HaunterofShadows
HaunterofShadows
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- HaunterofShadows
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Comments
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we have Spirit. She's a beauty.
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Its called look at the wiki.
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Play against my spirit and you will.
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@Bradyguy99 said:
https://forum.deadbydaylight.com/en/discussion/comment/2262395#Comment_2262395
This. I've been here long enough to see it too. Can't wait until we get to Micheal and them complaining about instadown. Better make killers just skins who move at 100% speed.
After Spirit its hag I don't know what your talking about.
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How dare you throw Kate in with the lot of them.
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/QFGMLA0ULB1K/86af572d-cc1d-4eef-a4b8-a8aff17731ca.jpeg
I think that Rin is starting to get very uncomfortable and upset from all this hate against her. She just wants to be loved and appreciated :(
I love her and appreciate her.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2261504#Comment_2261504
Wallhack reported because i found a Injured Feng in a Bush.
reported for using spirits phasing to get to another side of a loop where the survivor is.
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@Ruma said:
Yes, lets disable something others paid for.
and that BHVR themselves spent 30,000$ on.
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I love going against spirit.
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Its fair for the survivors because there are games where the survivors spawn right on the killers ass.
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@Sadsnacks said:
https://forum.deadbydaylight.com/en/discussion/comment/2260821#Comment_2260821
This comment belongs perfectly in the "nerf spirit" threads as an argument against nerfing spirit lol
I was gonna say it was so tempting to flip that ######### around on them.
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2261193#Comment_2261193
In a good way or a bad way? XD
Very bad.
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@miketheratguy said:
Can everyone who reads this band together to ban the OP?
(Kidding, kidding. Just making an ironic joke).
I nearly lost my ######### reading that. I would have if not for the kidding at the bottom.
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@loopsahoy said:
I was looking at discord and somebody posted an image that showed rank -2 in the post game screen. Is this a bug? What's going on?
dc-ing will do that to you
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2260935#Comment_2260935
https://us.v-cdn.net/6030815/uploads/6WBIF65TPSAJ/screenshot-20210608-173658-youtube.jpg
They said "take action." That usually means that some punishment will be given out.
Additionally, BHVR has not denied these claims when they were brought up on the Forums, they merely said it wasn't finished, which leads me to believe that that's exactly how it will work.
Why else would they not deny those claims that the system will auto-ban players?
If that is how it works I am going to uninstall. Can wait to get reported for:
Playing Spirit
Playing Hag
Running NoED
Running my all-or-nothing build
"Camping"
"Tunneling"
Slugging
And
Running Lithe
Using BNP on a commodius tooldbox.
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Favorite is Jake and least favorite is either Feng or Kate
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@yeet said:
nurse is the most balanced killer in the game by a long shot
oh. I thought it was doctor.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2260651#Comment_2260651
I understand that but you don’t play against Spirit every game so it’s not that big of a deal.
although it makes me tempted to play spirit every round now
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Spirit doesn't need a huge nerf she just needs something to give her counterplay and nurse is fine.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2260397#Comment_2260397
LMFAO
Are you serious???
Yes. Check their posts. They'll remind you of a certain someone.
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@velosinhooo said:
https://forum.deadbydaylight.com/en/discussion/256236/mmr-showed-stbftl-being-too-much
What a problem lmao a perk that if anyone notices, the obsession quits and its gone. I did the match and if you have 8 stacks of STBFL and you get the first hit on a survivor and he keeps pressing w it takes 15-18 seconds to catch up to him. If you chase is being shortened by that, you just dont know how to loop the killer, killers have unfun games as well, there are keys, map offerings( especially haddonfield) hatch offerings, second chance perks and SWF squads that makes the game completely unfun for the killer, and it isnt by that that we remove SWF, Keys, ework Haddonfield or Remove Second Chance perks, so if you wanna compare any of the past items to STBFL then you call me and we can have conversation about how easy this game is to a survivor that plays minimally well with a squad. STBFL needs to get 8 hits at survivors who are not your obsession, what creates kinda shield to the obsession, I used STBFL for a lot of time and I know that its just a perk that makes you not be paused for so much time in the animation that takes 3 hole seconds. If you are annoyed to transform 3 seconds to 1,65 second with a perk, then you are just a baby survivor tat cries about DS nerf.
They did. They want the DS rework reverted.
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@FFirebrandd said:
https://forum.deadbydaylight.com/en/discussion/comment/2260353#Comment_2260353
As far as I know Save the Best For Last has never lost tokens for hitting the obsession with special attacks, and has always gained stacks from hitting non obsessions with M1.
Ye. does its job.
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STBFL is a fine perk. Its in a good spot at the moment. A fair perk that takes time to build up and can be very rewarding.
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yeah really don't like it she looks so angry which doesn't fit her character.
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Maybe. We never know these things.
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@gibblywibblywoo said:
I think the only thing that could top what we have now is Jason, but that's a pipe dream.
well I'm doing polls and Alien's getting extremely well recieved.
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@GenJockeyNance said:
Hm. I don't know if I like it quite yet. I keep going back and fourth between, "it's not that bad." To, "What have they done to my girl?" Like... I don't know. I agree with others that she looks... Younger? Like teens and she almost loses the look of hopeful songbird, a sophisticated adult and more like ambitious young teen who wrote her first song not too long ago like I just do not know.
I like the hair tho. I like you can see the dirt on her and her tattoos are still there thankfully which adds to my confliction if I like this or not.
That's my thing as well. I don't like how she looks younger there's something about her that doesn't feel like Kate anymore.
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Definetely liking the old model more.
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Oh. Yep that'll do it. Nice drawings btw.
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I've ran into this problem without mmr. Thank God I run different killers.
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we've getting multiple saying its good and multiple saying its bad so 3 because thats midway.
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I like this one.
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This is how I feel about Feng. I prefer the old david model just like the old feng model.
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Ima start running my bullshit build to deal with the possibility of survivors way above my skill level.
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2ks and 2e's is what the devs were intending
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I'm preferring the old ones. Both old Feng and David.
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none of them.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2256122#Comment_2256122
Well, if you're dying 9/10 games like you say, I'm surprised you haven't already de-piped out of red ranks.
DAAAAAAAAMMMN
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@miketheratguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2255523#Comment_2255523
Awesome, I hadn't even thought of the "windows" being organic holes in the shrubbery. That's a great idea.
I used to live near a park that, while not being as deep and dense as a mountain forest or anything, had woods that were thick enough that a disembodied human torso was found there in the early 80s. The kind of woods where you can walk around and get lost, where the trees form actual walls and the canopy above your head blocks out the night sky. THAT'S the kind of forest I want to see. My cousin and I used to visit the one I'm describing all the time, in the middle of the night, all alone, and heard all kinds of weird sounds that we couldn't explain. There's a special vibe to creaking, ominous dark woods that this game, as great as its foresty maps are, has yet to replicate.
yeah haunted/spooky/scary locations are my thing. I haven't gone to one in forever.
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@ReviloDBD said:
https://forum.deadbydaylight.com/en/discussion/comment/2255289#Comment_2255289
Oh Thank You! <3 That makes me feel better haha. I was hoping I wasn't the only one ^^
https://forum.deadbydaylight.com/en/discussion/comment/2255291#Comment_2255291
Oh, well feel free to share or elaborate! But that's cool, I wonder if this is something they may actually eventually consider. Could be a great Summer theme! Even maybe a Lake, Summer Camp Lake style or somethin, though I prefer Island/Tropical it's more unique and different.
https://forum.deadbydaylight.com/en/discussion/comment/2255293#Comment_2255293
LOL .. that would be kind of hilarious. Not sure if it's the best idea for a killer, but really funny at least lol.
https://forum.deadbydaylight.com/en/discussion/comment/2255296#Comment_2255296
OMG, I absolutely love this!!! haha totally - it would be a fun map to kind of RP playing Survivor on haha.
Some of the maps I would like to see are listed by Miketheratguy so I'll keep to ones that haven't been said. This would be incredibly difficult to balance but imagine a mirror maze.
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@miketheratguy said:
Why not? There are a lot of opportunities for cool, unique maps. I think that map diversity is one of this game's biggest strengths and I'd like to see more of it.
- Tropical resort
- Shopping mall (Dawn of the Dead)
- Cemetery (This should be obvious)
- Creepy mansion / estate
- Abandoned mine
- Derelict railyard (train cars)
- Construction lot
- Deep woods (not just some trees here and there, I mean DEEP woods. Canopy, etc.)
- Summer camp
- Apartment complex
- Hotel
- Lakeside
- Empty city streets (28 Days Later, I Am Legend, A Quiet Place)
- Morgue
- Underground tunnels (Session 9)
- Hedge maze
- Park / playground
You and I share tastes. screw all these "forests" we currently have. I want dense forests with as little humans touches as possible. Have the windows and pallets be embeded in the nature for windows and pallets in between trees and other natural phenomenon. some t-walls and then the killer shack. I would also love a hedge maze. and a cave/mine shaft. And I would also love a haunted mansion.
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@ReviloDBD said:
Hey everyone!
So I was just in a party of Survivors where everyone happened to be wearing the Summer Skins for their characters.
It Totally looked like we were about to go on a vacation in Hawaii.. and it got me thinking -
Wouldn't it be cool if we had a map that was a Beach/Island Tropical style. I mean it's been prominent in many Horror Movies in the past so it could fit the genre easily. Even games like Dead Island exist, so between all the things I've seen with similar locations in other horror movies/games I don't think it is too far fetched.
I think (especially with summer character outfits and if someone wanted to use a map offering) it would be really fun to play on a map with Palm Trees, Tropical plants to hide behind, sand to run through, and a beach, etc. I think it could be done very creatively and fun to play on.
Of course the first question that came to my mind was, how could it possibly work with Exit Gates?
Well, a fun/cool and possibly easy solution would be to just have the exit gates spawn in front of lets say a "Dock" with a Boat on it. So you still have to open a gate, to get out onto the dock/pier but there's a boat at the end of it on the water, and if you manage to escape that just means that you made it on to the boat successfully, for example.
And technically if it was an actual Island, then there could be water on all sides of the map, and the Exit Gates or "Boat Docks" could spawn at any of the 4 walls (or water surrounding the island) so it would work just the same as it does now.
It's just something very different that I haven't seen in Dead by Daylight yet, but I think it would be a fun map to play on, and it would allow the art team to get pretty creative with it I think. What do you guys think? Do you think a map like this if it is done correctly could possibly end up one of your favorite maps? haha
EDIT:
Just another fun idea I came up with for it, that may also technically be used on other maps as well if they wanted to, but I think it could look really cool on an Island map..
If the Island was "NIGHT-TIME" map, then they could possibly have it so that when the End Game Collapse begins, the Sunrise begins off in the distance over the water in a direction.
That would be a creative way to stay true to the "Dead by Daylight" title, lets say it's dark/nighttime the whole match, until the Survivors finally reach the End Game Collapse which is the end pinnacle/climax of the game, and the sun begins to rise so you can see some more sunlight in the sky, showing that this is your moment to "Escape" or else you will be quite literally "Dead by Daylight".
Would just look really nice seeing the sunrise off in the distance over a body of water I think, but also a fun idea that sticks to the theme of the game don't you think? ^^
I like it. I've had a few ideas myself. I'm down.
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eeeeehhhh
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This could probably come with 2 survivors.
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2254854#Comment_2254854
100%. They’ve never dropped the ball in this area, I wish we could select the music we wanted though
OG dbd soundtrack is amazing.
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Imagine a hide-and-seek game mode or escape the maze game mode.
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or just crashes in general.
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@Darkskies said:
I'm just sitting here on the game giving out positive vibes much respect to my fellow fog traveling survivors as I try to hunt them .As survivor I'm saying GG checking out the killers builds making notes to try out later.
Always stated be the change you want to see I'm just one person being wholesome respective and kind but I hope those I meet in the fog appreciate it 💕🐷
I don't say gg to survivors I kill because I feel like they're going to insult me for killing them.
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@kisfenkin said:
At this point, my number one concern with this is that EVERY SINGLE wraith I've faced since I came back after the buff is screwing with the numbers. They are actively cheating the system by ALWAYS letting the last survivor go. It protects them from ranking up too much, it stops the devs from seeing that the wraith got over-buffed, and it is flat out cheating.
Stop it.
Why a base game killer should be even remotely good is beyond me. They should suck. You should have to pay for the better killers. It is a business after all.
you should not have to pay for good killers. Why tf do you want this game to be pay-to-win.
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I think I prefer the old model. I liked how you couldn't see her eyes. And I liked the hair of the previous feng.