Avatar

Global

Global

About

Username
Global
Joined
Visits
602
Last Active

Comments

  • @yeet said:
    Global said:

    @yeet said:

    Global said:

    @Delfador said:
    
    Doc is far from being OP. His base kit is really really weak. His addons are good but doesn't make him very powerful imo. He is just fcking annoying.
    

    Nurse is very powerful. I know a couple of people on this forum think that she is 'balanced' but I think she definitely needs nerfs. I don't have any problem with Hillbilly, Hag, Myers and Huntress. I think they are balanced. Clown doesn't have much pressure on the map but he is a really good chaser. I don't think he needs to be buffed. Doc's base kit can be buffed. If it is gonna happen, they can even nerf his addons. I wouldn't mind. Freddy, Leatherface, Pig, Trapper are the most desperate ones for buffs I think. Wraith got a buff but I didn't test him on the PTB so I have no idea.

    I wish every killer was in the same level with billy  because he is the most balanced one imo. I am talking about base kits though. I don't mind if they nerf killers' addons if they are gonna buff their base powers.
    
    
    
    billy is probably the most broken he can 1 hit any one and fly across the map with basically no negative effects towards him. He is also the easiest killer to play just get close and chainsaw.
    
    
    
    Hillbilly is the most balanced killer in the game.
    

    @Delfador said:

    @Global said:

    @Bartex said:

    @SadonicShadow said:

    Killers that need to be buffed would include freddy, wraith, leatherdaddy, pig. I don't think any killer needs to be nerfed tho. I know alot of people advocate for the nurse to be gutted but she is the only killer that can stand a chance against swf death squads and succeed. She translates player skill and experience into real performance that you can see. Nurse as is, is perfectly fine at base. Her addon need to be nerfed/reworked. 4 and 5 blinks should not be a thing since it eliminates almost all counter play for the survivors.

    nurse is not the only one that can stand, i've played some tournaments, and nurse main killed only one survivor, when the hillbilly main killed full team ;v

    Because billy is easy to play skill takes actual skill and no im not a survivor main i am a killer main so have fun coming up with an arguement other than "HA RANK 27 SURVIVOR MAIN GIT GUD"

    There is not much thing a billy can do if he faces good survivors. He can be easily looped.
    
    Yes he can chainsaw people easily but you have your tools to fight him. 'If he gets close, he can chainsaw'. Don't let him get close then?
    
    'One way or another he will get close I can't avoid him 5 gens'. True but we also need to remember that you are not the only target there. He needs to do that multiple times. This is not a 1v1 game. As a survivor, you are not as powerful as the killer. At least you shouldn't be.
    

    Being an easy killer or a hard killer is not related to being OP. Nurse can be the easiest killer or the hardest one, it doesn't matter. She is broken, billy is not.

    @yeet @Delfador Every killer needs to chase someone multiple times even nurse has to do it multiple times hell i find fighting her easier than billy because once you break line of sight with her just make her think you are going one way when your not simple. He has no draw back to one of the most powerful abilities in the game which is to cut the chase in half. He has immense map pressure and can instantly get to one side of the map to another better than nurse ever can. Yea being an easy killer doesnt make you op but if the easy killer has an extremely powerful ability it does because the more powerful the ability the harder to play the killer it should be. "There is not much thing a billy can do if he faces good survivors." I dont know what you mean here? That he needs his ability to fight the good survivors but in that case so does nurse so how would she deserve a nerf anymore than billy?

    why does he need a drawback?
    billy is fine (You) just need to get good

    How does what i say mean i should get good? xD i said he is easy to play doesnt that mean i am already good with him? and everything i said is why he needs a nerf read it before coming up with playground insults unless they are all you have :)

  • Its fine do what you want to to confirm a kill you are the killer after all.

  • I think LF was rushed when he first came out and still do. He is like billys little brother, sucks at everything his big brother does.

  • @yeet said:
    Global said:

    @Delfador said:

    Doc is far from being OP. His base kit is really really weak. His addons are good but doesn't make him very powerful imo. He is just fcking annoying.

    Nurse is very powerful. I know a couple of people on this forum think that she is 'balanced' but I think she definitely needs nerfs.
    
    I don't have any problem with Hillbilly, Hag, Myers and Huntress. I think they are balanced.
    
    Clown doesn't have much pressure on the map but he is a really good chaser. I don't think he needs to be buffed.
    
    Doc's base kit can be buffed. If it is gonna happen, they can even nerf his addons. I wouldn't mind.
    
    Freddy, Leatherface, Pig, Trapper are the most desperate ones for buffs I think.
    
    Wraith got a buff but I didn't test him on the PTB so I have no idea.
    

    I wish every killer was in the same level with billy because he is the most balanced one imo. I am talking about base kits though. I don't mind if they nerf killers' addons if they are gonna buff their base powers.

    billy is probably the most broken he can 1 hit any one and fly across the map with basically no negative effects towards him. He is also the easiest killer to play just get close and chainsaw.

    Hillbilly is the most balanced killer in the game.

    @Delfador said:

    @Global said:

    @Bartex said:

    @SadonicShadow said:
    Killers that need to be buffed would include freddy, wraith, leatherdaddy, pig. I don't think any killer needs to be nerfed tho. I know alot of people advocate for the nurse to be gutted but she is the only killer that can stand a chance against swf death squads and succeed. She translates player skill and experience into real performance that you can see. Nurse as is, is perfectly fine at base. Her addon need to be nerfed/reworked. 4 and 5 blinks should not be a thing since it eliminates almost all counter play for the survivors.

    nurse is not the only one that can stand, i've played some tournaments, and nurse main killed only one survivor, when the hillbilly main killed full team ;v

    Because billy is easy to play skill takes actual skill and no im not a survivor main i am a killer main so have fun coming up with an arguement other than "HA RANK 27 SURVIVOR MAIN GIT GUD"

    There is not much thing a billy can do if he faces good survivors. He can be easily looped.

    Yes he can chainsaw people easily but you have your tools to fight him. 'If he gets close, he can chainsaw'. Don't let him get close then?

    'One way or another he will get close I can't avoid him 5 gens'. True but we also need to remember that you are not the only target there. He needs to do that multiple times. This is not a 1v1 game. As a survivor, you are not as powerful as the killer. At least you shouldn't be.

    Being an easy killer or a hard killer is not related to being OP. Nurse can be the easiest killer or the hardest one, it doesn't matter. She is broken, billy is not.

    @yeet @Delfador Every killer needs to chase someone multiple times even nurse has to do it multiple times hell i find fighting her easier than billy because once you break line of sight with her just make her think you are going one way when your not simple. He has no draw back to one of the most powerful abilities in the game which is to cut the chase in half. He has immense map pressure and can instantly get to one side of the map to another better than nurse ever can. Yea being an easy killer doesnt make you op but if the easy killer has an extremely powerful ability it does because the more powerful the ability the harder to play the killer it should be. "There is not much thing a billy can do if he faces good survivors." I dont know what you mean here? That he needs his ability to fight the good survivors but in that case so does nurse so how would she deserve a nerf anymore than billy?

  • @Bartex said:

    @SadonicShadow said:
    Killers that need to be buffed would include freddy, wraith, leatherdaddy, pig. I don't think any killer needs to be nerfed tho. I know alot of people advocate for the nurse to be gutted but she is the only killer that can stand a chance against swf death squads and succeed. She translates player skill and experience into real performance that you can see. Nurse as is, is perfectly fine at base. Her addon need to be nerfed/reworked. 4 and 5 blinks should not be a thing since it eliminates almost all counter play for the survivors.

    nurse is not the only one that can stand, i've played some tournaments, and nurse main killed only one survivor, when the hillbilly main killed full team ;v

    Because billy is easy to play skill takes actual skill and no im not a survivor main i am a killer main so have fun coming up with an arguement other than "HA RANK 27 SURVIVOR MAIN GIT GUD"

  • @Bartex said:

    @Global said:

    @Delfador said:
    Doc is far from being OP. His base kit is really really weak. His addons are good but doesn't make him very powerful imo. He is just fcking annoying.

    Nurse is very powerful. I know a couple of people on this forum think that she is 'balanced' but I think she definitely needs nerfs.

    I don't have any problem with Hillbilly, Hag, Myers and Huntress. I think they are balanced.

    Clown doesn't have much pressure on the map but he is a really good chaser. I don't think he needs to be buffed.

    Doc's base kit can be buffed. If it is gonna happen, they can even nerf his addons. I wouldn't mind.

    Freddy, Leatherface, Pig, Trapper are the most desperate ones for buffs I think.

    Wraith got a buff but I didn't test him on the PTB so I have no idea.

    I wish every killer was in the same level with billy because he is the most balanced one imo. I am talking about base kits though. I don't mind if they nerf killers' addons if they are gonna buff their base powers.

    billy is probably the most broken he can 1 hit any one and fly across the map with basically no negative effects towards him. He is also the easiest killer to play just get close and chainsaw.

    OMEGALUL

    okay tell me how he isnt?

  • Eventually you will just be able to look at the icon or name of the item and know what they are, its what i do.

  • @Delfador said:
    Doc is far from being OP. His base kit is really really weak. His addons are good but doesn't make him very powerful imo. He is just fcking annoying.

    Nurse is very powerful. I know a couple of people on this forum think that she is 'balanced' but I think she definitely needs nerfs.

    I don't have any problem with Hillbilly, Hag, Myers and Huntress. I think they are balanced.

    Clown doesn't have much pressure on the map but he is a really good chaser. I don't think he needs to be buffed.

    Doc's base kit can be buffed. If it is gonna happen, they can even nerf his addons. I wouldn't mind.

    Freddy, Leatherface, Pig, Trapper are the most desperate ones for buffs I think.

    Wraith got a buff but I didn't test him on the PTB so I have no idea.

    I wish every killer was in the same level with billy because he is the most balanced one imo. I am talking about base kits though. I don't mind if they nerf killers' addons if they are gonna buff their base powers.

    billy is probably the most broken he can 1 hit any one and fly across the map with basically no negative effects towards him. He is also the easiest killer to play just get close and chainsaw.

  • @apropos said:

    @Global said:
    Why cant people accept the fact that they have to wait? Just because a THEORIZED date was not right doesnt mean you can know when it comes out. Its been this way for all dlcs why would it change.

    [BAD WORD]. I couldn't recall where I read that September 11th was to be the release date, but checked the dbd wiki, and they updated their release date to reflect that the date they have has not been confirmed. Really, we should be pissed at the people who make the wiki! Or just move on... lol

    YEA ######### THE WIKI xD

  • Why cant people accept the fact that they have to wait? Just because a THEORIZED date was not right doesnt mean you can know when it comes out. Its been this way for all dlcs why would it change.

  • @Tsulan said:
    White_Owl said:

    @Grey87 said:

    You can't just simply "give" dedicated servers...

    What? Sure you can. Here's one just for you

    Game might be hardcoded for peer2peer. So simply connecting servers won't do it. 

    not to mention servers are extremely expensive and if the game were to die within a short time of buying them it would of just been wasting money plus P2P can take a game far past its life span as you dont need connected servers to play.

  • What reviews? everything is still "mostly positive" but here is a funny thing whille looking for the bad reviews on steam i actually found one that said "First off, this review doesn't have much to do about the game itself, just how bad the DBD Mods and Devs treat people." ######### pathetic that you bash the game no matter how good or bad it is just because a few people dont do things you particulalrly like. Ive personally never seen a dev do anything bad towards someone unless they were tolling them but eh who cares the review section of games doesnt matter anyway....

  • Its a predicted time based on the times which other dlcs have been released in correlation to when their ptb ends.

  • @Nickenzie said:
    Visionmaker said:

    @Nickenzie said:

    I'll quickly add my opinion right here, if the survivors work together, since this is a asymmetrical horror game. The killer should get 2 sacrifices/kills but if the survivors are uncoordinated then the killer should be able to get 4 sacrifices/kills since the survivors didn't work as a team.

    But then shouldn't a highly coordinated team get 4 escapes?

    If a coordinated team is projected to get 2 escapes, then the average team would be 1 escape, 3 kills.

    However this is where we get into a grey area, people say it's a "horror" game and that you should feel lucky to survive. I get confused about this topic to be honest! :(

    because surviving has been easy so people think they are entitled to survive.

  • stealth = a nurses calling, bbq, bitter murmur
    toxic = actually surviving

    Stealth isnt a good option in this game :)

  • @not_Queen said:
    DbD is in a really good place right now, we are not going anywhere!

    The 1 year roadmap was made to give the Community some insight on our plans and reinforce the message that we are committed to the game for AT LEAST one year. As for ideas, this is a non-issue, our creative team has a lot of original ideas to toy with!

    Thanks for giving me hope bb :)

  • Use enduring it helps with 75% of the stunning period plus also helps with the stun from pallets. And can be good for the new rancor perk from the spirit.

  • @SadonicShadow said:

    @Sandbagger69 said:

    @Master said:
    Nurse is the only killer that reaches a 2k average ina competitive setting
    The devs consider a 2 k average balanced.

    You can stealth against doctor, especially since calm spirit has been reworked

    wait are you serious? you think the nurse is balanced... Ive been playing this game long time and its no secret that getting rank 1 isnt hard to do on either killer or survivor been there multiply times... You actually believe the nurse is balanced?

    Under competitive circumstances nurse is the only killer that stands a chance. If you have a death squad going full try hard she is the only one that can handle it. Nurse if perfect where she is. What needs to be looked at is her addons. Her 4 and 5 blink addons simply need to go. 2 blinks is all any good nurse needs and 3 should be the ABSOLUTE MAXIMUM.

    Yea the extra blink can go for all i care i dont use them they make your exhaustion time to long which can destroy you. her better one are those that lower exhaustion times and give you longer distance for map pressure.

  • @xmenfanatic said:

    @MegaWaffle said:

    @CoolAKn said:

    @meshugganah said:
    the doctor is just fine if you stay out of the red ranks.

    That's not what the OP is asking. I have seen somewhere that Snap Out Of It was considered "healing," so it would make sense for killer perks that affect healing would therefore affect Snap Out Of It. If they don't consider it "healing" then they need to address their initial statement saying otherwise.

    On the flip side, maybe they reconsidered Snap Out Of It as NOT a healing action, because it's mental healing, not physical healing? I'm not sure.

    Problem there is Botany still effects it and unless Claudette brought her pipe I'm not so sure those are mental healing herbs.

    She would still be able to discern what plants have calming effects on others.

    @Global said:

    @CoolAKn said:

    @meshugganah said:
    the doctor is just fine if you stay out of the red ranks.

    That's not what the OP is asking. I have seen somewhere that Snap Out Of It was considered "healing," so it would make sense for killer perks that affect healing would therefore affect Snap Out Of It. If they don't consider it "healing" then they need to address their initial statement saying otherwise.

    On the flip side, maybe they reconsidered Snap Out Of It as NOT a healing action, because it's mental healing, not physical healing? I'm not sure.

    Well saying that caulorophobia is a psychological fear of clowns so why woudlnt it hinder psychological healing?

    If we are getting technical here it doesn’t make sense to experience caulorophobia with the doctors abilities since he isn’t a clown and you don’t hallucinate clowns. The phobia would be pointless as a perk once you realized it was a doctor and the survivors realized the clown wasn’t showing up.

    mind blown.

    still dont know why caulorophobia works on other killers either xD

  • @Orion said:

    @Global said:

    @Orion said:
    There have been endless suggestions, mainly revolving around new mechanics and buffing Killers, but the devs have stuck to their roadmap, so we'll just have to wait and see. I even made a thread showing why chases are too long, but some people became confused by it.

    you still have a link to that thread m8 id like to read it.

    Sure. https://forum.deadbydaylight.com/en/discussion/15406/feedback-m1-killers-are-too-slow

    I dont understand what is so hard to understand about it xD just sounds like survivors trying to over complicate the fact they always have the advantage no matter what perks are chosen in the end. thanks for the link btw bb.

  • You cant nerf nurse till you nerf looping as she is the only killer who can actually counter it. Lets emit it billy is broken he is one of the easiest killers to play who can fly across the map and one shot he does need a nerf of some sort. I do agree that stealth for survivors needs a buff as looping is so huge because its easier to actually survive while running in circles then being stealthy with the amount of aura perks there are. And change the evader emblem to only reward you for being stealthy and not being caught.

  • Just play nurse is all i can say ¯_(ツ)_/¯

  • @Orion said:
    There have been endless suggestions, mainly revolving around new mechanics and buffing Killers, but the devs have stuck to their roadmap, so we'll just have to wait and see. I even made a thread showing why chases are too long, but some people became confused by it.

    you still have a link to that thread m8 id like to read it.

  • @SenzuDuck said:

    @Global said:
    maybe we should review bomb the game until they fix the toxicity.

    Yea - lets ban all "toxic" survivors and "killers".

    I think it's hilarious people find T-Bagging "Toxic". It's absolutely hilarious - it's been around for decades, but apparently this murder simulators fan base is too sensitive to some pixels moving up and down.

    Also, camping isn't toxic, neither is "tunneling" - It's part of the game, get over it, you're supposed to kill people. Unless you're going into the same match one after the other and targeting the same person then you can get screwed.

    You all seriously need to look at what this game and get off your snowflake rides, it's a murder simulator, if a "Get good" or "EZ" in end game chat gets you so riled up you report them then you need to move onto Barbie World.

    If getting tunneled in a match is enough for you to get so riled up you report them then again, you need to move onto Barbie World.

    Both. Sides. Are. "Toxic".

    If someone is continually targeting you, and harassing you after the match THAT IS TOXIC.

    Theres obvious gameplay things that are toxic, mori spam, unhook spam animation, all sorts of ######### but tbagging, gg ez, camping & tunneling are so far from toxic.

    im not sure if you understood the irony of my comment or you just wanted a quote with something toxic in it to use but yea i agree with what you said.

  • @Grey87 said:

    @Global said:
    The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.

    Gotta love how crybaby killer mains come with their "face camping is not possible" as a reason to buff killers as if them not blocking the hook means that camping is fine ... especially leatherface, right? Those people obviously don't care at all about the survivor side.

    Also , I think it was dropped because "camping" IS a thing , not "facecamping" or "was"...

    camping is fine the devs said it face camping was abusing mechanics and is fixed now so yea its not crying its like how they fixed maps and nerfed bloodlust.

  • @projecteulogy said:
    The developer has issued a silent statement.

    They don't care.

    They have done next to nothing to address toxic behavior outside of placing it on the roadmap and making a few comments during their Q&A.. They have done nothing to upgrade their EAC. The amount of cheating at higher ranks is beyond stupid at this point. Survivor speed hacks are just hilarious. Literally, my last game i had a Hillbilly run through walls. I alone have probably sent at the very least 20 video links to the dev in the last 6 months. Not a thing has been done. My blocklist is literally full of people who have either cheated and ive vid captured proof, or insanely toxic players(from both sides mind you). I have yet to see any of them get banned for rule breaking. Which tells me flat out that the dev doesn't care. Notice they won't name the "team they hired to look at reports". I seriously doubt there is one. I'd gladly intern, but shocker, you can't even apply.

    When I first started, one of the people I played with warned me that this game is absolute hell when it comes to playing Solo and/or at high ranks. I had no clue how serious they were.

    I havent even addressed toxic behavior, like mori spamming or holding the game hostage. 4man slugging and afking while everyone bleeds out. None of which will get you punished. Then you have kids who play this game... Like the dev said. Play something else. Honestly, i'll never ever promote DBD by buying their bundles and giving them away for free. The developer seriously needs a wake up call. Their game is good, but until they address major issues, its going to be nothing but a possibility.

    i honestly believe they are setting up for a dbd 2 with better anti cheat report system etc.

  • @Master said:

    @MegaWaffle said:
    With how this community is so split I don;t think vote down needs to be brought back.
    Also why do you need to push such a negative idea back to the forums. There is no reason to add toxicity in the form of a button press. If you don't agree with a post ignore it and move on.

    A downvote button is a good ieda because now people gonna shitpost when they disagree with the OP instead of simply pressing the button to show that they disagree

    id rather have a community say their opinion no matter how ######### posty it is rather than just dislike it.

  • The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.

  • Nerf looping nerf nurse simple.

  • im down for an old looking laurie running circles around miky boy

  • @Nickenzie @Vietfox @PinkEricka @powerbats @Orion finally a good cause everyone in this community can back :) regardless of who you "main" here for a bump

  • @SadonicShadow said:

    @Global said:
    current killer FOV is 87.....literally stroke inducing.

    Its absolute [BAD WORD] cancer. I legit get a headache from it.

    shadowborn best perk m8

  • = > @TheDarkLycan said:

    theArashi said:

    You will get those shards a lot if you don't own the killer.

    They like to replace ultra rare addons in my bloodwebs.

    Is he talking about the burnt splinter offering for those who don't have Freddy?

    He got a splinter an offering to play a DLC charecter he doesnt have (ultra rare addons you can get in the shrine) He didnt equip the offering but it still burnt.

  • current killer FOV is 87.....literally stroke inducing.

  • Pretty badass ideas especially the hook one.

  • @powerbats said:

    @Mycroft said:
    Truetalent does what he does best because he's one of the best at capitalizing against survivor mistakes. Zubat is in the same league. If you ever get the opportunity to ask him he'll tell you he does what he does based off survivor mistakes, predictability.

    Both of them have a ton of patience. It pays off for them.

    I, on the other hand am like most people. No time to lay in wait for mistakes to naturally happen. I employ a rushdown style to try to force mistakes, which this game is horrific at providing tools for. It;s why most people regard Nurse and Billy the top two. Both are rushdown based. Huntress is more a hybrid. You don't have to engage with Huntress. You can snipe.

    This is why so many people are left wanting more. Their style is not represented by a vast majority of character offerings.

    Well at least you're honest now about it, some don't like that style of play which is where you get a lot of this killer is garbage stuff from. While others have the patience to play the long game and play saya Freddy or Trapper etc. To each his or her own but to say x killer is garbage because they don't fit your play style is wrong.

    The Freddy's that I've gone up against at rank 1 and gotten destroyed by are the patient ones and those that play him to his fullest. The ones I've seen get destroyed try and play him like a regular killer which doesn't work. The Nurse/Billy are meant to pressure non stop while say Hag and Trapper or more about map control. I personally prefer Trapper, Pig is a of of fun and Myers grows on you.

    I'm more of the stalker style and not the charge in full bore type when playing killer the same for survivor, being sneaky and devious is my style.

    Id rather be a stealth kill and be patient waiting for the right time to strike but alas stealth killers dont utilise stealth all to well :(

  • @ZombieGenesis said:
    Survivors are really digging deep to try and stop any and all killer buffs, huh? Now Freddy is an OP R1 killing machine? I just don't know about this community any more.

    cough cough M1 killing machine ;)

  • @Mycroft said:
    Toxicity: A device used to market a mediocre game and prolong it's relevance.

    Sad but not wrong

  • you poor ignorant soul :'( you dont know what those low ranks can do to you.....good luck young one.

  • Dont care much for the killer just want the DS nerf

  • maybe we should review bomb the game until they fix the toxicity.

  • @Delfador said:

    @Global said:

    @SenzuDuck said:

    @Global said:

    @SenzuDuck said:
    You know people are bonkers when they think this game would ever work if both perspectives were in 1st person, or they were switched.

    How would you ever counter Myers if you can't peek corners.
    How would you counter huntress if you can't dodge hatchets.
    How would you counter billy if you can't look behind you.
    How would you counter clown if you can't see where his bottles are thrown.
    How would you counter hag if you can't look around for traps.
    How would you counter nurse if you can't try and predict where shes aiming.
    How would you counter trapper if you can't look around for his traps.
    How would you counter wraith if you can't predict which side of the wall he's going to charge at.

    How fun would it be to stare at a generator while you're doing it.
    How fun would it be to stare in front of you on the hook and not look around to see if you're being rescued so you can prepare.
    How would would it be to heal a survivor and stare straight into their back not knowing if a killer is coming
    How fun would it be to be hit by a killer and get that speed burst without being able to control it properly.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    A list of things that people who support this idea will think don't matter because it makes the game easier for them.

    I certainly wouldn't want to play Myers and pull everyone off a gen as they don't have a fair chance.
    I certainly wouldn't want to hit every hatchet I throw because the survivors don't have a fair chance.

    You get the picture.

    You counter them the same way you do know...with decisive, sprint burst, and looping. But in all seriousness though if everything was in 1st person there would be alot less survivor nerfs than what they are making because they would actually need there perks as survivoring would be actually hard.

    DS - Getting Nerfed
    Sprint Burst - Nerfed (and all exhaustion perks)
    Looping - Can't loop if you can't see the killer.

    Whether you like it or not looping is integral to the game, without looping survivors are forced to run in straight lines and be downed within 10 seconds.

    DS doesn't counter being pulled off a gen at all, sprint burst doesn't counter anything if you can't see it coming.

    Looping doesn't counter not being able to see sweet heck all mate.

    Can you imagine thinking DS, Sprint Burst & Looping counter not being able to see anything, hilarious.

    DS doesnt require seeing someone at all and i said DS wouldnt be nerfed because surviving would actually be hard. Killers cant see anything either they have an FOV of 87 and its hard to see with a flashlight in your face.

    Killers are able to see in front of themselves which they need to.

    Survivors need to be able to see behind in order to avoid the killer. Survivors need to be able to see their environment in order to lead the chase to somewhere else. This is why they need 3rd person view.

    Killers on the other hand will always follow survivors.

    There is a massive difference between them.

    People should give up being killer or survivor main in this forum and try to be more reasonable. I don't say giving killers 3rd person view will break the game but if you give survivors 1st person view, it will kill the game easily.

    It is not gonna happen If the devs don't want to gut their game.

    Im not a main i play both sides even tho survivor is just boring pressing m1 in one place but even then its painfully obvious that survivors control the match.

  • @SenzuDuck said:

    @Global said:

    @SenzuDuck said:
    You know people are bonkers when they think this game would ever work if both perspectives were in 1st person, or they were switched.

    How would you ever counter Myers if you can't peek corners.
    How would you counter huntress if you can't dodge hatchets.
    How would you counter billy if you can't look behind you.
    How would you counter clown if you can't see where his bottles are thrown.
    How would you counter hag if you can't look around for traps.
    How would you counter nurse if you can't try and predict where shes aiming.
    How would you counter trapper if you can't look around for his traps.
    How would you counter wraith if you can't predict which side of the wall he's going to charge at.

    How fun would it be to stare at a generator while you're doing it.
    How fun would it be to stare in front of you on the hook and not look around to see if you're being rescued so you can prepare.
    How would would it be to heal a survivor and stare straight into their back not knowing if a killer is coming
    How fun would it be to be hit by a killer and get that speed burst without being able to control it properly.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    A list of things that people who support this idea will think don't matter because it makes the game easier for them.

    I certainly wouldn't want to play Myers and pull everyone off a gen as they don't have a fair chance.
    I certainly wouldn't want to hit every hatchet I throw because the survivors don't have a fair chance.

    You get the picture.

    You counter them the same way you do know...with decisive, sprint burst, and looping. But in all seriousness though if everything was in 1st person there would be alot less survivor nerfs than what they are making because they would actually need there perks as survivoring would be actually hard.

    DS - Getting Nerfed
    Sprint Burst - Nerfed (and all exhaustion perks)
    Looping - Can't loop if you can't see the killer.

    Whether you like it or not looping is integral to the game, without looping survivors are forced to run in straight lines and be downed within 10 seconds.

    DS doesn't counter being pulled off a gen at all, sprint burst doesn't counter anything if you can't see it coming.

    Looping doesn't counter not being able to see sweet heck all mate.

    Can you imagine thinking DS, Sprint Burst & Looping counter not being able to see anything, hilarious.

    DS doesnt require seeing someone at all and i said DS wouldnt be nerfed because surviving would actually be hard. Killers cant see anything either they have an FOV of 87 and its hard to see with a flashlight in your face.

  • @SenzuDuck said:
    You know people are bonkers when they think this game would ever work if both perspectives were in 1st person, or they were switched.

    How would you ever counter Myers if you can't peek corners.
    How would you counter huntress if you can't dodge hatchets.
    How would you counter billy if you can't look behind you.
    How would you counter clown if you can't see where his bottles are thrown.
    How would you counter hag if you can't look around for traps.
    How would you counter nurse if you can't try and predict where shes aiming.
    How would you counter trapper if you can't look around for his traps.
    How would you counter wraith if you can't predict which side of the wall he's going to charge at.

    How fun would it be to stare at a generator while you're doing it.
    How fun would it be to stare in front of you on the hook and not look around to see if you're being rescued so you can prepare.
    How would would it be to heal a survivor and stare straight into their back not knowing if a killer is coming
    How fun would it be to be hit by a killer and get that speed burst without being able to control it properly.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    A list of things that people who support this idea will think don't matter because it makes the game easier for them.

    I certainly wouldn't want to play Myers and pull everyone off a gen as they don't have a fair chance.
    I certainly wouldn't want to hit every hatchet I throw because the survivors don't have a fair chance.

    You get the picture.

    You counter them the same way you do know...with decisive, sprint burst, and looping. But in all seriousness though if everything was in 1st person there would be alot less survivor nerfs than what they are making because they would actually need there perks as survivoring would be actually hard.

  • @CoolAKn said:

    @meshugganah said:
    the doctor is just fine if you stay out of the red ranks.

    That's not what the OP is asking. I have seen somewhere that Snap Out Of It was considered "healing," so it would make sense for killer perks that affect healing would therefore affect Snap Out Of It. If they don't consider it "healing" then they need to address their initial statement saying otherwise.

    On the flip side, maybe they reconsidered Snap Out Of It as NOT a healing action, because it's mental healing, not physical healing? I'm not sure.

    Well saying that caulorophobia is a psychological fear of clowns so why woudlnt it hinder psychological healing?

  • @Plippy said:
    I've thought that.

    Then again I spend way too much time spinning the Clown just to smirk at his belly physics.

    Don't judge, we've all got odd things that amuse us. :P

    and the future jiggles of the spirit ;)

  • or theyll just wait out the 2 minutes on hook time as a way of saying fuk you.

  • Same here to bad its hard for most people on the forums to comprehend playing both sides.

1 … 6 7 8 9 10 … 14