FriendlyGuy
FriendlyGuy
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- FriendlyGuy
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Comments
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I think people are overreacting. You can be spotted by two perks (only that you are nearby, not even your aura). You don't need monitor anymore. Where's the exact problem?
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Stealth killers and no skill? It tajes way more skill to kill people with wraith than with Plague.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/801004#Comment_801004
The new Michael meta: moonwalk everywhere.
I mean it looks funny, but works against spine chill. And most people use chill over premonition.
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Imagine moonwalking to a gen.
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I think it's a try from BHVR to get more people to play both sides honestly. Because many people don't really understand core mechanics and problems of the game, because they play only one side.
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@Cetren said:
I like the concept, but you could just combine it with BBQ/Bitter Murmer and get way too many stacks throughout the course of a game. Maybe the reverse would be better where you get one every time the obsession sees your aura? At least then it would trigger upon the survivors getting a benefit so it's not so one sided.
Rancor :)
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@Mr_K said:
What's a Switch?
*sad face* poor console players getting nothin
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@martin27 said:
Yes survivors will win just by the single fact they have more numbers if both play perfectly with no add ons/perks.
I think if the eevs gonna adjust this so chabces are 50/50, solo survivor will be a nightmare.
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@Mr_K said:
A keys purpose is to open locks. Without locks, keys wouldn't have a purpose.
xD
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@MalEducado said:
You don't understand anything, when wraith play as a invisibility mode, he can see me but I can't see it... This is unfair ,obsesion objects have to disable when I can't see him, I know that object of obsesion we can see both at the same time , killer can see me and try to hook me, he have a BBQ & chilli all the match, in me ... Why anybody not use ob-of-ob?cause the killer can see you ...
If you don't wanna risk it, don't use OoO, easy like that It was meta long enough.
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She's somewhat bugged right now.
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Boo(m!)
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I love these challenges. Killers try to do weird ######### and act in another way sometimes. Survivors do the same. Tge game is more fun for me now.
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@VexTheHex said:
The SS Killer always viewed as the 4K Queen before the Survivors ate like a solid year or two of nerfs got nerfed... it's about time. Though personally I'd take Prayer Bead and OHKO Huntress nerfs first.
Let's be honest here, if you're not 4King pretty consistent with her now, the problem was you.
You or the chosen addons.
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@Mochan said:
https://forum.deadbydaylight.com/en/discussion/comment/798392#Comment_798392
Absolutely. You see, the problem with BBQ isn't that it doesn't have counters. It's that it's ubiquity utterly kills the stealth paradigm.
When something becomes meta, that's a sign that it needs a change. Even though BBQ is meta not because of its Aura Reading but because of its BP Gains, the fact is 90% of killers run it (I made that stat up but I don't think it's too far off the mark), so that means that 90% of killers everywhere have the ability to see where you are whenever they hook someone.
That is just bad for the game, because it utterly destroys stealth play.
It is the ubiquity and prevalance of BBQ that is the problem.
Keys aren't a problem in this way because they aren't everywhere. People who run around using plunderers like me are extremely rare. In fact I'd bet a lot of killers would be happy to see more survivors running Plunderers instead of DS, BT, Adrenaline and Dead Hard. They are also rare in the bloodweb so you aren't going to go into every match expecting a key.
Whereas right now you go into every match expecting the killer to pack BBQ.
"Keys are no problem, because they are not everywhere"
Please play one game on my acc as killer and say it again.
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I think the changes to base nurse were not needed. Syringe on 8 sec felt okay. No idea why they got more nerfs.
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I hope it's a bug.
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@Mtom912 said:
https://forum.deadbydaylight.com/en/discussion/comment/797953#Comment_797953
A good huntress will hit a survivor even with only one hatchet ngl
A survivor that don't know the maps, sure.
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@premiumRICE said:
https://forum.deadbydaylight.com/en/discussion/comment/795970#Comment_795970
with comms even 4 monkeys can play like 4 decent survivors without any skill
not really.
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That's what hurts the new base nurse most. With cooldown or range addons it gets okay tho.
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A good survivor on a good map can dodge three hatchets easily. I really don't think it's that op, but maybe just a limitation to one hatchet fix for iri head.
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@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/797085#Comment_797085
He's right though. The combination is overly strong. It needs some sort of changing to it. Styptics got their change, now iriheads should too. Its better for the games sake to rework the majority of broken items.
(but iri heads are fine tho)
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It's definitly a meta perk.
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Would be good with the current state of the UR and the styptic.
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@TeambossFloze said:
@Dr_Loomis I haven't seen the trapper story yet !!
@FriendlyGuy Aye ive had it the same too - you on ps4?
No PC. Seems like everybody got those problems apparently. xD
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I think 8 seconds was fine. Maybe even 4 seconds and the styptic 8.
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@TeambossFloze said:
@FriendlyGuy - are you having much issue with lobbies?
I get thrown out of my swf group every second game and the mm takes ages.
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I love the archives too.
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Bug.
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@PoisonN said:
The only bad thing to me it's because I was expecting the new Ghostface outfit :C
So true. So bad word bad word bad word bad wird true. Amenakoiii!
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@Hoodied said:
Nurse is literally the same except OMEGA blink no longer exists and has a cool down on her power, all they really did
Okay...
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Yeah you can't obtain vials at all lol. Only through the (broken) rift.
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@liarcy said:
Is a 3.5 seconds cool down that harsh
also the add ons are more fair now yes there are still a few you wont use but I like the add ons that change the use of the power completely or give it a new ability
If you do the math and look at a whole match, yes, 3.5 seconds are harsh.
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Depends on my mood completely.
When i got some good games and not much toxicity before, i usually farm or let em out of my grasp for a bit.
When i got some bad word games before, i just keep playing normally.
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Xd We'll see when i tested her on live more.
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@Bigbootiejudy666 said:
https://forum.deadbydaylight.com/en/discussion/comment/795832#Comment_795832
Nurse is still top tier still now it just harder to learn her
Legion basically has no power( Or a power that helps them)
I think Hillbilly Fine where he is
Ghostface is good, but not good as Freddy or Hag, But he is a really good killer if you want to be sneaky.
Just the corrections so you get my tier list.
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Nurse is not top tier anymore.
Move legion up a bit.
Lower Billy.
Move Ghostface up.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/790769#Comment_790769
Except he’s not as “M1” as the rest.
If i’m using Dream Pallets, BUT someone I’m chasing is hugging a real pallet like they’re after mama’s milk, hoping for a stun, then where possible I teleport to a gen behind them, ESPECIALLY one that breaks LoS. More often than not (even though they know i’m still close by due to the lullaby or TR) they don’t see the direction I’m coming from till it’s too late.
He's good, never said he's bad. But survivors got good counterplay against him.
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@Galklife said:
https://forum.deadbydaylight.com/en/discussion/comment/795449#Comment_795449
couple pixels are moving OMG TOXIC call police xd ingame nothing is toxic, only toxic thing in DBD is postgame chat
If you think so...
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@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/795586#Comment_795586
Sorry about your nurse.
Sorry about your syringe. Finally there's a bit warmth in this cold war. :)
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@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/795417#Comment_795417
Before you leave, do you think the nerf war will ever stop?
No...the war will last till eternity. Nothing to stop the bad word load of biased people.
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/795564#Comment_795564
Damn didn't know you can wake up after getting hit, The self care Gods must have blessed you with a skill check.
You see the area around you, when you are awake. He hits you, some pallets appear, they are blood pallets, don't loop em. Seems logical for me.
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@Artyomich said:
https://forum.deadbydaylight.com/en/discussion/comment/795556#Comment_795556
Dropping it early is pretty god tactic for the team actually.
It is. Against snare freddy you can drop the pallet when you see him placing one. The counterplay is similar to the clown. Against pallet freddy? Just wake up 4head.
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F Body is one character too short.
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I know a secret: Drop the pallet. Boom!
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/795507#Comment_795507
I think there's a misunderstanding. I thought you suggested tbagging was not toxic so I asked why YOU tbag then if it's not to trigger the killer.
yeah it was a misunderstanding xD
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/795449#Comment_795449
So you're saying you don't tbag with the intention to trigger the killer? Why do you tbag then?
How bout never teabag at all?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/795437#Comment_795437
come on the survivors take some of their time to twerk for you , you should be happy 😀
People saying teabagging is not toxic geez.
@GH0ST3D said:
https://forum.deadbydaylight.com/en/discussion/comment/795437#Comment_795437
The toxic SWF groups I can understand to hate, but I'm talking just a normal group of friends playing a simple game together. I'm only toxic as a survivor when I'm either by myself or if the killer camps and tunnels someone. (Because I want the attention to try to give that survivor a chance.)
Most SWF i play against are toxic sadly. And i give you a simple mindblowing advice: How about never being toxic? Boom!
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Woop woop!
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@[Deleted User] said:
they hate swf because they give the killer a challenge + killers get angry when they don't 4k
I love a challenge as killer.
But a 4man, that teabags and flashlightclicks the whole game against a weak killer, because they know they got a decisive advantage due to third party communication, is not cool.
BHVR got the plan to buff weaker killers and close the gap between SWF and solo gameplay. That's good i guess.