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GoodBoyKaru

GoodBoyKaru

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GoodBoyKaru
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  • @starkiller1286 said:

    If you can believe he used to be louder. They had to specifically quiet him down so he wouldn't give away his position as much duribg the trial.

    Ah the good old days of him snarling right into my ears 😍🤤

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1774116#Comment_1774116

    Sure, and that is fine to do so. I'm just stating the obvious, because my point is, it IS against the rules and you can be banned for it. But it doesn't stop them. My point is, you can't make rules that say you have to be nice to others, because people won't follow them.

    Personally, if i was running an online game like DBD or something, i would not ban people for "toxic" chat messages. I would give the community the tools to deal with the problem, through blocking players to not play with them, mute buttons, even making it so you get a warning that someone is a douchebag at the beginning of a game and giving you the option of automatically muting them.

    (I think we're agreeing on the same thing here so I'm not sure I really need to say this but ah well lol, I'm really tired already).

    Sure, you can't make those people follow the rules, but then they get what happens when you don't follow rules; punished.

    My point was that you don't know what's going on in someone's life. They could have a ######### life and play games to relax, only to get told to kill themselves in that game they want to play to relax. That's not okay, and there's no excuse for doing this. Not a "grow a thicker skin", not a "man up", because mental health is just as important as physical. It's not your fault that other people want to be a ######### to you, so other people treating it as such is unacceptable.

    (Also sorry if I'm coming off as aggressive, mental health is a really really important topic to me lmao)

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/comment/1774041#Comment_1774041

    No, it is their fault for being the douchebag. You can't control how people will treat you in life, but you can control how you react to it. You have to realize something about humans, which is both terrible yet also comforting. Someone telling you to #########, doesn't care about you. At all. If you could measure how much they care, it would be 0. This is a terrible thing, in that it allows this person to treat you like garbage in their mind and get away with it. But at the same time, it is also comforting, because at the end of the day, they care so little about you, that what they said to you, was probably the worst thing they will ever do to you.

    The point is, is that if your mental health is so fragile (not blaming you, just stating facts about what you said) that you can't handle someone you have never met, and will likely never meet again, saying a mean thing to you, then you need to deal with that. You need to use the tools available to you to deal with that and mute them. You can't make people be nice, and in fact, if you were vulnerable with these people and told them how you feel, or about your problems, they would likely use that as an excuse to treat you worse "for the lulz".

    The reality is, you have all the tools needed to deal with these kind of people. The mute button. You can't legislate people into being nice to each other. You can control yourself though, and how you treat others, and how you react to others treating you.

    I'm not saying it is good, or right, or just. It just is.

    Thing is, those things are actually banned by the EULA, so trust me when I say that I do use the tools available to me and report them to DBD support for breaking their in-game rules.

  • Don't get defensive striked, remember to insult Alex-

    Oh you mean Demo, got it.

  • @Terro said:

    https://forum.deadbydaylight.com/en/discussion/comment/1774041#Comment_1774041

    Yes it's terrible and not your fault. At the same time, you should probably turn off messaging from strangers and ignore end game chat.

    Furthermore, the topic you're talking about and the topic the other person was talking about doesn't quite match up. You're taking an extreme that's pretty disingenuous. It's understandable that you feel so strongly about it but you should take a step back and maybe cool down a little.

    I mean, I agree that if you get triggered by tbagging or clicking it's definitely a you problem. I mean genuine toxicity though, in endgame chat or on profile comments. And I don't want to close the window or have a private profile because people can be genuinely good people there too and I enjoy wishing people a good day. Plus whenever someone comments "-rep tunneling camping scum" despite dying on first hook being hooked first and I'm chasing someone else it makes me cackle.

    Normally, it's something I just report and move on. I'm just saying that this type of legitimate toxic behaviour shouldn't be something that's tolerated by anyone, or perpetuated by anyone.

  • @The_Bootie_Gorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1774044#Comment_1774044

    LMFAO please no!

    Oni and demo are loud as crap...spirit has her WAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHH...

    Wraith is constant noise....

    Constant eargasms*

  • @kaeru said:

    I like the sound of him being stunned. I like this sound more than pig's.

    I like all of his sounds more though this might be because I'm a massive wraith simp.

    BHVR turn up the snarling let me ears gasm to it thx

  • @Reinami said:

    https://forum.deadbydaylight.com/en/discussion/208493/are-we-ever-gonna-get-an-official-denouncement-of-toxic-behavior

    I never understood this snowflake generation's insistence on dealing with people who are jerks online. The mute button exists for a reason. If you don't like what someone is saying, mute them.

    Yes because when someone tells me to kill myself and calls me a ######### it's all my fault for being "too sensitive" and not their fault for being an arsehole. My fault for having genuine mental health issues and playing a game to relax and not theirs for just being an insensitive ######### bolstered by the animosity.

    Both of the above, btw, are reportable by the game's EULA.

    Also, if I hear a word about old COD lobbies I'm about to lose my #########.

    Edit: fixed the typos.

  • As survivor: any killer sided map.

    As killer: any survivor sided map.





    (/j)

  • I actually know this hacker. He streams on Twitch, and the mod team are definitely aware of him because I asked them how I should report them without an in-game report. Twitch has yet to ban him, but dbd support do know of him so I guess it's up to us to keep reporting his different profiles so he gets perma banned?

  • Spirit with Stridor.

    Legion, though I think it's because my teammates heal vs them.

  • image.png

    Your takes are pretty bad man, no offence.

  • Killers:

    Marry: Wraith, I s i m p

    Kiss: Trapper, he hot tho

    Kill: Freddy. Don't be a pedo.

    Survivors:

    Marry: David, I simp.

    Kiss: Dwight, he cute tho

    Kill: Meg. ######### looks like a monkey.

  • @rglarson13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1768296#Comment_1768296

    I think you should reconsider your play style.

    You apparently run into tunnelers and campers every game. Once in a while is random misfortune. But at some point, when a pattern seems to be emerging, you should examine the common theme in those games.

    Ah yes because when I run the killer for 3 gens and they decide to camp me for it, then take advantage of the fact that I don't like using DS very much and prefer perks like For The People or Blood Pact to force an obsession hoping it'll work and it doesn't, in solo-queue when I have no communication with my teammates except from hook gymnasitcs hoping they're an older player that knows I mean "camping" and not a newer one that thinks I mean "save me", it's entirely my fault for running them and I should just get worse at DBD so I don't get tunneled and camped which then means I'll be seen as the weaker link and get tunneled.

    What a good idea!

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1770840#Comment_1770840

    Yeah, EU server more than half the killers I come across (about two thirds) are using a VPN from all over. (: It's practically unplayable some days lol. They even defined it as cheating but refuse to punish for it.

    The devs need to stop being useless on this topic and actually start banning people for using a VPN to cheat, because it's ridiculously common right now. It's not hard to tell, either.

    The best part is that, because of the proximity of servers to Russian players, a lot of the time it's not actually a bannable offence because Russian players just have a naturally high ping. it's not their fault, or ours, it's just their location to the servers. Then we have to grin and bear it.

    I've been playing with my American friend recently and even he agrees that we, in EU, have a problem with high-ping players, be it console or Russians or VPNers. It's actually sad.

    I've literally just gotten out of a game with a Billy who chainsawed me around corners. Checked post game, Argentina, admitted to playing knowing he had high ping and tried to get to EU servers. :)

  • @MythMage said:

    https://forum.deadbydaylight.com/en/discussion/comment/1769718#Comment_1769718

    I that's kind of the point. Either they both should be OK and in the game as viable tactics, or neither should be. I honestly think gen-rushing hurts all players, while camping and tunneling at least can be seen as a memey challenge, requiring teamwork and coordination to pull off (let's be real, 90% of survivor players are SWF). I personally love camping and tunneling as survivor, but hate genrushing when I'm killer. On the flip side, camping/tunneling as killer is only when I hate 1 particular person or if they got unhooked in my face, and genrushing just makes a 20min queue for a 20 second game.

    But back to my original point. This is not OK, and nor is camping/tunneling. So, either they are both viable strategies or neither should be, no double standard like Killers dealt with since forever.

    I agree with you. Neither of these things are okay and I like to think that when experimenting with this build me and my friends singlehandedly got Ormond next in line for rework because of how many offerings we'd burn to make it as easy for us as possible.

    Hardcore camping and tunneling isn't okay. Neither is that video. Both should go

  • The brutal honest truth is that I unironically don't camp or tunnel people. I don't genrush except in gertain circumstances (like this one Video I posted where we tried to genrush asap) nor do I like to bm unless the killer starts it first.

  • @GoshJosh said:

    Any updates on when this will be fixed? It's been over a month, and I still keep getting the same error attempting to continue with Google.

    This is the most recent update I have from dbd support.

    Screenshot_20201123_170908_com.google.android.gm.jpg


  • @landromat said:

    https://forum.deadbydaylight.com/en/discussion/comment/1770039#Comment_1770039

    All SWFs are better than solos. Let's say it together: "SWF is better than solo survivors"

    No matter how bad survivors are, if you put them together with voice comms they'll do better than by playing solo. Yes, you can give solos voice comms and they are magically good

    If you give a team comms they can't suddenly hit skillchecks. They don't suddenly know the perfect way to run tiles. They don't know how to hide magically.

    Somet things definitely. Improve but giving ######### players comms doesn't make them the next Ussylis.

  • I wouldnt play Nurse because ######### the Disturbed Ward over and over and over :)

  • Preferably in this scenario with no timer DS is active forever and can constantly be used over and over on the killer until they go for someone else. Every time they pick you up without going for someone else that's another 5 second stun.

    Or we leave it as is which I'm also fine with.

  • @Elena said:

    https://forum.deadbydaylight.com/en/discussion/comment/1769727#Comment_1769727

    ...

    @GoodBoyKaru I said I was going to be a nicer person but it's comments like these that really get on my nerves lmao.

    ######### go for it lmao

  • Mine just seem to happen with alarming frequency

  • Freddy's hitbox is fine, his lunge is the same as all other killers.

    Huntress, on the other hand, is an entirely different story.

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1769706#Comment_1769706

    On the flip side, I had it as Survivor and managed to find the deadest corner (House of Pain with no pallets (somehow)) and also stayed there and got downed/hooked 3 times in 3 minutes because I'm a genius.

    if it helps i hate that map as survivor too with a burning passion just pain.

  • So if there's nothing wrong with tunneling, which helps the killer win ASAP at the cost of the survivor having no fun, then there's nothing wrong with this?

    https://www.youtube.com/watch?v=4ff3xHaVdEw&t=46s

    Me, @BigBrainMegMain, @hahadrillgobrrr, and @ClaudioFrosty teaming up to do gens as fast as we can. We could've been faster.

    Nothing wrong here, right? Just helping the survivors win with no consideration to the killer.

  • As if I couldn't hate the map more I learn this information.

    I'm so glad I haven't gotten that map just yet and I hope I never will. Not till 4pm anyway.

  • @CashelP14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1758828#Comment_1758828

    Oh right that's ok mate lol if I were you I'd still save some points to unlock the new survivor perks then level Felix. Her chest perk and pallet dropping perks are amazing.

    then theres me, collecting them all and putting points into meg because i want her p350 all perk'ed.

    then i remembered about the new chapter. and how thats 3 new perks on everyone ive p350'ed.

    im so smart :)

  • @Xyvielia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1768357#Comment_1768357

    I happily receive your nitpicks like whipped cream and sprinkles with a cherry on top of my Chocolate Marshmallow ice cream that was scooped from a Black Raspberry container😋🍨

    ty :)

  • Than those three? Yes.

    Than me? ######### no.

  • @Xyvielia said:

    https://forum.deadbydaylight.com/en/discussion/comment/1768344#Comment_1768344

    Yeah, I jus mentioned it because it’s a license that includes a map.

    and by all means tho, nitpick away... sometimes those are the most helpful bits of constructivity we need to keep us humble, especially on the DBD forums

    no no im sorry forgive me please <3

  • @Xyvielia said:

    Haddonfield’s map is based upon an area from the actual movie that doesn’t have a shack in it.

    In the same way, Hawkins, Midwich and Gideon are based upon areas from the films that don’t have shacks.

    Springwood in the movie actually did have a shack near the school, so it’s appropriate for them to add it to the realm.

    isnt midwich from the games silent hill 1, 2, and 3, and not the ######### films tho?

    only nitpick

  • I'm okay, I swear.

    image.png

    (and for good measure here's my 205 Garden Rake add-ons for Freddy too)

    image.png


  • @JustHeretoHaveFun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1767401#Comment_1767401

    I've got all those perks unlocked for Mikey boy, I already use Corrupt. I tried using Infectious but it didn't seem to work too well, they were almost never inside my terror radius. Sloppy Butcher I've been considering, exactly how much does it delay the healing process?

    Currently I'm running PWYF and Iron Grasp alongside my STBFL and Corrupt. PWYF gets me a nice speed boost that helps end chases quickly. Which perks should I swap out?

    By another 4 seconds- from 16 seconds to 20 seconds.

    Also, imo, PWYF and Iron Grasp aren't worth; if you don't like Infectious you could always give Thanatophobia or A Nurse's Calling (The Nurse, level 35 and 40 respectively) a go.

  • @JustHeretoHaveFun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1766421#Comment_1766421

    The problem is that those perks are from killers I don't have. The DLC I have is the Pig chapter, the Freddy chapter, the Halloween chapter, and the Plague.

    Okay so looking at the perks you have unlocked, if you don't mind, can I suggest a build for you to use? If you wanna play some Mikey I'd honestly suggest Corrupt and Infectious- both from Plague, another killer you have- Save The Best For Last (one of Mikey's own perks), and Sloppy Butcher (a universal killer perk). You'd wanna pop your T3 on your obsession to save stacks on STBFL, use Infectious Fright to track close-by survivors for some easy snowball and ensure they can't flashlight save by hiding nearby, sloppy to make it easier to down them (as they'll be injured more which, vs a Michael in T2, is not good) or waste time healing (when you can just pop your T3), and Corrupt to shrink the map, making it easier to get out of T1.

    Save The Best For Last is also amazing on Pig- from the Saw chapter- and Freddy- from the NMOES chapter.

  • I think that'd be my one as well; that or Iron Will + WGLF and hope someone else brings DS bc I want my damn stacks.

    @OldHunterLight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1767356#Comment_1767356

    2 perk also sounds fun, also yeah.....forgot about spirit and most people will most likely use stuff like stridor and pop maybe?

    And yeah I've also had my fair share of tunneling camping 1 hook mori killers during this weekend alone, feelsbad.

    But I think this will help the mmr a lot since currently that is what we need fixed, ran into green rank survivors again about 1 hour ago which didn't felt fair at all for them.

    Yeah I can see a bunch of Spirits with stridor + PGTW but if they use that they can't use RuinDyingStridorNOED + Yakuyoke/MDR + Ebony so I'll take it lol. Like I'd see so many survivors with IW + DS but it means no DS/UB/SG/DH so, I don't see an issue there either lmao.

    What I think needs to be taken into account with this is that if presented with any opportunities to be #########, the majority of this community will take it. You have to plan around that happening as well, which is why I don't think perkless weekends would be all too good for the general health of the game. Survivors would genrush ASAP because there's no gen regression perks, killers would tunnel because there's no DS, it's just an overall shitshow and nobody has fun.

  • honestly i'd be in favour of all perks being disabled if it wasn't for three factors:

    • Whenever there isn't an obsession currently, almost every killer I go against seems to tunnel (and it always seems to be me because I ran them at the start lol). I'd rather it not be tunnel-city.
    • Without Iron Will, how many people do you think will be playing Spirit? Too many. I don't wanna have a breakdown from that ######### lmao.
    • I'm far too addicted to PGTW to want to get rid of it (except on certain chase-heavy killers where I prefer RuinDying but that's besides the point).

    I'd be happy with a 2 perk only weekend; iron will + ds if you dont wanna be spirit'ed or tunneled but that means no sg or ub for you, or you could go ds/ub but that means if it's a spirit you're boned; you could use ruindying but no tinkerer in there, or pgtw+bbq, or you could try out EndFury but that means no gen regression. I think that could be quite interesting to play around with.

  • people really need to start reading their posts lol.

    image.png

    it's not going away forever. they're doing experiments to see which maps it's needed on and which aren't.

    this is the best way for them to gather data from everyone at all ranks.

    you ask them to listen to the community, this is how they can listen to their entire community because they all play the same game, even if they don't interact anywhere else.

    please, calm down.

  • @FellowKillerMain said:

    https://forum.deadbydaylight.com/en/discussion/207559/my-experience-so-far-with-no-blood-lust

    It's not a problem for veteran killers, it will be problematic for newer killers. Whether it's a problem for you shouldn't be the primary concern in my mind.

    I think that the biggest issue that everyone should be concerned with is that you didn't buy a game that was in a beta test, or warned the game was in early access. If you're going to affect a product in this fashion, you should be providing your players with some incentive, because you're essentially making them work for you. Sure, they could just remove Bloodlust, but they obviously don't know if that would be a good idea at this point, hence the testing. But did you pay to test a game? Hell no. Should you be compensated for your time, hell yes! Why is it not a big deal to provide an incentive? Because they're the developers, they create the incentive out of thin air, and you paid for this game to play it in the working condition it was in when you bought it. I mean, anything at all - it's the thought that counts, if they want to be stingy about it.

    "But it's only for three days!" The point is that this sets a precedent for the future; you shouldn't ever accept this kind of treatment from a company you've paid for software.

    To be fair they do say that. In their EULA it states that this is a "live game", and that any and everything is "subject to change" without prior warning or reasoning from the developers. If you agree to the EULA, you agree to this.

  • Honestly I really like what they're going for; the Pariahs and their research into The Entity, everything right now. I just wish that they'd be able to re-write old character lore to incorporate these things into it.

  • Dream Demon (with Red Paint Brush + Swing Chains), and Spencer's Last Breath.

  • ahem

    D E U T S C H L A N D

  • @Volfawott said:

    Jess- Honestly my favourite character would be the person I want to be in Dead by daylight the most it would also be nice for someone to fit the preppy girl archetype as a survivor. She's proven that she could survive messed up situations even when severely injured and alone.

    I could definitely see them making perks that reflect around how she was able to survive when in the mine shaft by herself and messed up.

    It would be nice to have some more injured based perks.

    You could also throw in a lone wolf perk

    My idea would be two injured based perks and one Lone Wolf perfect just helps you out when you're so low

    Matt - A little bit skittish but definitely someone who steps up and tries to protect those around them he tries to save Emily and can help and protect Jess for the mines. Definitely my second favourite to add to the game.

    I could definitely see some good altruism perks from him.

    You can even give him a perk that would allow him to to assist or help carry people who are in the dying state. Getting them to locations faster then if they were crawling for example may be at walking speed.

    A perk that reflects teamwork would also be nice

    Emily- skilled and decent survival and one of the only three to actually survive when isolated for a decent period of time the others being Mike and Jess.

    You could definitely make a lot of Solo survivor or Lone Wolf perks around her. Not things that actively screw over your own team but stuff that focuses more on your own survival.

    Josh - on my list of survivors that would be good in Dead by daylight. Less because of anything he does more because I feel like the idea of having a survivor that is presented as the antagonist is a very fun idea the closest we have to this is David but he's kind of just a douchebag with a heart of gold.

    Mike - honestly I don't mind him he's kind of just your generic mean protagonist he's basically discount Nathan Drake (hahaha) definitely would be in top 5 to be in Dead by daylight though

    Chris - honestly a pretty cool character don't think I would want to see him in Dead by daylight but if he was chosen I couldn't complain.

    Sam- I legitimately don't get why everybody likes her so much she didn't practically nothing until the ending of the story 90% of her character arc is resolved around her taking a bath.

    She also encounters the windigo the least out of the other characters. ( Mike Jess and Emily dealing with it the most)

    Legitimately the only interesting thing about her is the fact out she's voiced and modelled off of Hayden Panettiere.

    Ashley- I hate this character with a burning passion least liked character and the only reason I would like her in Dead by daylight is so I could equip a mori every time she's around and yes it will be first hook mori

    I want Sam in the game because running away from a killer and tbagging them in a towel would be ######### hilarious. That's the only reason.


    Jess deserved more screen time :)

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/1765160#Comment_1765160

    If it eventuates that BL gets permanently removed, it’ll be curious to see what changes they make to BoP.

    Hopefully something like:

    "Whilst in a chase, press [button] to gain the Undetectable status effect for the duration of the chase. The Undetectable status effect remains for 5 seconds after a chase, and remains if a chase is re-initiated.

    Beast of Prey has a cooldown of 80/70/60 seconds.

    Gain 50% more points in the Hunter category. The Bloodpoints are applied post-trial."

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