GannTM
GannTM
About
- Username
- GannTM
- Joined
- Visits
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Comments
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@Tank said:
Okay fine, but you have to turn Borrowed Time and Unbreakable into Hex Perks as well.
This comment made my day 🤣
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Pig for sure. Have y’all seen how weak Ghost Face is in the movies? Pig is terrifying in her movies though.
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@ukenicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1963186#Comment_1963186
This is a pretty good idea actually! It IS rather silly when survivors spawn on their own gens at the start of the match >.>
This same thing can apply to totems. It's really sad when a survivor spawns in literally on a lit totem lol
It’s even worse when it’s Red Forest and the gen gets complete before the killer even gets a chance to get over there.
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@Botiz said:
https://forum.deadbydaylight.com/en/discussion/comment/1963180#Comment_1963180
https://youtu.be/CeASjhRovF8?t=186
They get stretched upwards if they're a shorter killer, lmao
This game continues to amaze me XD
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I don’t want them to increase gen times tbh. Gens are boring enough as it is. I think they should make it where survivors can’t immediately spawn on top of gens.
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You know what I realized, if there are two killers in a match and one was Trapper, what would the animation look like if another killer stepped in a bear trap? Especially if it was Nurse because she floats.
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Welcome to solo queue
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Its been three days but only because I’m out of town and my PC is back at home. Although I did play DBD mobile 2 times yesterday so does that count?
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@Imagine_Milk said:
https://forum.deadbydaylight.com/en/discussion/comment/1962592#Comment_1962592
Exactly but no one is speaking up!
So I will!
You’re pretty brave for doing so tbh. Thank you for doing it because the community needs to get more involved in topics like this.
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I pretty much feel the same way. They deserve the criticism because of how money greedy they’ve gotten.
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@megswifey said:
I RETIRED FROM THE FORUMS BUT AWOKE FROM THE DEAD TO WELCOME YOU TO THE MEGHEAD SIMP SQUAD <3 she's so cute and fashionable (sometimes) and can braid her own hair so well?? I suck at braiding my hair I respect her so much. Thank you for making this post, you're brave for saying you main her because we get a lotta flack for being stupid but that's okay :)! Good luck in your next matches and have fun-- Also, try playing as her in her pink skirt outfit and oktoberfest braids omg ;w;
Aye thanks <3
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Get rid of the overheat mechanic and his roar. His add ons are the only thing that needed change.
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@KiwiCoattails said:
I’m not sure why she has such a bad reputation. I used to main Meg for a long time and I’m a great teammate. I play the same way regardless of what survivor I’m using. I also get quite a lot of decent Meg teammates. I seem to have more issues with Nea, Feng and Nancy players. I swear they love to unhook in front of the killers face without BT.
It’s because they’re haters and are jealous over Meg
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@サイレンが聞こえる said:
https://us.v-cdn.net/6030815/uploads/OL8P99LT6X9H/81112712-p0-master1200.jpg
The preference a person each.
Aye I like Feng too, she’s definitely my second favorite survivor
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@Nos37 said:
Given that Meg is one of the loudest survivors, whether injured or healthy, and given that your profile pic is the Spirit...
This is jebait
It’s also a fact that I became a Meghead before I started playing Spirit a lot.
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Looks like you have different tastes. That's fine, I love Meg a lot and you don't have to.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1961347#Comment_1961347
So you simp for meg AND spirit?
...
Pretty much, I know I'm a dirty boy
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1961340#Comment_1961340
Fine, but you still are a simp.
That should've been obvious in my posts about Spirit before
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@Zeus said:
Imagine if the Devs replied 'no problem man'.
Also they have said it will be addressed in the next patch
Honestly, they have said many times they'll address things broken in the game but it keeps getting worse. I hope they learn though.
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@Lynxx said:
Meg was my first and so she will always be special.
🤗
@[Deleted User] said:
Nope, megs are stupid. You sound like a simp.
Hey no need to be rude to Meg culture
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@Zeus said:
You sound like a meghead
Yep, because Meg is the best
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I like both sides. I want to have a good understanding of the game from both POVs so I’m not bias towards one side.
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I’m really hoping this is a joke.
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Piggy
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I play Spirit a lot and never use Stridor. It's difficult but it isn't impossible to catch Iron Will users. Saying Spirit needs Stridor to do well is false, you just need more practice without it.
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Get Sloppy Butcher on him. Spreading damage with his stealth potential is very good.
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@Dingo88 said:
https://forum.deadbydaylight.com/en/discussion/comment/1960189#Comment_1960189
There no need for toxicity in this game it's why it ain't as fun anymore it an opinion from what I C in my games.
Yeah but why are you coming after console players specifically?
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I literally just made a post about people like you. Why do y’all have this mentality?
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It’s people like you that make kill rates so high
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@The_Krapper said:
The truth is they don't know if they're console or not , windows store also has the globe icon in matches but apparently it strokes their ego to think that way like it matters regardless because skill isn't defined by a platform that brand new ps5 doesn't make you a better killer/survivor and that 5000 dollar pc doesn't mean you're gonna run circles around everyone, As a pc main who also occasionally plays on ps4 my view of it is it's easier to become a high skill survivor on controller due to the way it functions and being able to look behind while running and not having to worry about hitting a few different buttons, as to where pc survivors have more control of their survivor when they master kb and mouse but it takes more skill and time invested to get used to with the skill ceiling being undoubtedly higher on pc , as for killer it is hands down better on pc there's no denying the difference of sensitivity and ease of using kb and mouse compared to a controller and the fps drops that happen on console.
Yeah I see what you mean there. Playing killer on controller with those FPS drops looks painful and I gotta give the people that put up with it credit.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1959904#Comment_1959904
Yes! thats what I'm saying. I am glad someone else sees it.
Maybe Jund didn't start it but I remember the very video where he made that comment and then all of a sudden Spirit hate skyrocketed overnight. Before that not too many people complained.
I don’t necessarily think Spirit is the hardest killer but people that say she takes 0 skill don’t have a brain or are just exaggerating when they say that. If the devs end up bringing the breathing bug Spirit had back in October, I’m gonna say to survivors, “all you need to do to counter Spirit is wear a headset.” 🤣
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1959266#Comment_1959266
Jund complained about Oni and Oni had his flick nerfed, and then IIRC Jund complained again until he got it back.
Spirit - Jund started the "you just need good headphones" line. Before that there wasn't too many complaints about spirit, then his fanboys started spreading the meme and you end up in 2021 where every other day someone complains about spirit taking no skill other than good headphones
I haven’t played DBD long enough but I’ve went back to many posts in 2018 when Spirit was new and many people said Spirit’s skill ceiling was really high back then and now that everyone started hating on her, people brought on the headset narrative.
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Spirit mains where you at!!
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- Spirit
- Pig
- Blight
- Doctor
- Clown
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I don't play Hag often because she's so boring to me, but I can give you some advice.
Generally, when you first load into a match as killer, the first thing you need to do is find a survivor and chase them. However, don't ever do that with Hag. Hag is very prep heavy and you need to create your big web of traps without being seen for a while. Don't try to mind game survivors like other killers because you are 4.4 and you're wasting time that could be spent expanding your web of traps.
With trap placements, I wouldn't put traps too close to pallets as survivors can easily counter that by just reacting fast and going to the other side of the pallet right when you teleport. The center of the shack, the center of T L walls, the center of jungle gyms, and close to the window at cow tree in the Coldwind maps, are great places to set traps. I would also recommend if there is a god window like the one in Grim Pantry, 100% trap it. Also on one of those simple loops where it's just a circle, set traps on the opposite side of where the pallet is. One thing to note about those loops is if a survivor drops the pallet without setting the trap that you placed, do NOT kick the pallet. Instead, bait them into triggering the trap by running in the opposite direction of where the trap is set, basically acting like you're playing the loop normally. They could try and camp the pallet but if they do that, place another trap at your side of the dropped pallet. You should be able to get a hit in that scenario 9 times out of 10.
If a survivor triggers a trap but you are close enough to them, don't teleport and just try to hit them normally because it's good to keep in mind triggering a trap moves the camera on the survivors' POV.
Survivors will hate me for this, but yes, make sure to trap hooks because that's very effective and is why Make Your Choice is so good on her.
Perks to consider are Make Your Choice (speak of the devil), Sloppy Butcher, STBFL, Corrupt Intervention, and Monitor and Abuse.
As for add ons, I would invest more in range add ons and faster trap placement add ons.
I would recommend you go look up Space Coconut on YouTube. He's a dedicated Hag main and he has plenty of videos that could help you out.
Like I said, I don't play Hag often because I do hate her a lot so I did my best to give you advice. I hope I was helpful. Good luck with your Hag games!
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- I just really love her character, lore, aesthetics, and gameplay. I’m a simp for Spirit.
- It needs a rework along with Spirit needing one. Iron Will is a good counter to Spirit, possibly the only counter to good Spirits and that brings me to question 3.
- I barely ever run it because I want to give the survivors a fair chance when I play Spirit because I do understand she isn’t fair.
- Standing still isn’t a mind game. This aspect of Spirit’s gameplay needs to go away.
- I guess Iron Will. Those survivors are a pain to deal with but at least it does counter Spirit. As I said, Spirit and Iron Will both need a change at the exact same time.
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Survivor: Meg
Killer: Spirit
Secondaries: Feng, Claudette, Pig, Blight
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@Lx_malice said:
https://forum.deadbydaylight.com/en/discussion/comment/1958180#Comment_1958180
I was also debating on whether or not to call them weebs but ultimately decided not to.
I mean most of us are. You gotta admit Spirit is the definition of a beautiful killer.
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I feel the same way. This game means a lot to me and I don’t want to see it die.
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You missed one thing about Spirit mains: a simp. I can confirm that.
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Hag for me. She’s so easy to 4k with and it really doesn’t take much time to learn her. I honestly don’t understand how people can say she’s got a high skill ceiling because once you have basic knowledge of the game understanding how survivors behave, it doesn’t take much time to learn where to place traps. She’s not Freddy easy though.
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Survivors: don’t play certain killers/builds
Killers: don’t do gens
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I also really like Lery’s and Badham. Coal Tower, Ironworks of Misery, Torment Creek, and Temple of Purgation are some of my favorites as well.
Haddonfield is singlehandedly my least favorite realm. Those fences give me a migraine and the house of pain...
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@Phasmamain said:
I’m just genuinely curious is there anyone who thinks this map is either fun to play or well designed?
I'm gonna be brutally honest and mean it in the absolute nicest way possible, but ######### swamp!
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/1956285#Comment_1956285
Best way to do it imo is to make the chain break easier or give survivors more movement. If slinger is walking backwards while reeling survivors get next to no movement and cannot put objects between them. Giving them more control would alleviate this issue and give him actual counterplay with survivors positioning.
Also he could use a bigger TR as it’s too small imo
I also feel like he should be 4.6 because his map pressure isn't great.
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Deathslinger’s design isn’t very healthy imo. You can’t really dodge a shot from the Deathslinger because it goes so fast that you can’t physically react to it. The only explanation for why one avoids a Deathslinger shot is because the Deathslinger player was just too impatient or just simply missed. It has nothing to do with the survivors’ input.
The big problem with Deathslinger and his design is that fixing him so he isn’t oppressive anymore is super hard to do. Giving him a windup time makes him do the exactly same thing Huntress does but makes him worse, so that’s not a solution. Other oppressive killers like Spirit, Freddy, and Pyramid Head are a lot more simple to fix imo.
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It’s very obvious the devs don’t know what’s best for the game
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Pig is my secondary main behind Spirit and I don’t do that. As Pig, I know the people that don’t have a hat on are able to progress the game so there’s no reason for me to go after the guy with the trap on unless he’s the only survivor that I actually see.
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Anything to get the Spirit hate to end would be good.