Harold_Shipman
Harold_Shipman
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- Harold_Shipman
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@Thr_ust said:
Ok I know some maps have set totem spawns I get that and I’m fine with that. What I don’t get and what I wanted to ask is is it just me or on ormond is the totem that is clear as day right outside of main building lit 95% of the time. Again I get it’s a set spawn but am I just unlucky and hitting that 20% chance this many times or does that totem have boosted odds
That's my totem spawn every single time, i just gave up with hex perks altogether
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hiding your pools of blood whilst you still leave scratch marks is pretty useless tbh, and in terms of resilience, you could just get injured by the killer and at least have had that extra health state, wasting more of their time, before getting the benefit of resilience. Or, you could utilise for the people to injure yourself. Basically, no mither is doing 1/8th of the killers job for them.
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It helps him extract his secret ingredient for his potions, clowns special meat sauce.
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Dave and Dwight, Dave is his Dom Top Daddy protector for sure.
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I mean, its a start but it would still suck. You dont make grunts of pain when uninjured, so basically its still worse than not having it at all; the only thing it provides is the ability to pick yourself up, but will ever slug you when you have it, so that's pointless.
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Zuul
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https://www.youtube.com/watch?v=nvVABjafCp0@Zagrid said:
https://forum.deadbydaylight.com/en/discussion/comment/2150819#Comment_2150819
But BHVR fixed it, they even said so. And they definitely tested everything to make sure that there is no possible way the issues with stunning with pallets would exist.
\\
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@JimbusCrimbus said:
Because it's a bug that favors survivors, it's not bannable. Because survivor fun>killer fun. Historically true as well. Remember the wake-up bug?
If it was a killer bug, as has been seen in the past, the devs would put a warning in game and ban killers for it. Remember double blades Legion?
You're aware of the pallet stun bug , right....?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2147267#Comment_2147267
Okay Avatar-but-in-German is interesting and all but I'm here with some more maths.
By yourself with above perks with toolbox + BNP
I'm gonna do this calculation with a Commodious Toolbox, Socket Swivels, and a Brand New Part.
So, Commodious is +30% for 32 charges and Socket Swivels is another +30%.
A Brand New Part automatically repairs 15% of a generator, and hitting both skill checks grants another 10% for an automatic +25% over the course of 5 seconds. For the sake of my sanity, I'm counting these seperately.
So, 25% of a generator repaired over 5 seconds means we can cut down to 60 charges.
32 charges get repaired at 1.75c/s, 28 at 1.15c/s.
32/1.75=18.2857142857
28/1.15=16
So, 5 seconds + 16 seconds + 18.2857142857 = 39.2857142857
= 39.3 seconds.
4 people on generator with Prove thyself
Just doing this one seperately as a base for the rest.
So, each survivor gets a 15% penalty for each other survivor on a gen, and Prove Thyself gives a 15% boost.
Each survivor therefore has a 45% penalty, leading to (1-0.45) charges going in a second. This 0.55 is then multiplied by 45%, to get 0.7975 charges in.
This leads to a total generator time of (80/0.7975), so 100.313479624.
However, we then divide this by 4, as there are 4 survivors putting these 0.7975 charges in, taking the speed down to 25.078369906
So, 25.1 seconds (which checks out with the wiki :D)
4 people on generator with Prove thyself & no toolbox but resilience and spine chill
So, we go back to 0.7975 charges in, but also add on 0.15 for Resilience and Spine Chill. 0.9475 charges in every second, 80/0.9475 gives us 84.4327176781, and we then divide that by 4 to get 21.1081794195.
21.1 seconds.
4 people on generator with Prove thyself, above perks, optimal toolbox setup but no BNP
Oh boy these titles are getting long now.
Back to the 0.7975 base, same toolbox as before.
+60% speed for 44 charges, and then normal speed for the remaining 36.
Don't forget Resiliene and Spine Chill.
(44/(0.7975+0.6+0.15)) + (36/(0.7975+0.15)) = 66.427679336405215664042352760645
Lord help me I don't like these numbers.
We then divide that all by 4 for 16.606919834101303916010588190161.
16.6 to save us. ######### me gently with a chainsaw.
4 people on generator with Prove thyself, above perks, toolbox & BNP
Shockingly this one is easy- 5 seconds. Each person does 25% in 5 seconds thanks to the BNP, 25*4 = 100%.
conclusion
Avatar-but-in-German is a lot more fun when you're not doing maths but I'm watching it with someone special anyway so it's good.
Also the quickest you can go without BNP is 16.6 seconds, the quickest you can go with one is 5 seconds.
The quickest you can do solo is 39.3 seconds, assuming you're always injured and Spine Chill is always active.
Hope I could help :)
Thank you kindly for that in-depth breakdown. Those are some pretty intense numbers...
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Most killers can beat a good SWF if theyre skilled enough. We've all seen you play at this point. The problem isn't the survivors, I can tell you that now.
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Some people like to be choked so..
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Iri heads should be able to go through objects and insta down after travelling, with no penalty to the number carried, hitting people across the map with bitter murmur after they finish a gen for an insta down would be hilarious
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So delay the killer for 0.5 seconds and then a free hit? Killers will just not hit you when you stop moving? This would be the single worst perk in the game.
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Few I came up with for a survivor concept i did on a lunch break out of boredom
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Make it give you endurance after being unhooked, you lose an initial health state and are broken in exchange for 2 free health states after unhooking
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Its probably the single most busted addon in the game, but rarely encountered as Myers is so rare and those that play him tend to do so seriously; it is pretty bad for your emblem progress.
I don't really mind it as its so rare to see and in all honesty pretty hilarious, but if it were more common it'd get old fast.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2147327#Comment_2147327
Is that a video with a killer player that wins without pressing buttons? Otherwise I don’t wanna waste my time watching it..
its a monkey playing video games with its brain without pressing buttons.
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@Mooks said:
They only won by pressing buttons?
what exactly are you doing when playing killer? Somehow... not press buttons... in a videogame?
maybe you should start using buttons like M1 and M2 to injure survs and such
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@ManyAchievables said:
https://forum.deadbydaylight.com/en/discussion/comment/2146614#Comment_2146614
The lethal part of it is the attack where Legion drags the sword through the chest into the stomach. Yes, it does start as a stab to the chest.
Looked like the stomach to me, but maybe thats because jeff is such a tank
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1 of 2 people left alive, both on hook. Face camped by bubba to make sure i didnt kobe. Deliverance, Decisive, Dead hard, straight to hatch which spawned right infront of me as after other person died on hook.
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At the very least let us mix it up a bit in custom matches 4 killers 1 would be hilarious with friends whilst drunk.
Seeing as this used to be possible through a bug, it obviously wouldnt take that much work to implement.
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Playing as myers, scratched mirror and crossed fingers for a decent map. Azarovs, Orland and crotus Prenn for 10 matches in a row.
Switch to survivor: First game, Hawkins. I was furious.
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legion, stab in the arm, leg and stomach seems like it would be less lethal than most the regular hits in the game tbh. I mean the stomach wound looks pretty bad but it wouldnt be as instantaneous as it is in game.
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gen rush and hope she's #########. The good thing about spirit is because she's so busted she attracts a lot of crap killers who have had a bad time on other killers and want some easy wins; and fortunately, unlike pre nerf freddy, if you're crap as spirit you'll still probably lose.
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@IWasLeft2Die said:
https://forum.deadbydaylight.com/en/discussion/comment/2146590#Comment_2146590
What version/what would he do?
No idea, there's plenty they could do with him. Its most likely a killer linked to Umbrella, and Wesker is easily the most prevalent villain of the series.
I mean, I hope it's not him personally, Id rather tyrant or nemesis myself, but I just feel it would be easier and probably fit neater into the lore if they used Wesker.
Unless it's Wesker that can summon Tyrant/Nemesis. That would be epic. Horribly unbalanced, most likely. but epic.
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My money is on Wesker personally.
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Because he is one of the most fun killers to play and if you ruin that he will literally just be a ######### huntress.
He is an easy win for most coordinated teams. But at least you get to have fun playing him whilst getting absolutely crushed
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No but I wish they'd tone his laugh down a bit, most OP part about him
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This would be absolutely disgusting on many killers. Teleporting Deathslinger or pyramid head? naaaaw.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2144528#Comment_2144528
Not at all my intention, sorry if it came across like that... my main point was that I kind of like it ambiguous. That way in my head all the hot characters can gay/bi and the straight people get Jeff.
Too late for ambiguous. However, the fact that you didn't know that tells me you don't read the lore to begin with. So, no harm done (not that there was any to begin with).
I mean, I read some, I don't recall any mention of partners even in those that I have though, for example David. If we are talking archives though, then I am severely lacking in the ones I have unlocked at the moment.
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@SMitchell8 said:
What's sexuality got to to do with fixing generators and escaping a killer .....
Got an awful lot to do with what happens around that campfire between trials and I can tell you now, it wont be PG
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2144509#Comment_2144509
You'd be surprised the lengths some people will go to to argue against LGBT inclusion (or women, non-white people, and so on). You wouldn't be the first one to say they'd rather have the devs remove large portions of the game rather than just treating everyone equally.
Not at all my intention, sorry if it came across like that... my main point was that I kind of like it ambiguous. That way in my head all the hot characters can gay/bi and the straight people get Jeff.
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2144513#Comment_2144513
That’s okay and you will still be able to do this with lore-confirmed LGBTQ+ chars. Nothing really hinders headcanons and fan-fiction after all.
but that’s the thing, heterosexual topics kinda slip through and nobody bats an eye but once LGBTQ+ possibility gets mentioned many people lose it..
I guess so, and I appreciate the need for representation in video games. It would also be a great addition just to trigger the homophobes...
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2144503#Comment_2144503
Okay. David, Oni, and at least the cosmetics of Wraith and Ace as well?
or we could stop trying to find excuses for exclusion and just treat any LGBTQ+ topics the same way that heterosexuality has been treated in the game?
In fairness, I was not aware of any reference to previous partners in their lore; I treated the characters how I would with say a player character in an RPG: They are whatever I want them to be. Hence (jokingly) saying we should remove them.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2144503#Comment_2144503
You'd rather the devs remove characters from the game than have them treat LGBT lore the same way they treat non-LGBT lore?
Nah im just kidding dont worry <3 Theyre too pretty to remove
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2144482#Comment_2144482
Never said so. But for Nurse or Felix it kinda confirms they are not lesbian/gay either.
Having LGBTQ+ representation (maybe only by mentioning a same sex partner in the story) doesn’t make everyone else straight either. And there goes your initial argument...
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2144482#Comment_2144482
Never said so. But for Nurse or Felix it kinda confirms they are not lesbian/gay either.
Having LGBTQ+ representation (maybe only by mentioning a same sex partner in the story) doesn’t make everyone else straight either. And there goes your initial argument...
Agreed, we should remove nurse and felix from the game
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I'd like to see lockers in particular, the orange lockers look so out of place in hawkins
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2144474#Comment_2144474
Nurse, Felix, Oni and David lore kinda contradict this, they at least have already been stated to have had heterosexual relationships.
having heterosexual relationships does not make one straight.
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The characters are as LGBT as you want them to be imo. David and Dwight have found a way to make the lonely nights by the camp fire less lonely.
Start putting LGBT specific characters in and then the assumption is that everybody is straight unless stated otherwise. And that ruins my head cannon completely.
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The shows more memorable antagonists would probably be a bit out of place in the entities realm; I don't know how you would explain the presence of Archangels and literal Gods in the fog. Not like there's a shortage of other potential killers mind, but they would be in danger of being a bit anticlimactic.
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Robert Kendo
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once the match begins. If you DC in the loading screen no DC penalty is applied. Which is fortunate, because this game crashes on the loading screen an awful lot.
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Because its effective.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2139963#Comment_2139963
Holy ######### he sounded like Wraith when he snarled.
I didn't know this guy was actually serious.
I notice his angry breathing was louder than Myers' in post game😂
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@kassamell said:
https://forum.deadbydaylight.com/en/discussion/comment/2142142#Comment_2142142
BING BONG BING BONG
His rocket makes you yell "Hooray!"
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2139241#Comment_2139241
Sorry I’m late i got it here https://www.twitch.tv/videos/926510102
Skip to 18:35 if you haven’t seen it before
well he acts exactly how I expected.
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wait till you try the outdated nurse achievement to grab somebody from a gen after 3 blinks >>
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"who's your friend that likes to play?"
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As concept, NOED, im sure nobody needs me to elaborate.
Most annoying: Franklins as it makes me lose precious items even if I escape
Outside of those, corrupt intervention, especially on indoor maps. takes me forever to find an unblocked generator and really throws the game game up in the air at the start. Fantastic perk though, and not at all OP, just hate going against it.
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This ^
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It was pretty oppressive against uncoordinated teams. It was pretty hard, personally I would have rather seen something along the lines of making the aura glow (maybe intermittently or after a timer) of the newly spawned totem and keep the multiple respawns, so survivors could either cleanse the 4 totems (3 of them lit) or look for the undying.
