FriendlyGuy
FriendlyGuy
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Comments
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@Desolate_Sands said:
https://forum.deadbydaylight.com/en/discussion/comment/900220#Comment_900220
You must have never played against tournament-level nurses at red ranks.
You are right, I can put on P3 Claudette and urban evade around. Against a good nurse, you were going down if she saw you, no questions really. Maybe you can loop her for a tiny bit if you have dead hard or a really strong building right next to you.
I play nurse and played against nurses a lot, before the patch too.
She's a strong killer and if you took the time to master her you shouldn't be able to get looped by simply running straight forward, if you don't got two specific addons. But that's what she is now. Incredibly stressful and all of the stress and effort of a chase was shifted from the survivor to the nurse.
With 3-4k hours you should already know, that the game is a 4v1. So the chase should be heavily in the killers favor. So yes, if she's seeing you, you should be basically down, if she's good enough.
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@Desolate_Sands said:
https://forum.deadbydaylight.com/en/discussion/comment/900159#Comment_900159
I'm a killer main bud, but I still play both sides. She was brokenly OP and only people who were bad at the game couldn't recognize that. Pallets and windows are the only thing survivors have to defend themselves, and nurse just ignored them.
Sorry, but you're clearly not good at the game, if you think pallets and windows are the only thing survivors got, especially against nurse.
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I'm on PC, but yes, that happened to me too.
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BHVR stomped her to get the changes to swf on in a couple of years lmao.
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Flashlights require a lot of skill. It's one of the most diffcult items to use.
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Yep. Faster reload snd one more bottle would help him a lot.
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@PistolTimb said:
They should make it so he stays in demon form permanently, but his dash has a recharge period, and his base movement speed is reduced to 110.
Yeah something like that.
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Trapper. I'm so unlucky.
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Hex: Thrill of the Hunt
The perk only shows you that a survivor is working on a totem. No slowdown and no notification for the survivor.
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I would bring back old base nurse.
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When do keys get reworked?
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Blendettes heaven.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/897107#Comment_897107
I think you said "viable" instead of "broken". There are reasons why she was nerfed bud
Addons yes, basekit no.
@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/897107#Comment_897107
Oni is insanely good and Demogorgon is an A Tier killer of winning consistently. They're entirely viable.
Honestly, both of them are okay. Oni needs to M1 to get his power. Survivors can easily deny that by dropping pallets early. Demo got mostly QoL problems like non-turnabke camera after shred and insanely much noise.
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@Financial_Stability said:
https://forum.deadbydaylight.com/en/discussion/comment/897107#Comment_897107
I wish they'd create a killer that's viable with a skillcap like Nurse. After her artificial limitations were added to her basekit it feels so wonky with what seems like so many mechanics battling against you from autoaiming on to corners, to short-blinking on complex geometry, to dedicated servers. She's a shell of what she once was.
Yup. Sadly.
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The current killer meta is based around the evading of looping. For a good reason. Killers like nurse and spirit or tactics like anti-heal-stealth are meta, because looping a good survivor takes too much time. There are still too many loops that are 100% safe when the survivor plays it right.
That's why billy is bad against good teams. That's why demo is bad against good teams. That's why oni is bad against good teams.
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Keys and Moris are one of the biggest problems of the game.
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@NumB_16 said:
https://forum.deadbydaylight.com/en/discussion/comment/898168#Comment_898168
He's not useless vs simple 180s/360s. And good killers still dominate with oni, like zubat and others.
Also you clearly never seen tofu or scott videos on spirit cause they never said she was broken or OP.
Not? But he can flick 90 degrees right? 90<180 that's math mate, no opinion. He's okay against very good survivors, but not amazing.
I'm not keep discussing this thematic, but i give you an advise. Look at which streamers are close to each other and which opinions they got. Just look.
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Nice, finally a use for my abdominals.
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You can only break them. Why should legion be able to do that? Waaaaaay to op kappa.
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@NumB_16 said:
https://forum.deadbydaylight.com/en/discussion/comment/896978#Comment_896978
You think that flick was fine but he's the one that knows nothing about balance... right...
The flick was a whole 180°. And? Should you be able to make him useless with simple 180s/360s? No imo.
Nearby, tofu also thought spirit was broken and the nurse nerfs are totally fine and fun. So yes, he's the one without a clue lol.
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@Creator said:
https://forum.deadbydaylight.com/en/discussion/comment/897800#Comment_897800
I understand, but just suddenly they did not take into account leaving the game at boot time? This is usually done through the "Task Manager", as I understand it, because at boot time there is no such "exit the game" button.
I trust BHVR that they can mess up really bad.
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The killer dced once and it didn't gave me my win. #sad
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The dc penalty just got introduced. Give em some time.
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@Neska said:
https://forum.deadbydaylight.com/en/discussion/comment/894878#Comment_894878
- Dont heal at all! Pump gens and use Adrenaline
- -> Got killed too many times doing gens while not running selfcare to get full life
- Let a Teammate do the job
- -> In the time I try to find my teammates I can easily selfcare myself & move on to gens
- You can heal yourself with a Medkit more efficient
- -> true, but takes the opportunity from you to use other items
- Inner Strength outclasses Selfcare
- -> if you get enough totems to always heal yourself yeah, but if you're teammates do totems as well it can easily be a one-time-use perk
I don't say you're wrong, just from my perspective; I tried playing without & got ######### over so many times or had to let teammates die because I couldn't heal myself that it's easily in A or B tier for me especially while seeing what perks got above Selfcare in that list.
You sound like you rely on self-care too much. Don't search for a teammate. Take the opportunity to heal when you can and pressure gens if you can't. Spine Chill is way more efficient if you're going against stealth.
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It feels weird, but maybe i just have to get used to him.
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For survivor mainly cakes and streamers.
For killer i use a killer with a good use of BBQ like Nurse and also streamers or puddins.
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A viable killer. I would love it!
Jk but jack from "The Shining" would be really nice.
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This. It's still not anti-tunnel, but close to it. If they would introduce a downside to it like: "Can't get uses while you're broken." or something like this it would be fine i guess.
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@Spooky13 said:
"Ok, we hear you. We are making Feral Frenzy a basic attack, allowing STBFL and Sloppy Butcher to work with it. To compensate Legion will now be stunned for 10 seconds after exiting Feral Frenzy. We will also make a 5 second animation for activating Feral Frenzy during which Legion moves at 10% movement speed."
Fine. Finally someone understanding balance.
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Yeah. The last change to kindred was a step in the right direction, but if BHVR really want to bring solos on swf level they gotta take bigger steps.
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@AshleyWB said:
Hex: Witches Skin...how about Hex:Slurp. Because it randomly slurps up your perks on hit...no?
Made my day lol.
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Nurse is the best, but least fun.
Spirit is good, but not really fun for me personally.
Oni is fun, but loopable = not top tier.
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@SolidSnake said:
https://forum.deadbydaylight.com/en/discussion/comment/897104#Comment_897104
That is why every character should get a camo options, instead of removing that from the game. Games never became good if features are just removed.
And no, i am not sitting in bushes. But if you wear dark clothes and stick to the darker side of the crate you are hiding behind - killer could not detect you before if he only takes a quick glimpse instead of investigating all the hiding spots around. Just looping around the object crouched and hoping that killer won't see you isn't really stealth, stealth is a combines use of all available tools to make yourself less visible. There should be more options to stealth than just hide behind objects to break line of sight.
That's what most blendettes do. Sit in a bush. And that's why it's good that they at least made her a bit better visible. Nearly all chars got camo options besides.
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@FabV said:
https://forum.deadbydaylight.com/en/discussion/comment/897197#Comment_897197
Despite I would really like to see DC penalties on PS4, I don't think not having dedicated servers is a bad thing, as far as I read the forum :D
(although console users do have other problems... like frame rate drops)
Yep. Dedicated servers still got huge problems.
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It's still the same. Hevour Dope didn't changed.
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@FabV said:
https://forum.deadbydaylight.com/en/discussion/comment/897126#Comment_897126
Not on console if I'm not mistaken. It needs dedicated servers.
Oh boy, poor console users get rekt again...
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I see i need to make amy own item tier list. :D
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:D
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M&A and Nurse's Calling. So damn funny.
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DS: If you get unhooked, you get invincibility from getting picked up for 60 seconds. No downsides.
BBQ: You hook a survivor and see all other survivors in more than 40 metres.
There are perks without downsides on both sides.
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DC penalty is online nah?
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Everyone would avoid everyone lul.
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Legion nerf, base nurse nerf and the massive amount of bugs and delays. But they also made good balancing like Freddy or Spirit.
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They're afraid to upset parts of the community. That's why they're not 100% transparent.
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They're afraid to create another viable killer like nurse.
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You shouldn't get an unfair advantage with your skin. Easy like that.
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@Kagrenac said:
She had it coming for years. She broke the game and was left a monstrosity for that entire time. There was NOTHING you could do to counter a Nurse player that knew what they were doing before the nerf.
Looping? Ineffective against a Nurse that knows how to counter jukes.
Stealth? Good luck with that considering every new release adds more and more perks to make it harder for survivors to hide.
Gen Rushing? Didn't work against a character that can zoom across the map at mach 5 every few seconds.
Even if you managed to juke her it didn't matter. Her blink would recharge and she would close that distance again. There has never been a killer as powerful as her and I'm glad she's been changed.
Like no? The nurse addons were broken. The old base nurse were 100% fine. No nerfs needed.
EDIT: Everyone that says she breaks the game is a meghead, in sorry. She got massive counterplay, but is not pallet loopable. And?
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3v1 in SWF is actually doable. But better buff solos and killers.
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I'm salty sometimes too. But only if the killer or the survivors are toxic.
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He is okay.