HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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yeah I was going to say. 50 + 0=50
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@FancyMrB said:
https://forum.deadbydaylight.com/en/discussion/comment/2249000#Comment_2249000
Sorry I don't mean to come off as naive but what problem would in game coms create?
I know not everyone likes chatting but if they were added people should be able to toggle them on ot off (like in overwatch).
hardcore sweats becoming much much more common. survivors should have some form of communication though much agreed pinging or something maybe proxy voice.
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@LethalPugy said:
https://forum.deadbydaylight.com/en/discussion/comment/2249039#Comment_2249039
A pig ambushed through me today, didn’t hit me when she went through me no. She hit me at the end of the animation that was about 8 metres away. And she was obviously confused cause it seemed like i had just teleported.
today I was oni on ormond and everyone was glithing all over the place people would be walking to the side in the running animation and other weird ######### then we would rubberband back. we were jumping all over the place
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@FancyMrB said:
All we need is in game coms. That will fix solo queue.
eeeeeeehhhhh then it just makes another problem
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/2248868#Comment_2248868
But in all honesty do you play every killer in the game,I'm guessing probably not.
honestly that is a fair concern though
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ruin, tinkerer and undying
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@Clevite said:
I still see it as a beginner perk. You get more value out discordance in my opinion.
lethal pursuer would probably get more use in my build then corrupt.
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@Jarol said:
I think Alien, Candyman, Pinhead, Chucky and Springtrap are the next possible ones.
fnaf isn't going to become a chapter yet because scott's really busy on the new game
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@Clevite said:
How are you in jail at just 21 posts?
I'm going to assume what he said to people in this poll
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@DawnMad said:
No competition. Why should they put more effort than they need to when there is literally no similar game you can turn to.
yeah true. all those others ones flopped weren't as good or shot themselves in the foot (looking at you HSH)
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@CLAUDETTEINABUSH said:
I have a bit of a theory about the killers' names origins. I believe that the survivors actually named them. So for example: trapper (trap), the legion (because they're more than one)
interesting
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No. A because people grinded for those perks
B Take stridor. its pretty much only useful on spirit.
C I just put together the most bullshit build.
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@TheClownIsKing said:
Started using this perk more again lately just freshen to things up. I’ve been using it with Fixated so I can keep track of how long scratch marks remain.
And I was reminded at how effective Lightweight can be in juking the killer. Provided the killer isn’t right on top of you, have some distance, and some LoS blockers, Lightweight can help a great deal in shaking off the killer. It’s very satisfying watching from a hiding spot my already fading scratch marks, and I see the killer start doubling back not sure where I’ve went.
5 years, and still a really good perk.
so I run that with Lithe, Dance with me, and Windows of oppurtunity
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@humanbeing1704 said:
I'm new to posts by sluzzy is this what they usually are?
yes. Some are more unique than others and some are even comedic
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@kisfenkin said:
If your list puts doctor at the top it is just wrong. He is absolutely the most annoying killer. Yesterday a faced a madman that used the hex Huntress Lullaby on doc. What a ruthless villain causing backwards random pop up SILENT skill checks.
I've done worse. I've done way worse builds
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@UnluckyDucky said:
Newbie here! I've been maining killer lately and today during a match I suddenly had to AFK to check on my dog(he was pooping dental floss and was freaking out so it literally couldn't wait) anyway, I returned expecting it to be GG, I felt bad but ya know it happens sometimes.
The gennys are done and the survivors are all just kinda standing around me? So I just kinda like.. nodded at them? I wasn't gonna try and stab em at this point I just accepted my loss and went to the gate and opened it for them. They didn't go through the gate though? They all started like nodding their heads and dropping their equipped items and stuff and like squatting. One of them asked me to follow and lured me to a pallet, and I think they wanted to drop it on me? So I just let them get the drop on me, whatevs--clock is still running out tho so I run back to the gate and try to just encourage them to go through, ya know?
2 survivors go through last minute but then 2 others stay behind and let themselves die? I'm still new to gaming etiquette on this game, so whats going on? Like I cant gesture like they can, so I just nodded and what not or tried to "point" to the gate. Post game I see 2 of the survivors are rank 18, like me, and 2 are RANK 1 (OMG) and those are the 2 that let themselves die.
Anyway, is there something I should do/know when survivors are just dropping their med kits/flashlights in front of me and just, crouching/nodding? I didnt' know what to do lol
Some people are good sports. You just never hear of them. This was probably a case
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2247401#Comment_2247401
I'm gonna be honest with myself I'm not that good at the game
me either and I don't want to be. I got to red ranks once and it was HELL
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I don't find dc's justified in general
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jeez that's a lot to put in zero fun
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are he listed things fun? no. Are they fair? Yes. Therefore they are not unsportsmanlike conduct.
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@NomiNomad said:
I hate the grind in this game, but it is nowhere near EA levels of greed. Battlefront 2 was ACTUALLY pay to win.
well for a while.
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@Elena said:
I'm interested to see people's choices on this.
probably myers since he's really outdated
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bubba.
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@KingFrost said:
A good hag only needs one or two traps around basement. You can usually judge how good a hag is by how many traps they place around the hook. If it's 5, you know they're probably not very good. If it's one: Watch out! They're probably solid or better. There are exceptions (some inexperienced hags also know you don't need 10 traps around a hook)
I usually put one at the top of the stairs of the basement and that's the only time I trap hooks.
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@C3Tooth said:
- In a stream show-casing the development of The Spirit, it was mentioned that she cost the Developers about 30,000 Dollars to create.
Removing Spirit? In your dream.
wait really?
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@GeneralV said:
Not so sure. He is stronger now, granted, but just as beatable as he always was.
Idk we've got multiple saying he's no skill now. Yep looking at forum posts its no longer spirit takes no skill its wraith takes no skill
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@Kate_Main_01 said:
There's not much to say other than thank you for sharing!! We need more positivity on the forums and it's always nice to read someone celebrating the game! 😊 (Plus a throwback to Ice Cube is always going to get a like from me)
Now I need to jump on and see if I can get the same stroke of luck!
Have a good weekend!
then lets come to the forums to talk about good games we have.
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@Yatol said:
It cant be denied that spirit is a controversial killer. The popular complaint is its not clear if spirit is phasing or not, allowing the killer to stand still in order to catch survivor off guard.
My idea is very simple, when spirit is using their powers an aura effect emanates from the spirit, making it clear if they are using their power or not.
My changes to spirit would be to when she phases have her have a dim shadow on the floor that reveals her location. This would reward skilled and attentive survivors while giving her counterplay yet keeping spirit as strong as she can be. One reason I really want this to be the change is because she would feel more like a ghost that way.
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@SoapNSpook said:
I haven't seen anyone suggesting adding him, so I think I'll be the first one to do so
I'm surprised by that fact, he's really popular
many people have suggested him. Their have been concepts menu themes fan-made names. He's in a lawsuit that keeps him from going anywhere and until that is resolved he cannot come to dbd.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2244511#Comment_2244511
that's basically the entity
ye.
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Red Ranks are hell. That's all I have to say
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@SoapNSpook said:
I maybe new to the game but it seems so unfair!! Killers need to be weaker, they have everything in the world to win again and again! The game seems so unfun because of perks like NOED. I wish the developers listened to survivors more than they listen to killer mains.
once you rank up you'll be doing much better.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2243918#Comment_2243918
tbf... the demogorgon is kind of a cthulhu mythos creature... kinda... the mindflayer certainly is.
lovecraftian eldritch god.
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When it comes to power I have to go with Oni. He's really fun for both survivors when it comes to gameplay
Worst is twins.
Asthetically I personally really like Spirits appearance.
Asthetically I am not a fan of trapper's new design.
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@Ayraise said:
https://forum.deadbydaylight.com/en/discussion/comment/2244320#Comment_2244320
I guess its not an easy one to play but as survivor and the current state of his static blast, the doctor is [BAD WORD] annoying (and maybe sometimes upset peoples).
The that static blast can sho you the position of the survivors gave no chance for espace in some situation (like face camping btw).
face camping is another issue. but I will say doctor is annoying but very balanced.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2244307#Comment_2244307
Chases are the most fun. Hag cannot chase. So she is not fun.
Hag can chase she just sucks at it.
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@konchok said:
I think that we need to consider more than just overall strength. Bubba is the perfect example of this, his over all strength is fine, but he's way too easy to play for how strong he is. Bubba needs a nerf/buff. Nerf some of the things that make him powerful that are easy to do and then buff some of the things that require skill. He should maintain his overall power, but become a bit harder to play.
As a blight main, I actually think he's a bit too strong. And there are flicks that are only possible when your DPI is over 2k. How good you are at Blight shouldn't be dependent on what mouse you're using, just like being good with Spirit shouldn't depend on how good your headset is.
that actually reminds me. @lolifasad have spirits hearing set to a certain amount so stridor doesn't do #########-all to the survivors while she's phasing.
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@lolifasad said:
In this discussion I would like to invite everyone to give their nerf/buff suggestions for killers who are either underpowered or overpowered, as it goes without question that the game state is currently far from balanced, with some killers tremendously overperforming others, regardless of the skill of the player.
I will list all killers below and state my opinion and suggestions for change (if necessary). I invite you all to do the same, lets see what the community thinks. I'm going by release date.
Here's my thoughts on where each killer stands:
- Trapper (Underpowered). Suggestion: Fix his trap spawn locations to make sure there are available traps in every area of the map, and it does not occur that one area is overloaded with traps while there are very few to be found in another. Furthermore, the RNG factor of the escape attempts can be kept, but make it more consistent. It makes no sense that one survivor escapes on the first attempt, while the other cannot do it in 5. It would be a much better idea if the escape chance starts low and increases after each attempt. For example escaping on your first try stands only at 10%, while after say the 5th time it's closer to 60%. That way it would have more predictability both for the Trapper and survivors.
- Wraith (Balanced). After the buff, I think he's in a pretty good spot. Nothing to change here.
- Hillbilly (Balanced, but on the weakish side). I'm not sure how you would change Billy exactly without breaking him, but he does feel somewhat weak-ish. Maybe buff his add-ons abit.
- Nurse (Overpowered). Despite that, I wouldn't touch her to be honest. She does have weaknesses and can be outplayed, it's really a battle of skill in games versus a Nurse. As strong as she is, I've never played a game as Nurse where I felt I got kills I didn't deserve, and when I lose with her, it's because I wasn't on point and survivors were better than me. She imo is Overpowered, but also... fair.. if that makes sense.
- Myers (Underpowered). Without add-ons, probably the worst killer in the game right now. I'll prolly get hate from Myers mains, but cmon. Like, seriously this dude has no ability whatsoever without addons, just status effects. Tier 1 he's basically a weaker M1 killer with Undetectable that moves at 105% and has no lunge. Then he has to stalk to basically become a basic M1 killer with no ability whatsoever. That's exactly what he is at Tier 2, a Trapper with no traps. And at T3, he is just a killer with no ability and Exposed status effect. Like unless you're playing with addons (which I enjoy, he has great addons), what's the point of him. Give the guy something. Suggestion: Give him a brief speed boost after leveling up to T3, which extends once hitting a survivor. It shouldn't be anything crazy, but enough to give him at least something special.. like you've been working for that Exposed status whole game, and the NOED guy gets his movement speed for free, why shouldn't you?
- Hag (Strong but balanced). I wouldn't change her, she's at a good spot, battle of skill.
- Doctor (Balanced). Nothing to change here.
- Huntress (Balanced). Great deal of skill involved here, can be either very weak or very strong depending on the killer's skill. As it should be.
- Cannibal (Balanced). Annoying and barely any skill involved, but balanced regardless. There is outplay potential for sure. The fact that Bubba players sometimes play toxic is another story, but it's them to blame.
- Freddy (Balanced). After the nerfs. Before he would be put in overpowered. Great job BHVR, good tweak.
- Pig (Underpowered). Suggestion: Make the timer a bit shorter. Her traps do not seem like a threat at all, which is her main power. I've never died from a trap personally, I don't know...
- Clown (Underpowered). Suggestion: Add a meter to his purple bottles, so when the meter is full (after 4 bottles or X number of seconds within the cloud), the survivor affected does not get a skill check warning when repairing or healing. The meter resets and the effect is negated the first time a skill check is missed.
- Spirit (Overpowered). Unlike nurse, it's less about skill battle than guessing battle, which naturally is in Spirit's favor. Suggestion: Add a very slight visual indicator of her position when she's phase walking. Even if it's just 10% of the Wraith's cloak transparency, just give survivors something to look for, even if it's hard to see. Not all maps have grass.
- Legion (Balanced). Maybe on the weak-ish side, but viable.
- Plague (Balanced). Nothing to change here.
- Ghostface (Balanced). ^.
- Demogorgon (Balanced). ^
- Oni (Balanced). Strong, but wouldn't change much. Again, a game of skill. Can be very strong and unfun to verse, or a piece of cake.
- Deathslinger (Balanced). Nothing to change. Gearhead nerf made no sense.
- Pyramidhead (Balanced). On the strong side tho.
- Blight (Balanced). Very strong, seems fair however.
- Twins (Balanced). Suggestion: The Viktor hit nerf made no sense. Reverse it..
- Trickster (Underpowered). Suggestion: Main event often hurts you more than it helps you. The window of activation makes no sense, the ability is already quite bad, at least make it so when you unlock it, you can decide when to use it.. my dude is useless.
Hopefully Nemesis will be balanced. That's my opinion on every killer. What do you think about my suggestions for nerfs, buffs? Feel free to tell me and add yours.
so spirit. I actually saw a suggestion I think would be really cool and give her more of a ghosty-ghouly feel. This person's suggestion was have have spirt have a dim shadow on the floor that would give her position away. so would give her counterplay but only to those who are attentive. I really like this because she would feel more like a ghost that way. Also myers might require a straight rework he's REALLY outdated.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2244034#Comment_2244034
I have a feeling I know where this is leading to and I really don’t like it.
ok I'm just going to stop talking then on the case of whatever your thinking of because we want to avoid that thing.
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@youarewronglol said:
https://forum.deadbydaylight.com/en/discussion/comment/2243886#Comment_2243886
"I like the japanese ghost vibe" yeah, you would
is there an issue with that.
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@DoritoHead said:
I don't think Wraith is overpowered, however I do agree that he is very boring to go against and he isn't very skillful to play well. However, to me the most effective at Wraith you do have to be decent at using the big lunge.
he's like the perfect new player killer so this doesn't really surprise me too much.
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@Grandpa_Crack_Pipe said:
Sluzzy he is not.
Interesting this is
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@Marik13 said:
Isn't...that...kinda the whole point of a...stealth...killer? To do hit and runs/ambush tactics?
I guess not.
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Ah yes here it is.
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First impressions are A-Tier. Has ways to increase his tier even if people don't vaccinate. Further analysis needed.
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@youarewronglol said:
https://forum.deadbydaylight.com/en/discussion/comment/2243879#Comment_2243879
wow, the dude with the spirit icon doesn't think spirit is ugly, dumb or lame? color me surprised
everyone has different tastes. you think she's ugly I like the japanese ghost vibe. depends on what you mean by dumb or lame as well. If that's just referring to her power not having counterplay again that's just an issue with her power and not her herself.
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@youarewronglol said:
https://forum.deadbydaylight.com/en/discussion/comment/2242664#Comment_2242664
the character is the issue man
eeeeeeeehhhhhhhhh not really
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Idk. one time they were over the window done with the animation and I hit them. I was like "How the ######### did that hit. I mean I'll take it I guess."
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eeeeehehhhhh