GrayEyes
GrayEyes
About
- Username
- GrayEyes
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
I love how I just explained from years of coding different projects how ik for a fact someone can not brick your console from across the internet and yet here we are still debating it
yep my years of coding experience mean nothing and everyone should totally believe that guy with zero proof even though I've actually worked on functoning code
-
@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/2585521#Comment_2585521
DDOS is completely different than something like this.
If they could hack the game to change things in game like we all know they can. A hacker can insta heal a random survivor they can do all sorts of things. It doesn't seem completely impossible that they could also hack the game in a way that would interact with the persons console in a very negative way. Do I know anything about it? NO. But does that sound IMPOSSIBLE? Also no.
ddos is the only way they could ever damage a console that's why I brought it up everything else is modifying files on their server which affects your console in no way only the images it displays not its functionality that's why I mention ddos and denial of service cause those 2 are the only way to damage physical hardware and in order to do that hed need a server the size that comcast has and servers cant play games they can only ping ip address and connect to other machines
-
I pray to god nobody takes this thread seriously anyone with a decent understanding of computers and coding knows that yes you can overload a server or a network with sending to many packets or too little packets that's how people ddos you but as soon as you turn the console or system off it stops receiving information it is impossible to brick a pc or a console cause as soon as you unplug it it is no longer receiving or writing data so there is no way you could ever stop something from turning on
please read and research ddos and denial of service attacks and you will understand why it's impossible
-
@Nayru said:
https://forum.deadbydaylight.com/en/discussion/comment/2584780#Comment_2584780
technically if you think about it making posts like that with such consistency precludes you from improving your play in the first place
if the problem's always someone or something else then there's nowhere for you to improve on in a given end result
I suppose I can see that, he never tries to improve his own gameplay because in his mind it's always his teammates fault he got caught when really he could hide or loop better
-
@Sluzzy said:
Basically since the game was launched, everything has been nerfed from survivor to the point now there is no escape options.
BHVR has done an outstanding job making survivor a miserable unfun experience unless you are playing SWF and having fun and not caring if you lose or not. Watching some Twitch today because I didn't care whether I played or not, killers are playing in the most unfun ways possible sweating with slugging people at 4-5 gens still up and people DC out of sheer disgust with their lack of hope in the match. It is a testament that people even queue as this role to begin with.
Survivor has been nerfed way more than killers. It blows my mind how horrible survivors have been nerfed over the years. Dead Hard is about the only meta perk that hasn't been nerfed and the developers have totally refused to fix it while making sure with certain that killer perks work as they are supposed to. Even nerfed a survivor perk before going live and then disabled it in this patch before it went live. Killer perks also are way more oppressive, unfun and never disabled or nerfed. Survivor perks are nerfed when they are deemed unfun, such as decisive strike being nerfed not once or twice but several times. But killer perks such as NOED that are unfun, or Tinkerer/Ruin on Blight are never nerfed. The devs should apologize for this and try to make amends with their community.
Object of Obsession was totally ruined and nobody uses it now. However, Tinkerer/Ruin/Undying is actually a worse experience to play against and it is still used constantly on Blight and nobody wants to play against it. It still isn't nerfed or reworked to be more fun to play against. The devs should apologize about this.
Killers cried about Balanced Landing on Haddonfield and it was nerfed. Killers cried about keys and now they are an unuseable item. There is no point in playing survivor now if there is not an opportunity to escape other than finishing all 5 gens. Where is the fun here?
I could write an entire book more about how survivors have received a real beating in the game, there is no end to survivor nerfs. Solo is totally, totally unplayable.
I just think survivors deserve a sincere apology for being mistreated and they need to be thanked and appreciated for playing the game. Until BHVR officially apologizes to survivors and promises to improve I will never have any respect.
sluzzy I've always wondered after all these posts you think you would've got better at the game no offense
-
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2578813#Comment_2578813
That doesn't say anything other than 4 experienced survivors against casual killers, some of whom may be playing dailies where you still only won 75%. Now, play random solo matches and you'll see very quickly how weak survivors are. Your survival rate will plummet to around 5-10%. Killer mains don't talk about this because they don't have the balls to play this way. They only play killer or with their 3 friends "helping them out".
I've watched Otz play a lot. Whenever he play solo he loses a hella a lot more than when he plays killer. That's terrible balance.
you realize there's professionals like probbz which plays solo survivor and escapes like 8/10 games and loops the kkiller for atleast 3-4 gens every game right? and that everybody can get just as good as that guy
-
@Sluzzy said:
I love how he said "We all have over 5K hours on average, we are not that good".
Expecting all killers to win easily against these kind of survivors is what he actually wants. Unbelievable.
A game requiring spending years of your life, becoming acquainted with PRO LEVEL friends to have a chance at winning is not balanced. In fact, it is not fun at all to lose every match because you don't stand a chance due to killers being overpowered.
That is DBD right now.
he didnt have just a chance at winning he won 85% of the time dont be delusional sluzzy I can go 0lay with my friends rn and win like 75-80% of my games probably more if we all had good perks like bt and ds and we only have maybe 1000 hours when all added together we just know the game it's quite easy to loop killers these days for atleast 3 gens
-
lmaoo that killed me
-
@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2573817#Comment_2573817
Oh my god you're a ben shapiro fan. we're done here rofl
idek who that is lmaoo I just think with my brain and not my heart
-
@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2573571#Comment_2573571
Saying something true while acting like an ######### doesn't make anyone want to listen to you.
I mean whether someone listens to you or not is entirely up to them facts are the facts, facts dont care about feelings that's why they are facts and not opinions you can have a opinion and still be wrong despite the common misunderstanding that you cant these days
-
@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2573553#Comment_2573553
Im sure this will make them like you more
I mean is he really wrong tho everything he said kinda sounded lke facts to me tbh
-
@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2565205#Comment_2565205
I'd even go as far to say Michael IS the worst. The only thing keeping him kiiiinda okay is green stalk speed addons and his bowtie addon. The rest is mediocre.
idk if I could agree with Michael being worse then trapper or clown tbh atleast he has insta down abilities with no add ons
-
@Siberia said:
https://forum.deadbydaylight.com/en/discussion/comment/2565298#Comment_2565298
Lmfao.
Yup just got bullied again by a SWF haha. Doesn’t help that I have like zero good perks but it doesn’t exactly encourage me to keep playing either.
also ik you hate playing survivor cause ik I do but try and play at least a little bit itll help you understand how they think better good survivors aren't just staring at gens they are constantly looking at there perks listening for your terror radius never forget they can hear your chase music long before you see them
good survivors are already looking for the loop they are gonna head towards while they are fixing or healing or saving
also my best advice is find things in the game you enjoy I mustve tried every killer and hated almost all of them until i played basement trapper now that's all i play lol
-
@Siberia said:
https://forum.deadbydaylight.com/en/discussion/comment/2565298#Comment_2565298
Lmfao.
Yup just got bullied again by a SWF haha. Doesn’t help that I have like zero good perks but it doesn’t exactly encourage me to keep playing either.
yeah the grind in the beginning when you have no perks sucks ass especially since Michael doesn't have the strongest perks just try and focus on try a variety of killers ik you love myers and I love trapper but I found playing a lot of killers helped me get better, dont forget that survivors might be running spine chill and object of obsession so they will know when you are looking at them
make sure when you are at loops you walk backwards or double back or even fake the double back to mind game them and hide your red stains that's all beginning survivors look at ia your red stains
also know when to drop chase if you are playing myers you probably are using play with your food and if you are every time you lose a survivor whether on purpose or accident it speeds you up
-
@SonicOffline said:
Did you know that skill does not equal time?
bro I hate to say this because I assumed most could reach this conclusion on there own but someone who's been playing a game for 3000 hours is obvs gonna play way better then a dude with 30 hours it's only logical
-
@ClumsyTrapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2558282#Comment_2558282
Except that blessing the new thrill will be equal to doing half a gen which can be interpreted and wipe all progress.
It's going to amazing on pine head against any blessings squads
but you dont know where and when they are touching a bone so how you gonna stop them
-
@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2560242#Comment_2560242
I didn't dc that's first
Second u really think I don't know what perks my teammate has after spending that much time with her? Lol
Third I don't care what you would do we were playing to have a chance at least one of us instead "just let him kill you bro"
And last y'all missing the point where he can mori whole team because he has infinite tombstone that should not be a thing I stand by my point tombstone needs rework
Eben if we let him kill us just like that doesn't change a fact that add on is busted and has no counterplay otherwise u'll get games like this where they will refuse to do anything and just waste the time
oh I promise you that you didnt know all 4 of her perks there's no way you could've unless you saw her dead hard in front of you, she could've had adrenaline or wglf or spine chill or powersteuggle and there's no way for you to know any of that it's literally impossible that how the game works you aren't psychic dude, I can tell you've never played myers cause getting tier 3 with those add ons takes for ######### ever bro ik it's hard to admit you got outplayed but you definitely did
-
@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2560222#Comment_2560222
Animation lasts basically 5 seconds and she's right next to me how she would have time to even look for it.... If he hooked me, she would get a chance to get away from that locker and go into search for hatch without tombstone Myers breathing on her neck but sure we are stubborn.... Also the hypocrisy u talking about well just look at ur comments you have front seat of hypocrisy
bro ima need you to sit down and think for a sec here are the facts ima lay it out for you simply so you understand it
you dont know what perks Michael has, you dont know what perks the nea has, how do you know she doesn't have sprint burst or lithe and second off at that point you were both dead anyways even if he did grab either one of you out the locker cause he would just grab one and then drop and then chase
neither one of you were getting out alive do you understand that now? neither one
all you did was waste 50 mins of your own time
did I make it simple enough for you
you know what I would do in that scenario? hop tf out the locker and move on to the next game cause I'm died no matter what but nah you'd rather baby rage and dc like a child
-
@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2560172#Comment_2560172
Yes it's my fault because killer refused to hook us and ur saying that I could have give him kill anytime could you say same about him? Or it's fine for him because he's killer? One of us had chance of either escaping through hatch or kobe since both weren't hooked once so there was a chance to escape at least one of us and last gen was about to be done too so you're telling me it's my fault we tried to escape while he refused to do anything that's not tombstone related...this community is ######### awesome
believe it or not if you weren't so ######### stubborn and had just hopped out maybe the nea fouldve escaped cause he would've been locked into a animation killing you but no it's all about you, you'd rather sit and wait hoping your the one that gets out and then you get mad at some guy doing the exact same thing which is sitting and waiting lmaoo the hypocrisy is so real
-
@ThanksForDaily said:
Wdym? She had to give up because you refused to hook? Smh.
bro he was the survivor not Michael I swear people dont even read anymore
-
@Clowning said:
https://forum.deadbydaylight.com/en/discussion/comment/2560169#Comment_2560169
And if one of you gets out and gets killed, the other one can run out to find the hatch in the meantime, as the animation is playing - You could even argue that you'd have a better chance of escaping this way, as the hatch opens the moment you die, something that takes a while to do on the hook, letting the Killer catch up with you.
So yes, all three of you were stubborn and that's just how it is. It was your choice. Hope it was worth it.
thank you someone with a brain here
-
@justbecause said:
https://forum.deadbydaylight.com/en/discussion/comment/2560164#Comment_2560164
Actually no if he opened one locker and grabbed one the other one has a chance of finding hatch and escaping but he wanted or expected us just to give it to him effortless
bro you wasted 50 mins of your own damn tme you could've just let him kill you at any time you only have yourself to blame for not moving onto the next game, you weren't even gettnf any bonus BP by staying in the locker so there was literally no reason not to just accept your fate
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2559344#Comment_2559344
That's conjecture though. Unless they have public profiles on PC and you can check Steam profiles. Decent survivors =/= SWF. Even if it is SWF, it's kind of whatever. Nobody is running clock callouts and bodyblocking in public matches. Or they're not doing it well if they are
yeah bro I hate to say this but it's obvious you dont play high mmr when they all have the same ending on their names and they app group and body block and all of bt and unbreakable and last second switch to all flashes or all medkits it's pretty obvious its swf and that's like every 1/3 games at high mmr
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2558553#Comment_2558553
That proves nothing. Especially since they stated the entire system is based on kills/escapes. They've basically guaranteed every game will be sweaty.
bro please think no offense but if your only playing vs sweaty swf obviously they escape every time, solo players dont escape everytime
if your only facing sweaty swf obviously then you aren't gonna get a lot of kills if your only facing solo survivors you should be able to kill a lot of them
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2558385#Comment_2558385
Why do people ask these questions? You literally can't know if you have a high mmr or not.
yeah you can do you play vs sweaty swf every game? if yes you have high mmr if no you dont have high mmr
-
@Edilibs said:
The new Thrill of the Hunt is trash (the upcoming update) compared to the way it is now. I dont understand why the descision was made to nerf it, Thrill of The Hunt wasnt even used taht much at all. Smh help
I only used it for the extra BP but with the noise removed there's no point to run it over barbecue and chili
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2556112#Comment_2556112
Nah fam - I'm just thinking it through... logically...
bro you out here acting like boon totems aren't ######### wild lmaoo
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2556015#Comment_2556015
Why limit it to 10 seconds? Make the 5% stackable throughout and pair it with Fire Up?
And for what its worth - you havent limited it to 10 seconds. You have it on each hex totem cleansed or health state recovered...
I assume you want this for boon totems too? 1 sec cleanse for a 10 sec boost to your speed? Want it to give survivors the exposed status while we're at it? Or just teleport to the basement hooks?
bro your taking it to hard honestly
-
@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2554918#Comment_2554918
10 seconds of haste is not a "little" boost... Your "idea" would be broken at that increase.
Spine Chill - does what moving your camera would do O_O
Adrenaline - rewards you for surviving until endgame with basically 3 perks (similar to noed)
Lucky Break - limited duration and you still make sound/can literally be seen so your "0 tracking" is just wrong...
Sprint burst - seems to waste more survivor time than anything as most survivors will walk around to save it rather than 99ing it...
damn I didnt know survivors could look through walls like how spine chill works that must be a new update that's wild
-
@EQWashu said:
I would like to remind everyone, please do not discuss bans here on the Forum. Thank you.
I love how instead of saying whether or not this is true or not you just silence people's opinions that speak out against it lmaoo
-
@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2549462#Comment_2549462
There is a lot of power creep happening on the killer side, they shouldn't be any shame in making new strong perks for survivors too. You can't possibly nerf survivor meta because they are so situational and already weak, especially compared to killer meta that is so oppressive.
dude thrill of the hunt doesn't even give the loud sound notification anymore that perk is bad have you ever played a single kiler game sluzzy?
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2550190#Comment_2550190
Please remember the questions weren't only taken from the forums - but our Social Media platforms as well, where the questions you mentioned didn't have a lot of upvotes, were more upvoted.
yes but hacking is always one of the top 5 topics here, on reddit, social media
and still no mention or comment
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2549224#Comment_2549224
https://forum.deadbydaylight.com/en/discussion/comment/2549225#Comment_2549225
Devs stated this stream that they no longer stack
And I was replying to some one saying that 4 boon totems can still cover the majority of the map, which takes 16 seconds per totem. 16 x 4 = 64
oh if they dont stack and they nerfed the range that's great it used to cover like 60% of mothers dwelling with just 1
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2549214#Comment_2549214
Yeah, thats a total of 64 seconds that survivors need to dedicate just to activate a perk that a killer can get rid of in 2 seconds
Thats almost as long as a gen
also 24+24=48 idk where your getting 64 from
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2549214#Comment_2549214
Yeah, thats a total of 64 seconds that survivors need to dedicate just to activate a perk that a killer can get rid of in 2 seconds
Thats almost as long as a gen
that's assuming they blew 2 hexs they probably wont change the timer for dull totems so it wont take that long. and your teammate could just always run it themselves so you could get 200% quickly and efficiently
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2549145#Comment_2549145
But we'll make it exists, 100% healing others for 90 seconds after unhooking. And i still rarely see it used for some reason.
um it still stacks s you can get 200% healing so yes its still strong as hell
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2547099#Comment_2547099
You can also just remove the name.
if you have played against a hacker you should report them in-game (in the scoreboard right next to the name/points) AND make a support ticket (additional player report info) where you should give Steam ID and clip etc.
idk why people keep suggesting the official report thing when it's been proven it does nothing especially considering most people that play on console aren't gonna know someone's steam I'd and they dont record every single game nobody does
-
@slendermansmoom said:
what about for the people plays tho
hes saying like a .25 or .5 second delay not very long at all
-
you know sluzzy from all your posts I've read you make it very obvious you've never played any of the killers you complain about because if you did you would know that even with add ons he can't saw very long at all
have you ever considered that maybe your just bad at the game
I have no problem at all running 9/10 bubba's for at least 3 gens
-
@Dreamnomad said:
Sure. Because it makes sense to change the way the game works for one killer on one map. That's a great use of resources. /sarcasm
This right here ladies and gentlemen is the words of someone that's never tried to play billy on indoor maps obvs
-
@luvcraft said:
https://forum.deadbydaylight.com/en/discussion/comment/2505172#Comment_2505172
oh geez, I'd totally forgotten about the overheat mechanic. I only play him when I have a daily, and almost never do any feathering so I forgot it was there. Yeah, at least before the overheat you could feather until you had a straight shot at a survivor, which was balanced by moving slower while feathering.
Exactly only the insta saw addons needed changes instead they nerfed his base kit and trashed his addons
-
@jamally093 said:
I'm constantly disconnecting because of my internet and now have a 24hr dc penalty why the hell isn't it going down i know because they don't want you to have fun here's a little fun thing remove the dc penalty so what if people disconnect who the hell cares i seriously am not having fun.
Have you tried getting better internet
-
@luvcraft said:
https://forum.deadbydaylight.com/en/discussion/comment/2505162#Comment_2505162
reverted to what? was he better before?
Before there was no over heat mechanic but then they decided he was busted cause some addons were 2 strong so they gutted his base kit and turned all his addons to trash now maybe 3-4 are worth using and they still aren't that great a billy has to be twice as good as the survivors hes facing to have any chance at all to win
-
@luvcraft said:
I'm not wrong.
Defs not wrong and billy should be reverted as well
-
@GodricPan said:
They know and they are working on it!!!
They might say that but they definitely aren't look at Mandy's latest response only advising us to play with cross play off no patch till Tuesday prepare for 30 min ques everybody
-
Some of y'all in here really need to actually play him vs good survivors cause I can tell based off the replies some off y'all are fighting potatoes
-
@DaDuck said:
6 hookgrabs in 2 games.... How is that even possible? Im a decent survivor so my survivors should not be potatoes but they are. Please learn when to unhook! Thanks! :)
Ever since sbmm was introduced its encouraged people to only focus on winning that's why more and more killers face camp, and more and more survivors dont risk unhooking cause all they care about is winning cause bhvr wont tell us what a win is
-
@stormy_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2491623#Comment_2491623
thanks for the fast answer:)
NOED killer perk lit ( pop up ) in red color down right next ur perks !!
NO NEED TO DO IT EVERY GAME :(
it waste everyone’s time
You know there is other hex perks that affect the game heavily other then noed right like ruin or haunted grounds or undying or third seal
-
@RaSavage42 said:
I'll be honest and say that yea I did want to play with and against people with similar Ranks (Grades) but the last match I played was against red Ranks (Grades) and me in Bronze Ranks (Grades)
I thought SBMM would change that... guess not
You expected them to actually fix the game
Phenomenal joke buddy I died laughing at that one these are the same people that left console unplayable for months and it still lags bad at times to this day
-
@BabuDweet said:
https://forum.deadbydaylight.com/en/discussion/comment/2490059#Comment_2490059
Exactly my point proven. To me it's working as intended, to you it isn't.
Let me have my opinion.
Cheers.
You can have a opinion nobody stoping you but when more people have a opposite opinion I find it quite telling