Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
You repair generators in 110 seconds if the killer is pretty much begging you.
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
You repair generators in 110 seconds if the killer is pretty much begging you.
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
I was talking total gen time, not factoring moving around/ chases
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
face camping is still a thing and happens in ranks 1-9 every game if they don't face camp they'll patrol the area. Gens spawn very close to each other as well if the killer is smart he will place the survivor on a hook in between generators that's is double bait.
they'll rescue him and both work that gen and you can get them both usually
@Global said:
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
Gotta love how crybaby killer mains come with their "face camping is not possible" as a reason to buff killers as if them not blocking the hook means that camping is fine ... especially leatherface, right? Those people obviously don't care at all about the survivor side.
Also , I think it was dropped because "camping" IS a thing , not "facecamping" or "was"...
@Global said:
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
Gotta love how crybaby killer mains come with their "face camping is not possible" as a reason to buff killers as if them not blocking the hook means that camping is fine ... especially leatherface, right? Those people obviously don't care at all about the survivor side.
Also , I think it was dropped because "camping" IS a thing , not "facecamping" or "was"...
Maybe we say this because "camping is fine"?
It is intended gameplay… and it isn't even effective unless the survivor make it effective.
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
@Global said:
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
Gotta love how crybaby killer mains come with their "face camping is not possible" as a reason to buff killers as if them not blocking the hook means that camping is fine ... especially leatherface, right? Those people obviously don't care at all about the survivor side.
Also , I think it was dropped because "camping" IS a thing , not "facecamping" or "was"...
camping is fine the devs said it face camping was abusing mechanics and is fixed now so yea its not crying its like how they fixed maps and nerfed bloodlust.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
It takes 80 seconds per generator to repair so that is not accurate , even teaming up you couldn’t do them all during one hook
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Really? All 4 survivors jump on a gen at the start of the game in under 10 seconds? That almost never happens, because usually 2-3 survivors spawn very very close to each other, usually in bond distance.
The killer can pressure multiple people at once, often during chases they lead you to other gens heeding their process, also just hitting them, and then swatting someone else heavily slows down. There is also herding survivors into a death trap. Where you intentionally let them finish certain gens to create a gen lock, while pressuring others, to ensure they do not get done.
If the killer leaves, people go to save, they are not doing gens, and it's not always free, depending on how much leeway you gave them.
Your stating a perfect scenario that almost never happens for survivors against any competent killer.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
I got one for 3 minutes on rank 1. But that doesn't count, right?
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
@Delfador said:
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
Those numbers are only raw numbers assuming noone hidnering them from doing objectives.
But as a 900 hour player (at leats if you played killer too) you should know how fast a SWF can knock out gens if they want to
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
@Delfador said:
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
Those numbers are only raw numbers assuming noone hidnering them from doing objectives.
But as a 900 hour player (at leats if you played killer too) you should know how fast a SWF can knock out gens if they want to
I do play and know the gen rush SWF groups. Gen rush is the most broken thing in this game period.
Saying it takes 110 seconds is disingenuous though. I gave my raw number to kill all survivors as well which is 60 seconds. Does it happen? No.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
Can you show a current patch game that is that quick. 2016 had brand new parts which was broken, and got nerfed.
Video is 6 months old. No BNP used.
Your point is?
Ah I could have sworn I saw 2016 for it's date. I see that I was mistaken, or maybe I clicked on something else while watching it. Also why did the killer never even attempt to protect his gens?
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
I got one for 3 minutes on rank 1. But that doesn't count, right?
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
Can you show a current patch game that is that quick. 2016 had brand new parts which was broken, and got nerfed.
Video is 6 months old. No BNP used.
Your point is?
Ah I could have sworn I saw 2016 for it's date. I see that I was mistaken, or maybe I clicked on something else while watching it. Also why did the killer never even attempt to protect his gens?
He did though. He lucked out and found Marth almost immediately, chased him for a bit, and left him to check gens when Marth entered the dreaded grim pantry.
@Delfador said:
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
Those numbers are only raw numbers assuming noone hidnering them from doing objectives.
But as a 900 hour player (at leats if you played killer too) you should know how fast a SWF can knock out gens if they want to
I do play and know the gen rush SWF groups. Gen rush is the most broken thing in this game period.
Saying it takes 110 seconds is disingenuous though. I gave my raw number to kill all survivors as well which is 60 seconds. Does it happen? No.
It is impossible to kill all survivors within 60 seconds, even if they all wait in the basement for you to hook them. It takes 2 minutes for a single survivor to die on hook
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
I got one for 3 minutes on rank 1. But that doesn't count, right?
@Delfador said:
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
Those numbers are only raw numbers assuming noone hidnering them from doing objectives.
But as a 900 hour player (at leats if you played killer too) you should know how fast a SWF can knock out gens if they want to
I do play and know the gen rush SWF groups. Gen rush is the most broken thing in this game period.
Saying it takes 110 seconds is disingenuous though. I gave my raw number to kill all survivors as well which is 60 seconds. Does it happen? No.
It is impossible to kill all survivors within 60 seconds, even if they all wait in the basement for you to hook them. It takes 2 minutes for a single survivor to die on hook
You didn't read my post then. I said everybody tried to escape and fail and didn't struggle.
If we are gonna talk about best case scenario here is the best case scenario for the killer.
@Delfador said:
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
Those numbers are only raw numbers assuming noone hidnering them from doing objectives.
But as a 900 hour player (at leats if you played killer too) you should know how fast a SWF can knock out gens if they want to
I do play and know the gen rush SWF groups. Gen rush is the most broken thing in this game period.
Saying it takes 110 seconds is disingenuous though. I gave my raw number to kill all survivors as well which is 60 seconds. Does it happen? No.
It is impossible to kill all survivors within 60 seconds, even if they all wait in the basement for you to hook them. It takes 2 minutes for a single survivor to die on hook
You didn't read my post then. I said everybody tried to escape and fail and didn't struggle.
If we are gonna talk about best case scenario here is the best case scenario for the killer.
Oh well then best case scenario is 1 second, all survivors Dc immediately.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
Gens got powered in 2:57.
Solid 2 minute gen rush there.
Well, let's analyse the video!
All generators were powered on in 2:57 seconds because the killer had to deal with 4 DS and he wasn't using Ruin! Assuming how many greats Math88 landed, game would probably be around 6 minutes at most taking into account every survivor can hit greats like he can. Additionally, the killer can't hook a single survivor due to a perk giving the survivor a jail free card! If the Killer could someone, the generators would take a little longer since someone would need to rescue the survivor! Again, there was a lot of variables that went perfect for them and it's not on the current patch!
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
I got one for 3 minutes on rank 1. But that doesn't count, right?
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
You repair generators in 110 seconds if the killer is pretty much begging you.
1 survivor can loop a killer for ages. As a solo player I often finish all my generators uninterrupted. This is at all ranks including rank 1. Unless they find me first or give up the chase but by then they are simply getting looped by me while someone else does the gen.
@Global said:
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
Gotta love how crybaby killer mains come with their "face camping is not possible" as a reason to buff killers as if them not blocking the hook means that camping is fine ... especially leatherface, right? Those people obviously don't care at all about the survivor side.
Also , I think it was dropped because "camping" IS a thing , not "facecamping" or "was"...
Maybe we say this because "camping is fine"?
It is intended gameplay… and it isn't even effective unless the survivor make it effective.
Thank you lol. Despite my name. I don't camp. It's more for people that want to BM.
That being said....on the few occasions I use it to return back the favour. The other survivors come running and insist on sticking around...only for him to die on the hook and they get downed too...
Whereas in comparison to games where the other 3 just blaze through the gens. I say good for them. They know it's a free win if they focused gens on a camper.
As a Pig main, games are usually 5 minutes long if the survivors are extremely competitive but otherwise, your looking at 10 to 20 minutes games. A lot of killer's say "2 minute" games but even myself with 600 hours haven't had a game where all generators are powered on in 2 minutes.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
Okay, that's all cool and all but it's easier said than done. LINK me a generator rush video that shows all generators being powered on in 2 minutes!
Gens got powered in 2:57.
Solid 2 minute gen rush there.
Well, let's analyse the video!
All generators were powered on in 2:57 seconds because the killer had to deal with 4 DS and he wasn't using Ruin! Assuming how many greats Math88 landed, game would probably be around 6 minutes at most taking into account every survivor can hit greats like he can. Additionally, the killer can't hook a single survivor due to a perk giving the survivor a jail free card! If the Killer could someone, the generators would take a little longer since someone would need to rescue the survivor! Again, there was a lot of variables that went perfect for them and it's not on the current patch!
First off no the gens wouldnt have taken longer Marth88 and his squad know how long they have before the person is dead on hook 2mins is plenty of time to finish the gen their working on and make the save.. the depip squad made these videos and did this experiment to show how how broken 5he game is and truly the only 2 changes that have happened are bnps and the pallet vacuum..hopefully the map changes are huge and can tilt toward the balance level a little more but the objective is still way too easy and completed way too fast....
Furthermore this is not one of those "oh it's so rare there is no reason to make it a big deal" moment... the fact that it's possible/exists in the game and it's not difficult to do should be plenty of reason for the devs to fix the issue by making the game more interesting and fun by adding in different objectives (which this is something that they are doing.... when? Nobody knows atm)
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
You repair generators in 110 seconds if the killer is pretty much begging you.
1 survivor can loop a killer for ages. As a solo player I often finish all my generators uninterrupted. This is at all ranks including rank 1. Unless they find me first or give up the chase but by then they are simply getting looped by me while someone else does the gen.
I have never said that the gen rush does not exist. I think all of the balance issues comes down to the fact that gen rush is still a thing. DS, getting looped, bad map designs etc. all of this mean longer chases for the killer while other survivors doing gens.
Stating that, you can not repair generators in 110 seconds. It could be possible with old BNPs but right now it is simply impossible.
People exaggerate the problem so the Devs don't take us seriously. They finally started to talk about secondary objectives and with the map and exhaustion changes, the game actually feels more balanced.
These kind of threads are more of a hindrance rather than help.
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
You kill survivors in 60 seconds if they’re pretty much begging you
You repair generators in 110 seconds if the killer is pretty much begging you.
1 survivor can loop a killer for ages. As a solo player I often finish all my generators uninterrupted. This is at all ranks including rank 1. Unless they find me first or give up the chase but by then they are simply getting looped by me while someone else does the gen.
I have never said that the gen rush does not exist. I think all of the balance issues comes down to the fact that gen rush is still a thing. DS, getting looped, bad map designs etc. all of this mean longer chases for the killer while other survivors doing gens.
Stating that, you can not repair generators in 110 seconds. It could be possible with old BNPs but right now it is simply impossible.
People exaggerate the problem so the Devs don't take us seriously. They finally started to talk about secondary objectives and with the map and exhaustion changes, the game actually feels more balanced.
These kind of threads are more of a hindrance rather than help.
I was stating base time, 4 people on gens repair each gen in 80s and the last one takes 30s with everybody. Not counting toolboxes
Furthermore this is not one of those "oh it's so rare there is no reason to make it a big deal" moment... the fact that it's possible/exists in the game and it's not difficult to do should be plenty of reason for the devs to fix the issue by making the game more interesting and fun by adding in different objectives (which this is something that they are doing.... when? Nobody knows atm)
I mean if everything is perfect for the survivors then yes, this can happen but however people over exaggerate this! For example, I can kill all 4 survivors in 2 minutes but does that mean the killer is OP? No, because that was the survivor's fault. With the video, the killer didn't use ruin and every survivor had DS, SB, SC, and Unbreakable... Some of the most broken perks. If the Killer could hook someone then generators would take slightly longer and using Ruin would add slightly more time. Additionally the killer wasn't great during a chase... As a Pig main, rank 1, can down survivors in 1 minute or less since she counters pallet looping.
Now, don't get upset, killer's are severely underpowered, I agree with you there but showing something that happens once in a blue moon does not mean that's how every game is what I'm trying to tell you guys! Call me biased but it's the truth, every game is different!
If you get hooked in the basement, you should be f'd.
It should do 15/20/15 at tier III
The current tier III should be tier I
9/15/9 isn't enough...
They have to be hooked in the basement and it takes a perk slot up, so there's stipulations. This would actually create more fear for being around the basement.
Agitation, Iron Grasp, Shrine and whatever else...
Doing a full gen solo is purposely faster than the time it takes to fully kill someone on hook from tier 1. This is the counterplay to camping. If a team of players is intelligent then they just do gens while a killer camps. Killer will end up getting a killer but he also gives up 3 generators. If the timers were the same or hook took less time, it would result in killers being able to free camp and would be very unbalanced.
Doing a full gen solo is purposely faster than the time it takes to fully kill someone on hook from tier 1. This is the counterplay to camping. If a team of players is intelligent then they just do gens while a killer camps. Killer will end up getting a killer but he also gives up 3 generators. If the timers were the same or hook took less time, it would result in killers being able to free camp and would be very unbalanced.
I was just bringing this up, didn’t mean for an argument to commence @Vietfox@Peanits know anybody who can close this thing?
Doing a full gen solo is purposely faster than the time it takes to fully kill someone on hook from tier 1. This is the counterplay to camping. If a team of players is intelligent then they just do gens while a killer camps. Killer will end up getting a killer but he also gives up 3 generators. If the timers were the same or hook took less time, it would result in killers being able to free camp and would be very unbalanced.
I was just bringing this up, didn’t mean for an argument to commence @Vietfox@Peanits know anybody who can close this thing?
Why am i being tagged?? Haven't said anything in this discussion xDDD
If someone's on a hook, you can't finish gens in 110 seconds. It would take 80s to do 3 gens (1 each), and another 80 to team up on the next 2. Maybe if they all had BNP's and purple toolboxes, but it would still take over 2 minutes 30 seconds.
Doing a full gen solo is purposely faster than the time it takes to fully kill someone on hook from tier 1. This is the counterplay to camping. If a team of players is intelligent then they just do gens while a killer camps. Killer will end up getting a killer but he also gives up 3 generators. If the timers were the same or hook took less time, it would result in killers being able to free camp and would be very unbalanced.
I was just bringing this up, didn’t mean for an argument to commence @Vietfox@Peanits know anybody who can close this thing?
Why am i being tagged?? Haven't said anything in this discussion xDDD
Doing a full gen solo is purposely faster than the time it takes to fully kill someone on hook from tier 1. This is the counterplay to camping. If a team of players is intelligent then they just do gens while a killer camps. Killer will end up getting a killer but he also gives up 3 generators. If the timers were the same or hook took less time, it would result in killers being able to free camp and would be very unbalanced.
I was just bringing this up, didn’t mean for an argument to commence @Vietfox@Peanits know anybody who can close this thing?
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Comments
So true
Is killer AFK because it is not normal to finish generators in 110 seconds. I have played more than 900 hours and didn't experience anything like this.
If we are going to talk about theories here is mine.
One survivor is afk. You down and hook him in 10 seconds. Three people run to save him and you down all of them with your chainsaw. All of them attempt to escape and fail and don't struggle and die.
Who else noticed...
Time it takes to repair all gens: 110 seconds
Time to kill all survivors: 60 seconds
Ez.
I think both killers and survivors should be more reasonable.
The generator time was dropped when face camping was a thing which they also increased hook times as a way to counter it i think they should be rolled back since you know face camping isnt possible now.
You repair generators in 110 seconds if the killer is pretty much begging you.
I was talking total gen time, not factoring moving around/ chases
Gens spawn very close to each other as well if the killer is smart he will place the survivor on a hook in between generators that's is double bait.
they'll rescue him and both work that gen and you can get them both usually
If it's supposed to be a joke , then why is one thing true and the other isn't?
Gotta love how crybaby killer mains come with their "face camping is not possible" as a reason to buff killers as if them not blocking the hook means that camping is fine ... especially leatherface, right? Those people obviously don't care at all about the survivor side.
Also , I think it was dropped because "camping" IS a thing , not "facecamping" or "was"...
Maybe we say this because "camping is fine"?
It is intended gameplay… and it isn't even effective unless the survivor make it effective.
All 4 survivor jump on different gens asap (5-10 sec)
Only one survivor can get chased at a time, everyone else stick to his gen.
60-80 seconds later 3 gens should be done and the first victim hooked.
Now either a) killer is camping and the remaining gens will be done in another 60-80 sec or b) killer is not camping -> free unhook and heal -> repeat the above.
= 120 - 160 seconds to do all gen
This leaves another 1- 2 minutes to open the gates and you are still way under 5 min.
camping is fine the devs said it face camping was abusing mechanics and is fixed now so yea its not crying its like how they fixed maps and nerfed bloodlust.
Really? All 4 survivors jump on a gen at the start of the game in under 10 seconds? That almost never happens, because usually 2-3 survivors spawn very very close to each other, usually in bond distance.
The killer can pressure multiple people at once, often during chases they lead you to other gens heeding their process, also just hitting them, and then swatting someone else heavily slows down. There is also herding survivors into a death trap. Where you intentionally let them finish certain gens to create a gen lock, while pressuring others, to ensure they do not get done.
If the killer leaves, people go to save, they are not doing gens, and it's not always free, depending on how much leeway you gave them.
Your stating a perfect scenario that almost never happens for survivors against any competent killer.
Can you show a current patch game that is that quick. 2016 had brand new parts which was broken, and got nerfed.
Those numbers are only raw numbers assuming noone hidnering them from doing objectives.
But as a 900 hour player (at leats if you played killer too) you should know how fast a SWF can knock out gens if they want to
Gens got powered in 2:57.
Solid 2 minute gen rush there.
Your point is?
I do play and know the gen rush SWF groups. Gen rush is the most broken thing in this game period.
Saying it takes 110 seconds is disingenuous though. I gave my raw number to kill all survivors as well which is 60 seconds. Does it happen? No.
Ah I could have sworn I saw 2016 for it's date. I see that I was mistaken, or maybe I clicked on something else while watching it. Also why did the killer never even attempt to protect his gens?
It is impossible to kill all survivors within 60 seconds, even if they all wait in the basement for you to hook them. It takes 2 minutes for a single survivor to die on hook
https://www.youtube.com/watch?time_continue=67&=&v=rJqFxk8U0OY
You didn't read my post then. I said everybody tried to escape and fail and didn't struggle.
If we are gonna talk about best case scenario here is the best case scenario for the killer.
Oh well then best case scenario is 1 second, all survivors Dc immediately.
All generators were powered on in 2:57 seconds because the killer had to deal with 4 DS and he wasn't using Ruin! Assuming how many greats Math88 landed, game would probably be around 6 minutes at most taking into account every survivor can hit greats like he can. Additionally, the killer can't hook a single survivor due to a perk giving the survivor a jail free card! If the Killer could someone, the generators would take a little longer since someone would need to rescue the survivor! Again, there was a lot of variables that went perfect for them and it's not on the current patch!
1 survivor can loop a killer for ages. As a solo player I often finish all my generators uninterrupted. This is at all ranks including rank 1. Unless they find me first or give up the chase but by then they are simply getting looped by me while someone else does the gen.
Thank you lol. Despite my name. I don't camp. It's more for people that want to BM.
That being said....on the few occasions I use it to return back the favour. The other survivors come running and insist on sticking around...only for him to die on the hook and they get downed too...
Whereas in comparison to games where the other 3 just blaze through the gens. I say good for them. They know it's a free win if they focused gens on a camper.
Furthermore this is not one of those "oh it's so rare there is no reason to make it a big deal" moment... the fact that it's possible/exists in the game and it's not difficult to do should be plenty of reason for the devs to fix the issue by making the game more interesting and fun by adding in different objectives (which this is something that they are doing.... when? Nobody knows atm)
I have never said that the gen rush does not exist. I think all of the balance issues comes down to the fact that gen rush is still a thing. DS, getting looped, bad map designs etc. all of this mean longer chases for the killer while other survivors doing gens.
Stating that, you can not repair generators in 110 seconds. It could be possible with old BNPs but right now it is simply impossible.
People exaggerate the problem so the Devs don't take us seriously. They finally started to talk about secondary objectives and with the map and exhaustion changes, the game actually feels more balanced.
These kind of threads are more of a hindrance rather than help.
Now, don't get upset, killer's are severely underpowered, I agree with you there but showing something that happens once in a blue moon does not mean that's how every game is what I'm trying to tell you guys! Call me biased but it's the truth, every game is different!
All they need to do is buff monstrous shrine.
If you get hooked in the basement, you should be f'd.
It should do 15/20/15 at tier III
The current tier III should be tier I
9/15/9 isn't enough...
They have to be hooked in the basement and it takes a perk slot up, so there's stipulations. This would actually create more fear for being around the basement.
Agitation, Iron Grasp, Shrine and whatever else...
yikes.
Doing a full gen solo is purposely faster than the time it takes to fully kill someone on hook from tier 1. This is the counterplay to camping. If a team of players is intelligent then they just do gens while a killer camps. Killer will end up getting a killer but he also gives up 3 generators. If the timers were the same or hook took less time, it would result in killers being able to free camp and would be very unbalanced.
If someone's on a hook, you can't finish gens in 110 seconds. It would take 80s to do 3 gens (1 each), and another 80 to team up on the next 2. Maybe if they all had BNP's and purple toolboxes, but it would still take over 2 minutes 30 seconds.