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HexDaddyissues

HexDaddyissues

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  • @Yankus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2864911#Comment_2864911

    And that's why I made a thread asking if they had any plans to add a reconnect at some point. And someone already answered that behavior said they're too lazy to add a feature. When I DC I stop playing, I'm not just playing all night DCing constantly.

    "devs are just lazy"

    So, your incredibly specific, difficult to rectify, unpredictable situation requires devs to work tirelessly on a new feature, just because you say so?

    LOLOLOL

    I think you're just salty no ones sympathizing, and instead calling you out, as they should.

  • Jeff.he makes labels for craft beer.

  • pyramid heads reverb and empty sound makes it way more haunting. Perfect for the game

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865626#Comment_2865626

    Well. It's funny you said that sentence. Because I had someone come to stream after a match. Mad that I hit him on hook (which lulz at being mad at that anyways) I did so after he dead harded for distance to a pallet in both chases. I told them "you play like a ######### and dead hard for distance. You'll get treated like one" 🤣 They replied "how dare I use my perk in the way it was intended for !"

    "nobody makes me bleed my own blood!"

  • what kind of dentist office hires clowns?

    this recession is hitting us all i guess

  • first of all, what kind of church is this?

    second of all, is she single?

  • i think everyone left in the match after someone dc's should get some sort of blood point reward. its bad enough for survivors to have your 4th dc, but then the killer has no chance of 4k-ing/maxing blood points. wwhatever the player had earned up to that point should be divided up amongst everyone left, plus an extra blip for killers

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865621#Comment_2865621

    Ah got ya. Wasn't quite sure the tone of your first post.

    all good. Hard to figure out whos being a dick and whos being honest on these forums.

    You know, i'll start my own forum. With blackjack! and hookers!

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865600#Comment_2865600

    I think you're preaching to the wrong choir here. I don't give a damn what survivors bring. I just don't want to hear all about the imaginary guidelines I should follow. As I respond to the triple tool box BNP team gen speeds with the tunnel wunnels.

    oh no im with you on that. All the made up guidelines that everyone is "supposed to follow" just harbors more toxicity in the end. Live and let live.

  • I agree. Boring gets tossed around like people saying "Im OCD about x/y/z", even though OCD has no actual part in it.

    I think it's more so the repetitive perks and playstyles for both teams. You can only go against so many Ruins/BT/NOED/DH before you start to question your level of enjoyment. Boring? no. Predictable? kinda

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/315528/you-know-what-is-more-rare-than-playing-againts-twins

    Oh...I thought you were going to say. Going a game without having the survivor rule book thrown at you.

    god FORBID survivors use the perks theyre given. How DARE THEY

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865162#Comment_2865162

    Okay lets see:

    1. never ever seen a killer complain that they didn´t get a 4k. Only seen killers complain about getting barely 4 hooks before the gates are powered. Which is a reasonable complaint. Don´t you think?
    2. SWF have a 15% higher escape rate. (devs never specified on which ranks, if its across all players, then high mmr survivors are most likeley to escape far more often).
    3. Only seeing complaints about DH and CoH. Which come along with Corrupt, Undying and Ruin complaints.
    4. ???
    5. BM is being complained from both sides equally.
    6. ???
    7. you probably mean last second switching. See, when survivors last second switch to 4 flashlights, than that killer knows this won´t be a nice match.

    And as you said: *finger guns*

    1. Just because you don't see it doesn't mean its not happening. not every killer will get 4 hooks every game, reasonable? maybe not. Understandabl?, yes
    2. and? isn't that the point of the game? to SURVIVE
    3. there was a post the other day demanding the devs nerf Spine Chill
    4. !!!
    5. . True, can't stop it, really
    6. !!!
    7. nope. I mean people seeing someone select a claire redfield from the start, ready up immediatley and not change a thing, only to get tunneled for choosing claire. I get last second switch, cause thats scummy, but there are killers out there with grudges against one specific character and decide "Hey look, a Jeff. I hate jeff and now i'll tunnel them for no reason other than because they picked jeff"

    Finger guns

  • @Zeidoktor said:

    https://forum.deadbydaylight.com/en/discussion/315533/do-survivors-have-an-issue-with-other-survivors-playing-stealth

    Speaking for myself, I've done the incessant opening of the locker, but only when I can see someone has been there long enough to attract crows.

    THAT i understand. If they're going rogue and letting everyone else do the heavy lifting, yeah thats justified. However, in one match in paricular, i had been hooked, gotten three gens done myself, and managed to unhook a dweet. He proceeded to follow me around the rest of the match and start locker harassing's me when i heard the killer getting near. Dweet goes down, i burst out of the locker, barely make it by and circle back around to give dweet another unhook, just for him to do it again.

  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865539#Comment_2865539

    Survivors do the same thing:

    'EVERY Killer camps!'

    "EVERY Killer tunnels me off the hook!"

    "EVERY Killer has <insert literally any perk poster does not like>"

    Weird how that works... it's almost like... not everyone will be 100% satisfied and people will find issue with any/everything they can. Which leads me to reiterate my earlier point:There will never be a way to keep everyone who plays this game 100% happy or make it 100% balanced. The least people could do, though, is get over their selves and play the game without nitpicking every single Gdang thing the survivors/killers are doing

  • @DriplordDrew said:

    Play how you play. I would never open a locker on a survivor except by accident. I only get into lockers with head on and I rarely use head on lol. I started as a stealth Blendette and absolutely avoided the killer. Sadly I must admit that I started as an UE empathy Blendette to make sure is did (used Empathy to know where the person who just got hit was so I could avoid them... or if being chased to know where the hurt people are to pawn the killer off on... Roast away I know this is horrible game play). Now I like to be a mix of Stealth and aggressive. I can now loop some killers (some is just have no idea how to loop) but I would rather do gens and be left alone. I commit to a gen now and no longer UE away at first HB. If your looking for perks that can help you get out of chases: self aware, Dance With Me, Lithe and Quick and Quite work well together.

    i normall split my builds 50/50 for gens/rescue. Lithe, BT, situational awareness and prove thyself (lithe and bt usually subbed for no one gets left behind and we'll make it, more blood points (we'll make it x prove thyself means two healing one survivor = blood points galore)

    if i avoid the killer, it's mostly to sneak up to whos ever on the hook, get em down, heal em up and back to gens.

    Occasionally,l i have a build where all i do is follow the killer from the shadows and do strictly body blocks, sabos, unhooks etc. If im blood point farming, i play stealth and rescue, if im just having a row, i'll go agro for sure.

  • @Winchester89 said:

    I try to play fair round after round. I don't tunnel and camp. I also don't hit the hook 10 times or tbag as a ghostie. I don't play noed. I don't do it because your survivor rulebook says so, i does it because I enjoy it more. 

    you keep complaining about tunnellers and campers, complaining about noed and toxic killers. But!!!

    how do you play? you don't want to be tunnelled? then don't block the killer with BT when he's in the chase. you don't want to be camped? then don't click wildly around like disturbed monkeys! I just played my 4th round and every damn round everyone acts like little kids. 

    I will continue to play like this because I enjoy it. but please don't be surprised if killers tunnel you because your behavior sucks.

    sorry for my bad english, but i had to say that, even if others have said it often enough before me.

    we thank you for your service.

    Sadly, many survivors don't want to play with a friendly killer, lest they let their guard down only to get tunneled.

    i've noticed that, when i do play killer and want to have a friendly round, i'll go AFK" for abit until they get curious and come find me. After that, it's usually a mutual understanding of blood point farming/Daily Ritual/Challenge round

  • @Johnny_XMan said:

    I am still playing killer and still enjoying it. 🤷‍♀️

    So when I read titles with "everyone" I am always like, are you sure it's "everyone" or you just gather that because of the negativity that surrounds these forums?

    Because so far this is the only place I have actually heard anyone say that.

    killers generalize like they're getting paid to

    ""EVERY GAME IS DEAD HARD AND BORROWED TIME", "I'M ALWAYS GETTING TEA BAGGED" "UGH EVERY SURVIVOR BULLIES ME AND ONLY ME"


    has the same energy as "Girls don't want to date nice guys"

  • @Edilibs said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865402#Comment_2865402

    Your joking right!? BT into body block is unstoppable unless you have noed! You "have" to be joking..

    https://forum.deadbydaylight.com/en/discussion/comment/2865405#Comment_2865405

    Its not pointless because i spend money on this game so i have validity to speak on things.

    https://forum.deadbydaylight.com/en/discussion/comment/2865411#Comment_2865411

    Haha nice try! That works on others but it wont work on me, stay ignorant

    then dont spend money on the game

    problem solved

  • you say all this like its going to affect anyone but you?

    "IF THEY DO THIS I SWEAR I'LL(insert empty threat here) THATLL SHOW EM"


    i say again, killer mains are so determined to be the martyr at every turn

  • @AngyKiller said:

    https://forum.deadbydaylight.com/en/discussion/comment/2865140#Comment_2865140

    And I see Survivors complain about:

    1. Their fun, and how Killers should put it above trying to win.
    2. Killers not giving Final Survivor the hatch/gate.
    3. Killer perks.
    4. Killer powers.
    5. Camping
    6. Tunneling
    7. Slugging
    8. I've seen Survivors complain about a Killer before the Killer is even on the PTB.

    I could go on and on. But if a Killer does or has something; Survivors will complain it's OP, or unfun, or anti-fun, or broken. Or whatever new buzzword they want to use that means 'Nerf it because I want EZ wins.'

    So, again; your point?

    and i see killers complain about:

    1. getting 4k by any means, including tunneling, facecamping, etc etc at the cost of enjoying a round
    2. survivors coordinating with other survivors
    3. survivor perks
    4. survivor playstyles
    5. tea bagging
    6. booping
    7. ive seen killers complain about survivros just because they pick a new character in the lobby, and or something even less understandable, playing a specific character at alll

    I could go on and on about what killers have issues with, which is litterally everything a survivor does or could do,. Scroll through the forum, take a shot for every post that complains about survivors and yo'll likely get liver failure withing the hour. Take a shot for every survivor complaining about killers and you'll likely get a good buzz going.

    So again, my point is that however you killer mains have convinced yourselves that you're the unequivocal martyr of the DBD realm, it goes both ways.

    There will never be a way to keep everyone who plays this game 100% happy or make it 100% balanced. The least people could do, though, is get over their selves and play the game without nitpicking every single Gdang thing the survivors/killers are doing

  • i see way more killers complaining about survivor perks than vice versa. Killers have even complained about how OP Spine Chill is, and i don't know the last time i or anyone i know used that last. Spine chill is one of the LEAST helpful perks for survivors and its still somehow too much for killers to handle.

  • @AngyKiller said:

    Survivors: I DC if Killers use any <Killers/perks/maps/tactics> I don't like.

    Also Survivors: I insult Killers if they use any <Killers/perks/maps/tactics> I don't like.

    Also, Also Survivors: I insult Killers if they don't give final Survivor a free escape! Be happy with the 3K! But don't expect a free kill, ever! Sweatlord!

    Also, Also, Also Survivors: Don't ever camp, tunnel, or slug! Because my fun matters more!

    Also, Also, Also, Also Survivors: Why are my queues 15 minutes?!

    *Also killers* DEVS NEED TO NERF (insert litterally any perk a survivor has) BECAUSE ITS BROKEN

  • @Clevite said:

    I have no issues unless you play so stealthy you don't push gens.

    Stealth is fine, but overly stealthy to the point of hardly finishing a gen all match is a problem.

    Also, when you continue to Stealth with no hooks and you won't take agro for someone on death hook. I find that pretty selfish.

    for the first few rounds, we steamrolled the killers and everyone made it out, i ran an unhooking/stealth build w/ BT to give everyone a fighting chance, almost every round was a gold or iridescent lightbringer. i tried to play as altruistic as i could while still getting gens done, but i guess some people still had issue with it

  • @FlameGNG said:

    https://forum.deadbydaylight.com/en/discussion/comment/2857661#Comment_2857661

    its not effective THATS THE THING IT ONLY WORKS DUE TO MMR... when you get matched with a survivor who doesnt do gens its effective since you guarantee a kill and no gens get done if the survivors have an iq above 11 - 14 they would sit on gens and get a 3man escape so you can L the killer in the endgame chat

    i mean... it still is effective. just because you don't like it doesn't make it so, otherwise killers wouldn't continuously do it. Sooooooooooooooooo

  • @dollidahlia said:

    The amount of people who has such a big ego and princess syndrome that they need to nerf anything that they don’t like is unbelievable omg.

    ”Omg nerf any killer that has anti-loop it’s not fun for me!”

    ”omg stop tunneling/camping it’s not fun”

    ”stop gen rushing it’s not fun!”

    im sorry, but if you honestly think the only thing thats considered fun is if you say it’s fun or not is pretty narcissistic to me. Maybe take a break from video games entirely if you complain when it’s not fun to you.

    there’s other people after all

    narcissism is preeeeeeetty close. the only major stipulation here is a sense of entitlement. sure, a few users here and there seem pretty entitled in that they basically demand the devs listen to them and their struggles only, but more or less, this community is just childish. They whine when something doesnt go their way, tantrums when they get teased, insult when they get bested and have to find a reason to blame others for EVERY bad thing that happens

    I'm not disagreeing or agreeing with the narcissistic statement, being that its mostly true for a great part of this community. However, the prevalence of toxicity here overshadows the comradery and general politeness that others have. No ones on here posting good news or happy things because negativity is the only way to get a reaction. such is life i guess

  • @scoser said:

    https://forum.deadbydaylight.com/en/discussion/comment/2857612#Comment_2857612

    Survivors absolutely do not work on gens when there's a camping killer, because they're too altruistic. When I'm getting facecamped, my entire team is busy hovering around the hook being absolutely useless. GO DO GENS, YOU'RE MAKING THE KILLER'S TOXICITY PAY OFF.

    generalize all you want, survivors absolutely Do get gens done. how else would any of them have ever won a round in the history of the game?

  • this isnt an airport. No need to announce your departure

  • No. Its already bad enough with the FNaF crowd b####ing and moaning, i don't need weebs and degenerates talking about massive mommy milkers all game

  • WHAAAA SURVIVORS HAVE STRATEGIES THAT I CANT COUNTER WHAAAAA

  • maybe add to the perk- injured survivors cannot heal/be healed for x/x/x seconds, depending on the perk tier (nothing outrageous, just enough to offset CoH

  • Its frustrating as a survivor, hilarious as a killer, but overall just a waste of everyone's time. maybe not bannable, but definitely worth some sort of punishment for repeat offenders

  • both. good, in and of itself is subjective, in order to write effectivley, there has to be objective writing as well. look at the like of EAP- his cadence in his writing is considered "good" by many, though some people think the content of his writing is not.

    When it really comes down to it, writing is an extension of your own creativity and well always be subjective to anyone who didnt write it, but that doesnt mean its not GOOD persay.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2859136#Comment_2859136

    Hey don’t blame me when you say something incorrect.

    hey ignore the very basis of my argument and come off pompus when you know i have a valid point

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2859085#Comment_2859085

    You said

    They're within their rights to play as they please, even if its seemingly childish.

    And I said that’s incorrect because you actually can’t always play as you please, some things can get you banned. Seems like a perfectly valid correction to what you said.

    jesus if youre gunna split hairs that much. completely ignore the " if they dont want to take it seriously" statement though, that makes total sense

  • charms dont even do anything. Id rather get something useful, incentivize me to play more.

  • @dugman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2859043#Comment_2859043

    Actually there are a few things that can get you banned (e.g. using exploits, working with the other team, botting), you don’t have unlimited carte blanc to do anything you want in game.

    this.... does not make sense as an answer to my statement. Who said anything about getting banned? im talking about them not taking it seriously. Jesus you guys put waaayyyy to much pressure on this game.

  • @Dito175 said:

    If they decided to go for classic monsters i'd rather if they make their own version of it, kinda like how Hag was inspired by wendigos.

    pretty sure hag is mostly inspired by the blair witch. The elongated arms are a dead giveaway, the sigils, the general appearance

    I would love wendigos in the game though. My votes are for

    Pennywise

    Slenderman

    Jeepers Creepers

    Chucky

    The monsters from "the mist"

    the monsters from "a quiet place"

    pumpkin head

    boogyman (2012 moviesd)

    candyman

    bloody mary

    art the clown, from terrifier

    babadook

    baby face from the hills run black (although a bit too similar to trapper in mask appearance and ideal)

    the crooked man would be cool, as would the nun: both from the conjuring.

    twisty the clown (probably too close to the current clown though)

    mama (from mama)(( very similar to the hag))

    honorable mentions:

    sam (trick r treat), patrick bateman, jack torrence, hannibal lecter, norman bates, harry warden (bloody valentine), (i know none of these would work, but in theory it'd be cool)


    *audrey ll from little shop of horrors would be hilarious*

  • @dugman said:

    It's really hard to predict who the upcoming killers will be, I definitely would not have guessed Ringu, Resident Evil or Silent Hill as chapters for instance. But I guess if the anniversary killer is another licensed one the front runners are probably (in no particular order)

    • Five Nights at Freddy's - I never played the game but it's obviously super popular and I don't see a reason why it wouldn't work
    • It - Pennywise could be a fantastic killer. Although I have a feeling if they were going to do this they probably would have done it around when the movies came out for the marketing synergy.
    • Jason - Apparently some of the legal issues around Friday the 13th were cleared up last year or something? 🤷‍♂️ I'm sure Behaviour wanted Jason in the game from the outset so he's always in the running. (Although it'd be interesting to see how they differentiate him from Trapper mechanically.)
    • Alien - A little more of a dark horse but the Alien would fit right into the slot Demogorgon sadly has left vacant in the store of a monstrous bestial killer. The hitch would be Alien is owned by Marvel and Disney and it wouldn't shock me if they kept Alien in reserve for Alien specific video games.
    • The Shining - Not so much for the killer, but I could definitely see Behaviour interested in adding The Overlook Hotel as a realm with a map for the Hotel and a map for the Topiary maze
    • Slenderman - This is a popular request, I could see it happening
    • Child's Play - Victor and Sadako being in the game as mechanically practical raises the hope that they could get Chucky in the game if they worked out the licensing.
    • Candyman - A popular request. Again, though, it feels like they would have tried to add him when they did the remake.
    • Various classic horror movie killers - They could also go in the direction of the classics like a vampire, a werewolf, a mummy, etc. Some of them aren't even under copyright, as long as they aren't doing the Universal Studios versions.

    Among ones I'd like to see but I'm more doubtful of

    • Phantasm - This could be a great chapter. Tall Man with his floating pinballs of death, the mortuary as the map, I'd love to see this. It's not as well known a franchise though outside of horror movie buffs.
    • Supernatural - I'd love a Supernatural pack with Sam and Dean Winchester and a Demon as the killer. It feels like if they did it though they would have done it while the show was on the air.
    • Jeepers Creepers - The Creeper would be a fun killer but there's too much baggage associated with this franchise, I doubt it would ever happen.
    • The Thing - I would LOVE to see The Thing as a chapter, it's a fantastic killer and the Antarctic research base would be a cool map (no pun intended). And a shapeshifting killer would be neat because, even if the survivors aren't easily fooled into thinking it's a survivor, it would still have inherent Undetectability when it's mimicking them which is already solid ability on its own. However, I suspect they already internally played around with a killer that mimics survivors and nixed the idea in testing (I would not at all be surprised based on their trailer if one of the original concepts for Legion was exactly a killer that appears to be a survivor.) But man, am I rooting for this one!
    • Final Destination - One of my favorite horror franchises, a "killer" that is the environment trying to kill survivors just sounds thematically pretty awesome. But I have no idea how they'd pull it off mechanically.

    jasons licensing issues stem mostly from the friday the 13th game, which kinida set the stage for DBD. not to mention movie rights and merch and stuff, but yeah i guess some of that was done away with already. I don't think hes totally set to be in the game, YET, but i really hope its soon. Jason has the highest body count of any slasher film icon.

  • They're within their rights to play as they please, even if its seemingly childish. Sometimes, ya gotta take a break from taking thing sseriously, ya know?

    i mean, its a g dang video game. at the end of the day, does their playstyle affect anyone in anyway aside from in the game? not really, so live and let live.

  • IT had a big focus on news papers..... because news papers are pretty common place in a lot of media buuuuuuuuut sure 100000%T slendy

  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2858232#Comment_2858232

    Ugh. No wonder you have daddy issues. Dont even follow directions. Goooosh. I sentence you 1000 matches faced camped by bubba. Goodday sir.

    doesnt matter, still camera man *fist pump*

  • i call camera man.

  • @The_Krapper said:

    https://forum.deadbydaylight.com/en/discussion/314942/new-game-idea

    You'd die before you could even finish reading them all

    fingers crossed!

  • @CharlieChatBox said:

    Sometimes archives have needs. Sometimes, its not worth chancing not dropping the pallet. And sometimes, we're just bad.

    my timing is always terrible. pre drop gang gang

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