GoobyNugget
GoobyNugget
About
- Username
- GoobyNugget
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Comments
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No, just no. It's fine the way it is. I wanted a DS nerf because it was problematice before, it's no longer problematic with the changes they made, no more changes are needed.
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ssssssssssstyle points, baby.
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I'm not sure about this, but I think healing means when you're healing someone else, not for someone healing you, I really don't know though, i'm not a dev.
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windows store gamer pog
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Survivor: DS, Dead hard, OoO, Unbreakable
I'm kidding, it's Iron Will, Adrenaline, BT, DS
Killer: Legion, Thanatophobia, BBQ, Enduring, Corrupt
Demo, STBFL, Corrupt, BBQ, and either Devour or Infectous
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1912373#Comment_1912373
I think a game called Monsters and mortal recently said they are getting Silent hill as a dlc, which is really surprising for it to come in this soon
Lmao silent hill is getting represented as DLC's but not an actual game
First the DBD silent hill chapter now this other DLC
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RULE 978792:
IF YOU EVEN DARE HIT A SURVIVOR WITH ANY ATTACK,YOU ARE GRIEFING AND WILL BE REPORTED TO THE BHVR H.Q TO BE BANNED
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People make fun of people using BT or DS? what the hell? they're perks, you're meant to use them.
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With the new stranger things outfits coming, we get more steve outfits, even if it is just one, i'll be happy
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@DragonMasterDarren said:
https://us.v-cdn.net/6030815/uploads/CAF9S0J32QE4/image.png
https://us.v-cdn.net/6030815/uploads/5XP68FDTO32B/image.png
https://us.v-cdn.net/6030815/uploads/ANGABTY7OZIA/image.png
https://us.v-cdn.net/6030815/uploads/MF5VIX0QKKS3/image.png
https://us.v-cdn.net/6030815/uploads/4BTQWFOJ93P8/image.png
just thought i'd share these
The demo setup is the same as mine, except I use the bloody hands.
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wha t
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Legion, and demo too
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Congratulations, welcome to the land of the sweaty swf's and ruin-undying nurses with more thank 5k hours in the game.
Who knows, maybe you'll even run into a dedicated wraith main at some point.
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@ChurchofPig said:
So you completely lost me with the last part, but here's what I have to say about the rest of it.
- Leatherface is not a chapter. Leatherface is a paragraph (like Bill and Ash)
- Trapper goes with Dwight, Meg goes with Hillbilly, Claudette goes with Wraith, Jake can be a paragraph (idk why but I've never associated Jake with a specific killer and when I do it's always Leatherface)
Also I don't think it's fair to say that a chapter isn't technically a chapter because a chapter is defined as abcd. A chapter is going to be whatever the [bad word] the devs want it to be. The only thing consistent (mostly) about the chapters is they try to aim for a summer, autumn, winter, and spring chapter in a year.
Right, I forgot paragraphs were a thing, my bad.
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@Jarol said:
You see, I'll be honest and I think he enjoys the moment, it turns out that I had a very tense game against Bubba the Camper, I was doing Gens like crazy because my team did not stop catching and they only dedicated themselves to annoying the killer with flashlights and the truth It is tedious, after finishing the last generator, I ran quickly with Sprint to the exit door to open it, but when he saw that Bubba was walking he decided to help, rescue 1 but then he caught another, so on while I avoided getting close to him In a very silly moment on my team's part, all 3 fell and I was the only healthy one and I opened the exit door and the truth is I waited for them to die while Bubba let me go. Later in the chat he thanked me for selling my team.
I think what I did was the worst thing I have done and even more so that I enjoyed it, knowing that that killer would have been me since on both sides I get player clowns, as a killer I have nothing to lose, but as a survivor I make an effort more to reach rank 1 as a survivor for the first time, but I ask you ... What is the worst thing you can do to your team when you play as a survivor?
The worst thing you can ever do is legit just leave as soon as the gates are open, that's one less survivor for the killer to worry about and one less teammate to help the others. And plus, you just started the endgame without even checking for BW, teammates confused and frightened since they didn't even look at where the gates were, now hiding on the edges of the map because of NO ED and possibly blood warden.
This is something survivors actually do and i'm so confused on why they do this.
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@Miss_Industrial said:
Will the update be released on feb 2'nd, or has it been delayed?
We don't know exactly, but it's PROBABLY gonna go live tomorrow or on the 9th
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It's the total opposite for me, mornings are when I like to play the most, afternoon is also fine, however, night is just horrendous if you're not in a swf. Survivor queue takes too long. I usually play killer, but I also get the sweatiest teams too.
General tip for players, don't play at night unless you're willing to get your ass handed to you by a full 4 man squad of P3 claudettes with brown toolboxes.
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Blight be lookin kinda gud doe
ESPECIALLY HIS HALLOWEEN OUTFIT LMAO
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Why would anyone wanna remove the scream?
Probably the best part of playing billy on a horrendous map like Lery's or The Game.
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@Monarch said:
https://forum.deadbydaylight.com/en/discussion/comment/1909062#Comment_1909062
I know they won't do this, but in the lobby if you could switch killers that were within a reasonable range in lobby, like if I had a 100 MMR wraith I could play my 90 MMR Trapper or 110 MMR Billy
so basically if your killers are within a reasonable range (to the MMR values scale) you could switch.
Maybe introduce this a month into MMR
if it will even last that long lol
Do we seriously think that MMR is going to last more than a week?
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I lost a survivor when i hit them with frenzy, because you can't see scratch marks while in frenzy, only for them to forget to mend and get downed right in front of me at the drop in The Game's bathroom.
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I don't use dead hard since 99% of the time i end up exhausted on the floor. I end up using adrenaline more than it.
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@Zeus said:
MMR system which is soon to be implemented will have elo which is different for different killers so if you are god tier with blight but play as nurse, you get easier opponents. Getting easier opponents and then changing to blight is abusing the mechanic and its intended to stop this cheese.
But didn't they remove the killer switching long before MMR was introduced? or am I blanking?
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Billy isn't bad.. I've played matches as him and he feels the exact same
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I ######### love when people actually defend the character im making a clear joke out of, it shows dedication, atleast i think it does. Props to you myers mains
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The release was supposed to be out Feb 2nd, but a ton of people are saying they delayed it and it's going to release Feb 9th, so probably around those dates it'll come out
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/222855/how-to-play-myers-step-by-step-guide
Funny, but no. Ghostface, with his buggy weird power, may be effective, but he will NEVER be cool. :) Myers will always be the original article and the best. Play Myers.
Absolutely, i feel myers isn't AS efficient, but he is wayyy more fun than Ghost-Face imo.
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I'm personally fine with playing as killer on Haddonfield, but backwater swamp is horrible.
I hate it with all of the rage in my heart
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Blight's POV in general is pretty messed up
plz bhvr nerf bugs
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@Karao_Ke said:
He does sound fairly similar to a Doctor that has survivors in Tier 3 madness, but nonetheless I still like the idea.
My favorite part is how survivors go into first person when caught in a locker, as it adds more personality to the game mechanics imo.
Yeah, i couldn't really figure out a way to make as different as some licensed killers, but i'm happy with how he is since it makes it feel like something that would come from FNAF.
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Sounds like a cool idea, very different from other perks in the game but that's a good thing. It's creative.
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@UrbanEvasionuser said:
I think Haywire should add the Madness effect, too
I kind of added something similar to that. so thanks for your feedback.
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Imagine if getting caught in a locker would also trigger the mori lmaoo
On second thought, please dont add this.
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If i saw this chasing me in-game while hearing the lullaby, i'd piss my pants, that's what DBD is supposed to do, very good concept
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@bubbabrotha said:
Hay wire is a little too weak, but other than that, sounds great!
Yea, i only barely started with the concept so that leaves me to change some stuff here and there, thanks for the feedback!
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1902461#Comment_1902461
oh, so then why do they have to work on the animations for the higher camera pov? just move it to his head and the hands will move accordingly, no?
I have no idea if they actually need to work on the animations, im not that smart lol
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@[Deleted User] said:
it has to be intentional because if it was a bug we'd be seeing the hands way higher than they should be + animations wouldn't need to be worked on because it would simply be a case of changing the camera pov to where it was intended which is not the case
The hands are part of the camera itself, if the camera is low, so are the hands, and im pretty sure the devs confirmed that this was a bug
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Well ######### nevermind i misread the post
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@Tsulan said:
Meh, low effort bait. Brown toolbox can sabo 2 hooks.
Thank you for your input i'll try to be more of a gamer next time
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@Senpavo said:
Some minor reworks for killers:
Buff Charlotte so that when victor is kicked, she gets a passive buff (slighty faster and a slighty longer lunge for about 40 seconds)
Buff Adiris so that her power is not 100% controlled by survivors. Also rework how she gets BP because infecting doesn't give much.
Nerf Rin so that you can hear her when she's phasing.
Nerf Freddy's snares
Perks:
DS: If the person starts reparing a gen, the time is halved. If the person enters a locker, the perk won't work.
(undying is already being "nerfed" so I have to see how it's going to work)
Remove the cooldown on Oppression.
Add a difficult skillcheck for Dragon's Grip, the gen loses an extra 5% if it's failed
Boilover makes the escape from the killer's grasp 10% faster (keep the 75% wiggle effect too)
Selfcare: only works with medkits. Get a green medkit after being hooked once.
Lucky break lasts 120 seconds, muffles sounds, can be used twice
No mither gives double the BP
OoO: Negates all other non-aura reading perks
Sole Survivor: as long as you are 12 meters away from a survivor, you get a 5% bonus speed in vaulting, working on generators, healing yourself, opening the exit gates, Sabotaging, chest searching. If a survivor dies, the bonus stays even when near other survivors.
Prove thyself gives 10% faster gen speed.
Visionary: Lets you see the aureas of non active totems within a 7 meter range.
Wale Up!: All other survivors can see you after the gens activate. You can see the obsession's aura if they are not being chased.
Coup de Grace: gain a token when a tottem is done. Gain two if it's a hex totem. Gain a token for the first time you hook a survivor.
Cruel limits blocks EVERY pallet and window on the map for 25 seconds.
Dead men's switch automatically starts regressing the generator. If the Obsession stops working on a gen, it's blocked for 30 seconds
Forced Penance: broken penalty increased to two minutes
Hangman trick: sabotaging speed is decreased by 100%.
Blood Favour: no longer a hex perk.
Insidious: removed
Some other changes
Totems ARE NOT LIT until they give their effects. (Ruin totem would not be active until somebody is cursed. DH would need at least one stack):
Give a totem counter to survivors.
Get rights to Laurie and Quentin's actors.
Make the game free to play (with the sheer amount of DLCs/comestics I'm sure they can manage)
And finally
REWORK HADDONFIELD
Sorry for the long post, I've got nothing better to do :D
I'm surprised not even 1 of these things is already in the game, very good ideas!
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Unnerving presence isn't that much of a problem for me, even if its a doctor, sure its annoying, but it doesn't make me mad enough to go full ape mode and start trash talking the killer. UP is just kinda.. there, y'know?
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I guess i should also leave a rework here too.
Decisive Strike changes:
Decisive only lasts for 45 seconds
Decisive immediately deactivates after touching a gen, entering a locker, or unhooking someone
Decisive no longer can activate after picking up yourself from the ground (Unbreakable, No mither, etc.)
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Don't you mean: "Haddonfield IS an infinite"?
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/1902093#Comment_1902093
As a matter of fact, I did!
I'm tempted to try it but I know i'll somehow end up burning down a house or comitting several war crimes in doing so.
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@DoritoHead said:
I don't know, but you can find out with this recipe!
- ¼ cup shortening
- 1 ½ cups diced pork loin
- 1 cup diced onion
- 1 cup diced celery
- 1 cup hot water
- 1 teaspoon salt
- ⅛ teaspoon ground black pepper
- 1 (14.5 ounce) can bean sprouts, drained and rinsed
- ⅓ cup cold water
- 2 tablespoons cornstarch
- 2 teaspoons soy sauce
- 1 teaspoon white sugar
- Step 1
- Heat shortening in a large, deep skillet. Sear pork until it turns white, then add onion and sauté for 5 minutes. Add celery, hot water, salt and pepper. Cover skillet and simmer for 5 minutes. Add sprouts and heat to boiling.
- Step 2
- In a small bowl combine the cold water, cornstarch, soy sauce and sugar. Mix together and add to skillet mixture. Cook for 5 minutes, or until thickened to taste.
did you just.. post an entire recipe..
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@DawnMad said:
That's the same as killers who complain about BT/Unbreakable. Since a perk counters their playstyle they hate it.
BT and unbreakable aren't problems, since most of the time why would you even go out of your way to tunnel? Unbreakable only causes problems when you pair it up DS, other than that those 2 perks have no reason to be hated imo.
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He is at best, a risky character since you can get some sick plays, but if you mess up once, there goes like, 10 seconds of your time wasted on tantrum.
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I ususally run Thanatophobia, Corrupt, Enduring, and BBQ
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A good killer to start off at is maybe Bubba since he is one of the easiest killers to pick up, and he can be fun most of the time. I definitely suggest some of the harder killer though, just to try and improve your skill early on
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1901882#Comment_1901882
If you put any more words in my mouth, I would choke.
I never said they are some game breaking overpowered item, just that they have uses, especially with addons they can be pretty good.
Also you understand that there are 4 survivors in a game, not just one right? One brown med kit is not so bad but 4 people with brown med kits with addons can actually be a problem; same with toolboxes, 4 people with brown toolboxes with an addon or two can stop one of a killer's strongest assets. It's just one example, but they are not worthless.
As much as this post was a joke, (obviously) I honestly agree that 4 toolboxes, even if they are just brown, can really screw up the killer in some situations, like tinkerer or pop.