Fog_King
Fog_King
About
- Username
- Fog_King
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Comments
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Ace, no question.
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A Supernatural chapter would be interesting. And also Friday the 13th, but it doesn't seem so likely, at least for now.
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The traps are not always a good way to slow down survivors and after the gens are done, they are useless. Also, the dash attack is not that great either.
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I voted this one, just because of Freddy. He is a good killer.
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People are stupid. A match taking 25 minutes with people hiding is not fun at all, I agree. They don't even get points for hiding, so I don't understand the point of hiding and just letting the match go on and on.
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Please, don't nerf medkits too. I don't use flashlights, maps are meh, I avoid using keys and I used toolboxes a lot, before the nerf. The medkits are the only items I like now.
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I understand the feeling of wanting to finish the rifts, but it not being fun. I have finished all of them so far, but I end up forcing myself to play more than I would if the rift wasn't so grindy. This last one was especially bad, with less challenges and less rewards to help get to higher tiers. I know I don't have to do the rift, I could just play the game normally and only get to tier 30 or something, but at the same time, for all the time I have spent in the game, I want to get every reward I can. Still, I think the rift should be reworked. Either lower the tier to only 50, give more shards or make leveling faster. We need something to make the rift not take as long, because when you finish it, you are dead tired of the game.
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It's not only DBD, but games can have negative impact on your mental health, for sure. Of course, every person is different and if you feel the game is actually having a negative effect on you, you should either stop playing or take a break. Sometimes that is all is needed, other times it's not. Either way, no game is worth it, if your mental health is constantly at risk.
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I don't have a problem with the change to Technician. It's clearly for new players, so they don't just miss a skillcheck and freak out. As for perk rarity, I do like the idea of being able to buy upgrades, instead of just luck, but I don't see tha happening in the near future.
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I hope they don't remover or nerf Spine Chill. I use it on all my survivors.
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Small Game in the Game map and in Midwich ends up being very confusing, because it sounds but you don't know if the totem is upstairs or downstairs.
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Killer, for sure.
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Wraith and if not, Freddy.
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I didn't like the new sounds when we got them, but now I was already ok with them. Still, won't miss them.
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You can't get 1 shard a game, since at most you get 600xp in a match (except in the first match of the day as either role, since you get bonus xp) and you need 800xp to get one shard. You need at least 3 matches to get 2 shards. In the long run, it makes a difference.
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Felix, yes but Cheryl and Quentin are on the same boat.
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A compliment is always well accepted, in my opinion, so keep sending them.
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I mean, this is a game. I think it should be supposed to be fun, for killer and survivor. If there is no fun involved, only frustration, why play at all? And we should be concerned about others feelings because we are all human. That is why I'm against people t-bagging, being toxic all the time and ruining the fun for killers or killers doing their best to be toxic too.
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I mean, there are so many hooks and so close together, I don't see this perk being very useful.
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DS was already changed too, it's not like they didn't change it at all and only changed Ruin.
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I would have bought this outfit, if it wasn't a set. Since it is, I'm passing on buying it, since I can't mix and match it. And I agree, this one could easily be separate pieces.
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I like Treatment Theater. I have hated The Game in the past, it was a map that confused me. Then DBD introduced Hawkins and Midwich and the mean of confusing was changed for me, so these are the ones I like least.
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I know it's an unpopular opinion, but I like Lampkin Lane.
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I dislike the swamp maps, so I voted for Disturbed Ward, which is an ok map.
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Voted Demo, because he makes so much noise, it's kind of scary. The only reason I didn't vote Myers is because I use Spine Chill most of the time, so the element of surprise is mostly gone, otherwise he would be the scariest to me.
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Jason is a classic killer, so I hope one day we get him, since the game already has other big names, like Myers and Freddy.
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@KasumiFox said:
First, this is my first time posting on here. Second, I played both survivor and killer (though I love killer a bit more). I've wanted to ask survivor mains for a bit of a favor. When the killer is playing the best they can but not doing well and they didn't camp or tunnel, what's the point of Tbagging them in the end. Even worse, sending them nasty messages. I don't want to sound sensitive, but I've had to get off because it was too much several times. You don't know what someone is going through that day. I really just to ask everyone to be supportive and play the game fairly.
I have the exact same opinion. I play mostly survivor, but also play killer and seeing others just t-bagging the poor killer that didn't even do anything that would be considered toxic, is just stupid. When I play killer, there's always someone that is found, drops a pallet and t-bags. Why? Also, I have blocked messages, because people can just be nasty because they want to. Instead of something like "GG. This game didn't go so well for you, but next time will be better" is always something like "Too easy, you suck" or "You are a garbage killer, EZ."
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Making DS not work in the EGC could be a big nerf, so they would need to buff the perk in some other way to compensate the nerf.
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So, if I understood what you mean, it's easier to go for the same survivor that was just unhooked and is hurt, than chasing a healthy survivor. Well, that is true, since you only need to hit the hurt survivor once and they go down again.
Now, that is what tunneling is, going after the same surviving that was just unhooked, not giving them a chance to even heal themselves and that is why DS exists. And it makes no sense that it is fairplay for the killer to do that and then complain that the survivor had DS. If there are other targets near and you choose to go for the same survivor that was just unhooked, that is your choice.
I rarely use DS when playing survivor, but I especially hate when I was just unhooked, there are like two people near healing me and the killer ignores them, goes for me, downs me, hooks me again. I get saved, someone is near, repeat, I'm dead. That is not fair and that is not fun either.
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I don't know if the survivor and killer where working together, because the clip only shows a little bit of the match. Sometimes, people just take advantage of others to get points and it seems like they are indeed working with the killer. I have seen things like this mostly when there are only 2 survivors left. Sometimes, the killer downs one and then can't find the other so he/she just picks up the downed survivor so they will pinpoint where the other person is and then the killer kills the survivor he/she couldn't find and let's the other live.
That is indeed not fair. Someone who played worse ends up being rewarded for betraying a person from their team. I have been the victim of this a few times and have refused to do it to someone else, which ends up with the killer getting frustrated with me and killing me. Of course, every person things something different. For example, I have a friend that has no problem farming with killers even when they have just tunneled and killed me or one of our friends. I don't do that. Points are important, but there is a limit. You tunneled my friend to death, I'm not going to farm with you, no matter what.
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Maybe just take a break. There have been two times that I have taken a break from the game and sometimes it's needed. Come back in a month, for example and then decide. If you spend so much time and money on the game, don't give it up forever.
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I use it in some of my killers. It's good early game and also late game, when there are few gens and survivors group together on them.
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I didn't even know there was a bug with Ash. I think most people don't know either.
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The doors in the school end up being much better for the killer. I played on the same and had read the killer shouldn't destroy them and I didn't. The survivors felt trapped, not many ways to go and I downed a few of them easily.
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Either Kate or Felix.
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I am annoyed, since it has happened at least once in all my matches as killer, except one, since the update. It's even worse when the hook is far away, because if you drop the survivor, the next time you pick them up, they will just break free.
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I'm not a fan of any of those maps, but Ironworks is ok. On the other hand, I hate Shelter Woods.
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Azarovs Resting Place is my favorite of these. A match here can be very interesting, depending on the team and if they don't just finish the gens on one side and give the killer 3 gens to patrol near each other.
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I always liked The Thompson House and for me Rotten Fields is the worst.
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I would be ok with it.
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I don't agree with removing maps. Rework them, as they already are doing.
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While I know it is unfun to be tunneled or camped, making that ban players would just make people not play killer. No killer = no matches.
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I think I might use it, but not all the time, like I use now. This, because you can't always rely on the aura reading, but the bloodpoints are very nice and you just need to hook each survivor once to get them.
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This happened to me a lot of times after the update. This is a terrible bug, that prevents the killer from doing what they need to do to have a chance of getting kills. Had one match where it happened to me 4 times.
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Bugs, bugs, bugs. Can't hook survivors, can't vault windows, sound being messed up. Found all of these since the update. Why is there a PTB, if they then put the update out with all these bugs?
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I mean, I haven't experienced this as a survivor, but as a killer, I did. Yet, I can't expect the survivors to not try to wiggle free even if I couldn't hook. It's not fair for the killer, of course, but it's probably a bug and not the survivor's fault either.
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I got it playing killer today too. Not every time, but I got to the hook and could not hook the survivor. I hope they fix it soon.
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Honestly, as toxic as most people playing are, I'm surprise you were not t-bagged on the first match...
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This has been mentioned multiple times. People, me included, don't want to mash buttons and be killed when it doesn't register property or just destroy the buttons in our keyboards/controllers. But the devs just ignore what the players say, since they want it their way...
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@KingFrost said:
Challenges I think require too much:
-Finish repairing 4 generators with the perk Dark Sense in a single trial
-Sacrifice 4 Survivors in the basement. In one trial.
-Escape 1 trial using No Mither
-Grab 1 survivor from a locker using the perk Iron Maiden
-Hide within 10 meters of the killer without being caught for 60 seconds as Dwight
-Escape 1 trial when your next time on the hook would immediately sacrifice you as Kate Denson
-Hit survivors 5 times in a single use of Feral Frenzy
-15 hatchet hits in a single trial
I do believe some of these challenges require too much luck or too much time to be done. The Dark Sense one makes you forget everything else and just do gens or else you won't get the challenge done. If the killer finds you and chases you, you probably won't get it done. The one with sacrificing 4 survivors in the basement can be just screwed if someone DC's.
The Iron Maiden one is pure luck, to use the perk and find someone inside the locker. The Dwight one is super annoying, makes you do nothing just to be near the killer and not found for 60 seconds. The Huntress one is very annoying and I'm a bad Huntress, so no way I could do that.
Some challenges are so annoying because, at least in my case, if I can't do them in the like 3 matches (I mean the master challenges) I start getting frustrated and the more I fail, the more it frustates me. Of course I can change challenges and I do and usually, after I do, I meet the requirements that I was looking for before and now I don't have that challenge selected...