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EvilJoshy

EvilJoshy

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EvilJoshy
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  • @Waffleyumboy said:

    What is it that survivors always say? Starts with "Git", ends with "Gud" perhaps?

    There's also the one that goes along the lines of "adapt"

  • I for sure thought it was going to be candyman but i guess the devs were leading us on so we wouldnt know. I suggested years ago pyramid head would be a great addition. I just hope he is powerful. For once let us have a strong kill upon release and we can tone him down. I'm not a programmer but I find it's easier to tone something down than improve it. This killer has the potential to be a hard counter to DS.

    @The_Bootie_Gorgon said:

    Hopes for resident evil chapter....

    Are we talking Mr X or Nemesis? If the later I request the old RE3 nemesis. I did not like the rebooted version.

  • @ABannedCat said:

    https://forum.deadbydaylight.com/en/discussion/comment/1303139#Comment_1303139

    When did you check the Steamcharts the last time? Dbd is at an all time high in average players since its release, and is holding it for 3 full months now. As much as I personally hate Behaviour's business model, its workinfg very well for them comercially. The vast majority of the people will ALWAYS prefer new content over bugfixes/QOL chances for whatever dumb reason. Thats just how the world works. Consumerism sheeps everywhere.

    If the vast majority prefer new content than I must be in the minority. Id prefer they fix some of the bugs and balance issues over a new broken content.

  • @HellDescent said:

    Because every update they just add more bugs into the game, most of which are just called "unintended feature" and left alone.

    It's because the devs plaster every new chapter as something big and exciting. It's all a ploy to try to hook new players and get old ones to return cause their game is in the ######### right now.

    New player experience sucks for either side due to lack of players the same rank and MM

    Hardly anyone is playing killer due to frustration and inbalance

    Survivor is boring to play and the que times are bad

    Most countries are in shut down due to corvid-19. Gaming is at an all time high right now. DBDs player basis should be higher than it's ever been but it isn't. That's bad. You can look up the steam charts and see a rise when a new chapter releases then it falls back down. This game isn't retaining many players anymore. That's why the devs hype up new chapters to try to pump more blood back into the game rather than closing the wound(fixing it)

    Besides. We all know the new killer will probably suck at release and get nerfed anyway. The new killer and survivor perks will probably be niche or OP that they wil have to be patched to useless after enough people find out about it.

  • @SweetTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/1301523#Comment_1301523

    When you go up against a swf group it basically acts as an additional perk that the killer doesn't have access to. Because even when you die you can still feed information to your team.

    I've only been playing this game for a few months now and I've gone against survivors that clearly know how to take advantage of each Killers' weakness. Not to mention they know how to take advantage of the limited field of view that Killers have. Between work and being a parent I only have a few hours a day to play this game, and in the beginning I would get a fair balance of matches that were both fun and challenging, but I've never gotten worked over like I do right now. And I got to admit that I don't see myself sticking with Killer anymore if this continues.

    It used to be worse. If you were in a swf you used to be able to see the killer's load out right after you died. One person would tell his crew the killer is running noed or blood warden. Eventually the devs finally addressed this and made it so the killer's load out isn't revealed until the match is over.

    in How??? Comment by EvilJoshy
  • Unless Tony Todd has some dark secrets that get revealed then no. I was just referancing a time when we really thought we were getting a particular licensed killer and something interfered.

  • The devs love to tease us with their reveal. From the tweet where they miss spelled "bee" and the fact he has a movie coming out soon, I think it's candyman.

    However years ago they dropped a big hint they were getting The Creeper from Jeepers Creepers. Then it was discovered the owner of the Creeper's IP rights is a pedophile.

  • The devs wonder why killers dont stick around. The whole purpose of DLC is to get new meat in the grinder so the survivor mains can have a game.

    in How??? Comment by EvilJoshy
  • @Momentosis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1297853#Comment_1297853

    If you're talking about what I think about, he only played like 7 games. NOED only activated twice. And two of those games the survivors literally walked themselves into 4Ks. Like he's Bubba revving the saw while facecamping and the entire team comes over and dies instead of doing gens.

    This only proves that survivors playing like ######### is OP for Killers. lol Bubba is over there facecamping the hooked person with his chainsaw revving, let's all go over there and save him! lololol

    That's my point. Face camping only works for the killer if you fall for it.

  • From my experience, the worst time to play any competitive game is after dinner into the late night. Cause that's when all the good players are on. Playing in the morning takes a little longer to find games but there's certainly less try hards.

  • The cold hard truth is face camping only works on potatoe survivors. It gives zero benefit unless you fall for it. 1 kill for 3-4 gens is not a fair trade. They will get next to no bloodpoints and won't pip. If a killer is face camping the first person they hook and there's plenty of gens to be repaired, then that killer is playing poorly. You and your team are playing even worse if you fall for it. Have you ever seen a big streamer like Tr3, Marth, Otz face camp someone who didn't do something to piss them off? The answer is no because they aren't noobs.

    There's already a solution for face camping. You just don't like it. If you hate it that much, git gud or don't be the first person to get downed.

  • @djsponge10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1296348#Comment_1296348

    so what about ghostface? Or Demogorgon? Or pig at launch? They were all good at launch

    Freddy at release. I rest my case.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/1296348#Comment_1296348

    With this mindset, wouldn’t it be better to just drop the game?

    On topic: I don’t want half of Jason. I am not really familiar with the franchise but I would rather wait and get the whole deal with mother issues and Camp Crystal Lake.

    I've pretty much dropped the game at this point.

    Due to the legal issues it would definately be better to hold off on getting Jason. I still think it's candyman because of that tweet that had the word bee in it and the reboot coming out soon. I would like Jason in here but if he is going to be another easily loopable killer, id rather just not have him.

  • Personally id rather have none. We all know they will be weak at launch and nerfed shortly after. I don't wanna put them through that.

  • If the killer got 3 people before you finished all 5 gens, they deserve that 4k.

  • @Orion said:

    It's fine as it is. It's just for BP gain.

    Same. Mix it with BT and your guaranteed a safe rescue unless the survivor is an idiot.

  • I think if they ever fix nurses bugs she would be top again.

  • Blood warden can be countered but most dont even suspect you would be using it. Thats kinda a strength. It can turn the tide if you manage to activate it.

    Remember me used to be good but they nerfed it when they introduced the egc. Now its not worth running.

    Fire up is just a ghetto version of bs, enduring and bamboozle but without the blockage.

  • @TheeHappyDalek said:

    I have like 20 or 30 hours into the game if that, and I am (was) 15. I was playing Nightmare and got paired with four folks who were in a party and super, super good. I had no chance. Like, literally embarrassing no chance. I then of course got messaged afterward about how I am totally garbage which I am already quite aware. lol Sometimes it's rough going through the L2P process when as I L2P I get games that are like 3 minutes and pretty one sided, then my next game I kill all four people doing their L2P in like 5 minutes, there's like no middle ground. The game with Freddy I mentioned, I guess like toolbox or something I don't know, they had two gens complete before I was able to cross the map to check them. Def wish MM was more forgiving. I don't want to get roasted, and I don't want to roast others, just wanna learn man lol

    Yeah, some people say playing against better players will help you improve but you need to be able to play. If i was playing CoD and got killed everytime i spawned im not learning anything except i suck. Theres a difference between improving and getting clobbered.

  • I really dont see the point if killers are doing that to derank. You can get paired with reds at any rank now.

  • @CosmicParagon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1291378#Comment_1291378

    I would argue M1 GF is stronger than Wraith. Sure, he's visible, but he doesn't have to waste time uncloaking for his hit, and he can go back into stealth instantly once it recharges

    Gf with cd add ons is strong with whispers. I sometimes get a grab off a gen or im so close i get a hit before they run away. I only stalk if theres more than 1 survivor so i can 99% one and instadown them later.

  • You can derank and still get reds now. I got screen shots of being rank 16 and facing reds.

  • @Decarcassor said:

    https://forum.deadbydaylight.com/en/discussion/comment/1291494#Comment_1291494

    Yea, I know. I said so in my post wich you apparently didn't read. And this defeat the entire point of revealing Ghostface in the first place. Why bother if its just better to take a hit ?

    https://forum.deadbydaylight.com/en/discussion/comment/1291501#Comment_1291501

    Same as above. Why do peoples reply to things they don't actualy read ?

    https://forum.deadbydaylight.com/en/discussion/comment/1291678#Comment_1291678

    Myers is a very different killer. He is not as stealthy as Ghostface and it takes a long time for him to build up Evil Within. Once he pop it, every survivors knows it and he completly lose his stealth for the duration. Then he has to slowly build it up again. He can only catch the first survivor by surprise and then has to try and snowball from there. Also there is no mechanic to stop Myers from stalking you apart from breaking line of sight.

    With Ghostface, he can stalk you in five seconds or less if you don't see him coming, wich is why they gave the survivors a way to stop him, by breaking Night Shroud. However, it seems to me that doing so is not really beneficial compared to simply running away immedialty giving you a head start or willingly taking a hit to prevent him from holding the stalk progress on you for as long as he wishes. So what is the point of the revealing mechanic really ? It even give away your position to the killer with a Killer Instinct notification. It just bother me.

    And yes I also know, that most of the time Ghostfaces won't risk stalking when they can take the guaranteed M1 hit or go for a grab. Wich also make the whole revealing mechanic irrelevant. So again, why does it even exist ?

    I was on the throne when i typed that response. I didnt have time to read the whole thing :p

  • Furtive chase: what is the point of a smaller tr during a chase? They already know your there.

    Huntress lullaby: too much work for too little pay off. Would be nice if there was some benefit at 3 stacks like DH.

    Clouraphobia: people dont heal inside your tr for fear of NC

  • So you want her to be absolutely blind when using her power?

    Sounds more like a nerf "you need" instead of "we"

  • @DelsKibara said:

    https://forum.deadbydaylight.com/en/discussion/comment/1291546#Comment_1291546

    I think it works more on the mobile market because giving away premium currency for free in small increments is a wildly accepted practice there that's heavily encouraged.

    You want people to get invested in your mobile phone game, because it's easier to let your wallet loose in it.

    Id rather that practice would stay on the mobile platform. Stuff like this is how we got loot boxes in actual games. Publishers saw how much money the phone market was making and they wanted a piece of that action. That's where microtransactions came from -.-

  • It doesn't help that most of the stuff that gets added is crap. When was the last time a new killer had a powerful perk by itself? Not mixed with something else? You unlock all the teachables and it's more time you need to put into your favorite character to get them all.

  • Why can't you earn auric cells in game?

    Easy. It's because they want you to give them more money.

  • @EvilJoshy said:

    I forget the video, it might have been one of Otz. He was on Lerys using Devour Hope. The totem spawn was amazing. It was inside a square box you didn't know was hollow. You had to walk into a dead end part of the map to even see it. We need more totem spawns like that.

    Found it

    https://youtu.be/SDoBzsMLw0k

    3 mins 50 seconds.

  • I forget the video, it might have been one of Otz. He was on Lerys using Devour Hope. The totem spawn was amazing. It was inside a square box you didn't know was hollow. You had to walk into a dead end part of the map to even see it. We need more totem spawns like that.

  • Another survivor who created an account just to complain about something the killer did. How original.

  • Your stalk progress resets if he hits you before your exposed. You could take a hit, run away and heal up. If you suspect he 99%'ed you treat him like tier 3 Myers and run. Remember GF has a power that is controlled by the survivors. That is never a good idea. Without his power he is literally a M1 killer.

  • They make money if they release dlc because we have to pay for that. They don't make money by balancing the game cause it's free(for us). It's the sad truth.

  • Remove DS from the game and I guarantee slugging will go down by a large margin :P

    Won't go away but you'll certainly see less of it.

  • What's keeping me away is, with the exception of the newest survivor that came out with Oni, I have all the characters unlocked and all the perks. I even have 2 survivors p3, 3 killers p3+one of them has all perks. There's nothing left for me to really unlock anymore. During a double bp event I end up hording bloodpoints and I'm forced to spend them because I hit the cap.

    My biggest grip is the MM. I haven't played in forever. Both my survivor and killer have deranked a lot. My survivor que times are terrible, but that can be attributed to my current rank, and if I find a match it's a newbie killer. I feel bad when that happens cause the new guy didn't stand a chance. When I play killer now whatever rank I am there's a strong possibility I'll get paired against reds. Before it was only when I got past a certain rank but now it can happen anytime I que up. I try a meme build or a "fun" killer and get destroyed by a 4 man of reds. I get pissed and switch to my try hard nurse and slaughter the next group. Only to learn the next group weren't a swf and potatoes. Then I go back to feeling guilty.

    If there is such a word I am more of a hardcore casual gamer. I'll put a lot of time into a game to git gud but there comes a point where if I have to change the way I play to stand a chance then I'm no longer having fun. Then I play something else. With the old MM I used to play killer until I got close to red rank then I'd stop playing until the reset. I don't want to use my best killer and the same 4 perks every game. Sometimes I want to use a meh killer and a meme build but when I face red swfs it's just laughable. They run circles around me and say GG EZ, noob killer! This gets me angry, I switch to my real build and the next unfortunate group I come across gets screwed and they did nothing wrong. I used to have a reprieve. A way out of those try hard games but now that reprieve is gone. So I took Kote's advice and "Play something else".

  • @JoeyBob said:

    I keep getting slaughtered by red rank survivors when I'm YELLOW ranked. Just last game there was a 4 man SWF with them all being ranked 1 except for one rank 12.

    Your probably going to be bubba for a long time lol

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1287615#Comment_1287615

    Preferably before but I'll take after if it's bug free (or at least less buggy than Nurse)

    I would love that but it wil never happen. The devs are afraid to release strong killers or strong killer perks. Especially a strong licensed killer cause then people would scream pay2win.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1287484#Comment_1287484

    I'm really hoping for Xenomorph and I hope he's near Nurse level tbh

    Are we talking nurse lvl before or after buggy rework?

  • I sometimes look up a streamer I just clobbered to hear them whine but for the most part, they are toxic. It's like because they have an audience of 2 viewers they think they are the next Tr3, Maryh, Otz Noob. Anytime I play survivor and I see someone with T.TV in their name I worry. Those people tend to be less concerned with finishing gens and more about putting on a show.

    If I'm killer they are the first ones to dc when I win a mind game or catch them after they pissed away their DS. My favorite streamer was some random douche that flashlight baited me into chasing him. I was trapper on autohaven. I downed him because I blocked off the loop he ran too before the chase. I hooked him. Someone rescued him in my face and he runs to me. I swing again just so he goes away and to my surprise he didn't have BT. So I pick him up again figuring id take the ds to get it out of the way, it's still early in the match. He ds's me, as I am recovering he vaults a window and steps in my trap. I pick him up and rage quit. I almost wish I recorded that.

  • Considering Pennywise is a being from the macroverse I think it would be breaking the lore if he served someone other than himself.

    Considering the law suit is still going on I don't think it's Jason. Even if they get him in here they would probably be very limited with what they can do with him. If he is released and he needs a rework they would have to get permission again to change him.

    I'm stil wondering if it's Candyman but I don't think he is as popular are the devs are suggesting. He has a movie coming out soon so the people who own Candyman wouldn't mind some advertising to boost the opening weekend.

    Zenomorph would be weird. It's like we already got demogorgon, why not another monster killer?

  • @MrPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1287409#Comment_1287409

    All my friends are rank 1, almost all my friends are definitely bad survivors. This game is balanced around bad survivors or swf is really that OP lol.

    The game is literally designed around bad survivors. There are so many mechanics in this game that only work if someone makes a mistake.

    Weak killers are nerfed before/after release because the new guys say they are OP.

    All the 2nd chance perks survivors get are to help the newbies escape. Then they become broken on the veteran survivors. Lord knows I complain about certain survivor perks but to be fair. If they weren't combined with other perks it probably wouldn't be so bad. Old MoM for example may have been tolerable if you couldn't mix it with BT+DS+Adren. By themselves I think 2nd chance perks are within reason but when people stack them it becomes a problem.

    If the survivors choose to rush gens, the gens will get done no matter the pressure applied because the killer can't pressure 4 people at once. This game is tailored to the new players and that's a horrible way to design your game.

  • I say leave. The games MM sucks and they arent going to truely fix it. It feels like their goal is to toss out a new dlc to get more meat in the grinder to replace the killers that left. In between dlc they make some minor buffs or tweaks to maintain the few people left playing killer.

    Those four r'1 were probably queing up for 20 mins until the game threw you at them. But hey, majority rules. 4 people's unhappiness vs 1 person's unhappines. "Come on killer, take one for the team" Well that seems to be all were doing. Every match is a coin toss. It used to be if you didn't want to only face reds you stop playing for 3 months and derank to face casuals. Now no matter your rank you can be paired against try hard reds. I want to have fun too. I don't want to have to bring my meta build and play my best every single game to stand a chance.

  • 1: You were right to destroy the portal first. So demo couldn't come back quickly and tunnel Jake.

    2: Jake was a douche

    3: Rank doesn't mean dick anymore(if it ever did)

    4: I would like some sort of penalty for this ######### but I don't know how they can distinguish between people doing it on purpose and those who can't be saved on their first hook.

  • Keep in mind Otz was playing Billy. Try doing that exact same match as clown, pig, trapper, doc ect.

  • Bubba. Mainly because the majority of bubbas I face are basement face campers. Or they never M1. They just chaser you until they get you in a dead zone then chainsaw.

  • @Salty_Pearl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1285485#Comment_1285485

    I wouldn't say garbage but she's definitely weaker and is no longer enjoyable to play now.

    No she is not. It takes you longer to traverse the map thanks to that cd. By the time you find someone and recharge your blinks, you need to use 2 blinks just to close the distance. Then recharge again. Every miss placed blink feels punishing now. With all the bugs on top of that, she just isn't fun to play anymore.

  • @Tiersis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1285310#Comment_1285310

    I don't feel entitled to a 4k, thats not it. I felt like I earned a 4k, and it was taken away by a free escape mechanic. This person clearly found and camped the hatch well ahead of me hooking the 3rd, as soon as the sacrifice was complete it was over.

    We couldn't come up with a better mechanic than this for them to make sure the game didn't last hours? it seems lame.

    If you want that 4k you can always slug the 3rd then hunt for the 4th. I like the current hatch mechanic compared to what we use to have. Hatch stand offs and people hiding till the killer dc'ed.

    If you know where the hatch is you can hook the 3rd, haul ass to it before the sacrifice animation ends and try to close it . Then you can just patrol the 2 gates. One more reason why I run Whispers on most of my killers.

  • @Bovinity said:

    https://forum.deadbydaylight.com/en/discussion/comment/1285304#Comment_1285304

    Yooooo, ok, that's actually hilarious.

    Granted, you took two keys out of the world that game. So hey, not such a bad tradeoff.

    The end game chat was funny. I don't think they brought any. I think they found them in chests lol.

  • @Tiersis said:

    https://forum.deadbydaylight.com/en/discussion/comment/1285290#Comment_1285290

    7 or 8 months, a long time for sure. Edit, I quoted the wrong post.

    https://forum.deadbydaylight.com/en/discussion/comment/1285290#Comment_1285290

    Wait, so with no gens done, EVEN IF I CLOSE THE HATCH, they still get to escape without doing gens?

    I mean.... I guess the entity has a real soft spot and doesn't want sacrifices????

    The hatch always opens when there is only one survivor left.

    If you close the hatch before they find it they can still open it again if they have a key. I've had a game where it's 2 survivors left. I was chasing one and he found the hatch(closed) He opened it with a key and escaped. I closed it, find the 2nd survivor and they reopened it with another key.

  • TL:DR

    If your bleeding why would you stop running to walk over your own scratch marks? It's not like your going to lose the killer at that point. You can juke the scratch marks but not the blood trail.

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