GannTM
GannTM
About
- Username
- GannTM
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Comments
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2723679#Comment_2723679
stuck in 2021 for 26 more minutes D:
Same :(
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I must be lucky then, because I rarely play against facecampers.
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EST gang can’t feel it yet :(
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@UnknownKiller said:
Where is the nerf of dead hard and NOED ? Lol
2027
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Happy new year! Hope everyone has a great 2022!
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/2723314#Comment_2723314
the biggest strength of lopro is zoning, not for hits. that's why it's rated so highly esp in competitve.
Honestly didn’t think of it that way.
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2723314#Comment_2723314
Lopro turns Billy into a BTEC Pyramid/Nemesis with movement, tbf.
Yeah true but honestly PH and Nemesis were designed in making that their strengths. Billy has other strengths and I don’t consider Lopros to be impactful against good survivors. It’s decent, just not great.
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@NOEDENJOYER said:
Because a 3v1 one minute into the match is practically a gg ez for the killer? Why should the survivors be forced to play a lost match?
Killer main btw.
Honestly I agree with this. As a killer, it’s not fun playing through an easy 3v1. Rather just move on.
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I’d consider Lopro Chains to be a bit overrated as I feel like it’s easily countered by just taking a corner. Spiked Boots massively increases the turn rate which is a big deal so I’ll take the boots.
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While I do think Trapper has many things holding him back, I don’t think having a normal TR is one of those things.
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@Veinslay said:
Yeah survivor takes so much skill!!! ::gets on comms with buddies, holds w, prethrows every pallet, holds m1 on gen::
Survivor is way more depth than just that tbf.
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Yikes
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@Jholla31 said:
You'll most likely never land on top of a survivor any more, considering they have an audio queue now. If you're on top of them, they move. If they hear you from one direction, they move the opposite. etc.
If you're easily losing survivors while phasing, Stridor is your best friend. Not only are injured grunts louder (and no longer countered by Iron Will), but regular survivor breathing and running sounds are also louder. That should help you keep a better idea of them in your phase. (:
I disagree with Stridor. It hinders you more than helps you because it’s a different volume than what you’re used to hearing. I wouldn’t even recommend Stridor before the 5.1.0 midchapter when it countered Iron Will.
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@AngyKiller said:
No. Every time the DC penalty is removed; I can't finish a single match.
As Killer:
Find someone? Survivors DC.
Down someone? Survivors DC.
Pick any Killers besides the 'Survivor Approved' Killers (IE: Ones they can bully)? Survivors DC.
Certain maps load? Survivors DCs.
Use unapproved perks? Survivors DC.
As Survivor:
Certain maps load? Killer DCs.
Gens go too fast? Killer DCs.
Juke the Killer too much? Killer DCs.
Exit gates open? Killer DCs.
NEVER remove the DC penalty, or the game becomes literally unplayable.
^^^
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@Oiry said:
https://forum.deadbydaylight.com/en/discussion/comment/2718021#Comment_2718021
Hey! Ty for the tips! I have tried her and using smaller phases does seem to work much better. Shorter phase -> less chance for me to confuse myself.
The problem is with this playstyle spirit is not as enjoyable as she used to be... Like these smaller phases are not as satisfying as phasing for 15 seconds and appearing on top of someone. Is it safe to say that that is almost never efficient enough to do or with thousands of practice those phases are still possible and efficient to do?
It’s mainly at loops when the short bursting is the most effective. Using long bursts can be good when survivors are holding W after kicking a pallet, which brings me back to trying to mind game dropped strong pallets not working. You’re already fast enough to counter that. Hopefully I explained everything well, I’m not the best at doing that.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2722404#Comment_2722404
and, shockingly, you and i manage to prove to the rest of this community that people can disagree with each other and still be friends.
Honestly very true! Having different opinions is how we can have conversations, just wish people can come to realize that their opinion isn’t the only thing that matters.
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@GoodBoyKaru said:
Boring as ####. Hold forward, look behind to make sure you don't get bird sniped, pre-drop a few pallets and that's about all you do against her. If you loop you're dead so it's all you can do, takes away a lot of the interaction and just puts me to sleep :/
Really don't enjoy facing her, didn't like playing her either. Haven't even got the DLC because everything is just so boring and the same as what we've got before. If I wanna play Artist then I might as well just play any of the other 115 anti-loop killers.
Not OP. Just dull.
You are one of my favorite forum members, but our opinions almost always seem to be different :/
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@NOEDENJOYER said:
https://forum.deadbydaylight.com/en/discussion/comment/2722320#Comment_2722320
I suppose you can bait the birds and DH does counter it (well, by passing one bird).
But is she really fun to go against?
Yeah I think it’s fun. It’s just me though.
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@NOEDENJOYER said:
https://forum.deadbydaylight.com/en/discussion/comment/2722292#Comment_2722292
Really? Against a good artist, I feel like you can't really dodge her birds. You're practically forced to just hold W against her, and even though I love playing her, I despise going against her.
I feel like good Artists deserve the reward. It is possible to counter her birds at loops and such.
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She is very fun to face. I feel like you can’t play against her the same way as most killers and she adds diversity. Even holding W, trying to dodge her shotguns is very fun to me. Can’t speak for everyone though :\
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Exclude Nurse, I love playing against Blight and Spirit.
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I’ve never heard of a hack that does that. It’s possible though. Not going to assume they were using one though.
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@indieeden7 said:
Could have possibly been Dried Cherry Blossom, it's a pretty brain dead add-on, you get killer instinct while within 2 metres of a survivor.
4* and yes it is brain dead
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Probably Alchemist’s Ring. As ultra rare, I’d say the fang (even after the nerf) and MDR.
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@GuyFawx said:
Lucky i prefer the challenge over the guessing from a spirit
Laughs in directional audio.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2721099#Comment_2721099
Unfortunately people took it way too seriously.
Sigh. I just wish that we could all get along, be nicer to each other and work towards a game that is fun for everyone. Right now the mindset on the forums is so incredibly partisan that it's hard to get anything done.
Literally no one is being mean when they just ask for us vs them to end. Threads like this are so common and it drives everyone insane.
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@ElusivePukka said:
https://forum.deadbydaylight.com/en/discussion/comment/2716677#Comment_2716677
Slight correction: NFTs are not the art itself, but a receipt of transaction. It's tantamount to the "I gave money to this charity" stickers that restaurants and chain stores will often give out when asking for a dollar at checkout.
Yeah yeah true. My bad.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2720602#Comment_2720602
I suspect that you will marry Spirit one of these days XD.
Yes, you are right. Don’t tell her but I bought a ring and am ready to propose to her soon. Just nervous ya know.
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Spirit
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Good question 🤔
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I would like to see this issue get addressed somehow without making the waiting on DS strat useless but not sure how this can be implemented.
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Omg please just quit with these kind of posts. Survivors, killers, this is exactly why this game will never be balanced because both sides are at war and it’s a never ending cycle of two cry baby ridden roles that act like their side can do no wrong. It’s so tiring, why can’t the community just come together and acknowledge the problems of both sides? Jesus Christ it’s really not that hard people.
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The very rare times I play Legion, I try to chain multiple hits together.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2719307#Comment_2719307
I agree, but Legion is punished for hitting Survivors. I think it's stupid.
Ghostface loses his stalk on Survivors if he melees them.
If a Survivor is wounded and Plague pukes on them; they get a free heal from cleansing.
What I'm trying to say is that allot of Killers are punished for using their powers. Even if it's crap.
Well Legion shouldn’t even be getting punished like that in the first place.
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Billy’s always had a punishment for screwing up, which is the cooldown for missing his saw. Overheat just limits the mindgame potential. A killer shouldn’t be “punished” for using their power.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2718728#Comment_2718728
What was your take?
https://forum.deadbydaylight.com/en/discussion/comment/2718746#Comment_2718746
I'm not familiar with Ringu, but isn't it a book at first?
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2718728#Comment_2718728
Sorry i don't know your take, what was that?
https://forum.deadbydaylight.com/en/discussion/comment/2718769#Comment_2718769
Because we have already so much anti-loop killer. Blight is not anti-loop killer but he is still top tier. Or Oni? Demo is half anti-loop but he is okey too. Wraith is also fine. Pinhead was fine before nerfs.
That the ring chapter will take Spirit’s place. I know they’re similar like Bubba and Billy are to each other and I love Spirit so I don’t want that to happen.
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“I was planning to p3 and main Spirit because she is closest thing to Sadako. But after i saw Sadako, now i am waiting for her.”
Yet everyone thought my take a few weeks ago was an overreaction.
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You do realize that Scott isn’t the only person in the community that can voice their opinion?
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I’m a dedicated Spirit main and would be glad to help. I gave someone else advice on Spirit a few days ago so I’ll copy and paste the same comment here as I think it can be helpful for you too:
As for advice on Spirit, duration isn’t your best friend on most loops. Short bursts are what you need to be doing a lot of the time as trying to mind game and stay in your power for a long time will likely confuse you and won’t do you much good. Basic brown and yellow add ons that affect activation charge speed and movement speed are helpful in putting you in this habit and are just overall good beginner add ons that aren’t super game breaking but are still helpful.
On jungle jims and shack, there is a bit more mind gaming you need to do with your power like baiting survivors into vaulting a window or throwing the pallet to meet them on the other side. For example, on a long wall jungle jim, one trick that does work is if you know a survivor is near the pallet and is camping it, you can bait them to drop it, go around the short side, and then you can hit them while their likely still in pallet dropping animation. Spirit moves very fast, so keep that in mind.
One thing that a lot of Spirit players haven’t adapted to since her nerf was that if you are face to face with a survivor on a really safe dropped pallet like shack, don’t bother trying to mind game it as they’ll hear you coming from the other side very easily. Just break the pallet and use your 176% movement speed to catch up with them. Her Iri add on, Kintsugi Teacup, can help you get in that good habit.
That’s some basic advice I can give you. If you have any additional questions like how you can use specific add ons, I’ll be glad to try as best I can to be helpful :)
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YES PICK SPIRIT. BEST KILLER.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2717383#Comment_2717383
I think the "fun" gets overlooked way to much around here. Couldnt you, wiuldnt you, cant you, this better, run this, etc. Is all that fun prolly not. Do whats fun....you play better when having fun.
Well said
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2717404#Comment_2717404
It's not against forum rules to post my thoughts
It’s not but I haven’t seen one thing from you that says something good for survivors.
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You really want survivors to get nerfed to the ground based off your post history don’t you?
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Listen I probably hate Nurse about as much as you do but there’s no reason to have this mentality and intentionally throw games because of the killer.
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@Bwsted said:
If you get a down on a healty survivor in 15 sec with the Artist, it's more of a case of them being illiterate to the point of being unable to find the W key on their keyboards, it's got nothing to do with LP.
I know. It’s still fun when it works.
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@Grandpa_Crack_Pipe said:
https://forum.deadbydaylight.com/en/discussion/comment/2717357#Comment_2717357
https://forum.deadbydaylight.com/en/discussion/comment/2717358#Comment_2717358
True, but it's usually so quick to find someone it just kinda feels redundant.
Yeah true but honestly I think using my power that early is just more fun than anything else, even if it isn’t the most effective (although I do think it’s quite strong anyway).
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@Grandpa_Crack_Pipe said:
What do you do with Lethal, though?
Wouldn't you quickly find people anyway just scouting out the gens with her power normally?
Sometimes I can even hit them before they get to a gen.
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Ironically I’m on my [BAD WORD] right now.
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Wraith and Legion are great options.