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GoodBoyKaru

GoodBoyKaru

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GoodBoyKaru
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  • @Dr_doom_j2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476991#Comment_1476991

    I agree that companies will do what they will do, what I don't agree with is not holding the companies accountable for mistakes or things they shouldn't do. This game SHOULD be balanced around VC now, as it would make the game much fairer. They take all these measures to nerf things around game mechanics to preserve a sense of balance, but literally one of the things tiliting the scales the most is the difference between vocal information for many.

    "This game SHOULD be balanced around VC now"

    Once again can I interest you in the entire ######### continent of Europe?

  • Sure, DS can be used 2 times per match.

    DS will now be active for 20 seconds, however the timer will not decrease when within 16m of the killer.

    Alternatively we can accept DS is fine and move along thank you :)

  • @Dr_doom_j2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476954#Comment_1476954

    How is that a problem that is solved by no VC support? That is literally a personal problem. Plenty of high stakes games exist with VC, it's really not an issue in those so I don't get this point.

    If you want to read why voice chat support wouldn't work,

    @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476952#Comment_1476952

    The issue here is that Europe exists. I live in England and can speak a small amount of German (I can badly say "I've done the gen" or "I want to be healed") but throw me in with someone speaking French and I've lost it. There are, if I remember my school assemblies correctly, over 200 variations of languages spoken in Europe (including the differences between German German, Austrian German, and Swiss German, to use them as an example). Not everyone can speak English and balancing around comms when all I can hear is Russian being screamed in my ear won't work.

    There.

    "Oh so balance around swf even if people aren't using comms" aight hope you don't want solo survivor to exist ever again

  • @Dr_doom_j2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476943#Comment_1476943

    Yea, and companies aren't at all responsible for their product once the money starts rolling. Just ask Disney!

    I was responding to someone saying that Bhvr only care about money. They'll do what's in their best interests to keep the money coming in.

    Hence why I said "it's almost like Bhvr are a company :0" because that's exactly what companies do.

  • @Unfun_Tunnel said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476971#Comment_1476971

    I saw the game, not you. They did 4 gens then started going around, probably to farm chase points. But something went wrong.

    Please post the VOD here with a timestamp or any clips of the game then, or else how does anyone know you're not making this up. Any members on the forums with you whilst watching?

  • Claudette. She's the first character I got to P3 50 all perks with (on both accounts I've had) and I'm a Blendie main at heart. I love my girl to death.

    Then there's David, where do it start? Firstly he's the hottest thing to ever exist and not to be dramatic I would die for him several times, I love the design and he's British and I love everything about him. Basically, I have an obsession and I need help.

    Then coming up in 3rd place we have Feng, purely because the Bunny Onesie looks so ######### adorable that I couldn't help it.

  • @Flawless_ said:

    Make no mistake friends, there's a simple way to take care of this:

    Make comms an in-game feature and balance around it.

    I say simple not easy, because that would involve overhauling the entire game and the devs are simply not going to do that. It's way easier to leave things be and just profit from overpriced cosmetics.

    The issue here is that Europe exists. I live in England and can speak a small amount of German (I can badly say "I've done the gen" or "I want to be healed") but throw me in with someone speaking French and I've lost it. There are, if I remember my school assemblies correctly, over 200 variations of languages spoken in Europe (including the differences between German German, Austrian German, and Swiss German, to use them as an example). Not everyone can speak English and balancing around comms when all I can hear is Russian being screamed in my ear won't work.

  • My favourite has and will be Freddy till the end. Old Freddy, new Freddy, loved both. Old Freddy was weak but fun to play and when I finally hit rank 1 using no noed it made me so happy. New Freddy is still fun but has the added benefit of being actually strong.

    Never seen ANOES btw.

    Second favourite would have to be Pyramid Daddy. Firstly, he's hot. Secondly, I love his power, and his P3. Hitting through walls is so damn satisfying and it removes the issues of pallets and windows from existing ever.

    Never seen Silent Hill either lol

  • Once again there are many many games that show gen speeds not being fine that DON'T end in a 4k. Find a game that actually illustrates your point.

    Also, how do we know this game even exists? Can you link the VOD and timestamp the game?

  • @snozer said:

    Swf and voice coms makes bhvr money so they literally don't care.

    Friends have an easier time while talking. They enjoy the game so spend money and encourage each other to buy the same things.

    $$$$$$$$$$$$$$$$$$$$ all that matters.

    Damn it's almost like Bhvr are a company :0

  • A worthy sacrifice to remove Legion and Ormond.

    @IIITweedleIII said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476629#Comment_1476629

    Maybe it's...Not... the Map but instead... some1, thing else 🤔

    Every pallet on that map bar 2 that may not even spawn is safe. Loops chain together to form one massive jungle gym. Filler pallets are incredibly safe, there are so many maze tiles, it spawns about 3 C-walls which should be a crime in and of itself, snow makes many peoples fps drop (it used to tank mine from 14 to 3). It's one of, if not the, most survivor sided map in the game.

    If every survivor knows how to chain tiles you've lost.

  • @AVoiceOfReason said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476038#Comment_1476038

    @GoodBoyKaru I really like that premise! It would make sense gameplay-wise, and wouldn't be overwhelming.

    Aww ty <3

  • @SilentSpectre said:

    No, nothing's been said so far.

    Like this lad said nothing so far, however if I'm to guess Nurse will be releasing this October as part of the next Hallowed [whatever] collection.

  • No need to thank me Mandy did all the work summoning you.

  • I'd not be sacrificed to the Entity for Pennywise but thank you for the kind offer <3

    Edit: so I don't look like a tool the original post was titled "I'd sacrifice you all to the Entity for Pennywise" and honestly not feeling in the mood for that today, maybe a job for Tuesday :/

  • Senzu was responding to someone talking about patch 1.9.2.

  • Obligatory daily matchmaking post.

    The devs are testing a new matchmaking system right now on XBOX1 as we speak (or, well, type). Posting on the forums won't speed up these tests.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476135#Comment_1476135

    thanks to the dc penalty being disabled the only love so far has been iron will not working on both sides, and 14 second matches before I realize its midwich with 4 objects

    the only time i dc is with midwich and any OoO. as much as i say theres never a reason to dc, i take that back, that map with object is enough of a reason.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476023#Comment_1476023

    I know it also weirdly happens when you start enjoying a game or two for once.

    Nah that's just DBD in general. You'll be having a blast when you either face that lovely NOED Ebony mori Stridor Spirit who only sees you or that amazing team that brings Mary's Letter and 4 Object's. The bug is just another way of the game showing that it does, indeed, hate you.

  • Some advice from a so-called Pyramid Head main:

    That build sucks, no offence. Exposed (Iron Maiden) doesn't do much because if you play him right you wanna be hitting POTD almost as much as regular M1s. Same with Unrelenting- if you can then delete that from your loadout ASAP. I know this is your 2nd game but still- switch it up. I suggest Pop Goes The Weasel, BBQ, Infectious Fright, Monitor and Abuse, or I'm All Ears. They're all pretty amazing perks on him.

    Add-ons too- Wax Doll is pretty meh in my experience (the 1m isn't that noticeable, only the 1.5m from Burning Man Painting) and Mannequin's Foot is #########. Add-ons that increase the time you can perform Rites of Judgement and increase the recharge rate are your best bet- no need to stack them, one of each should suffice. Off the top of my head these are Forgotten Videotape, Spearhead, Valtiel-Sect Photograph, and Tablet of the Oppressor but I could be wrong with spellings.

    When playing him, don't cage unless you know for a fact you can start another chase almost instantly. Save torment for Final Judgement, and don't even worry about forcing them to be tormented too much. Just drag it around a bit of the loop once and you're set, they abandon and give a free hit or stay and get tormented. At pallets and vaults, before they do anything, use Rites. If they drop/vault, let it loose. If they don't, cancel and M1. Don't break pallets apart from God pallets and even these are fine a lot of the time. Using POTD you can actually outplay Shack a lot of the time (shockingly). However if the loop does seem too long then feel free to break it. Pyramid Head is all about being very time-effecient and so wasting time on a loop, or a survivor in general, ain't worth it.

    Off the back of that, don't go for through the wall shots unless you know where the survivor is/will be. You get a 4 second cooldown for missing or hitting and honestly ain't worth it. I do them all the time because landing them is so satisfying but I'll be damned if it doesn't almost cost me the game (or sometimes actually cost me the game). Also, your biggest counter is a survivor holding W. If you see them running to the other side of the map, don't chase them. Find someone closer and protect the gens- someone holding forward wastes soooo much of your time it's unreal.

    Good luck learning him, he's an absolute blast to play once you get the hang of it.

  • @Pryzm said:

    I hate tunnel/camp, but if you unhook a survivor before I can leave the hook, I will tunnel you out of the game. I just did that earlier today. We were 8 minutes or so into the game, I had been leaving every hook after breaking any nearby pallets/kicking gens. I usually had someone injured before anyone got unhooked. Yet this Claudette decides to unhook someone as soon as I backed up from the hook. So, I ran her down, hooked her, then stood around until she got unhooked and ran her down again. THey asked why at the end of the match, I told them why. She had no BT, I continuously left the hook, she risked Bill getting hosed by unhooking before I could even leave. She was the only one that had a problem with it. She blamed the others.

    Crap team members.

    i thought you were saying that youd tunnel down someone for being unhooked unsafefully for a moment then and i was gonna ask if you were okay.

    thank you for not being like that.

  • @SailedSavage said:

    https://forum.deadbydaylight.com/en/discussion/174858/why-does-iron-will-completely-remove-all-survivor-sounds

    Iron will is bugged on both ends. Sometimes I make zero sound with it but sometime games i'll still make grunts while injured with tier 3 IW.

    making grunts with t3 sounds like the killer had stridor.

  • @SailedSavage said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476065#Comment_1476065

    Tbh survivor gets boring. You either get idiots for teammates and die early or get one guy that loops the killer well and you hold m1 until the game is over. A new dynamic would be awesome.

    oh god dont remind me. i had to have such a long break and just like, main killer for a bit, because survivor was just atrocious.

    bhvr pls, more objectives. thank you.

  • @SailedSavage said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476056#Comment_1476056

    I'm actually heavily in with that idea. I wanna see it on the ptb.

    ngl i feel like somethings may need to be tweaked but i want to see this too now lmao

  • @Bravescorpio said:

    Man I really hate a starched screen. It's so stiff and uncomfortable.

    Just boil it man, all the starch comes right out. Add some Iodine to the water just to test :p

  • @SailedSavage said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476038#Comment_1476038

    I like that.m idea. Connecting the gens to the gate sounds dope. I'd love to do that actually

    Actually thinking more of this, you have to have at least 2 generators connected to each exit gate for it to be able to be opened. When both generators are connected, the gate switch will have it's aura revealed to all survivors carrying a power cable. Killers cannot remove power cables however hitting a survivor carrying a cable will cause them to drop it. The cable trails behind the survivor, making them easier to track. The cable slowly returns to the generator whilst not being carried.

    Survivors can carry cables from generators at any time during the match, however if the gen begins regressing or a survivor fails a skillcheck the survivor carrying the cable will be shocked, causing them to drop the cable, scream and reveal their location, and be unable to interact with anything for 1.5 seconds (same as a Doctor shock).

  • @seki23 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476032#Comment_1476032

    he said very rare so the green medkit is out but i forgot about the toolbox, there are also 2 toolboxes also i forgot about the red items but whatever the chances are very high for a dull key or pink key is terrible for the heatlh of the game especially when going down to bassement means nothing. killer never goes down to bassement because no reason so i think is a high reward 0 risk to get such good and game changer item especially if its a Key. so no reason since the requirement is no requirement to begin with, going down to bassement as i said means nothing. only trapper or hag could do something agaisnt because they can place traps right there to slow them down and still feels cheap and unbalanced, the game is already giving survivor enough chances punishing killers to make it to punish killers way more than already does.

    Oh I agree a high chance of getting a Dull and Skeleton key is b r o k e n and like, NO

  • The devs have stated they don't want to add to gen times because holding M1 is boring. What survivors need (imo) is another objective. No, totems don't count because they're optional- you need a mandatory second objective. Find a part in the map to begin gen repairs, connect a wire to the exit gate, something more interactive than just holding m1.

  • @seki23 said:

    Only if keys are not a possibility, because otherwise it would be a nightmare i will need to go everytime there to prevent them from getting a purple or Red Key is annoying. 33% chances of getting a Dull key is massive.

    Where's you get 33% of a dull key?

    2/7 for a key in general. Possible items you could get with this change:

    • Dull Key
    • Skeleton Key
    • Ranger Medkit
    • Mechanic's Toolbox
    • Alex's Toolbox
    • Rainbow Map
    • Utility Flashlight


  • @LetsPlayTogether said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476010#Comment_1476010

    Iron will doesnt do this. There is a general sound bug. It doesnt has anything to do with someone using iron will or not. Dont tell lies.

    Damn guess it's just one hell of a coincidence that every time I've experienced that bug, as survivor or killer, they're/I'm using Iron Will. Truly bizzare.

  • @TwistedJoke65 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1475650#Comment_1475650

    I know right! I would complain on the forum but so many people have done that already. I'm on Xbox and I haven't seen any changes. I just kinda try to adapt with what I have against me

    Some games are diamond, most of em are stone

    The fact you actively decided against making another thread on matchmaking makes me like you infinitely more.

  • The fact this gives a 2/7 chance of getting a key?

    No thanks.

    Just make it so it ensures you won't get a Broken Key or a Worn Out Tools and we're golden.

  • @LetsPlayTogether said:

    This bug has nothing to do with iron will. How about informing yourself before posting?

    It kinda does. Footsteps are ######### regardless but Iron Will does remove the breathing noises from survivors when they're injured. How about informing yourself before posting?

    @bjorksnas if you're experiencing these sound issues please report them here:

    @Peanits said:

    This thread is specifically for the reports where survivors don't make any sounds. Please make sure to follow the information that we need listed below:

    PLEASE BE SURE TO INCLUDE ANY RELEVANT INFORMATION, SUCH AS: 

    • Your platform
    • What sound(s) was silent
    • The map you were playing on
    • A clip of the incident, if you have one
    • The time frame when the error occurred (The date and time you had the issue)
    • Logs (apply to PC only)

    Note: If needed, we will contact you via DM for further information.

    HOW TO GET YOUR LOGS (THIS PART ONLY APPLY TO PC PLAYERS):

    When you get the issue, close your game and do not reopen it until you get your logs.

    • Press Win+R
    • Type in appdata
    • Press OK
    • In opened window navigate to: \Local\DeadByDaylight\Saved\Logs
    • Usually you would need to attach the DeadByDaylight.log file.

    Using the correct format required. Provide as much information as possible.

  • I like this map.

    Provided I'm playing survivor. And I'm not playing Claudette. And my teammates are smart.

    In other words, I hate this map with a burning passion and wouldn't complain if the entire DLC got deleted and/or revamped. :)

  • From my experience you appear facing the direction you begin the teleport in. If that direction isn't available it goes to the next closest side.

  • @Mandy said:

    @DudeDelicious is our resident Clown main if I am not very much mistaken.

    (apologies for the tag, but you are very knowledgeable about this killer and I hoped you'd be able to offer assistance) <3

    You'd be correct about the Clown Main aspect.

    from the looks of it @CHED1 it looks good in a hit and run or anti-heal build but i'm not the most knowledgeable.

  • Nah I actually love using matchbox. I agree with torn bookmark though.

  • @DrDeepwound said:

    I like challenges...

    "Instead of nerfying the killers, why don't you give a second target you survived?"

    Because if we did, the second one would not know where the gens are.

    "It takes 4 minutes to make 4 generators."

    Ah, but it only takes 1 second to surge em.

    "In 4 minutes a killer as a demogorgon clown legion, doctor what can he do?"

    In 4 minutes demo could lunge from the chapel map building, clown could throw over 100 bottles, legion could not down someone and doctor could get everyone to madness tier 6

    "Why don't you change the key?"

    Because it would no longer work on the lock.

    "Why don't you fix bugs for survivors?"

    There are no bugs

    "Legion could not down someone"

    Okay that got me lmao

  • To ensure people who do nothing but camp never hit the high ranks.

    Also I liked this explanation a lot:

    @tippy2k2 said:

    The Entity grows bored watching the killer sit there and stare at the person on the hook. Therefore The Entity punishes The Killer for being a boring bore.


  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1474823#Comment_1474823

    No one complains about the bloodletting because it was advertised as a limited time thing.

    Deathgarden however never got such a luxury some of us console players were anticipating it we never got the chance we were never told it was purely always going to be for PC.

    In fact a lot of console players were hoping to get deathgarden when it eventually got a port whether it was for the cosmetics or for the actual game those people didn't even get a chance.

    If it bugs you that muc let them just put it in the store for auric cells that way you still have to pay money for it.

    Sure in the store is better than for free. I wouldn't be happy about it but I'd take it.

  • @DaKnight said:

    Maybe because old legion could run up to you at like 140% speed and smack you with feral frenzy until you were downed? 0 input from the survivor was required.

    When legion's power counted for sloppy and STBFL you could have games where within a minute or two you hit 5-6 stacks, applied sloppy to everyone, and then never had to use your power again because STBFL at 6+ stacks is a power in itself.

    > Maybe because old legion could run up to you at like 140% speed and smack you with feral frenzy until you were downed? 0 input from the survivor was required.

    OP was talking about the 2nd legion getting the basic attack removed, not the original legion. That deserved a massive change and I'm glad he was nerfed that first time round.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/174582/what-if-we-added-in-the-game-a-sibling-of-an-already-existing-survivor

    Luke Thomas comes with his 3 personal perks Splunt Blurst, Crap & Clumsy, and Sedatated.

    Splunt Burst- You try and sprint but could never live up to your sister. When starting to sprint move at 70% movement speed for 3 seconds, causing exhaustion for 60/50/40 seconds.

    You gain a 7% haste effect for 15 seconds when entering a chase whilst not exhausted.

    Crap & Clumsy- You've never been particularly agile. When performing a slow action, have a 40/50/60% chance of making a noise and notifying the killer anyway.

    Performing a rushed action has a 70% chance of you tripping and falling, stunning the killer for 3 seconds if he is on the other side of the window.

    Sedated- When all 5 generators are completed, move at 20% movement speed for 5 seconds. This leaves you feeling refreshed, curing all status conditions and giving you a 3% haste effect for the remainder of the trial.

    Instantly fall asleep upon the perk activating

  • Legion got this change to make him consistent across the board. Pig's Ambush wasn't considered a basic attack. Demo's shred wasn't considered a basic attack. Yet Legion's was, so for consistency sake he was changed.

    So I agree? Not really, but that's why.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1474816#Comment_1474816

    I’ve never been a hard core killer main. I’ve always played both roles.

    And thanks for the back up, but the OP clarified what happened in the match, and the survivor was definitely in the wrong.

    Well if context was provided and survivor was in the wrong, great! Problem solved!

    Context is important everyone.

    That doesn't change my stance on not everyone being like this, I've met plenty of amazing people whilst playing killer and survivor lol.

  • @Carpemortum said:

    https://forum.deadbydaylight.com/en/discussion/comment/1474808#Comment_1474808

    In the store for the game or on steam/console, and spending money on a SEPERATE item and being gifted the cosmetic AS A BONUS is the issue.

    Science fair claudette, golden feng, etc.

    Also, "I had to play during the event and do the tasks to obtain the items, why should others be given for free?"

    Plus, us on console HAD NO OPTION to get the mask. Buy DG on steam and get a mask for a system I dont play on? Nty.

    You also had no option for the Bloodletting shirt yet I don't see people asking for that to be given away for free.

    The event ones I don't really care about since they technically were free, provided you played a game. Spending free time and spending money are two completely separate things though, and I'd be pretty pissed if the masks go out for free, like I'm sure some people would be pissed of bloodletting went out for free.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1474794#Comment_1474794

    A) Sure it did, or did it ? Probably cause it was a game of DbD like any other and don't need any added context.

    B) Breaking news : most are, you play a few hours of DbD every day for 4 years, it gets easy to see how scummish the survivor community is, simply because there are 4 of them in a game so there are more chances of them being sculbags.

    C) I called you delusionnal for a delusionnal comment, feel free to take it as hard as you want but my intention aint to insult you, calling someone delusionnal aint a personnal attack where I come from.

    DudeDelicious used to be a hardcore killer main ngl I kinda trust his judgement on this one.

    From my own experience too usually they feel like I did something to them for them to go and comment on my steam or whatever. Not everyone is entitled like this, and DD has a point of there is literally 0 context other than dbd match. Did op use slugging nurse, did they only slug the survivor, what happened in this game?

  • @BigBrainMegMain said:

    I spent ######### money buying that stupid game, I'd be pissed if they just "hand it out."

    Honestly even though it was only a fiver, same.

    It's like the Bloodletting shirt for Dwight. They don't hand that out because people had to spend real money in the store for it; I had to spend real money on DG so why should others get it for free?

  • @EuphoricBliss35 said:

    I would hope not. That would make the game kinda disgusting if it was paying homage to real murderers

    Doctor is based off of a Chinese "Doctor" who would use electroconvulsive therapy to "cure" his patients of their addictions, most commonly to video games (hence Feng Min the gamer). Many of these ended fatally.

    Iirc Bhvr was actually asked to create the Doctor based on this to raise awareness about it but I have no source for this second claim.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1474112#Comment_1474112

    Imagine a perk that makes you Invisible for 60 seconds.

    And imagine that perk being non-existent.

    Because it doesn't exist.

    *Laughs in Claudette*

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