Friendly_Blendette
Friendly_Blendette
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- Friendly_Blendette
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@Tsulan said:
The game is balanced around low rank solo survivor gameplay getting 2 kills and 2 escapes.
which means when you scale it up to high rank SWFs its balance or down to super low rank potatos it falls apart
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Nope game has ######### balancing
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In theory OG killers should be better since the devs have more freedom with their powers but all of the OG killers come out feelings uninspired(trickster and blight) , unpolished(Twins) or underpowered (trickster). 2 of the 3 have just been what if we took these 2 killers and jammed them together like Blight being billy + nurse and trickster being plague + huntress.
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@Pig_Is_Pog said:
https://forum.deadbydaylight.com/en/discussion/comment/2051228#Comment_2051228
There’s an official discord that was made by the dbd devs to go with swf. That may not be in the base game but it is still made by the dbd devs. comms is aloud.
The devs made it possible to do flicks too. Your point?
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This is only like 1 pallet but that was a ######### hilarious video and it gave me a good chuckle
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@NoOneKnowsNova said:
Care to elaborate...?
MMR will definetly make streamers drop off. Every game will be a complete sweat fest. AIt will be impossible for some killers to get past a certain MMR as it all becomes key and 3 BNP 4 man SWF. High MMR survivors will only face spirit and nurse. People like me who sometimes plays the game super sweaty and sometimes plays like a memelord will be shafted. I will basically be forced to run meme builds or else I will smash everyone at my MMR and if I sweat then it will be impossible to play meme builds without getting smashed. As bad as the current matchmaking can be MMR will be so so much worse
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@Mineguy said:
Everyday I check the forums a bit and always see the same thing. Killer is to strong or Survivor is to strong. But my question is, what is really stronger? I know there is a difference between Solo and Swf but still I'm curious. But I want to hear your opinion and please see everything logical and not emotional. Only because you don't like something doesn't mean it's to strong.
What's the strongest?
Solo Survivor
Swf Survivor (Max 2/4)
Killer
SWF is the strongest thing in the game a coordinated SWF will decimate any killer.
Killer is next while they will lose to a coordinated SWF not so coordinated ones/ones who arent on comms are faily evenly matched
Solo Q is the weakest. I refuse to believe these "teammates" are real people when they selfcare right beside eachother. Most of the time teammates in Solo Q are a bigger threat then the Killer and most killers can easily dominate a Solo Q game
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Honestly most killers can if they play it right and have like pop and some other slowdown. Mainly Nurse, Spirit, Freddy, Hag, Trapper, Doc, Oni, Blight, Billy. High mobility and good anti loop is best
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If I am being totally honest no mither can be viable but only against 2 killers that being plague and twins. It basically denies them of their power. IW and No Mither is the biggest pain in the ass when you play twins since victors main way of tracking is blood.
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@Dizzy1096 said:
You can definitely kick him everytime, you just have to go for it asap and not delay.
I am pretty sure its physically impossible to get there and kick before the player can switch as long as they press it as soon as they get killer instinct
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I like the game moving away from horror. Horror multiplayer doesn;t work imo. Sure some of the maps were darker but you would still get dumb ######### like a myers moonwalking around.
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@HectorBrando said:
I wouldnt be surprised they touch 2 Killers, Huntress just needs a new pink addon and Iridiscent head change, the rest of her addons are ok.
Not really babushka and oak haft is stupid strong, the exhaustion ones are really out dated and she has some super useless ones like the 2 stones that give hemorage for 30 and 15 seconds
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@Mat_Sella said:
https://forum.deadbydaylight.com/en/discussion/comment/2051059#Comment_2051059
they wanted me dead, im not going to pick someone up who is then going to just get me killed. it's like giving a serial killer their weapons back after having them taken away
maybe im mistinterpretating it but was it 2 survivors left he downed the other guy and you let him almost bleed out then he helped the killer find it
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If you were letting them bleed out than you kinda deserved it.
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@ImHexyAndINoed said:
I've always Struggled vs Spirit, can anyone give me afew decent tips for countering high level spirit players? I don't see her as much as I should so I don't get the best practice in to learning how to work around her.
Nothing tbh. If she uses her power when you arent injured stop running and in general if you think she is phasing sotp running. Also try blinding her whenever she stands still. If it blinds her it means she isnt phasing but if it doesnt it means she is phasing.
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@supersonic853 said:
I think in light of certain thread posts of Negativity its time to look at some Positivity. Honestly i like this community in general mostly, its always fun to hang out and just have healthy debates with people where they each bring good view points. Saw some amazing fan concepts like the alien fanmade gameplay and lobby screen and a new survivor campfire match lobby screen on twitter and reddit. Honestly some of moments from here are the funny forum posts like @GoodBoyKaru posting the one thread that just had a bunch of cow pictures. Other moments are healthy debates that I've had with other forum posters. The best though is when the community unites under a specific goal like the UI and both sides work together to make it better for everyone. And i think my favorite reddit moments are looking at the fanmade creations. What are your favorite moments from this community outside of the game?
Been going through some rough times mental health wise and my country is in lockdown so I couldnt interact with many people socially. The DBD discord was a great place and I loved being active there and I had like 24k msgs. I got banned yesterday and really miss it. 1 day down 29 left until I can appeal.
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@KrosseKrabbePizza said:
How can anyone say that the doctor is low tier?
- He basically don´t need to search for survivor, just shock the area with the bigger shock therapy --> boom you found one. The optimal play is to shock right after you hook someone, most of the time someone is near
- He also really don´t need to chase, just time the shocks at the right place --> boom the survivor can´t vault or drop a pallet.
- He also slows down the game with the harder skillchecks plus tier 3 shock phase
So he is anti looping, anti hiding and anti gen rushing. Maybe i see it from the wrong side, but in my opinion he is the most complete killer.
Do you have any tipps to play against him? There must be a point i am missing, that he is ranked in low tier...
You can still very much loop doc since his zap slows him a fair bit. Unless you are running BBQ and dont see anyone on it shocking immedietly after a hook is not optimal as 99% of the time survivors are on the other side of the map doing gens. His harder skilchecks mightaswell not exist unless its full on impossible skillcheck doc and I agree that people over look the value of managing peoples tier 3 to get them off gens for a while but with the new hud madness tiers are extremely difficult to tell. Doc isnt a low tier killer by most people he is in a solid C. All of this is coming from a former Doc main.
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TBH he isnt bad there is just a lot of killers better than him. Demo is just extremely mediocore.
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Yeah killer is just way more stressful. Not only are a lot of the killers quite weak but protecting gens is stressful imo
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2050329#Comment_2050329
Considering some of Blights addons are things from other killers/parts of dbd lore (One of his addons is quite literally Plague's bile) it's not out of the question.
I say be creative and try to actualise your idea, I'm sure the end result will be worth it even if it's not picked in the end.
Yeah lol I was gonna make it anyway just an extra bonus if it actually fit with the lore lol
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@Brokenbones said:
Mathieu Cote (The game director) said semi-recently that all the killers are seperated and don't necessarily interact
There's one exception however - that being Legion. Mcote said the Legion are all together when not in a trial
Although the fact that the whole blighted cosmetics thing exists is proof that this isn't like 100% set in stone, so I wouldn't let it limit your creativity.
Yeah my idea is a blight skin where he experimented on himslef using the powers of other killers so he is all mutated with like part of his arm being blue with shards of glass from spirit then another part having like electricity under his skin from like doctor
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@Springey said:
Hm, I would give Hag a dark brown rather than black and maybe a dark ocher for the Twins.
As for Billy and Huntress... maybe a light ocher for Billy and light gray for huntress?
I was going with black for hag since her power is literally called black catalyst but yeah dark brown probably does make more sense. As for twins Charlotte really has nothing special about her so I was more basing it off Victor who is a redish pink.
I like the ideas for huntress and Billy thought I think the billy one especially. I might just end up ommiting huntress as she doesnt have much going on in her design and im kinda running out of space lol.
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The art and community. Rest is pretty #########
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@Tillablerhino44 said:
https://forum.deadbydaylight.com/en/discussion/comment/2047423#Comment_2047423
Yes but tool boxes were amazing now there worthless except for hooks
They still save a huge amount of time. Just cause you cant instantly finish a gen doesnt mean they are worthless
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2047085#Comment_2047085
I don't really think that's a huge issue.
I think getting rid of super obvious spots is fine, but those spots are just eh.
They are stupid obvious not in the way that they can be seen froma far distance but 99% of time there is a gen right next to them
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As Survivor
Favourites:
1 Billy
2 Demo
3 Pig
4 Huntress
5 Myers
Least favourites:
1 Spirit
2 Nurse
3 Hag
4 Freddy
5 Trapper
As Killer
Favourites:
1 Blight
2 Oni
3 Nurse
4 Hag
5 Huntress
Least favourites:
1 Spirit
2 Freddy
3 Clown
4 Pig
5 Trapper
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Proxy camping is a decent strat. Throwing the game to facecamp not so much
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2047081#Comment_2047081
They don't glow orange tho.
They are sort of a soft yellow.
Its a yellowy orange. But it really sticks out
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2047035#Comment_2047035
I've really only seen one bad spot on Autohaven which was literally just on a hill.
They arent like super obvious but they are guarnateed to either be in a jungle gym or next to tree and rocks. I find the killer has ruin and worst case I take me like 30 seconds to find it. Its ot like hawkins or midwich where the hexes are actually hidden and you have ot loop in all these weird spots to find them.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2047046#Comment_2047046
Honestly, some of Ormond's spots seem obvious but the white and bright color scheme disguises a lot of them well. It's weird.
I've passed by mutiple Hexes and not known because I can't hear over the wind and I don't see them glowing because Ormond looks like a flashbang.
White color disguises dull but when they are glowing orange they stick out from a mile away. Ormond have one spot that can be seen from half of the map
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Still so many bugs and servers should be improved too
Literally everything with nurse is bugged some have been in since her realese and I an pretty sure there is an infinite on midwich against her.
Autoaim
Head On Hitbox and the wat it can be hella delayed
So many maps need to be changed and balanced
So many killers need to be changed and balanced
So many perks need to be changed and blanced
Keys need to be changed
Survivors need more objectives
Hatch deserves to be looked at
Iron Will being bugged since like forever
Blight can just up and pause his rush
Fatshames everywhere
Grab cancels
Dead hard
Iri head
Sabo bug
Sabo in general being pretty useless
Maps being useless
SWF vs SoloQ
This is just a small portion but there is much much more but I dont want to clog up the comments
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2046848#Comment_2046848
Disagree.
Every map (and reworked map besides Badham) after Hawkins has had good totem spots.
All of them having extremely easy to find spawns especially Autohaven
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/2043243#Comment_2043243
I just don't think that a mori of any kind should be basekit, that's just my opinion... @ me if you want but once again, it's just my opinion
But why should no mori be basekit they barely effect gameplay at all
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Honestly I love it I can check thje VOD and see why some mindgames didn't work and I see the game from their perspective. I really don't get the whole "hehe I tunnel and facecamp people just because they are trying to make entertaining content" and I think its really stupid not only are you showng yourself as being a toxic ######### to all of their viewers but like why do people care so much they are just trying to entertain their viewers. I treat them like normal players and if they are toxic I will be toxic back same way I play against normal players.
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I have gone to all ranks numerous times(I normally pick a killer to learn go from rank 16 to rank 1 then depip back down by just doing stupid memes or trying to find space billy spots then once I get to 16 again I pick another killer that intrests me and do the exact same thing) and I normally float around purple/green when Im not trying to get rank 1 and whenever I get to red I try to depip out of it by playing like BK myers or basement defender bubba. Games just get to sweaty up there and everyone feels so entitled also like no build variety at all.
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I am guessing form your post the Ghost Face that grabbed you off a ge when your DS was at 59 seconds was a "hard tunneler"
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Yeah this sums up my feelings if they are removing this then remove literally every other unintended feature and tech
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Nurse Blight and Oni
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@KiwiCoattails said:
Myers and Plague would be deadly. Especially if they were both running Infectious Fright. Imagine a Tier 3 Myers from the start of the match lol.
tier 3 is just an m1 kill
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@REL1_C said:
Add-on 1 (Medkit) : Defibrillator
This item Add-on will has the same design as a brand new part but for healing. Applying this to slugged survivor will do 30% instantly and will have 2 difficult skill checks which will add another 10% bonus progression per skill check. This Add-on will be Iridescent.
ADD-ON 2 (Toolbox) : Iridescent Wrench
The Iridescent Wrench might seem weak at first but could be pretty strong. An actual wrench will be applied to the gen and will do a total of 100% of the gen in 240 seconds (Survivors Can't work on it until the wrench is removed). If the killer kicks the gen the Wrench is applied too then the Add-on will be destroyed. Only 1 can be on a gen at a time.
Add-on 3 (Flashlights) : Coloured LED Bulbs
This one is a joke but would be seriously cool. These add-ons will be grey but it will change the colour of your flashlight. There would be 7 at default, Red, Orange, Yellow, Green, Blue, Purple and Pink.
Are these Add-on Ideas Alright?
first one sounds kinda useless since the syringe exists and just syringe the downed guy then loop the killer for 15 seconds.
second one sounds busted you could be getting looped and literall all 7 gens on the map being worked on at the same time.
third one is neat I like it I would love like a rainbow one(maybe it would be a higher rarity ) that cycles through colors
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Killer: Bloodhound I think its a super underated hard counter to IW
Survivor: I know its not a single perk butdear lord I love chest builds
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@My_Aespa said:
A yellow mori as a killer's basekit is a no from me. I do agree that there should be less of them in the bloodwebs though
for what reason though?
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Technically closing the hatch does not finish the gens or at least it does not proc rancor
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@lagosta said:
This is the funniest suggestion so far XD
thanks
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no its the only thing stopping him from being spirit levels of broken
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(˵ ͡☉ ͜ʖ ͡☉˵)
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Im not sure but I think its opnly if you completely halt the game by blocking all alive survivors. As long as there is 1 person left they can still do gens and leave and the rest will die to the EGC
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Yeah it has some obession with giving corn maps over half of my games are played on 5 out of the like 30 maps or wahtever it is
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@KiwiCoattails said:
https://forum.deadbydaylight.com/en/discussion/comment/2042348#Comment_2042348
We already have shirtless David? 👀
######### I said the wrong horny. give shirtless slinger. wait no wrong agian. give shirtless Jeff. There we go 3rd times a charm
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@KiwiCoattails said:
https://forum.deadbydaylight.com/en/discussion/comment/2042334#Comment_2042334
They are, but I especially love the last one with the backpack and bandana. 😍
yeah that one is like the most unique
but gimme shirtless david