HeHeBoii
HeHeBoii
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I have a feeling the collision thing is gonna be bigger than what everyone is making it seem like. For example, if the survivor has iron will, good luck getting em. Now you would want to go in and out of phase quickly to spot em or swing and hope for the best. Now if the spirit has stridor, then it wouldn't be as big. That's just me.
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Just beat a dead horse would you?
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It's almost like the devs don't even play test it at all. How could you possibility let things that are easily seen slide. Then the community spots it right away...BHVR Logic
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I came to the conclusion that this killer is over performing. The devs are prepping a “look into killer changes” patch to help make em more fun for survivors.
on a serious note, I have low expectations going forward. The killer will be nerfed in some aspect. If it’s viable, expect changes to happen. Don’t want to be disappointed n act surprised when it does happen.
Be a survivor and join the cause:DD
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@[Deleted User] said:
Stop asking for the risk to be mitigated for some of the most powerful killer perks in the game.
If killers go into a match without a Plan B in case a hex is cleansed within 30 seconds, that’s on them. Too bad.
Oh you must be one of those survivors who don’t want anything close to “good” for killers. Understandable, your experience may not be going well lately so you must be one of those “nerf every killer who is viable” type of person.
well it’s surely perfectly acceptable to lose a perk in 10 seconds right? You said that it’s “powerful” but what about adrenaline...borrowed time...self care...sprint burst, balanced landing...and Dead hard. Most importantly SWF, the most powerful of em all. 16 perks competing with 4. Those perks I mentioned keep you alive longer no? Ruin keeps the game extended by “X” amount of time no? It’s sad a killer has to use a perk to extend game time to even have a chance of buying 30 seconds extra.
Yea, I really can’t take your comment seriously. I remember the devs wanted to do the whole idea of “fools greed” where whom ever takes out the totum loses a perk of their own. But never went with it due to potential backlash.
food for thought yea?
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From what I understand is. "Let's punish a character because the character is doing too well." oh boiiiii
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Nerf this Killer now (Teaser) The trailer was too much of "Overperforming" I will continue to cry until nerfs happen.
"Survivors preparing nerf drafts" Tittle - Unfun/Uncounterable
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Now they won't look into survivors if they "overperform" Silly Killers :D
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@krowzar said:
The devs need to listen to people like you, not whiny baby survivors/killers and thinking a killer is op just because they do well, listen, spirit is the only viable killer since she has chase potential with no limit besides cooldown unlike hillbiully, im quitting if they nerf her.
Calling it as I see it mate. People like you and me plus many others share the same viewpoint on matters like this. It’s unfortunate that the devs make some questionable decisions on how to “balance” something. For example, (makes me cringe to even bring this up) when MoM got released. You know even before that got released, when it was leaked. Many people from the community told them it wasn’t a good idea and that it would be stupid broken. What happened? They released it anyway...
people have scratched and clawed to get the DS changes that took way longer than it needed to be.
but after that DS change. They originally had it to 3 seconds and they thought it was fair which it was. Then they changed it to 5 seconds due to enduring being a slight counter (Fair change)
then after, they just removed enduring no longer countering it and leaving it to 5 seconds.
the reason being for all those changes is simply the fact that survivors weren’t happy..
See the trend/pattern here..again my two cents.
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Jokes on you, BHVR is already on top of this :DDD
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@FearlessHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/823381#Comment_823381
Hag needs a nerf too. Survivors can use a new item to persuade hag not to eat them.
New item: McDonald’s voucher.
A voucher that contains a fabulous deal. Get two cheeseburgers for the price of one.
Makes the Hag leave the entity’s realm to go to McDonald’s.
Bruh, you discovered secret lore material.
Careful, BHVR is watching you :DD
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Ashy Slashy is better looking than every survivor.
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@FearlessHunter said:
https://forum.deadbydaylight.com/en/discussion/comment/823371#Comment_823371
You forgot Wraith, make it so that’s he bongs the bell so hard that it breaks after first use and he becomes visible for the rest of the game
To add on that wonderful suggestion. Make it where if a survivor uses a flashlight and burns him with it, he would melt.
Mission Passed
+ Respect
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Obviously Mikey needs a nerf in his stalking ability since he is able to INSTADOWN YOU!
Make it where it takes double the amount of default time to reach a full tier.
Also I think the Hillbilly needs a chainsaw nerf. I suggest he has to reload his chainsaw juice after every cooldown.
You're welcome BHVR.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/819201#Comment_819201
You do get the phasing sound, her shards glow slightly, she snaps back into her default position, her hair snaps straight up. I've seen that video and it does not have enought info on the Spirit's counters. Runnning Spine Chill can make it so that she never finds you or that she can't mess with you with that fake phasing. Iron will makes her unable to hear you. Fast vault windows and slow vault them back, scratchmark jukes... the list goes on. Git gud
Somebody gets it :)
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@Mister_Holdout said:
The devs seem pretty concerned about nerfing the high tier killers.
But I haven't seen the same level of concern about nerfing SWF or survivor-sided maps.
Well said mate, well said. Glad you mentioned that.
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@Pseudonym said:
Freddy is definitely next lol. I dont have fun playing Legion or Demogorgon, so with your logic of fun=balance where's my buffs?
I don't like the way the Demogorgon yells at me. I find it very toxic..Oh, when freddy goes "HA HA HA" i scream for a nerf :D
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@T2K said:
Well I'm against nerfing anything in her basekit tbh. just remove prayer beads. thats it from my side.
it is kinda strange that they want to "look into" spirit. IMO Hillbilly is much more frightening.
Oh and buff wraith pls. thy xD
Like Prayer beads, change or remove it. Idc, that is fine. Many agree ofc. Basekit however....That's a mistake if they"Look into it" Judging how they "looked" into the Nurse. This won't end well.
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I personally feel Mikey should have a 1 minute stalk timer. I say this because he can instadown you so, if he decides to go to another person. He will also have a long cooldown for about 45 seconds.
I just don't like Mikey getting tier 3 with no effort D:
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What did I just read?
That's like saying, SWF aren't allowed to use certain perks because they can poop on the killer and bully em.
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@deadbyjeff said:
today i had a game as mikey on his map.
i hit tier 3, downed 1 survivor gen pops, 2nd down, pick him up, hook him (hook was 2 meters away) and boom 2 other gens pop before i even got to pick/find the second downed survivor. this was about 2 minute mark.
they had 1 yellow toolbox with bnp
oh and ruin was up the whole time.
Myself and many others relate to this heavily mate. Remember, it's perfectly ok for survivors to do their objective. Killers however, cannot!
Btw, love the meme, gave me a good laugh :)
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People can play a certain killer any way that one would like. Oh wait, that’s illegal! - Survivors
wouldn’t be surprised if you get mad at people who use Billy who only M1.
big KEK
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@Leobolics said:
https://forum.deadbydaylight.com/en/discussion/comment/813145#Comment_813145
What do you mean with viable? Viable means that the only defense that a survivor has is jukes, pallets and mind game the spirit don't even care about it? At least against the nurse pre patch you could mind game her but against the spirit that doesn't exist, I main both killer and survivor and been player for a year straight and the spirit is completely unbalanced and deserves a nerf asap, you all who main the spirit just want a pay-to-win in this game that's it.
What ever you say, Rank 21. She is definitely unbalanced.....right :)
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Godforbid you play a killer that is actually viable and not easy to be bullied.
How dare you play a good killer!
its so unfortunate that any killer that happens to be viable in any way, they will get nerfed because survivors will continue to cry. It disgusts me and many others that the devs cave in so easily to survivor tears.
The power role is dedicated to the survivors. Simple as that.
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Getting Killers nerfed because I refuse to adapt as a survivor.
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It’s fairly simple.
devs hears crying survivors.
then they go nerf decent/good killers.
Its a shame tbh, and it’s sad that now i have an expectation for killer nerfs no matter for their viability.
but SWF on voice coms is extremely balanced.
also I want to add that for people who claim spirit is “unfun” etc etc
killers can say the same with going against 4 man swf all the time with op perks and being toxic. Super fun!
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I miss the LOL reaction :(
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Can’t say I’m surprised. They always have to cater to the survivors outcry because it’s too much for em.
big lel
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ah sh!*, here we go again.
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This is just a minor change they said.
It will be fine they said.
Hope the devs are happy for hurting a very viable killer. Caving into the survivors outcries. Welp, time to join the cause, by being a Survivor :DD
Also I want to toss in that they should be focusing on HELPING killers who you know....ACTUALLY need help. Starting off with something so simple as letting "The Trapper" have all of his traps at once, instead of picking them up? Considering it takes so much time to set them up if you go around one by one, by the time you do that, 4 gens are done. Oh, maybe reset a current trap on the floor? Too much to ask.
What about poor leatherface :/// or Ghostface, or even LEGION who is pretty much a Borrowed time Killer. Oh Devs, hope you realize what you are doing.
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Well yes, but enduring no longer plays a role in the stun time. Which is odd considering at end game it’s crucial. Not to mention they can farm you with BT, it’s pretty much a lose scenario. 5 seconds is is a lot of time to in a survivors hand.
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and adrenaline for survivors when killers have no NOED? Big lel.
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I remember when the devs said they took out the “slight counter of enduring” To DS because it was 3 seconds. Which was understandable. Then they proceed to buff it to 5 seconds and not revert the enduring changes to it.
makes logical sense.
the amount of free escapes I get with DS is unbelievable, its funny to use it when you have borrowed time applied to you. :DD
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@artist said:
yeah lemme get uhhhhhh 2 window jungle gym wit uhhhhh extra pallet
With a side of my 3 pals I’m SWF with on voice coms
with my Adrenaline DS DH and Borrowed time. All the while teabagging and clicky click with my flashlight. Also if I go down once
i dc :)
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@altruistic said:
We have another forum troll.
No, cuz I can't take you seriously to be completely honest. Kinda laughing too.
Def a troll yea :)
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/656887#Comment_656887
What are you talking about? You’re deflecting. I gave you a challenge. It is okay to admit you’re not up to it. You can keep track of mine if you want. Every single game was played solo at R1 :
https://docs.google.com/spreadsheets/d/1Fmwuhlmag8s32myoqtKQvCxneF5WNWhRvE4bz6pWfRQ/edit?usp=sharing
Perks : Spine Chill, Adrenaline, Iron Will and Small Game.
Enjoy watching your YouTube videos.
Yawn, look at the Kermit Gif. Reminds me of you right now <3
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/656881#Comment_656881
Again. Play 100 games. Take your average playtime and provide us your data. Numbers don’t lie. Or can you not handle that?
This gif is for you how I picture you right now. Have a good day/night beautiful <3
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/656881#Comment_656881
Again. Play 100 games. Take your average playtime and provide us your data. Numbers don’t lie. Or can you not handle that?
You are adorable when you angry :D
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/656873#Comment_656873
Feel free to do what I am doing. Instead of flapping your jaw on the forums, actually play the game. Play 100 games and see your average game time. Otherwise it’s just you pulling up a video on YouTube to feed your narrative.
Yea mate i don't play the game. Just a rank 21 here :D Love you babe. You came to my post "Flapping your gums" sooooo....big oof
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/656867#Comment_656867
You make 2-3 mistakes as Survivor and you can be removed from the game.
It goes both ways. I am playing 100 survivor games solo at R1 and keeping data so I can provide actual numbers.
My games yesterday averaged 15 minutes, no game was under 10 minutes.
2-3 mistakes as a survivor and you can be removed from the game?
My Adrenaline, DS (that's 5 secs long and Enduring no longer effects) Dead Hard or Balanced Landing, and my 3 mates on voice coms say otherwise with BT. :D
2-3 mistakes? I can make about 12 and still escape :)
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@altruistic said:
https://forum.deadbydaylight.com/en/discussion/comment/656860#Comment_656860
I think you’re either new, or delusional. He is using Omegablink and can’t down someone until almost 2 minutes into the game. Has PGTW but doesn’t even use his perk. So many mistakes made in such a short amount of time, and he still “won” the match 🤦🏻♀️
The thing with Tru3 is. He has NUMEROUS of videos showing how the power role truly is in DBD. Playing fair as possible, going after each person, and still gens fly like its nothing. I can sit here and show you em, but what's the point? Nothing going to change, and the hard headed ones that don't see this as an issue are usually the ones who think its acceptable.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/656854#Comment_656854
O pressure when he inflicted two injuries and a down in that span of time..?
"Wait's patiently for Survs to come in and say, 0 gen pressure blah blah."
Can't imagine if he was poor Ghostface or Wraith D:
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@Catbucket said:
Id like to point out, a lot of redrank killers DONT use hex:ruin. People are overblowing this video to enormous proportions, because this ######### happens maybe once in a thousand games, from only the most experienced teams, or when the killer is afk/trolling
"One every thousand games" Yea, cuz many killers don't experience the gen rush on a regular especially with SWF. Tru3 has many videos showing the insane gen rushes. It's not one of those "One in a thousand" chances. It's truth, don't have to like it. Just a look of how the power role of DBD truly is.
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@GrootDude said:
This has been posted at least twice bud, the nurse could’ve pressured one side and they made a lot of mistakes.
Welp, I haven't seen it..and it's good to spread awareness to the devs who should be thinking about things like this matter and for the players who haven't seen it.
Thanks for the input.
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Nothing, just one of those made up Survivor Rules part of the rule book.
Rule #482
Thou Shall not go after a survivor that the killer had previously went for.
:DDD
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No
“Clears throat”
Git
Gud
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I mean I understand the concept of being able to play with friends. I do, but something is in need to help killers who face these premates on voice coms calling out every single thing you do. For example “oh bro his totum is by the shack” now that ain’t fair. The solo player would only know that information. So giving survivors all this information is only fair to give the killer in return something to combat swf or make the experience enjoyable or much less frustrating. Tru3talent has many games on his channel where he faces the most organized teams, and the mass difference between swf and solo players are enormous. @Peanits you and the team need to help the killers in their experience against swf teams. They have everything at their advantage. 16 perks, voice coms etc.
Like what ever happened to the concept of “fools greed” where if a survivor breaks a hex, that survivor would lose a perk? Oh wait, that’s too broken and unfair for survivors ://
or what about something simple as making a hex totum spawn after two minutes of the match? Instead of having it broken in 15 secs of the match.
Simple changes can work wonders.
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@ArecBalrin said:
https://forum.deadbydaylight.com/en/discussion/comment/622145#Comment_622145
People don't dodge SWF because they 'might be a challenge'. They dodge them because they are inherently unfair and without significant mistakes by them, the killer has no chance. This has been demonstrated repeatedly and the devs admitted it would be the case back when they said they would never allow premades into ranked play, but the archive of that livestream is missing from their Youtube channel.
Also, because of the borked design of bloodpoints and emblems, 'winning by a larger margin' for the killer means de-pipping and getting less than 10k BP after hooking everyone in the first two minutes. Survivors meanwhile get to enjoy these systems as they are designed entirely around rewarding them for their preferred playstyle.
When do killers start getting treated like we have agency?
Well said mate!




