfed last update
Devs nerf survivors, Devs nerf killers, devs buff killers, devs buff survivors. Not that hard to notice how this happens insanely often
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Why do people call it a nerf it was more of a rework and it works way better than before tbh
But as others have pointed out, Dead Hard is being changed eventually as it gives too much rewards
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Removing perk tiers does more than reducing the grind as a bandaid fix, it also opens gateways to more perk ideas and easier to balance perks
So while it ties down the issue with grinding for a very long time and allows the devs to work on a better solution, it also allows the devs to make better ideas for perks and better ideas to balance every perk in the game. It would solve several issues with balance and solve several issues with power creeps in perks
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We've had non-licensed anniversary chapters before y'know
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It isn't our favorite warden without the absurd screenshaking he gives you
But in reality a Hell Warden would be cool
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If we give her a step stool she won’t be able to walk then
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This kinda stuff appears in newspaper all the time
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I would take Old DS over CoH any day
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"Look at the steam charts" Lemme look at the charts that only go for 1 of the 5 things dbd is on shall I?
Stop using steam charts
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Opening gates with it crashed the killers game
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@Erd69 said:
Why do you do it? Why do you add skins for licensed characters that aren't even in the movie? Look at what you did to ghostface, he has literal ice outfit and am I expected to get excited when I see him? It's dumb. Nemesis with his blighted outfit, why? You ruined his look from RE3. He should've gotten a skin from the older games but not a blighted one. I just really hope Michael Myers doesn't get a blighted skin because I thought dbd was a game where we have these horror icons but you're changing their appearance? Oh I'm going against sadako? Hell yeah, oh wait, what is that new skin she has? THAT'S NOT EVEN SADAKO. All I hope is for people to not buy these outfits because they completely change the characters look and makes a licensed character less worthy. I mean, would you have bought nemesis if his blighted skin was his default?
That is Sadako! Well her skeleton atleast when she was found in a well in Ringu
Nemesis in dbd isn't entirely canon to the RE3 version as in RE3 he went after STARS agents, however it would make no sense for him to target anyone else, along with the fact that this skin was allowed by Capcom themselves
Ghostface in dbd is made by Funworld, not SMG (Just checked that one on the internet), and Funworld technically let their ghostface be canon to dbd, so Danny isn't the ghostface you see in the scream films
And Michael with a blight skin could look really cool, everything in DBD isn't canon to the films so how is it a problem, if anything you could just not buy the skins
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My "anti-slug" build which is secretly just "how fast can I possibly go while in the dying state so if I do get slugged it atleast looks funny when they find me" build is a victim of this, changed it for a healing build and got slugged the next game
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@P3Pumpkin said:
Is BHVR going to give any real timeframe as to when these will be fixed? Surely it doesnt take 4 weeks to fix 1 nurse bug due to grab interactions? Maybe stop pumping out $20 DLC chapters, give that a rest and work on fixing the games existing content. No developer in my 20 years of gaming has ever taken these sort of timeframes to fix core gameplay content, even Unturned an open world zombie survival game made by a one man band consisting of a 17 year old kid out of his basement in Canada can produce bug fixes 10x faster than the people managing Dead by Daylight.
"20$ dlc chapters"
Last I checked they cost like 7 dollars
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2833863#Comment_2833863
Not if you want the “good” ending or forgot the Abyss Shriek
Trust me I had to go down to the abyss a few times as I forgot a few things
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Yeah you go in once and never again
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revamp the store ingame for cosmetics and have carl be who you buy it from, have this in the store too
now you have carl’s checkout
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He is incredibly poor designed to where he is absolutely horrible on maps without corridors and managed to be the mix between “m1 attacks are better than me using my knives” and “I have to reload after every chase or else I won’t have enough knives to do damage”
he is a machine gun killer that isn’t meant for dbd’s gameplay
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As someone who is still pissed about how they changed the post about billy’s rework to where he was slightly OP instead of the original “balanced” part
Revert it and just remove the instasaw add-ons or nerf the rare one to prevent instasaw from happening
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2830575#Comment_2830575
Well, yes he is... They decide the mascot, not you Hoodied. Sorry to say.
I say that as even the creator of Pyramid Head wanted him in only one game
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I thought the title meant that he was OP or something but I read it just incase
I used to play Slinger as he uses a harpoon gun and thats super cool, now he feels super clunky and just doesn't feel fun to play whatsoever, I miss old slinger in a way
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Iirc isn’t the original Amanda TR like 28 meters?
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@kombativo said:
didint know about this is this recent or old?
Website has been like this for awhile now, Konami is too busy making Pyramid Head out to be the mascot of Silent Hill though he isn’t
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well yeah if the meta gets nerfed the escape rate will take a nosedive because then the game will be praying to god you face a bad killer
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The reason I stopped (for the time being) is that we haven’t gotten any major gameplay updates outside of events that can just be ignored, no LTM system and the only content comes with killers, perks, and maps
The balance is so poor that maps can make perks broken (some maps perks are bad while others are good depending on what the perks are), balance of perks is slow and we have an abundance of perks that are practically useless still, and we still have killers that get buffed/nerfed to the point where they are either OP, UP, or extremely unfun to face or play and are put into the “we’ll get to it eventually” folder
alot of unneeded changes happen (Dream pallet nerf happened for no reason) while things that have been too strong have been too strong for too long (alchem ring literally rewards you for hitting people with lethal rush by allowing you to remove the space between you and the survivor you hit instantly and ig this is balanced)
breakable walks and how dead dawg got an infinite for breaking the wrong one before, these have still been a problem with balance forever now as they just cause more problems with maps that are already balance problems, and are just unneeded in the first place, maps don’t need breakable walls, just don’t make loops that could do that
Rant Over
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@deKlaw_04 said:
Wait, you can’t even level up nurse?
You can’t select disabled killers because they didn’t just go for disabling the ability to queue with a killswitched killer, they simply just lock the killer again as if you never bought the character
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They did mention that they wanna smoothen her rough edges and that these won’t be the only changes between ptb and live so yeah they are QoL
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@Cameragosha said:
Now she is D tier , after buff.
Its a buff how does she go from C to D?
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@Aneurysm said:
SH2 humour, I approve
https://us.v-cdn.net/6030815/uploads/7THBEX2VBR36/fb-img-1645790380467.jpg
Holy ######### this might be the funniest SH2 meme about this scene I have seen so far
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@FlameGNG said:
https://forum.deadbydaylight.com/en/discussion/comment/2825422#Comment_2825422
same answer to you... patrick said it didnt matter for mmr i sure do get 30k bp when i play nurse or blight or well i have all kilres beside artist... but i played "skilled" this game
listen yourself (from 3:40) https://youtu.be/Pw-7AiHhgkk
Also according to patrick, its if you escape or kill everyone, not the ways you got to killing everyone, BP doesn't even do ANYTHING towards your rank anymore thats almost 4 years old iirc as when BP was used to calculate skill, it was easily abused by simply farming
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I only hate huntress because I am almost 100% positive I have not faced a single huntress where I didn’t get hit by her throwable dumpsters around a corner
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“Since looping and chasing isn’t skills” stopped reading on the spot as those two things are one of, if not the most important thing to know how to do they are very much skills, looping a killer is literally kiting, chasing survivors is one of your only ways of getting kills
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Looks like she is playing the new mode "The Floor is lava"
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@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2818257#Comment_2818257
jesus christ what happened to bill
is he the anniversary killer?
He saw monstrosities beyond his comprehension
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Another FNAF post….
Have you thought that the reason is because FNAF is not meant to be a chasing game? FNAF SB literally released and the AI was so bad it could complement campaigns in cod games, was a buggy unfinished mess, and had a speed run timer of like 4 minutes or something, you sit down and close doors or throw on a mask, thats fnaf, not a cat and mouse game, the characters aren’t designed for the asymmetrical setting due to the fact all they are is just souls of children in robots while one robot is special enough to have a rotting corpse inside of it, I understand a concept exists for Springtrap on the internet, however I don’t remember him having the ability to command entering and exiting realities in the game, while for Pyramid Head’s case its literally the powers of silent hill
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Smallest Deer in the world iirc, they are the cutest looking things I have ever seen
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@GoodBoyKaru said:
Honestly Boil Over isn't that bad anymore.
RPD is the problem child here and usually is. Can we killswitch this map please?
Just killswitch RPD anyways and don't say whats wrong with it, I don't think people will miss hallways long enough to be considered roads
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All 3 of these are not overpowered and Pyramid head has 1 add-on set thats viable
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You have been gifted with a baby
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Though I have been single every single valentine's day to the point I just refer to it as Single's Appreciation Day now I did make one with Kate's "Dance With Me" perk a few years ago but if you want the GOOD ones ask dbd twitter person they make the best ones
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Huntress because buff woman
oh and also Artist
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I know she doesn't do this but what if she just drags someone into a TV
Straight up sends them to brazil
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@JonahsTablet said:
Huntress body pillows? There's no way that's official, Behavior appeal to coomers in all kinds of ways, but this can't be true.
Its real, same with a david body pillow
both on their shop too unless they are gone now
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I think its cause bhvr literally cannot add a reconnect feature cause bots don't take over players that disconnect
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Huntress’s mask isn’t claudette’s face, its literally just a darkened version of her default mask
they are not correlated by any means
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Gore from what I am assuming, upsetting too




