Friendly_Blendette
Friendly_Blendette
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- Friendly_Blendette
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Comments
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@just_teme said:
https://forum.deadbydaylight.com/en/discussion/comment/2078514#Comment_2078514
You would need a sniper scope for that.
You need an acog
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@GoodBoyKaru said:
If you mean NVIDIA game filters, these have to be explicitly approved by the game developers for use, so I don't think they're classed as cheating due to them being intentionally allowed.
I dont have an NVIDIA card so I was using reshade
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@NoOneKnowsNova said:
Apologies for asking, but does anyone have a clip of this "kek tech" as I'll admit I've no idea what it is.
https://youtu.be/BiU0uEFY1ks?t=343
It honestly just looks like windowtech to me and I searched it up found an old post and apparently the diffrence is kek tech you need to fastvault for
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@miketheratguy said:
That's fine, I just don't know why you felt the need to divide two aspects of the topic into separate threads. Not trying to mod, was just wondering.
Yeah sorry it was just the other one was just to confirm I wasnt going crazy and this one I wanted to actually find out poeples thoughts so I thought I would but J flick in the title since thats the clickbait
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I dont think it exists but I have done it sometimes if it was a baby nurse or a nice killer I will let myself die to the egc for them
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@miketheratguy said:
Two threads?
one was asking if other people had experienced it or if I just got a once off thing this one is for discussing it and J flicks seem to be simalar that some people think its a tech when its really just an exploit
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@Aven_Fallen said:
What the heck is a kek-tech?
window tech with a fast vault
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2078481#Comment_2078481
look at their other discussions and you'll see why this is relatively sub-par
ehh I like it because it is actually possible for a player to think this
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@ScottJund said:
not your best work Sluzzy, step it up
######### you this is quality
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@Dopamean80 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078477#Comment_2078477
They will probably say it should be left in because it takes skill to do
kek
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@Dopamean80 said:
https://forum.deadbydaylight.com/en/discussion/240013/wait-kek-tech-is-still-a-thing
I've seen it multiple times but yet every time I talk about it people want to question me and pretend I don't know what I am seeing
yay now there is a survivor exploit I can complain about when survivors are complaing about j flicks
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IIRC its just a window tech but with a fast vault and I just saw a clip of ayrun doing it in the latest patch. I thought they fixed window techs and #########.
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@DaggerFraggerPat said:
https://forum.deadbydaylight.com/en/discussion/comment/2077667#Comment_2077667
I'm really getting tired of saying this, but running doesn't define me spawning right next to the killer, I don't think you've checked the second clip, your statement is invalid compared to the others that I cleared up. What about me doing gens and etc.?
second clip once again you spawned perfectly fine its that you both were going to the exact same spot.
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@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2077956#Comment_2077956
I am playing the game in one of ways it is allowed to be played, while you're being petty.
I am playing in another way too. By not playing the game and finding a different match to play.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2077740#Comment_2077740
Technically yes through filters and PC settings. I believe AMD has a similar thing to Nvidia filters so just use those and up the brightness of the game. Oh and as other people said you should definitely play on low. Ultra has wayyyy too many shadows and ambient occlusion, low disables most of that.
yep I did low and messed around a bit with reshade and it helped a lot.
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For some reason I just become a complete toxic ######### whenever I play survivor and trickster and baby nurses are the only killers i am good enough to bully. Yeah I normally try not to be toxic but something about survivor just makes me an #########. Another reason why I should stick to being a killer main I guess.
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@burt0r said:
So someone playing a less popular killer unrelated to their skill and so on with the it (for sample atm spirit/freddy) will get no games anymore at some point, great! /s
I mean the original survivor that DCes still gets the penalty even raise it if you like its just for the people that dont want to bother wasting their time in a 5 gen 3v1.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077941#Comment_2077941
fixated is like the chad version of ue. btw im so surprised that you didnt point out that i put quentin in c tier, literally everyone wanted to kill me for that
ehh vigil can be Ok in a 4 man with a build centered around it, pharmacy is criminally underated especially in solo Q when nobodsy wants to heal you and keep running away from me, wake up is his only true ######### perk.
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@Wish2Die4U said:
https://forum.deadbydaylight.com/en/discussion/comment/2077921#Comment_2077921
You may be right about the 4 gens in a 3v1 situation being really hard. As a new player, I am not the leading expert on what would be a balanced solution so perhaps a reduction of one gen still wouldn't fix much. All I know is that incentivising DC's is not a healthy way of adressing the problem, there should be motivations for people to continue and finish the game instead.
TBH I cannot see a valid way to make it that way. You are almost guaranteed not to pip, you will get next to no BP I would rather just get out of the game asap and find a new one.
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@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2077754#Comment_2077754
exactly because people will avoid stuff they dont like/dont feel like playing against and will rob other people of fun experience, the penalty must remain.
If you are not ready to face some of killers, perks, addons, builds or strats, don't play the game at all.
I am sorry but if you are facecamping with iri head in a 3v1 I aint giving you the satisfaction of getting another kill. I agree its BS to DC against killers by themselves and even iri head I dont DC I just take the L but if you arre really gonna facecamp with it in a 3v1 what are you doing with your life.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077759#Comment_2077759
empathy is good, botany knowledge can come in handy, self care is situational. nancy's better together, fixated, inner strength are all good perks so they all add up to S. i personally dont like iron will. now that i think about it felix deserved C
only inner is worth using from nancy, empathy is good and botany is nice to have but dont make her an A, IW is potentially the strongest survivor perk rn and yes Felix deserved better
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@indieeden7 said:
I really don't like the idea of just making survivors as conventionally beautiful as possible, hardly anyone on Earth looks perfect.
Yeah and meg and nea are decked out with makeup. Where the ######### did they get that. Did they steal it off clown
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dont worry you can still spew out slurs if you just seperate the words into multiple word sincerly someone who got called an r word british for cigarette lastnight.
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@Wish2Die4U said:
I don't think I'm a fan of being able to DC without penalty, regardless of other DC's. As much as I think it really sucks if you start a game off on the wrong foot like that, in these cases the killer can't be blamed for the DC of the survivor but will not be rewarded as much if everyone else can just freely DC afterwards instead of finishing the game. They may have used offerings and add-ons that will be lost and spent a lot of time probably waiting for a game as well.
Perhaps instead of being able to freely DC, if you start a game where one person ends up DC'ed before anything has been done (no downs, hooks, etc), the game could lower the generator requirement by 1 to incentivise people to make the best of it anyways instead of incentivising people to drop out of the game as well.
Also 4 gens in a 3v1 situation is impossible more or less. 3 gens in a 3v1 is normally considered that the killer already won.
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@Wish2Die4U said:
I don't think I'm a fan of being able to DC without penalty, regardless of other DC's. As much as I think it really sucks if you start a game off on the wrong foot like that, in these cases the killer can't be blamed for the DC of the survivor but will not be rewarded as much if everyone else can just freely DC afterwards instead of finishing the game. They may have used offerings and add-ons that will be lost and spent a lot of time probably waiting for a game as well.
Perhaps instead of being able to freely DC, if you start a game where one person ends up DC'ed before anything has been done (no downs, hooks, etc), the game could lower the generator requirement by 1 to incentivise people to make the best of it anyways instead of incentivising people to drop out of the game as well.
Thats the point of the 2k per survivor that DCes via that way. While it might not be the same as you oculd have 24k bp still aint that bad
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@kingcarl2012 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077754#Comment_2077754
I gett that, but you need to think big picture.
Since there is no way to tell why a dc occurred, there is no tracking of dc rate by the devs, which means all you are doing is punishing yourself.
What the devs do look at is kill rate which is a major reason why there is a Freddy rework in the works. I can attest to the fact that his kill rate is inflated because of hook suicide, im not a particularly good killer, and ive had far more of those playing him than any other killer even spirit or when i play a really scummy Bubba.
TLDR, intentionally dcing punishes yourself, while inflating kill rate can facilitate change.
Do the devs even track DC rate cause I am sure SWFs DCing for hatch and things throw that way out of proportion
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@BrokenSouI said:
O.....K...? Is there a point to this thread ? Other then being unnecessary ?
I meant to put it in lore and I had a ss but the ss didnt attach and I put it in the wrong one by mistake
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######### how do I delete a post
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Wack, claud shouldnt be that high, why is nancy in S, jake is so low, felix perks are decent
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@sad_killer_main said:
MMR doesn't ruin other popular games tho, why would it ruin DbD.
Of course of it's bad designed, but if it's ok It wouldn't hurt.
Because DBD is an unblanced mess and most games only have mmr in their competetive modes
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@kingcarl2012 said:
Or you could just run to the killer and get yourself killed and avoid the penalty.
I dont want to give the iri head huntress the satisfaction
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@Bastard_Disaster said:
Turn the settings way down to low and everything is hyper bright compared to console/high settings.
It's ######### ridiculous how unfair it is.
oh I play on ultra maybe I will try out low
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@Bastard_Disaster said:
Play without brightness settings and that's how console players see it!
#GiveConsoleBrightnessSettings
Does DBD have brightness on PC?
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@indieeden7 said:
I'm not colourblind but I applied the yellow-blue colourblind setting, makes colours a lot more vibrant. Whether or not it helps you see things better I can't tell, but it sure does look nice.
Yeah I try that but it doesnt help with the screen feeling like its pitch black. I upped the contrast on my mponitor and im about to see if that helps
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Needs a nerf my drug addicted pinball should be 2nd best killer
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2077680#Comment_2077680
Breakable walls already break bloodlust though don’t they? So bloodlust barely comes into play honestly
You only have to break walls once
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Obviously we need to remove awful slurs such as Myers and Yun-Jin Lee
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@TheBus4K said:
Just because he's a killer who has a oneshot ability doesn't mean he doesn't have NOED. I have found more Hillbilly, Leatherface and Myers with NOED than without.
Instead of rushing, break totems, it's not difficult. I don't understand how people complain about a perk that is useless throughout the game and can even be avoided by breaking totems ...
Cause I did 4 totems while doing my totem cleanse archive and the killer still turned a 4 man out into a 3k.
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Where the ######### are all these survivors getting make up from
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2077632#Comment_2077632
That’s fair.
Anyway the red stain is a game mechanic to make chases more fair for survivors and add a new layer of mindgames to make them more interactive
Bloodlust is a band aid fix for bad map design
Banaid for bad map design which still exists cough cough groaning cough cough
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You just sprintbursted straight into her. You spawned out of her lullaby. I dont really see the issue. You sprintbursted straight towards where she spawned and she was walking towards your spawn. I dont see whats confusing about this.
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yeah if you pick the huntress one it makes him feel way fronger it only takes 1 shot to injure instead of 8
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She should have never been added to the game but since at a high level she is the only killer that stands a chance against survivors I thik its fine.
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Trickster is new he is gonna have a lot of players. When twins were fresh out they were super common for a few days.
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The worst part is you can just hear the guy loot his chest and do a gen upstairs while this whole thing happens.
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@[Deleted User] said:
Remember infinites don't exist and survivors and the devs want bloodlust removed.
Bamboozle is a mandatory perk on this killer. It took me about 3 million BAD WORD bloodpoints to get it too.
Most 115 killers can deal with most loops. The only infinites are super specific maps like groaning and haddonfield. Most other things either require you to be a 110(most of their powers are amazing) scratched mirror myers(but are you really gonna be looping normally with him) or stupid RNG to be infinites.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2073290#Comment_2073290
are we even talking about the same thing?
Idk I am talking about fatigue cancel where if you swung at a specific time you would sitll get the fatigue darkening and slowdown thing but your camera wouldnt be forced down. you would also so a small non lunge attack.
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@Yarheeguy said:
I mean there's a difference between a furry and mascots
one is a job, the other is a hobby
But at what point does it become both.
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@GeneralV said:
Honestly, the only thing that Myers needs is his multi-stalk back. It should have never been removed.
Still just a weaker Oni. He is still an m1 killer with 0 chase power. Still a stealth killer with no stealth. He still has a bad earlygame even if it isnt as bad as it is currently.
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@Leader7th said:
This challenge sucks everytime it looks like I'm going to get a grab my damn character just sticks out their hand and they get away JUST WHY
BHVR wants you to suffer :)