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HeHeBoii

HeHeBoii

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HeHeBoii
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  • I don’t have fun facing SWF in every killer match I play. They use voice coms and call out every single thing I do. It’s frustrating and isn’t fun for killers. So can we expect some type of changes to help killers in need of aid against SWF like u promised on stream once? wait don’t answer, I’ll do it for you. no
    1 comments 21 views last activity
  • You just keep ruining things that are half decent or semi good for killers huh. The trend continues and it’s very clear that the community sees where you stand. So, the focus is frustration for survivors right? But what about killer frustrations by facing pre made SWF teams on voice coms who get many free perks by just playing with friends? How about prioritize making better and fixing utter
    1 comments 51 views last activity
  • Now if you hook a survivor in the basement. You freeze the survivor into place! the buff that nobody wanted...but NEEDED. in all seriousness that bug is annoying. So is getting stuck on a gen as the killer (my case was demon slam on the gen to get stuck)
    2 comments 82 views last activity
  • The only two things that I am not fond of is the speed debuff when collecting blood orbs (base kit) Also even worse, losing his power after picking up a survivor. That promotes slugging in a sense if you want to use your entire power duration to even potentially chain down other survivors. That's just what I think.
    0 comments 42 views last activity
  • We got her guys! (Crab rave) Who's next that needs to be changed (nerfed) I suggest a look at hillbilly since he has massive map control. Or Ghostface cuz that boy can go dark. Those boys over perform, so don’t be surprised if it actually happens xD Let the devs know who you ain’t having fun against and they will handle the rest. in all actual seriousness, I have a bad feeling for GF. Many peo
    0 comments 22 views last activity
  • Because she is “over performing” and unfun to play against? (I understand prayer beads, nerf that) But constantly going against swf squads on voice coms with op perks (When they all run adrenaline for example) it is fun for killers right :) I mean we are going by the fun factor here right.. Gen rushing and playing by survivors rule book is fun too right. There are many things that BHVR need to
    118 comments 2,686 views last activity
  • These corn maps are now even more brutal to even see through. This new engine update made it even more difficult to navigate through. I get lost in there ://
    0 comments 21 views last activity
  • https://www.youtube.com/watch?v=ONVJnkbAm0I https://www.youtube.com/watch?v=AaRLW4ZS4Jk Now I know it takes effort to make custom chase themes for each killer. However, how awesome would it be if we had each chase theme different for each killer. Here is two samples I found on YT, IMO i think they are awesome. Especially The Spirit. @Peanits Ple
    0 comments 21 views last activity
  • Anyone else get the bug where you purchase perks and you get to another match and the perks you previously bought are not there. But the points you spent are already taken? this happens when you can’t connect to a match cuz of someone’s connection or a dc of some sort. @Peanits
    1 comments 31 views last activity
  • https://www.youtube.com/watch?v=d3seF7dtTXA That's just bizarre. Shows you that Ruin is pretty much a "MUST NEED" against survivors who are well experienced (Mostly Red Ranks) However, even with ruin, survivors who know what they are doing can pretty much do the same result.
    111 comments 2,371 views last activity
  • So can killers be able to see how many SWF are in the lobby to potentially better prep themselves and know who’s solo and who’s on voice coms with their buddies? Like Overwatch and other games have this feature, so it would be cool if DBD has it to. And no, that excuse saying “killers will doge” isn’t justifiable considering that killers do that anyway, myself and when I play with my friends. T
    43 comments 1,391 views last activity
  • I am pretty sure if Killers had an exploit with bloodlust, that would be patched ASAP. GG Survivors who exploit, true skill :)
    12 comments 231 views last activity
  • https://www.youtube.com/watch?v=K9cqIdg3BSA Damn
    0 comments 71 views last activity
  • So when a survivor dcs on your shoulder, you are no longer able to crouch. GGWP Devs, let the poor dude that you are about to nerf not be able to crouch because of a crying survivor that is entitled to their escapes. kek
    0 comments 32 views last activity
  • I get why they made it lower, but its way too low. My volume is on blast and it feels like im on 2% PS. Buff Ghostface
    17 comments 342 views last activity
  • Enough said. Devs need to fix this, seen this more than once and I am sure many others have too. Killers probably having some flashbacks to pallet vacs and Pallet towns.
    1 comments 62 views last activity
  • https://www.youtube.com/watch?v=lCdj9fseih0 I love the indicator idea. Drop additional thoughts on what you think can help. I say remove his helicopter propeller flappy bits sound. You can be easily heard through walls which direction he coming from. So much for stealth huh. :/
    4 comments 52 views last activity
  • No seriously, I mean it. I love with every patch, you make things better than what it originally was. For example with this ghostface ptb, you adjusted and made longer hair cosmetics to make em much more better looking (IMO). Making changes on map textures, cosmetic details and everything else you do. The most little things are the most noticeable ones. Making the survivors actually turn their h
    26 comments 342 views last activity
  • OP, can’t get my easy free escapes with my Mettle of Man, DS, adrenaline, and dead hard. Not to mention with my SWF on voice coms where the killer can’t do much about it xD I truthfully expect a nerf, because it seems to be a trend to nerfing killers. “Legion, Freddy, Plague” But lets not nerf mettle of man especially for killers that have to M1. Oh wait, they need more feedback and collect
    25 comments 742 views last activity
  • This question is for you. So in a stream while back, you said that you wanted to start helping killers to aid them against SWFs. Here we are today without a single addition in that regard. Something simple like an indicator of how many SWFs are In a lobby can be a good start so killers can better prep. You said you had somethings in mind, will you ever address them or ever implement them, or you
    9 comments 102 views last activity
  • But I say Freddy in his current state is better than this poor “changes” for legion. Legion is gutted in half, legion can practically be considered worse than Freddy. And you would think the devs learned something from that huge mistake huh? Like the legion”s power is basically to play tag with you. Yea, u can use legion”s power to catch up to survivors and get out of frenzy...wow fantastic, very
    37 comments 482 views last activity
  • 15 seconds to open the exit gates now but End game collapse doesn't start till after the exit gates are open. Big LEL Kek Jajaja
    15 comments 362 views last activity
  • 20 to 15 seconds To open the exit gates really? Not only that they nerfed remember me? Idk if you realize devs, every second matters in this game for killers. I see that you don’t see that at all. then you tackle down the RBT for Peppa Pig. Like...You really want to give survivors easy mode already like SWF is. Not to mention you can’t even give us killers a dang indicator to see who’s SWF to be
    0 comments 82 views last activity
  • A SWF indicator to see how many SWF the killer is dealing with. So the killer can better prepare themselves for certain builds and use that info to their advantage. It’s only fair/right. Compared to SWF giving every single call out on voice coms about where the killer”s totum is, gen progress etc etc. Now I know people are going to come in here full force saying “Omg no killers will doge” first
    4 comments 52 views last activity
  • Complaining about Hillbilly, Nurse and Spirit being able to patrol the two exit gates. Meanwhile survivors were never even suppose to be able to escape with the failure to complete two generators to even have access to the hatch. Like, if y’all want free ez escapes just say so like dang. You can literally do nothing and still have 5 gens up and escape. Not to mention if you find the hatch first
    9 comments 152 views last activity
  • To slap borrowed time on a survivor where you can no longer down em. I am pretty much ok with everything else that they want to go with Legion, but taking away the downing ability. Idk, doesn't sound right. Guess we gotta try and see first. All this does is make Legion an M1 Killer. As i mentioned before, it is cool that they added counter play with Legion. However, it just doesn't make sense to
    53 comments 1,063 views last activity
  • I must admit, I’m impressed on how they are handling legion for both sides. (Legion update) this actually sounds great for both sides and looks to be way less annoying and more counter play to legion while keeping the core vision of the killer. cheers BHVR, looking forward to trying the new and improved legion!
    5 comments 92 views last activity
  • Even the most obvious bugs are going unnoticed that a player can pin point right away. But lets buff Mettle of Man, shall we?
    11 comments 182 views last activity
  • So, some people have been getting this "Bug" (Why am I not surprised) That you are able to ready up (With the countdown going) when the lobby has 3 survivors. Meanwhile it shows only 4 tallies. So we all readied up anyway, and bam, my partner Mikey stepped in and RIP to the 3 man team lololol. This goes back to the idea of having a mode like a 2v8 wit
    9 comments 392 views last activity
  • Lovely! @Peanits I hope you and the team are aware and will make the needed changes by the mid chapter patch or earlier than that. Also for the love of bugs, please fix the spirit bug with the sound of the crazy crackle as soon as she moves while phasing. The best part about her power was to mind game. Now all survivors need to do is hear that crackle (Like abnormal crackle) Then the person wo
    0 comments 42 views last activity
  • Question - I used to have fun playing as a killer, win or lose it was fun. Now it's just nothing but stress and anger, killers aren't feared anymore. Do you have any plans or ideas to improve the killer experience? Mathieu Cote (Dev) - Well, maybe try survivor for a bit. Maybe you are just tired, play something else for a week. Try Civilization or something. Well, that's how the devs handle ki
    15 comments 1,682 views last activity
  • https://m.youtube.com/watch?v=03GUuXbtPe4 A friendly reminder to those who have any hope for killers. You clearly heard it from the man himself, he meant what he said. I love Mathieu, but you see how they handle killer concerns? Made it to a meme. why focus on making the killer experience better when you can just ignore it and play survivor. I certainly am and abusing ever
    0 comments 32 views last activity
  • A Freddy Rework, Spirit bugs fixed when you got the buffed DS and MoM. Going to abuse it with my squad, RIP killers. Builds I see "MoM, Adrenaline, Borrowed Time, Self Care" oof xD No seriously this is too funny to use.
    33 comments 312 views last activity
  • DC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DCDC DC DC DC DC DC DC See where I am go
    41 comments 782 views last activity
  • Spectating the Killer when you spectate. Both Swfs and Solo. I have experienced both. Spirit Bugs, deplinishing the killer's power gauge when stunned or when wiggled off. I understand that the devs might be aware of these stuff, but when it messes with the core game, I think that it needs to be addressed right away to being fixed. Then again, I ain't a dev, so to an extent I understand why it tak
    6 comments 112 views last activity
  • This is not even a meme. I am seriously appreciative that the devs went against the idea of having one. For both sides that surely is benefical. I don't want someone shouting all these slurs when playing solo survivor or playing as a killer. Just look at the end game chat itself, now put that during the match. Oof Thanks again Devs. Much love! <3
    67 comments 563 views last activity
  • 2 comments 52 views last activity
  • Hello @not_Queen Can you and the team address what is going on with the lost legacy items that many players have earned. I recall back about a year maybe even more that was said on a livestream that our legacies would be reimbursed once a system of reimbursing is in place. I have contacted support regarding it, but support didn't have much input on it. Please let us know what's going on with t
    1 comments 82 views last activity
  • Noed Counter - Destroy totums Tears wiped away. Ahh love when entitled Survivors cry on forums about easy counters.
    121 comments 964 views last activity
  • ruin should become a base kit as a part for every killer. Ruin is almost equipped by every killer because they want to “slow the game down just a little bit.” - Monto. Considering the fact that it can easily be taken down in the matter of seconds by a random. Or a SWF member calling it out, just sucks for the killer. The killer gonna be out of a perk slot litterally having the potential to be gon
    21 comments 162 views last activity
  • I remember when the devs discussed the potential idea of fools greed. What happened to that idea? That was a cool risk vs. award type of deal. For those who don't know, the idea behind it was, if a survivor breaks your lit hex totum. That survivor would lose a random perk within their build. So in the end it would be a trade off while both parties lose something.
    6 comments 71 views last activity
  • SWFs on Coms take full advantage of that. Sometimes it ruins the element of surprise when the SWFs say what perks you have to avoid. Like "oh he has Spirit Fury, avoid stunning him etc etc" They mentioned before they want to implement it, don't know what's stopping them now. Anyway, Cheers!
    16 comments 291 views last activity
  • Im cool and like the idea with the healing times that they changed. But exactly what are the numbers for healing yourself with self care? Like 36 secs and with Sloppy Butcher 40 secs?
    21 comments 3,381 views last activity
  • This obviously isn't gonna be a fix but certainly can help aid Killers. Why can't Killers push away body blocking survivors, but Survivors can stop killers into place? Killers should be able to slightly move the survivor out the way, survivors can still take hits but let the killer move them with their weight. Also how does it make sense that when a survivor is hit, the person can move past the k
    15 comments 191 views last activity
  • I am guessing the Devs will never get back to the players that lost their Legacy items. They once told us at some point that we would, but that has been swept away under the carpet and forgotten about. Yes, I understand that it's not easy or whatever the case is, however it's been awhile since it was last addressed and I think we atleast deserve to hear about it.
    4 comments 121 views last activity