FriendlyGuy
FriendlyGuy
About
- Username
- FriendlyGuy
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Haddonfield, all corn maps, most macmillan maps.
-
They're working on it.
-
@ItzNobody said:
If Buckle Up shared such requirements as Mettle of Man, than it would be used just as often, meaning it will recieve very little usage.
I figured the way Buckle Up would work is essentially a Borrowed Time effect when recovering a survivor with the Killer's Terror Radius. Slugging however has and still is rare to see, and survivors would always be hesitant to be within close proximity of a killer and its prey during such an event.
In what way do you believe Buckle Up would be too strong? I thought it might be, so I added a cooldown to it. Borrowed Time has no cooldown and people seem to have no issue with that perk, and unhooks occur much more often then recovering a Dying Survivor.
And why is "Borrowed Time" one of the best perks in DbD? Right, because it got no requirements. If they would fix protection hits it would be alright i think.
-
@Tangero said:
Nothing out of the ordinary they mess up all the time
Our beloved devs. Way better than Bli$$ard. You can see our devs are humans, i like that.
-
@[Deleted User] said:
WAIT HAD NO FUN IS GOING TO GET A RE-WORK?!?!? but i like looping the killers in the houses with balanced landing why 😭
That's why it's getting reworked m8. xD
It's an actual infinite. Not just a very long loop that costs you very much time.
-
No. You have to be really really careful with second chances. Maybe more like MoM. So you need three protection hits to activate the perk and give MoM to another person. The aura read as a passive.
EDIT: Activatable multiple times per match of course. And no cooldown. With that version of the perk you also got a good synergy with MoM itself.
-
I can't play against spirit very well. I mean i'm olay but my loops are much better against most other killers.
I think the only survivor i really hate to face is Claudette. She is invisible at P3 and even a "normal" Claudette is often toxic in my games.
-
duh
-
As killer: toxic survivors
As survivor: toxic killers
-
@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/785903#Comment_785903
@FireHazard All you need is a good ears.
("Iron Will")
-
My stesm profile is full of hate, despite im playing pretty fair nearly every game.
-
There is no point nerfing nurse basekit.
-
@Micheal_Myers said:
https://forum.deadbydaylight.com/en/discussion/comment/787690#Comment_787690
I would say:
0, 12 and 24 would be more fair.
12 + MA = 4
24 + MA = 16 (which could be OP..)
Yeah more like that.
-
More like 0 - 10 - 24. 16 metres TR with Monitor is scary for T3.
-
@Zixology said:
You were playing as one of the most annoying killers in the game. I can't really blame them.
No point for dcing.
-
@GrootDude said:
You definitely should! Honestly the best slowdown perk.
(Intervention is okay too)
But yes get it, PGTW is very strong.
-
Would be funny. Why not.
-
@Han said:
they get nerfed because they are op. every time something gets nerfed you want compensation for it, but thats not how this shiit works.
You're right, but they actually buffed most medkits lol. They even buffed normal healing at the costs of instas.
-
Yep, i love playing against experienced players that don't get all the advantages of third party communication.
-
I just take the DS. If they are cocky running around me and wanting the DS badly of course.
-
Literally the same what that dude said above me.
<3
-
And here we go again, Claudette is evil!
no wait...
And here we go again, keys are broken!
no wait...
And here we go again, toxic players get rekt!
(right one? right one!)
-
I'm using BL atm. Not the same powerlevel as DH, but pretty lit.
-
It's strong. And? This would be like: After seeing the aura of a survivor with BBQ you are not able to see the aura of this survivor again in the next 30 seconds. Deliverance is fine. DS is fine. Deliverance and DS together is fine. Pump up with Unbreakable and you got an ultimate escape from the hook. One time.
-
They can be good, but against experienced survivors? No. So they nees buffs or a rework.
-
I would use "Surveillance", because it's a gen protector build after all.
-
It is. Some people are very toxic in DBD.
-
Major issues with the mm.
-
I would prefer a fully functioning game. Not that dedicated mess we got right here. Grabbing people off gens and seeing em run away feels weird.
-
Oh boi that are many.
-
@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/785194#Comment_785194
Hope is not OP.
Balanced Landing has that honor.
Just a jk with "Hope", because the OP said a survivor perk that would give em speed while endgame would be inimaginable.
-
It's okay on killer like Demo, Huntress and Pig. It's very good on Legion only.
-
@Faceless said:
This perk needs a nerf.
In some cases it is impossible to clear all totems due to map pressure.
As a solo survivor this perk is very op and makes the game boring because it gives the killer a reward he didn't deserve to have.
It's unfair for a killer to gain more speed, it's simply a perk that rewards people for being bad, and has the ability to give the killer a ridiculously easy endgame.
Imagine a perk that gives the survivor more speed at the end of the game on a permanent basis. wouldn't it be unfair?
About dead hard this perk is disappointing. It does not work in many cases and this is very frustrating. In cases of:
You take a hit and even with the dead harde and exhaustion is activated.
So this perk is a pretty annoying problem
First case: Ever heard of a perk called "Hope"? It's incredibly op m8 it gives the survivor a 7% speedboost for 120 seconds in the endgame. Much wow. Very op.
Second case: "Dead Hard" is the best exhaustion perk in the game. How dare you!
-
Whole TR seems nice. Would't be useless, but not annoying also.
-
Nurse is bae.
-
It's counterable, but insane against solos. More bad designed than overpowered tho.
-
I'm a cutie! <3
Buffed vault speed, buffed duration. Thats what i want.
-
It's difficult to get a "right" viewpoint on balance. Mine is wrong too probably lol.
-
I hope there will be more penalties in the future.
-
Some low ranks don't know it. They know after one game tho lol.
-
Cool. I'm up for more, keep me posted.
-
Hey! Leave blendette in da booshes alone! Just because she's black geez. Freaking nazis.
-
Doc is only playable with UR and brown shock range. Two specific addons and a specific perk set make him above average. The rest is trash imo.
-
flashlightclicking, teabagging, emoting the killer, hitting people on the hook, nodding
Just to name a few things that make me want to let the executing person have the worst possible experience in my game. I really hate toxic behaviour, but i respect good players.
-
My guess: The halloween event will be delayed by one full week and they gonna release it next tuesday. The event will last one week longer tho.
-
I think one of the chainsaw brodhas will get nerfed and the other one buffed. Just a feelin. Friendly called first remember.
-
@CrowFoxy said:
Pallets breaking 1 sec after I'm done kicking lol
It's puttin me off everytime. I actually walk back to the pallet spot sometimes to make sure she's away forever. Paranoid af.
-
(prayer beads questionable i think)
-
Let him be able to be in chests. Please.
-
@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/783562#Comment_783562
I didn't say anything about the rework, stop making assumptions :) I was fine with base nurse, that was one of my favourite killers to go against. I wasn't against a slight nerf to her base kit, but they went too far with the changes. But saying old nurse wasn't that strong is just not true.
She was very good in high ranks as i said tho. I think we can all agree that a little fatigue nerf and the addon change would've been enough.