GannTM
GannTM
About
- Username
- GannTM
- Joined
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Comments
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2001722#Comment_2001722
Perks aren’t a counter. You can’t switch out perks after knowing who the killer is. Having to bring in a perk just in case you get a 1 out of 22 killer isn’t fair.
26*
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@ryan31419 said:
Fix spirit. Yall ruined her she was my favorite character and now she is trash. Nobody want their objective to be hit with pallets. Smh
She’s my favorite character too. However, I’m doing just fine with her right now.
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Aww so wholesome. You love to see it.
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Don’t make Artist cry >:(
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2688253#Comment_2688253
Devs Christmas present for you?
Aww they really did it for me? Thanks BHVR, you guys are the best!
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What in the #########?
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@lauraa said:
I’ve been summoned.
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Honestly I see it as something where killers and survivors don’t complain about it, it’s more of them feeling embarrassed. The game should be fun but when the other side BMs because they had a bad match or something, it just makes them feel bad about themselves and embarrassed to play badly in front of other random people. I don’t personally get mad at it but I understand where people are coming from.
Also flashlight macros are just obnoxious. Survivors that do that are toxic because it’s annoying for the ears. It doesn’t benefit them at all in the match.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2687920#Comment_2687920
Honestly I’ve started maining them with clown. They are fun but kinda frustrating at times
They interesting but their QoL is so bad right now.
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@GeneralV said:
Dead Dawg Saloon and its associated realm are easily the worst for me.
Breakable walls are very fun and interactive and aren’t one sided.
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Props to anyone that plays them tbh. I used to hate them but I just feel bad for the lack of care they’ve received by the devs.
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@Lochnload_exe said:
So many changes being done now basically boil down to thing being unfun, being changed to be just as strong but require more skill, people don't like that they can be outplayed, they say killer has been gutted, cycle etc. Spirit is so much more fun to play and face now and it sucks that the one thing all she needed to be better was added and people hate it because they can't stand still and win chase.
Same goes for deathslinger imo, I've been playing a lot with him and he feels just as strong and oppressive, he just requires flicking and aiming skill, something he didn't really need before with his quick instant shots.
I disagree with the Deathslinger thing. It's not that his strength was taken away, he is just so clunky and janky to play now. I played him once on the PTB and the slower animation feels so bad.
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I really hope it was. I haven't gotten it much recently either.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2687743#Comment_2687743
Oh, they are not real snowmen, they are inflatable ones!
Ah I see. Sounds interesting though, can't wait to play some it tonight.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2687711#Comment_2687711
Yes, they are in every map.
Interesting. Not sure how the snowmen don't melt on maps like Dead Dawg Saloon or Coldwind Farm.
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Are the snowmen in every map? I’ve only seen it in Ormond on the trailers for the event.
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I don’t feel bad for downing AFK survivors. It’s their fault for being AFK.
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Shadowstep is fine. I actually really like what it does.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2686311#Comment_2686311
She always had counterplay.
You can’t counter what you can’t see.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/2686311#Comment_2686311
Well, you think she is good and fun, so you go play her.
Well I’m already doing that so no need to tell me.
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@Thunderfrog said:
Wraith is faster than, cloaked as long as he likes, and his uncloak timer is comparable to her spirit world entrance timer. For a killer who wants to be unseen, I think Wraith does a much better job. Especially with his ability to get KI and no bell sound from his uncloaks. Before her wind woosh, I would have agreed with you.
You can still clearly see Wraith while he’s cloaked though. You still can’t see Spirit and she’s still unpredictable unless you as a player make her predictable. Also Spirit moves 176% and Wraith moves 150% iirc.
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Yeah it’s pretty busted. I don’t think it being a boon totem specifically makes it OP considering Shadowstep and Exponential are fine perks but it seems like they went a little overboard designing Circle.
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RPD is a great map for the single player experience in RE as it's supposed to be big and confusing layout. In DBD though, it doesn't work at all. Even if they cut it in half, there would still be things that keep it from being a good DBD map.
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@Pulsar said:
I have news for everyone (especially our PC friends).
I have recently acquired a Series X. This allows me to play DBD and have a much better experience.
I assure you all, I am not going to give up this fight. I am keeping my Xbox One X and will be continuing to test performance whenever a new patch comes out.
I will also be reporting on any issues affecting the Series X (which I hope are few).
That being said, I am comfortable enough with the performance on the Series X to turn Crossplay on. So, who knows, I may see more of you out in the Fog ;)
Awesome to hear! Hopefully your experience will be better than before.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2687529#Comment_2687529
Acknowledge the thread? Am I invisible :(
I should’ve worded it better. Just hoping console players can get the QoL they deserve at some point.
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Damn 129 pages. Hopefully one of these days BHVR will acknowledge this thread and take action.
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@Vampirox said:
She is my favorite Killer i play her all the time still.
3-4k all games, rougher games are the Iron Will users but not hard listening to foot steps
still a High Tier A for me S tier if you use Ring/Cherry Blossom makes me feel bad for survivors
I’ve used Ring and Blossom one time (on RPD thank god I brought those add ons that game) and I must say they do turn Spirit into a brain dead killer. Base kit Spirit is definitely in a great spot though.
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She’s definitely not a worse Wraith. She moves faster and doesn’t have to spend time uncloaking.
Also in terms of add ons, the two you mentioned are her best but you don’t need them if you’re good with her. Short bursts is and always how you should be playing with her at loops. You can’t mindgame god pallets but if you just kick the pallet, you move so fast that you catch up to them before they make another loop anyway.
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@woundcowboy said:
Why would anyone want to play an unviable killer? There are simply better options.
How are you going to know how good she is if you don’t even try? That just makes no sense to me.
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@MigrantTheGreat said:
I've told you this multiple times and your holding on to a lot of false hope.
Spirit is pretty much useless especially when she has a community wide usage drop.
Answer my question in the post. Have you played her at all since 5.3.0 to at least give her a shot?
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@Phasmamain said:
I think i fought like 1 spirit since the nerf and she still did well but I actually managed to outplay her once or twice. Anyone who dropped her didn’t play her because she was enjoyable they played her for easy wins
Honestly I am starting to believe that sentiment is true now. It proves she takes way more skill now compared to before which I’m ok with.
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@bunnyclava said:
i think the dust thing was a perfect change, you can see it IF you pay attention, but also cant see it behind walls- but there's still slightly more counter play. Now the directional audio just makes it so easy to know where she is at all times without even looking.
They didn’t add dust kick change thankfully.
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@landromat said:
We don't want spirits in our lobbies. Stop encouraging people to play spirit
Nah I’ll continue to do that. I want to see Spirit more often.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2686234#Comment_2686234
I'd rather never touch dbd again in the nicest possible way 💔💔 (but thank you)
Haha I understand, I was mainly joking. Congrats again.
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I miss old DBD and it’s not like I was around for as long as most people on here.
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As a Spirit enthusiast, she’s still very much S tier.
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Jill’s are usually the ones that can’t loop in my experience.
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It's a job that pays you $0.00 a week too. Probably around -$5.00 a week if you just love cosmetics.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2686392#Comment_2686392
So with that logic taking ruin off been a totem wouldn't be that much of a buff.
Difference is Ruin comes in at the beginning, NOED comes in at the end.
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It's cute.
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@2bitfeller said:
Sure, let me play the killer that makes me blindfold myself while blowing a slide whistle for the silent iron will shadowstep lucky break bugged footstep sound survivors to know where I am.
You act like every survivor runs that.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2686375#Comment_2686375
In the ancient times, yes.
It used to not be a totem.
Oh so it didn’t really get nerfed that much.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2686361#Comment_2686361
Balance (or perceived balance) doesn't matter.
If people complain about something enough, it will get nerfed.
Except NOED, apparently
I thought NOED has been nerfed before for some reason. Or am I wrong?
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@Pulsar said:
Honestly, I'm pretty sure they'll nerf her again.
I stick by my original statement, the nerf only hurt players who played her at the HIGHEST level. It did nothing to address what the casual player found unfun.
I think the removal of the stand still mind game was enough to remove what was fun for her. People may still find her unfun but she’s not really imbalanced anymore. She may struggle at high level comp but honestly every killer except maybe Nurse has no chance anyway.
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@QwQw said:
Ah yes, another GannMan Spirit thread for me to consume
Enjoy :)
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@[Deleted User] said:
I've played her and won most games. Just have to fake one way with the audio cue during phases to bait out movements. It's like a red stain that they can hear.
Yeah it’s a unique mind game that makes her interesting to play as and against right now. Just wish more people would play her.
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@blue4zion said:
It reminds me of what happened to Billy and Nurse, they both were adjusted to basically kill off the skilless ones.
No more constantly chainsawing without penalty, and no more 2+ blink nurse for ez hits (why tf is 3 blink back?) as well as an overall pass to remove very strong addons.
Us true Spirit mains who did fine before without using the top stuff, are still more than fine. Just had to adjust a bit to the sound cue, which actually just gave more opportunities for tricks with her, and the new addons. Couple of awesome new toys to play with!
This ^
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@DemonDaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/2686311#Comment_2686311
Never found that to be the case; pallets, windows, and stealth seemed to work just fine.
That’s the case against every killer except Nurse. Problem was, Spirit gave no info so you can’t make a decision against her like you can now.
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@DemonDaddy said:
Didn't play her before the nerf, but just from the Survivor perspective it's a noticeable and unnecessary adjustment.
It was necessary because she had no counterplay.
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@GuyFawx said:
If its bubba than dont go for the save just have everyone doing other gens so as to punish him for not patrolling. You cant really fight that play style and you only hurt your team trying to rescue. The worst is basement bubba with insidious because he can just hide down there
This. If everyone just did this, Bubbas will eventually get bored of camping and stop doing it. Keep feeding them altruism, then why would they stop?
