Friendly_Blendette
Friendly_Blendette
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- Friendly_Blendette
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Comments
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2072697#Comment_2072697
I disagree. Built to Last is entirely dependent on item value, but I don't think there's many items that get enough value to justify Built to Last. And Desperate Measures struggles to compete with Botany, since it play about even at 3 injuries and only exceeds it at 4.
I also can't really see Power Struggle actually coming into play anywhere. It'd require the killer to walk through a pallet, but not too quickly after picking you up, which I don't think has happened to me even once so far, in over 100 hours of play.
And Yun-Jin's perks... Maaaaaybe Self-Preservation. It lends itself to coordinated teams. Smash Hit has a horrible trigger condition, and Fast Track has pathetic potential.
Built to last with a purple medkit an heal speed addons is rediculous or with a green one with gel dressing and scissors. 3 super fast heals or a commodus with spool and socket swells and you save a ton on gens. Also thats exactly the point of Desprate it excels when the killer gets many injures. Power struggle can be ok if you are coordinated and your team distracts the killer long enough for you to tenacity flip flop to a pallet. Self preservation is the most useless of the new perks, Smash hit is great on maps with lots of unsafe pallets as getting a stun off basically end the entire chace, Fast track while not the most effective can really help with the last few gens and it can get up to like 15% of a gen with a single skillcheck. That is almost a second BNP.
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@Northener1907 said:
Killers mains will come, they will say 60 seconds is enough and if you dont down in 60 seconds that is mean you are not being tunnelled bla bla bla :d Perk is weak.
Im a killer main and think it should not go down in chase but I feel that killers who tunnel will just resort to the old legion tactic of look backwards while you chase it should also work twice
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I agree but I feel that killers who tunnel will just resort to the old legion tactic of look backwards while you chase it should also work twice
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@Orion said:
I'm only worried it won't be the Candyman.
https://forum.deadbydaylight.com/en/discussion/comment/2072546#Comment_2072546
...For a total of 12 male survivors and 13 female survivors. We had way too many male survivors for a while, which somehow doesn't raise eyebrows.
and still no LGBT ones FeelsBadMan
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God bus is the one with the window in the middle right, I play more killer so dont know all the lingo the hip survivor kidz use. But yeah I saw middle window and the one at the back both yesterday.
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None. This skin was ported from mobile and on mobile the set uses the default pants as part of the set. This is literally the default pants. There is no difference they ported over the default pants.
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I ran into the stupidest SWF while doing my trickster adept. They had 4 soul guards and cleanse my totem they could have had free soul guard if they just left my poor tier 1 crowd control alone.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2072167#Comment_2072167
I think you are speaking of hitboxes and server issues, all of that is very killer sided as well.
No myers in tier 1 is the only killer who's lunge makes sense the rest can swing from miles away. Some can even swing all the way around certain pallets. Its OP and should be removed.
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Built to last and desprate measure were good. Deception was decent if you know how to use it. Powerstruggle could be used effectivly in certain builds. All of the new survivor perks are decent.
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Billy should be lower Bubba is argueably better now and should be bumped up and myers should be dropped down a bit ghostface should also be dropped down with myers.
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@gibblywibblywoo said:
People like to scoff and go all "hurr survivor no skill" but survivors skill ceiling is probably higher than half the killer roster, its just that very few players reach it as there is really no need to play that well.
A significant porion of killers are simply limited by their powers. Outside of Red Stain mindgames a killer like Micheal, for example, has no significant tactics that he can use that set him apart from any other M1 killer. Outside of popping a 99% EW3 when 2ft behind a survivor.
Yeah but like Nurse and Blight both have had what I consider techs but the nurse one got fixed and most people on the forums think the blight one is an exploit. Im not trying to say that like the insta PH exploit is a tech cause that is very much an exploit since it doesn't really raise the skillcap of the killer and gives a huge advantage.
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@Brokenbones said:
The way I see it, the survivor techs are usually caused by technicalities of the way certain mechanics work. The most widely known cjtech only works because killers can't break a pallet a survivor is currently vaulting, so when they press space bar it makes them pick up the survivor instead.
The heal tech also works in a similiar fashion - killers can't pick up someone who's being healed on the floor.
The dumb 'tech' isn't even a tech really. Vaulting into the killer then vaulting back or using Lithe to run away is something basically anyone can do at any time. There's nothing to it.
I've heard window teching is harder to do or bugged so I'm not sure about that one
Yeah dumb tech is a bit of a stretch to call a tech but it was just the first one that game to mind.
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@Mugombo said:
Omg booohoo why do killers get to attack but survivors don’t omg it’s so unfair
I was just wondering cause fatigue cancel very much felt like a tech imo but it got patched and other things that increase the skill cap of killers seem to just get called exploits.
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@CornHub said:
This feels like a mid-chapter patch to me. Nothing spectacular, but atleast there's no shadow realm basement or wake-up bug. Having new content is always good, but if I rate the chapter for what it is I'd say 5/10, could've been better.
I mean the last 2 patches have broken the game completely so I think not having a map in exchange for a functioning gameis pretty good.
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Its kinda fun but kinda inconsistant and awful at low tier. I tried putting it on so I could just turn my brain off at like shack or TL wall then I learned at tier 1 its more or less nothing they can loop on part of the TL and the other will be unblocked by the time they go back to it. It was really funny to seen survivors realise they ######### up and that they cant just vault back though.
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No aside from the killer being weak All Kill was a great chapter. If anniversarie has another weak killer I might be disapointed/annoyed but as long as the rest of the content like perks changes to other killers/perks and the event are good I will be fine with it.
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NOED however is a good idea for a perk just excecuted awfully a reason for survivor to do dulls would be nice but maybe make it tied to a specific dull so you can do 4 and not get NOED in the ass
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NOED is a second chance perks and like most second chance perks (DH, Old Ds, UB, Adrenaline) I despise it. Worst thing is people who say "just do bones" as I have had several games where I did 4 totems and still killer turned a 0k into a 3k cause thney decided to use NOED
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His simplicty is nice and he i a killer that doesnt need much thought. Thought he isnt really weak anymore after his buffs
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@Orion said:
If the reports are fake, nothing will be done. Don't worry.
I'm not really worried about gettig banned its just I wonder how many of these kinds of dumb things with people not knowing perks clog up the system every day.
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This isnt even the first time I have gotten reported for either backpack build, mirror myers or just general gamesense. I got reported for finding someone in a locker after they got in immedietly after wasting god pallet to stun me.
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No unless you are that desprate for his perks
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I play both but I play way more killer since I don't have friends and solo Q makes me lose hope in humanity
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I like megs cause they keep ######### up skillchecks and bringing me to their team :)
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Dont worry I will use him as my go to farming and afking killer to make sure his kill rate plummets
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TBH I agree he still is faster than survivors and has the same broken ass lunge range as every other killer
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@fr0sty1223 said:
Literally in the first game I play today I get face camped and after that I played 4 more games in 2 of them someone got fact camped and in a 3rd someone got hard tunneled the entire game. So out of 5 games only one was even remotely enjoyable because that killer actually patrolled gens and put pressure on all of us so we had to actually play smart. That game ended with 3 of us dying and one escaping. The other games were 3 of us escaping and 1 person dying with most of us never even seeing the killer or getting into a chase screwing our emblems because the killer wanted to hard tunnel and face camp one person. Something needs to be done about this.
Almo said he thinks insidious bubba is pretty neat and he hard camps and tunnels object players. I dont expect it to go away anytime soon.
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/2069936#Comment_2069936
Explain what this is again and why you would want the saw to NOT down them?
*snorts line of bloodpoints*
MEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEMES
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@boostedsurvivormain said:
https://forum.deadbydaylight.com/en/discussion/comment/2069960#Comment_2069960
Yeah, I used to main Billy but he's not as fun anymore. I miss seeing a bunch of Billy's every game :(
FeelsBadMan
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Also MMR will kill streamers, they are gonna start dropping like flies tbh.
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@boostedsurvivormain said:
https://forum.deadbydaylight.com/en/discussion/comment/2069946#Comment_2069946
Yeah, it was a Billy. I made him break a pallet instead of hitting me with the chainsaw. He DC'd when he couldn't catch me after that
Billy mains are a rare and endangered species. Sometimes the autoaim on pallets is wack though lmao.
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@th3 said:
Got tunneled for "exploiting an infinite"
Groaning?
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Yes everyone at a high MMR will quit as killer it will just be loss after loss unless you are a god nurse and as survivor it will be just god nurses. Some killers will more or less have a hard cap on their MMR since after that point it would be impossible to win. MMR is bad for the game imo.
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@boostedsurvivormain said:
I spun them and then made them miss their chainsaw
Billy I assum cause how the ######### does one spin a bubba and make them miss
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/2069362#Comment_2069362
Once was told I was face camped because I was Bill and "All bills are sl...ts." I think about that from time to time, lol.
Rude. Bills can be whatever they want to be even if that means 99% of the time you were slugged for like 80 seconds and did not recover at all or even crawl away so when I go to try and pick you up I die because you were at 0 ######### recovery or that I will sabo 4 ######### hooks and you stop wiggling halfway through. I am definetly not speaking from experience. Nope these never happened to me. I do not despise bills almost as much as cheryls. Definetly not.
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@Lx_malice said:
https://forum.deadbydaylight.com/en/discussion/comment/2069411#Comment_2069411
They deserve for every piece of clothing that they own to have a loose thread that only unravels the cloth even more when they try to pull it out so they're forced to use a pair of scissors to cut it off but for some reason they can't find one even though they swear they just saw some the other day.
I hope their forks all have one tooth bent out of place and any time they fix it or buy new forks it just bends again
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/2069429#Comment_2069429
It would please me to pretend to be pissed off by you.
Sounds like a fun build though.
Its best when you find a nice comfy bush to sit in while you wait for the killer to run around the jungle gym 3 times before realising you arent there anymore
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/2069403#Comment_2069403
There's a certain class of Blendette who use Sprint Burst, Urban, Spine Chill, and Self-Care and then just play super-immersed.
In all honesty they're God's gift to killer mains, but it pleases me to pretend like they piss me off. And then to extend that faux-rage to all other Blenderinos.
...as I said, I've got issues.
Im the kinda belndy who runs quick and quiet, Iron will, lithe and dance with me and just disintigrates mid chase
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@Lx_malice said:
https://forum.deadbydaylight.com/en/discussion/comment/2069054#Comment_2069054
They deserve for their roll of toilet paper to be empty when they go to the bathroom and for their pillow to be warm on both sides when they try to flip it over.
They deserve every carpet in their house to have one of those weird stains that got hard and nobody knows how it got there or how to get rid of it.
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@TheWarNung said:
https://forum.deadbydaylight.com/en/discussion/comment/2069362#Comment_2069362
Ooooooooh... I've been known to tunnel Blendettes.
Not because I hate Blendies, but because it pleases me to pretend to hate Blendies.
...I think maybe I have some issues.
Definetly
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My main gripe with the whole he is meant to zone survivors is that the knives are so bad that it isnt even effective for that
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/2069054#Comment_2069054
… and for their sugar to be replaced as salt and their salt replaced as sugar when they go to use them.
But to the OP @Friendly_Blendette (love that name), it never ceases to amaze me the difference in energy from when I'm playing Survivor to when I'm playing Killer. Don't get me wrong, I know both sides can suck at showing sportsmanship but Christ do I get a dumpster load of toxic interactions when I play Killer. I genuinely do not understand where it comes from and I can't even say its a competitive standpoint because the jabs they throw are ruthless. You can play as fair as you want, as mindful of the thought "lets make this fun for both sides" and STILL proceed to get a hateful message at the end of the game.
Yesterday I played against a Ghostface who body blocked me in a corner while EGC was going. It was an overall fair and exciting game and before people assume, I was running WGLF, BT, Bond, and Urban Evasion. I took the loss perfectly fine, and I never go out of my way to message Killers because I genuinely don't care. I took my L, went back to the lobby screen and ready'd up for my next match, stepping away to get a drink. When I come back, I have a salty ass message from the Killer (who just got a 4K and outplayed me, may I add) talking trash. Like why? I was so confused.
Honestly, you have to just accept that people are going to be this way and once you do, you will grow desensitized to it and learn to just take it and move on. I know this sounds cliché and you've probably heard this 1000 times before, but its true.
Honestly even though I play way more killer I find more toxic games as survivor. I think its because I am a lower rank and all killers know is to tunnel and facecamp. I had a 7 game in a row where the killer was facecamping streak.
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@ShamelessPigMain said:
The number one thing I hear in looping advice is to loop tightly, so pretty much rubbing up to the wall you're looping. Whenever I try this, I always end up running into the wall, which ends up slowing me down. Are you supposed to be actually touching the wall, or barely grazing it?
barely grazing it you want to be as close to the wall as possible without running into it
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Go to the forums to mald. But seriously I just play a different game
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@[Deleted User] said:
some people are just stupid and deserve to get paper cuts on all their fingers and stub their toe + their achilles
They deserve for their milk to have a table spoon of water in it and their water to have a tablespoon of milk
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@SMitchell8 said:
https://forum.deadbydaylight.com/en/discussion/comment/2067501#Comment_2067501
Low terror radius made lower with monitor, yes he is capable at low to perhaps midranks if you can mind game and punish mistakes.
if you want a super low TR with monitor at that point just play slinger or myers
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2067550#Comment_2067550
So a perk makes someone obsession, which should be a thing in all matches anyway.
What if they tunnel me again after second hook? Where is the DS there to help me? It's gone. Not much help in anti tunneling is it?
well then you must of used it when they tunneled you off first hook.
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@Pulsar said:
We do like the DS nerf.
Yeah honestly I see a lot of people whining about it but I still run it and it still feels like it does the job its meant to do.
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@Xayrlen said:
It's a waste of a perk. Invalid recommendation.
It makes the obsession that everyone is crying about there not being and it also stuns the killer if they tunnel you
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@SMitchell8 said:
He has m1 potential, but his power needs a lot of work. Main event needs reworking, he's too slow in getting a shot off (cant throw quick enough after survivor drops pallet) and his recoil is shocking.
Monitor and Starstruck work well though
He is a 110 killer and you say he got m1 potential