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HeHeBoii

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  • Not to mention the snowflakes that would be butthurt with a thumbs down vote. D:

  • @HavelmomDaS1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/449785#Comment_449785

    Why even give a option to see swfs to dodge just to get punished later on? Doesn't make sense to me tbb

    In theory, as a killer you can better prep. For the ones that stick it out no matter what can be there and equip a different build if all are SWFs or not. There is more benefits than negative.

  • The most balanced perk in the game. (Sarcasm)

  • Let's test the thumbs down feature. Hmmm

    Can we bring infinite loops with no window blockers?

    SWF aren't OP and very Balanced.

    Killers need to git gud.

    Freddy needs a nerf, that dream state OP.

    I am entitled to free escapes with my MoM DS, Adrenaline, and Dead Hard.

    EDIT: damn auto correct :/

  • I'm always curious at the end if I versed an SWF team or solo players. Can we get an indication for that at THE END?

    That and I would think before would be good too. They can easily workaround the amount of times a killer would doge. Just like other games like Overwatch for example. You go play quickplay, leave like 3 times in a row. You are punished. They can do a cooldown increase for the amount of doges in a row. Also they shud let the SWF be able to stick together without inviting. (Assuming Dedicated servers can bring that)

  • Also i want to say it's awesome that the devs can react to notify you that your post has been read by a dev member. That's awesome. Shows that they heard what u have to say, so that's a good direction in general.

  • I did mention workarounds are a thing that they can do. For example. A Killer doges 3 lobbies in a row, they get a 5min penalty or 3min. Now if the killer does it again in an hour it will be reverted so the punishment isn't that harsh. Also the dedicated servers shud be able to let you to be grouped with your friends at all times. It's only fair, they can easily address issues that can come about with doges so no worries. Then again, it's bhvr so we don't know what to expect.

  • ignorance is bliss mate. One of your biggest attributes is showing <3

  • @brokedownpalace said:

    https://forum.deadbydaylight.com/en/discussion/comment/449272#Comment_449272

    They're not afraid of survivor backlash lol. They have no interest in removing it. Never have. Killers have been playing the game just fine since it was added and they will continue to do so. Most don't mind it. They're just not gonna come to the forum to say "I'm okay with SWF" yet people who can't handle it have all the reason in the world to come cry about it.

    Not scared of survivor backlash? What happened to the boy Freddy? Everyone complained about him that was a survivor. Freddy has been ruined since his release till this day.

    DS got its rightful rework, but 3 seconds wasn’t enough. What the devs do? Buff it to 5. Imagine they ignored that. Took its first release day of the Halloween chapter till March of 2019 to adjust that perk. Then when the perk was still not enough for survivors, they still cried and got it adjusted about 3 days later.

    legion is useless now due to survivor outcry. It’s simple, they are scared. I’m not here for you to agree, I didn’t quote u first. I quoted the lovely dev so he can see from a non entitled survivor perspective. But they don’t listen anyway.

    PS: I didn’t say to remove it. They promised to aid killers when facing SWF. Where are those promises? Oh wait yeaaa...

  • @Peanits said:

    You would see something much like the beta where people would queue at the same time as their friends, check if they're in the lobby together, and then leave if they're not. It would greatly increase queue times for everyone. Survive With Friends was not around in the beta and it didn't stop anyone then, anyone who's really determined to play with their friends will still do so. The only difference is that you would annoy and chase away all the casual players who just want to play a game and chat with their friends.

    In layman’s terms, “we can do that to our survivors” scared of survivor backlash is the issue with the devs lately. But anything killer related, they will be on top of that. Ahh I love it. So if you can’t do that...why can’t u add a SWF Indicator in the lobby for killers to see? So killers can better prep. I mean SWF are prepped from the lobby to the end of the trial. It’s only a step to help killers aid in SWF matches which is almost every match. Killer leaving isn’t an excuse cuz it’s been here since the beta, since we are following that logic.

    oh wait, nah you wouldn’t take that to the team and actually show a care for this matter. So much wasted potential.

  • @EnviouSLAY said:

    If MoM gets nerfed than so should every training wheel addon...killer is in a wayyy better place than it ever has been, and survivors don't really have the training wheel perks they did have last year, and even more prior. There is still plenty that needs to be balanced, but frankly this survivor perk doesn't. If you play your cards right half the time when you get to use your MoM it only prolongs your death by a few seconds. Sometimes its a game changer if you can save it for a pivitol play..but that is just situational.

    Gosh, you are adorable!

    you cute survivor you! <3

  • Billy OP?

    L

    m

    f

    a

    o

    i get the hitbox issue. It’s not just with billy it can be for anyone but OP U say LOL. Balanced af.

  • Bruh every match I play as killer. I am hesitant to use M1 killers like clown. 4 man MoM with other perks to make the killer”s life miserable.


    So I do that with my SWF squad using that broken perk along with other second third 4th chance perks XD

    swf are king as it is, with these perk builds oof. R.I.P

    i love how @not_Queen said they need more feedback LOL. You guys really don’t know what you are doing it seems like. When y’all introduced the perk, what made u think that M1 killers weren’t gonna hold an L especially against SWF On voice coms. You are the same ppl who don’t want to help killers against SWF like a lousy indicator for killers to better prep. So what u do, u bring a broken perk that makes SWF even stronger like THANOS.


    f

  • @Yuhg said:

    The problem is that if everytime killers have some kind of advantage the game gets review bombed and then the devs concede to the pressure of that, we're gonna be survivor sided forever. If Killers complain, devs say: "Gotcha guys, don't worry, we'll do some fixes" and the fixes normally tend to be even more nerfs (like legion for example:

    + Hey guys, 4 seconds of fatigue is too much, can you fix this some way?

    Devs: Don't worry we're on it (proceeds to nerf the CD addons) There you have it! Hope this enrich your gaming experience!

    Seriously, don't hide it devs. It's always been this way. I really like the game a lot, i enjoy it a lot. But EGC didn't fix anything because people have been 99% the gates so EGC has no impact, you nerf Remember Me, make legion a far worse wraith and when you said you were making wraith buffs, it actually wasn't a buff because the speed we get with the default windburst it's actually the distance we could've got before the "buff" because of the slowdown while uncloaking got bigger. I get that if you get review bombed the game gets bad fame and all that, but if you're just gonna be for one side, you better be preparing Killer bots so survivors have something to play

    Mate, you seriously nailed it. The devs really don't have issues tweaking/destroying things for killer. When it comes to survivor, they are afraid of survivor outcries and criticism/threats. Sad tbh, imagine all the beautiful things we can have like a SWF indicator for killers to see. Then every survivor and their mother would explain why it would destroy the game and not pull through with it.

  • @Saint_Ukraine said:

    Oh boo hoo.

    Cry me a river.

    Legion is fine. Maybe you should actually learn how to play a killer before you go voicing stupid statements like this. And Freddy is not that bad either. Sure, he takes a bit more effort to do well with, but I typically 3k with him. People are just stubborn and choose to play like morons instead of getting gud.

    And I can 4k with Freddy in his crappy state but I ain't gloating about that right? Thanks for ur useless input. Don't hurt your brain thinking how i can act like a big dog on the forums kiddo.

    @MegsAreEvil said:

    Learn to play Legion. It just isnt a nobrainer like before.

    What's to learn if Legion is pretty much the same but has his kit gutted from him? Thanks for ur useless input tho.

  • To promote SWF Bullying killers with 4 of the darkest Claudette’s with purple flashlights that are teabagging you

  • @Peanits said:

    There seems to be a misunderstanding here, by no means is a Killer not supposed to kill. The key is that you need to make sure that both sides always have a chance to win, even if that chance is very slim. To use the pig, as an example, if you got chased for a minute after the End Game started and then trapped, you simple would not have a chance to remove your trap escape by the time you get saved (especially now that the End Game timer is two minutes). You would have to win the lottery and remove your trap on the first box.

    If you create a situation where someone has no chance to win, it feels like a waste of time. If you know you're going to die and there's nothing you can do about it, it's going to feel awful. You'll just want to get it over with as fast as possible. The same would go for the Killer side as well. If you were in a scenario where you could not possibly win, you would have a miserable time.

    It's a tricky to strike a balance in an asymmetrical game, but it's important to make sure that everyone in the match has a chance up until they win or lose, whether losing is dying or getting sacrificed, or if losing is all the survivors getting out the gates.

    So making a broken perk for M1 killers especially like Mettle of Man, buffing DS to 5 seconds catering to survivor outcries is ok? Catering to survivors is the devs speciality.

    Freddy rework isn’t here. Nerfed him to the ground two days after release, gets a rework roughly a decade later. Then legion is essentially useless now.

    swf are always pretty much gonna dominate on coms. You don’t help killers with that by bringing a indicator to see how many swfs are in the lobby so killers can better prep.

    but it’s ok to have survivors bully the killer with their mates beyond belief.

    As of late, the team just caters to survivors. Anything survivors need like a buff or a change of a killer, they will get it.

    killers need help, takes a serious amount of thinking and a underwhelming delivery. Took 2 years to hide the killers perks in the tally screen. That’s just sad to be completely honest.

  • Legion is seriously pretty much Freddy tier at this point. The only way u can use em is with the cooldown addons.

    but ofc survivors will say “he is in the place he needs to be” cuz y’all don’t like getting hit multiple times with the frenzy so I understand.

    Literally the power for legion is what he always had before but has his downing feature removed.

    dont like my take on it? Can Care less.


    PS: just because someone on the Internet like a youtuber/streamer says something is balanced or not, doesn’t justify with everyone else in the community. Doesn’t mean the person is right either. Not just for this case, but going forward.

  • @Speshul_Kitten said:

    I'm so sick of these post complaining about the new Legion. He is WAY more balanced than he was before. Dude Legion still gets a free frenzy hit, not to mention he has add-ons that now can give a survivor:

    1.) the "broken" status

    2.) far longer lasting frenzy, lets you cover more ground

    3.) 4.6 m/s

    4.) can STILL vault pallets (no counter, gets conveniently ignored)

    and so many more things we can list. It does suck in my opinion that his terror radius was changed, but at least he can no longer moonwalk survivors with the new mending mechanic.

    Please go watch this unbiased video by HybridPanda

    https://www.youtube.com/watch?v=ufS9jrqNrF0

    You don’t have to be so sick of these posts.

    here is a solution

    ignore and move on

  • its a QOL change, not a nerf. Chill out

  • You're Welcome! - Bhvr Team

    Where we care about our survivors and can give a rats booty for killers.

  • Can we Survivors get Mettle of Man buffed too? Not asking for a lot, just want to bully the killer more with my SEF squad on voice coms calling out every single thing the killer does. Then when I get downed I am entitled to an escape so I DC and tell the killer to git gud.

  • Nonsense, it’s actually balanced. You just need to adapt is all. - Entitled Survivors

  • Nah fam, the devs don't see it as a concern. They can't even bring a lousy indicator of who is SWF in the lobby so killers can better prepare themselves.

    "oh but killers will doge" as if they aren't doing it now anyway? They can also increase the lobby doge cooldown for how many times you do it in a row anyway. Work arounds shouldn't be an issue.

    But in short: NO

  • hwwwat did I just read?

  • @TheBean said:

    Maybe do this....

    Assume every match you are playing as killer has at least one 2 man SWF in it.

    Works for me.. Then I don't get salty when I realize they were all solos, not good at the game and are playing for fun.

    I agree with that however, sometimes you wanna meme build without sweating. I mean, even if people don’t look like they are SWF, they last second flashlight switch with the clicky clicks in the match.

  • @[Deleted User] said:

    yep. and to balance this change around and reduce the gap between swf and solos.

    everytime a totem breaks. the totem breaking sound can be heard by every survivor in the match.

    it won't hurt good killers since they don't run noed. and it's a bit hard to find noed in high ranks.

    and btw. a cooldown between every killer lobby is a nice idea for an anti-dodge. once the killer cancels the lobby. 10 sec cooldown. again. 20. again. 40. again. 80. etc. until it reaches 10 mins.

    Yup and as u mentioned that solo survivors can benefit from it too good point. Keep in mind if they do the cooldown extension it should be in a row, not in one play session feel me?

  • Survivors entitlement. Survivors thrive on making themselves heard so for the future, just click leave on the post chat screen and they will not be able to pour their hearts to a stranger no more.

  • Awarding failure seems to be a common theme here in DBD.

  • Maybe some people don’t want to play against SWF on voice come that will call out every single thing you are doing.

  • So when the Killer closes the hatch, the Exit gates open automatically or not. Cuz if it opens automatically then that's (BAD WORD) up

  • So when the killer closes the hatch. The exit gates open or do the survivor have to open it themself? Cuz if it opens automatically that’s kinda BS

  • @bubbascal said:

    https://forum.deadbydaylight.com/en/discussion/comment/424801#Comment_424801

    Because then Killers would lobbydodge, and the SWF majority of the playerbase would complain about lobbydodging and "not being able to find games"-

    Oh wait, you already posted that.

    Even then, it can still be difficult to tell if a team is SWF.

    And the SWF majority of this playerbase will complain. You'll see plenty of topics saying how the indicator was bad, it needs to be removed because of "baby Killers lobbydodging", "we can't find games", etc...

    Well, apparently they said they will make decisions not just by feedback meaning if it’s a good choice they will do so. They want to head to the right direction with SWF? Well that’s a start, SWF have too much info on the killer already, no harm in the killer having it. What they can do is bringing a cool down after 3 doges in a row potentially. They are not dumb and can come up with something that can benefit both parties but idk.

  • @Impulsion12 said:

    Time and time again the devs show they have no idea what they are doing and ruin a killer that already has terrible kill potential unless exploiting. How about you guys just fix the exploiting instead of making him useless? Do you guys understand how powerful survivors are, and how they dictate the pace of the game in red/purple ranks? I was totally down for a rework to make him less aids for players to go against, but a complete and utter gutting? R.I.P

    Powerful how survivors are is an understatement.

    do you know they become THANOS when being SWF.

    like where is our indicator to see how many SWF are in a lobby? Just a lousy indicator so killers can Ben better prepared? But they go ahead and add mettle of man. Like they simply don’t care about the killers all that much. To anyone who would say like “oh killers will doge” OFC THEY WILL THEY DO IT ANYWAY. Like to the people who stay, they can create better builds and expect voice coms.

    LOOK how long it took to hide the killers perks? shoulda been a thing a long time ago. Again the team is questionable.

  • @Impulsion12 said:

    Time and time again the devs show they have no idea what they are doing and ruin a killer that already has terrible kill potential unless exploiting. How about you guys just fix the exploiting instead of making him useless? Do you guys understand how powerful survivors are, and how they dictate the pace of the game in red/purple ranks? I was totally down for a rework to make him less aids for players to go against, but a complete and utter gutting? R.I.P

    Powerful how survivors are is an understatement.

    do you know they become THANOS when being SWF.

    like where is our indicator to see how many SWF are in a lobby? Just a lousy indicator so killers can Ben better prepared? But they go ahead and add mettle of man. Like they simply don’t care about the killers all that much. To anyone who would say like “oh killers will doge” OFC THEY WILL THEY DO IT ANYWAY. Like to the people who stay, they can create better builds and expect voice coms.

    LOOK how long it took to hide the killers perks? shoulda been a thing a long time ago. Again the team is questionable.

  • Love the way all of you are thinking. This is what BHVR needs to see and stop catering to the crying survivors and start making decisions for the better of the game.

  • 8981B28F-51DF-4B81-AFCC-5F5F0563BB45.jpeg

    The survivor tears. How dare you play a character in the game! It’s against our imaginary rule book we created!

    we can’t bully Franks mixtape!!

    love it. Gonna miss u legion been a good one.

  • Let us Legions rejoice and use our remaining broken Franks Mixtapes and dcs before legion is gutted in half worse than Freddy.


    F

  • @F5arTheB5ard said:

    https://forum.deadbydaylight.com/en/discussion/comment/422762#Comment_422762

    Lol I started playing during last years summer bbq event when the game was a free download. I've seen a lot of these dumb decisions these devs have made but that and this new legion "rework" take the cake man.

    If they keep this up and/or make the next killer trash then survivors are going to have long que times

    You would think in a game where Survivors are almost like powerless to a monstrous killer, that Killers would be like feared in a sense.

    But it's backwards where some killers fear going against these SWFs that play in such a toxic way like a certain content creators.

  • @F5arTheB5ard said:

    https://forum.deadbydaylight.com/en/discussion/comment/422739#Comment_422739

    What like give killers extra BP if you're up against a SWF lobby? I mean sure cool yay still doesnt help with all the annoying bullshit that a COORDINATED SWF team can do to you in you're lousy 6 minute match haha

    Lemme guess they brought up this idea like 7 months ago?

    You see, you are catching on already! Like, they know its an issue. Like do you know how much a lousy indicator can be helpful info to the killer? To know how many are in the lobby and more than likely on voice coms. "Hey bro, his totum is behind the shack"

    "Hey bro, he's on me go get that gen"

    Meanwhile killers can make certain builds to help themselves out.

    Ughhhhhh

  • @KillermainBTWm8 said:

    This is why you use shards whenever possible not gonna give bhvr money when they do this instead of providing a good rework for both sides they provide a one sided rework clearly most likely rushed with little thought into it so no one would play him. Glad I didn't buy Ash I'll wait for the shrine if I need MoM.

    See, you are wise. I am not, but hey, you live and learn right? Going forward, shards only. No money for them till they prove they care to take killer matters seriously, and also helping aid killers to combat against SWFs. Simply starting with a lousy indicator in the lobby to know how many you are dealing with.

  • @F5arTheB5ard said:

    https://forum.deadbydaylight.com/en/discussion/comment/422714#Comment_422714

    Thanks for the reply. I've played a ton of games online at a high level and been competitive for years man and I've never EVER seen a group of developers cater so hard to one side or take so llllllooooonnnnnnggggggg to fix, update, or patch anything into the game. Especially if its killer side.

    I'm going to have to start treating this game like whiskey. It's only fun for a little while and only every now and then lol

    wanna hear a fun fact? They brought an idea and want to help killers combat SWFs right. So they want to start with bloodpoints compensation and they still haven’t. Lols

    going forward mate, take everything you hear from the devs with a grain of salt.

  • @Bongbingbing said:

    @F5arTheB5ard Yeah it's been like that since the Plauge Update, Anytime you leave a husk and go invisible you give a sound notification that nobody's heard in the game before. So survivors can tell when shes using her power.

    People noticed right away and the Devs said it was not a nerf but a bug and it'll be patched.

    If they don’t fix the bug by the mid chapter patch then the devs are incompetent. Sorry but the trend of having killers destroyed seems to be building.

  • @F5arTheB5ard said:

    Does anybody know when this patch is? Caz I've got a shoe box full of Frank's mix tapes and some new moon walking shoes I need to use before the party is over 😎

    Well on the 23rd of April, the mid chapter patch hits the PTB. Most likely 2 weeks after it will go live (Assuming they keep what they intend to put out)

    Thank me later and enjoy the salt with them mixtapes. I will surely use all before the changes.

  • @The_Bogeyman said:

    Legion is exactly the way they should be.

    You did good, Bhvr.

    I can imagine you being one of those rage quitters when you see the mending bar appear when the match starts. But that's good feedback mate!

    @F5arTheB5ard said:

    https://forum.deadbydaylight.com/en/discussion/comment/422695#Comment_422695

    Damn it thats disappointing, I did notice a few times the loud cracking while phasing but I just assumed only I could hear it.

    So basically from a survivors POV you can hear that loud ass crack immediately when I start phase or when jumping thru a window?

    I just want to make sure I'm following this right lol

    If that's the case then ######### this game till spirit gets fixed again..... I still remember December

    So the abnormal crackling when moving out of the body while phasing, the survivors can hear that and know you are phase walking. That's the huge bug. As for the window, If im not mistaken, they can hear that too. So don't bother playing mind games with the survivors till they fix it.

  • @F5arTheB5ard said:

    Bruh they now know if you phasing or not. I have not used spirit since the bug. You’d think that if the bug is making a character broken (not intended to be) they’d fix it. But no, they buff the timer for DS but not fixing the bug till years later right. @Bongbingbing

    Hold up wait wait wait.... I haven't been keeping up with this game as much as I used to. I was under the assumption spirits audio bugs were only on windows? No wonder every survivor was t bagging me on the other side of the pallet last night. 🤦‍♂️

    So my fav killer is ruined, awesome! Mind games were what made her so damn fun to play. Back to billy then VVVRROOOOM VROOOMMMM

    Yea fam, it's unfortunate that its a bug and apparently the devs confirmed and are aware of it. They insisted on buffing the timer for DS instead of fixing that audio bug of an abnormal crackling when u are phase walking out of the spirits body. Look how long it took to hide the killers perks tho...Common BHVR

  • @Impulsion12 said:

    Time and time again the devs show they have no idea what they are doing and ruin a killer that already has terrible kill potential unless exploiting. How about you guys just fix the exploiting instead of making him useless? Do you guys understand how powerful survivors are, and how they dictate the pace of the game in red/purple ranks? I was totally down for a rework to make him less aids for players to go against, but a complete and utter gutting? R.I.P

    Powerful how survivors are is an understatement.

    do you know they become THANOS when being SWF.

    like where is our indicator to see how many SWF are in a lobby? Just a lousy indicator so killers can Ben better prepared? But they go ahead and add mettle of man. Like they simply don’t care about the killers all that much. To anyone who would say like “oh killers will doge” OFC THEY WILL THEY DO IT ANYWAY. Look how long it took to add the blocking of the killers perks. A simple addition that they neglected for a while.

  • @Bloodartist said:

    This "rework" looks completely astounding. Like they made Legion a blank killer with no ability? Why would use the ability at all?

    On top of this the recent score changes seem to have changed something for the worse. Im now consistently not pipping with 3 sacrifices at R15.

    On top of this the absolutely stupid Spirit (my main killer) sound change which makes no sense what so ever.

    On top of this DBD crashed while starting a match. Rare occurrence.

    I think its about time to put DBD away for a while.

    I absolutely feel you mate. A lot of us do. You’d think they learn something after nerfing Freddy to the ground and here we are from OCT 2017 till April 2019 and nothing has been done. Look how long it took to “balance” DS but they go and fix the time to 5 seconds right away instead of fixing the issues they created. I question the wisdom of the team at this point. I legit want a refund if this goes through all the way cuz it’s despicable. The problem was Legion is annoying like crazy for Survivors sure. The adjustments they want to go with that’s cool. But gutting the power? Like sure nerf or rework franks mixtape (I never used it personally cuz it’s just a no brained mode) but like what?

    so legion is a blank power now

    and Freddy”s power is to let u interact with survivors. COOL

    Edit: Auto Correct gave me something else than Nerfing lels xD

  • @Condorloco_26 said:

    ... to play tag with 4 strangers over the internet

    ... to be a permanently uncloaked, windstorm-less, Wraith

    Comment of the day ahahahhahaaaaa I hope the devs see this. Sad but it’s true.

    @Crythor said:

    https://forum.deadbydaylight.com/en/discussion/comment/422604#Comment_422604

    Agreed who is the person that decides these balance changes? He or She really needs to be replaced with someone who understands their game.

    It makes you wonder on how their decision making goes. Honestly it’s another slap in the face if they go through with this. (Removing his downing ability) I’m all for the counter plays they added and the timer thing not being an exploit now etc but common. I am heavily concern on their end.

    @F5arTheB5ard said:

    https://forum.deadbydaylight.com/en/discussion/comment/422579#Comment_422579

    Yeah spirits mind games are almost non existent now. I swear if they rework her I'm fookin outta here brah!

    I went from playing this game every day for hours on end to now I log in every 3 days just to get the daily's.

    Legion basically doesnt have a power now unless you use add ons to drain mend time with multiple deep frenzy attacks. And I'll bet 5 the add ons that drain more mend time will both be purple or the green one will be absolute #########

    Bruh they now know if you phasing or not. I have not used spirit since the bug. You’d think that if the bug is making a character broken (not intended to be) they’d fix it. But no, they buff the timer for DS but not fixing the bug till years later right.

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