GodDamn_Angela
GodDamn_Angela
About
- Username
- GodDamn_Angela
- Joined
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Comments
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"With Doc being next on the c̶h̶o̶p̶p̶i̶n̶g̶ ̶b̶l̶o̶c̶k̶ list, Legion's "buff" has got me worried. Doc does not need any nerfs to compensate a buff as he is atm, and if he really might, as his change is that substantial somehow, don't bring him out with nerfs, the worst that happens is that he gets to dominate for first the time in his life during a ptb."
I know what you are saying here but oh my god was this a rollercoaster to get through. lol
Anyways, I'm not sure what they are going to do with him but I honestly can't say I am worried.
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This is not something you ask the forums.
If this thread gains some traction prepare for a $h!tstorm.
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He's a rōnin. The entity has probably made him look more oni like, but that doesn't change the fact that he isn't, actually, a samurai.
Edit: That Necro
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"So we all have seen the PTB with Balanced Landing getting its Nerf, although Why? its been the same for 3 years now and because of the poor map design you're going to change the perk and not map design? "
Lmao. The fact that you don't see how ludicrous this statement is says a lot about you.
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Who's been asking for him to be nerfed???
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@SaltySwag said:
I still am against this overall.
Not because it's sticking it to IRL skin sellers/scammers. ######### those guys.
I am upset at the Cosmetics I earned, and had to painfully work through some the crappiest glitches and toxic play to get. I am talking about the Event skins. The Yellow Slip Dress, The Pro-Pain Hammer, The Wolf Mask, and the Donkey David.
Those items SHOULD NOT be given away. If you didn't suffer through the event you do not deserve them.
Are people still pushing these lies? As has been stated before any of these crazy glitches most of you have brought up only lasted like, at most, a week and were patched out WAY before the events were over.
So no, you didn't have to go through that crap. And most people didn't.
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@AceInTheKate said:
Dbd I think Is slowly deteriorating. It's not gaining players and no advertisements for it. Dbd needs a operation health and I think if either the fanbase demand it or youtubers and streamers start demanding it it will happen. It's sad isnt it.
Its definitely gaining players, at least on ps4 it appears to be.
This just sounds like the same complaints players have for every game they play.
Also @immortalls96 please stop with the ellipses. It makes what you are trying to say really hard to read, especially when you have a super huge block of text where it is used as both periods and commas.
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My fiance did both while using Trapper without Insidious. They weren't even that hard and he didn't even camp.
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They already have a term for this.
Its called "taking the game hostage".Or is that not good enough?
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No?
Do you realize that just because you want to sit and do nothing, while the Killer is patrolling the area, because you are, what,"scared" of the killer? Why should you NOT be punished for it?
Play the damn game.
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@NumB_16 said:
https://forum.deadbydaylight.com/en/discussion/comment/880515#Comment_880515
Killing yourself on 1st hook is not aggainst any rule so...
It is though, technically.
And I quote:
UNSPORTSMANLIKE
Report this player for purposefully losing the game, not participating in or disconnecting from the game early to avoid defeat. Examples: AFKing, rage quitting, idiling and refusing to participate in normal gameplay.
Its not bannable but its definitely reportable.
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/880496#Comment_880496
its a killer main can't you tell
LMAO!
"They are stating facts about the rules! Its a KiLlEr MaIn! Reee!"
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Ok?
Thanks for letting us know?
Also: Congrats(?) on completing a game in less than a day. Do you want games to be short or something?
@Andreyu44 said:
Apologies?
They MUST listen to the community otherwise the game dies.
And if devs ignore feedback 30 times but listen once in a while...NO thats not what I call "listening to the community"
If you want to oversimplify things, then sure why not?
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@Johnny_XMan said:
When were DCs a vote button for a nerf? I don’t get it.
Legion, for one. Spirit started seeing it.
I'm pretty sure original Freddy also had massive amounts of DCs against him before he was gutted. I wasn;t around back then though.
Currently, Freddy is seeing it again.
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Shirtless David and Biker Kate are two of the best, if not THE best, survivor outfits in the game.
Basically ALL of the Clown skins are good.You basically can't go wrong with any of them. Leather Pig is also excellent.
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Rip Freddy.
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Yes. Its bugged.
They have stated that they are aware and they have a planned patch that will be released next week to fix it.
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It didn't take long for the OP to be proven right. lmao
This community never does anything to surprise me.
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The hatch isn't suppose to be something you are just given so you can escape. It is there to give the last survivor a chance to escape. If a Killer decides not to give you that chance as soon as they can why should it be changed?
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/878549#Comment_878549
https://us.v-cdn.net/6030815/uploads/225/XK7L23YJ10NB.jpg
Its from the original Halloween movie.
I know.
I'm making fun of her outfit and that they made the hair in game grey instead of dirty blond.
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We have Laurie's second cosmetic though.
Oh she's suppose to be an 18 year-old and not an 80 year-old? 🤔
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@S_Panda said:
https://forum.deadbydaylight.com/en/discussion/comment/878503#Comment_878503
Well I'd assume no door can be opened and that's it. To assure that, don't let gens finish and let final guy escape via hatch so you don't have to risk far away gates.
That's what I assumed as well I just wasn't completely sure. Its just such a weird challenge.
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I still don't completely understand the unnerving presence one. Is it just "ensure no door opens ever in a game where you are running unnerving presence"? Like does someone need to have touched the gate switch? do all gens need to be done? How about closing the hatch?
Its unclear really.
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He's fine though.
If they made him start with, and be able to carry up to, 2 traps by default then he'd be even more solid of a killer.
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@Kenidur said:
https://forum.deadbydaylight.com/en/discussion/comment/878443#Comment_878443
And like that you show what a fool you are. That is not what he said at all. A killer goes afk, it shouldn't penalize the survivor by depiping. He didn't ask to be rewarded with a rank/pip, he asked not to depip for the killers inaction.
Oh sorry, you're right. I'll edit my post. Everyone on here complains about such pointless things that I mix them up.
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The thing is is that every horror game suffers from this. Its as scary as its going to be within the first playthrough/as you learn it but then loses any/most of its ability to scare you once you get comfortable with it.
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Lmao.
"Killer was AFK and I DePiPeD?! That's unfair! I didn't have to play the game so I should have not been depiped for not doing enough to ensure a safety pip because rank matters!"
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@Science_Guy said:
I literally have only used this change to dodge low lvl players.
And sure, I love being able to do that, but it's not really healthy in general.
So, its people like you that ruin it for everyone?
Why do you love dodging lobbies with lower ranked players? Do you really take DBD that serious?
Taking rank seriously outside of red isn't something you should do since only the sweatiest players keep in the red ranks and enjoy playing there while everyone else doesn't care / derank all the time. It doesn't define skill by any stretch.
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@Resurrect said:
"The real problems with the archives is a comunity that can't let these challanges happen naturally instead having to force them threw as fast as possible."
- The real problem with the archive is how it was implemented
- Challenges force unnatural game play due to the fact you must complete the selected challenge before you can work on the next
- This creates focus on one task and one task only during each and every game for those trying to get through the rift
And It Sucks . .
I understand you are wanting bring about some balance with all the angry posts/threads out there in regards to the archive. Unfortunately, this misses the mark completely.
The developers created this battle pass with the sole intention of getting more money. No, there is nothing wrong with things being challenging. I guarantee even if the challenges were not linked to the rift (which is where the money comes in) and was completely free someone would still complain.
Most of the hate comes from the challenges having a direct impact on how quickly you can get shards to progress through the rift. Many players are counting on completing the challenges to help complete the rift which I am sure most have already paid for.
- This is all my opinion, cant prove anything beyond common sense. Though this exact process is repeated time and time again within other games.
At the rate you are forced to complete challenges and challenges that become quite specific in the way they must be completed doesn't make completion impossible, but highly improbable for most casual gamers.
The developers are counting on this so players then invest even more by buying tiers outright that they were unable to unlock by playing the game . . naturally.
- Good luck and have fun with everything. I am happy getting some extra BP through challenges. Could care less about the pass for reasons covered.
Could be wrong . . Just one's opinion.
You have an unlimited amount of time to work on these challenges. The only real time limit you have is the rift, and we still have over a month of it. You don't need to hard-focus on the challenges to get them done, and most of them aren't even that hard. They just take some time.
@Sairek "I think you're woefully underestimating how long it takes to grind the rift."
I dunno, if you do the challenges and play semi-regularly you can do it without really trying. I'm at Tier 50 and I still have most of the challenges in Tome 3 to do, and Tome 4 is still coming.
Sure its time consuming but if you are playing the game you are going to get through most of it. I agree that most people don't have the tenacity to play so much as to complete the Rifts through playing, but we still have over a month.
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@FriendlyGuy said:
Overrated: Self-Care, Sprintburst, Spirit Fury
Underrated: Spine Chill, M&A, Devour Nope
Spine Chill is NOT underrated.Its basically Meta at this point.
Anyway for overrated I agree with you, SB SC and SF are all overrated.
As for underrated I'd say Alert.
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@KuromiStarwind said:
We don't play or understand our own game, and how challenges like this affect it - BHVR, probably
Didn't you guys learn from the events you used to have that people complained about, and how they changed the way the game was played? This is that x50
ThEyRe ChALLeNgEs ThEYrE SuPpOsEd To Be ReAlLy HaRd - people in this thread probably
No, challenge shouldn't be something that can only realistically be done if you run into your SWF friends as a killer and message them on Steam, or you somehow manage to communicate by some miracle what challenge you're doing and see if the survivors/killer will farm. Otherwise you'll be stuck doing that same one, like unhooking 2 survivors during EGC, for literally ever. And if you're NOT playing with SWF so that one of you specifically gets them? Hell, someone might take that save unknowingly or just to spite you. And it won't. Be your. Fault.
This. This is the kind of exaggeration I came for. Hilarious. You've made my day.
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This would make Killers tunnel MORE. Why? Because if it is harder for survivors to be downed a Killer isn't going to want a survivor to go and get healed.
Once the survivor does go down then the Killer will have to deal with sabo'd hooks, flashlights, pallets and bodyblocking (that would become extremely broken) but the Killer will just tunnel the one survivor until they get the hook/kill. Which means that if someone gets REALLY good at chases then they can run the Killer around basically forever.
Side: Moris.
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@TigerKirby215 said:
https://forum.deadbydaylight.com/en/discussion/comment/866414#Comment_866414
Damn the latest balance patch made a Killer slightly worse and we're already asking for buggy Killers who have been broken for 2 years to not be fixed because "Survivor mains won't stop QQing"?
The data shows that she is pretty balanced. If she is so buggy that its one of the ways she gets kills, as everyone in this thread is complaining about, then she'd become, statistically, the worst killer in the game easily if she was "fixed".
Its obviously not that bad, but ok.
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"what I fail to understand is why BHVR has yet to update the optimization on consoles."
If you actually started playing back in August of 2018 then you'd know that they have optimized quite a bit about the console versions. The dropped frames back then were abysmal and the visuals were worse.
Things aren't the same as PC but, really, how can you expect them too be?
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@ElementDoom said:
https://forum.deadbydaylight.com/en/discussion/comment/837398#Comment_837398
A few days ago I would've said the same thing about half the other skins being given out but here we are.
They said the Legacy cosmetics ar enever going to be released again. The promised this.
I know people like you have selective memory but please choose to remember this, this is the thousandth time its been said,
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@Pokino said:
https://forum.deadbydaylight.com/en/discussion/comment/866788#Comment_866788
Well, your comment made me sad, because I thought a game is about fun, not about ruin other ones fun. Camping and tunneling could be "legal" because devs fault, but please, don't say as it was something "normal" or fair...
Maybe someday we'll reach a day devs remove these boring behaviours and we start to discuss about how to balance the game without thinking on killers forced to camp or focus or slug to kill someone.
Devs can't control the behaviour of their players, no matter what name the company they work for has.
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"They play legally (no focus, no camping)"
Just had to point this out because it made me laugh.
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@DepressedClownMain said:
His reload should be passive, like nurses charges
Agreed. He should have a number of "charges" for his power and it should passively reload them.
This would be enough, I think, for him to start being more "viable".
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We all know Blendette has the highest Survival rate so its pointless for them to collect that data, unless she is excluded because they couldn't find her. :^)
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@GrootDude said:
Everyone has a valid opinion.
While I agree everyone has an opinion I wouldn't say they are all valid.
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Damn the Spirit changes aren't even out yet and we are already switching focus to the Huntress being "unfun" and "uncouterable"?
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I can sometimes.
It is guaranteed I will miss the first one though. Every time. I dunno why.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/858743#Comment_858743
Nobody I play with uses it. We're not all red-rank PC players.
Okay. But this brings up a bigger question: Why aren't you running it if you are getting slugged so often? If slugging is so rampant in your games why are you not running a perk to deal with it? Or what about what's it, that Ash Williams perk that increases your wiggle bar as you recover?
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I like how you act like the Killer defines exactly how a game goes. You don't HAVE to stun Legion, or any killer, every time you come to a pallet. It sounds more like you play a certain way so your chases always go this way, even though they don't have to but you are too stubborn to adjust.
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If it is so rampant then why isn't unbreakable meta? 🤔
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Mrh. I don't mind going against Trapper. He's one of the killers I find most fun to play against.
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@DWolfAlpha said:
Doing gens is only a counter for those not being camped. I mean specifically for the person doing gens. Something that encourages the person being camped to not sacrifice themself or DC. And there is nothing for that ATM.
Its sucks that you don't really get to play, but if the Killer is wasting time facecamping you then you should feel GOOD about it. Why? Because the Killer is wasting time, they are making no Bloodpoints and they are playing poorly. Focus more on the fact that if your team is doing Gens that they will most likely get out and the facecamp killer is only going to get one kill and nothing else.
You'll also get to start your next match quicker.
"For those of you mentioning depipping. No, that's not an incentive. I once mentioned that to someone before for camping. They still made over 50k without an offering. It's clearly meaningless to killers that are going to do it."
So, a couple of things:
- 50k without offerings is IMPOSSIBLE.
- 50k while camping is also impossible, unless everyone else used BPS but even then I can't imagine them facecamping and then still making even nearly that.
- You have a very, very loose definition of camping. If a killer is making 15k more than the next highest player then they were doing a lot more than camping. But ok, sure. I totally believe you don't worry.
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"Playing survivor lately has been a pain in the ass. Killers have so many ways to find survivors that it’s not funny."
I have the opposite issue. As a survivor I can basically do whatever I want and basically decide if I want to engage the Killer or not.
As a Killer I have to deal with groups who are 5-8 ranks higher than I am, going as high as Red ranks, and I'm not even a good Killer.
Also Scratched Mirror Myers is countered HARD by Spine Chill.
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Rank 41. Waiting for Tome 3.
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@Alice_pbg said:
I play on ps4, so I don't see any.
If I did see a streamer, I wouldn't change anything.
This.