Endstille
Endstille
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/935709#Comment_935709
Do you have any proof of this, or are you just talking out your butt?
Obviously the latter, the other person that argues that nurse has high map pressure has no clue what she talks about either. Nurse has a little less map pressure than a 115% ms killer so imagine having the same map pressure as a bubba. Yet somehow some people have no clue how to play as nurse or against nurse.
Made up arguments by people who do not play the killer and dont play against it. Nurse is in the dumbster so unfun that every other killer feels better to play as.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/934672#Comment_934672
Pretty sure she was always at the bottom, given that these statistics are for all platforms, including console.
:facepalm:
Yes so many nurse players on console that they drag down the stats of her, keep pretending as if it is the case. You know pre nerf, they didnt affect stats enough to drag her down, post nerf ofc it is due to console nurse and her 80% pick rate there. Lmao There are so few nurse players on console that they have no significance on the data whatsoever.
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@Johnny_XMan said:
How about we just remove the rank system all together? Base ping on location alone.
^This
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Gotta love the boys who confuse rank with skill.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/931811#Comment_931811
Sorry, here's the link amended:
https://clips.twitch.tv/ColdbloodedPowerfulBaboonTinyFace
Again though, how do you stop people from taping a cheerio or a frootloop to the middle of their screen?
How do you detect someone changing the settings of their monitor to enable an overlay? It's not even a program.
You don't and can not prevent them from doing that. It is like asking how do you prevent a murder? You can not and will have to punish if it happens. Not saying that these two are alike.
The question is not how do you prevent it from happening, Valve stopped that years ago, you do however punish accordingly if caught ( look at banwaves for example from VAC). You are saying well how do you stop people from doing that? But that is besides the point, it is about whether you or furthermore they as in bhvr are ok with people doing that. Like I said if they are fine with that than they can outright toss that "rule" out of the window if the only question that needs to be asked is how do you prevent people from doing that because if you think that EAC is a good AC and prevents anything from happening than well nope.
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Thanks for the link. Time to get rid of the game i think.
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It is obviously an advantage both coming from 3rd party software, ask any cs player to do that with the likes of awp/scout and see him get dumbstered quite quickly. Unfortunately i can not comment on the video as it will not play nor let me watch it on twitch.
A built-in software isn't a third party program now? Okay so coding an overlay hack, running using either of those whitelisted is totally fine than? ESP yes? Cool. Where does it stop btw? So are blinks via macros fine since most keyboards come with a made in tool, for perfect blinks or perfect 360 or perfect curves?
Oh and don't tell me this is not possible as this was how a friend of mine who actually does code for a living avoided being sued by blizzard as he used an overlay and didn't inject anything into the game files or modified them in any kind or way. Oh and you can totally fine code aim/trigger bots into the driver software of hardware of a mouse for example is that fine too?
You can't stop people from doing that just the advancement of technology.
Is this garbage honestly allowed? This is not cheating? Okay what about several of your streamers, having multiple 100k of auric cells which they probably got via bug abuse is that fine?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/931592#Comment_931592
As far as I see it, a cross-hair for a Huntress is like Discord for a SWF.
no.
In-game report under Unsportsmanlike is MANDATORY
Using 3rd party software or other tools to gain any kind of unfair advantage that wasn’t intended by the game, except if they have been whitelisted by us. We are not banning for the use of communication apps.
This is pretty clear and that is not allowed imo. Sorry admitting to using that and explaining why, giving any justification, you might as well say welp I use esp to even the plainfield with swf so no.
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Will you change his shock attack at all like increase the range and get rif of the empty space right infront of him?
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Thanks for this, appreciate that.
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Keep in mind that this is a testing and not final yet, you do probably know that dc penalty had to finally come to town.
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Am I the only person that has a problem with people using a crosshair at all? You know back in the day we did noscopes and that had something to do with skill and not cheating.
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Actually no other game cares why you dced.
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@MyNamePete said:
https://forum.deadbydaylight.com/en/discussion/comment/927885#Comment_927885
Nurse and Spirit got nerfed because they were annoying/frustrating to go against and WERE too powerful. Freddy received his nerf because he was annoying and boring to go against with how slow the addons affected.
SWF isnt geting nerfed because as I said, they usually arent THAT powerful
Yeah that is wrong.
Nurse was too strong only in red ranks. Across all ranks it was the weakest killer even before. Your argument and the argument of people who defend SWF sayin well yeah they can be totally gamebreaking but usually they are not is null and void. It is like sayin old nurse was totally fine because most nurse players sucked at playing.
Sorry if this is how you think games should be balanced, than you are not interested in balance at all.
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@VincentRedfield said:
https://forum.deadbydaylight.com/en/discussion/comment/927311#Comment_927311
Per devs statistics 4 man SWF has average 49% escape rate.
How about you provide something meaningful besides a Tru3 video? Oh I forgot killer mains don't do that.
Who cares about average? It is about the outliers, following your logic prenerf nurse was totally fine as it was the weakest killer across all ranks. slowclap
Can you confirm what the japanese community manager said about the published red rank stats? That the red rank statistic just needed to have a red ranked killer and not red ranked survivor in it?
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I am sorry but to say ruin does nothing when it is against good survivors is just completely wrong. Great skill checks result in no extra progression which people tend to hit most of the time anyway when you go against good survivors.
It still slows down the game whether you like it or not and does so without you having to do anything at all. The perk is the best for killers regarding slowdown. Everything else comes with a tradeoff regarding time, take pgtw for example the perk will require you to
a) walk to a gen
b) not waste it on a gen that has barely progression on it
Most perks with the exception of ruin, corrupt intervention will never help you to turn a game around they just help the snowballing when you are already winning.
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@CashelP14 said:
At lower ranks swf teams are usually jokes to face. Even some swf teams at higher ranks are jokes to face because they are either too cocky or too altruistic.
Survivors are forced to play swf at higher ranks because if you play solo survivor you 9 times out of 10 get really bad teammates. If I find a good survivor and I'm playing solo survivor I'll message them after asking do they want to team up.
If you want to know if they are a swf or not there are a few ways to check. Look at their friends or do they all share a language. But don't show otherwise if a team is a swf, killer dodging is already a big problem at the minute.
You know people need to stop generalizing about SWF and yeah most of them are bad but that is not something that needs a genius to figure out as there are always more people that are bad at a game then there are people that are good at it.
Sorry balance needs to happen looking at the best players of the game and not the casual, not the noob. Noobs and casuals should get their help via tutorials and explaining to them what they actually have to do in order to get good at the game but hey when you have tips like " you can use a pallet as a diversion" uhm yeah.
Survivor do rank up too fast and too easy this results in bad survivors in the highest ranks, this leads to easy games in red ranks meaningless statistics about the game and frustration. Who wants to play with idiots? Nobody but from what I see from people in red ranks there are horrible people who do not belong there at all.
SWF by bad players will still be bad players, the problem of dbd, only shines when you have good players as swf. Killers are mostly not prepared how quickly the game is done and how 1-2 mistakes lead to a complete loss.
Now people can argue about the majority of players again but that is a dumb argument to make, same logic would be nurse addons (prenerf) are fine since most nurse players are really bad. That is not how you balance a game.
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Stranger Things is better than Cursed Legacy.
Go for it, way more value.
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Well you know in the "stats" they published she was close to if not overperforming but the stats mean jack actually but I don't doubt that somebody will cry about it.
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@TheCrookedMan said:
https://forum.deadbydaylight.com/en/discussion/comment/923175#Comment_923175
The devs are buffing solo survivor to SWF level and then buffing killers to that level so they have the tools to deal with both.
Well at least from what I read is that they wanted to make kindred basekit and they agreed to not do it, seems like they will not buff solo survivor.
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@BasedMorlis said:
https://forum.deadbydaylight.com/en/discussion/comment/923927#Comment_923927
Show me a Rank 1 that is as bad as a real Rank 20 (not twinking). Good argument bud. My point, that clearly went over your head, is that every single MP game in existence will have less skilled players at higher ranks and will end up with "OP" somethings. This game is relatively fair across the board, far better than many games.
Just because you keep parotting it doesn't make it true like I said grand master in sc2 is grand master and not bronze and this is due to a reason. The bronze player will never become a grandmaster just by playing the game, he actually needs to improve himself all the time and that is the only way to get to grandmaster. In DBD? Just play and you will get there, just a matter of time. It can be done in a day, lul.
This has reached a point that i refuse to play with randoms because I have had such frustrating idiotic teammates in the past that I straightout say f*'em i will not carry those idiots. Oh and one more thing i am not your bud, kiddo.
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@Danielgdp3 said:
https://forum.deadbydaylight.com/en/discussion/comment/923915#Comment_923915
Not really I never had an issue with that build because it was rare to come across, I think it was strong but I wouldn't come here whining about it.
Yes really it literally is the same. Go ask around and the opinion is pretty agreed upon that those things needed to go because how broken they were.
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@BasedMorlis said:
https://forum.deadbydaylight.com/en/discussion/comment/923874#Comment_923874
You're literally describing every multiplayer game ever created..... Nothing will ever be perfect, just enjoy the game and stop looking for perfection, it wont exist.
No I am not describing every mp game that ever existed.
Here show me a single grandmaster in sc2 that is as bad as a bronze player.
Show me a single immortal dota 2 play that is as bad as a herald.
Show me a true tekken god that is as bad as green rank.
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@Danielgdp3 said:
https://forum.deadbydaylight.com/en/discussion/comment/922593#Comment_922593
They've mentioned in the past to looking into them. Even if it's common though how often is it actually a team trying hard.
Not really 2k a game is like average, 2k is balanced if you can't get then I'm sorry the game isn't survivor sided your just not very good yet.
Your argument is flawed, it is like saying omeganurse/5 blink nurse is ok cause most nurse players are bad and do not tryhard.
@dooces said:
75% killer win rate, and you complain its not 95%? survivors are OP because 1 in 4 get away on average? if you cant win as killer you are way below average.
That is not a winrate but a killrate and there is a diffrence to it. Also the stats are really flawed, someone posted in another thread that the japanese community manager explained how those numbers came to be. Basicly red rank matches means it has a red rank killer who can go against everything on survivor side not red ranks exclusively.
Sorry there are already bad survivors in red ranks due to how easy it is to rank up but to include rank 10 in those games is hilarious.
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@Deadeye said:
I'm pretty sure that you don't have to tell BHVR how to read their stats. On the kill stats released, Peanits already raised multiple times that these stats contain a lot of information that can influence the rate. You don't know if they count DC as kill as they did not clarify that. And if they do, they will have stats as well without DC counting as well as a lot of other stats.
Peanits also stated they look at a lot of other stats on which they decide which killer needs attention. So don't worry if you get that one screenshot a week, they know more than that
They said they disregard games with dc.
Also red rank matches just include one red rank killer who can go against survivors who are not even in red ranks. Useless stats.
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@Bravescorpio said:
Why is Legion the only original killer not to have a Blight outfit?
By far the best outfit for every original killer, just noticed that even the Clown has it now, leaving poor legion out. I think if anyone needs some love it's legion.
Because legion is not a killer but a disguised survivor. In the next patch or the one after that they gonna swap them to survivor.
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You can end the game in 5minutes as survivor and that is generous.
Without the killer ever camping so what about those games?
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The point is that bad survivors are in ranks where they do not belong in, this screws statistics and perception of the game. A ranking system is made so you know that you play with people of equal skill, survivors however get to the top of the ranking system without much effort. This is why killers have often easy games however when they actually meet good survivors which they should encounter the entire time at the top, the game is completely diffrent.
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@ASpazNamedSteve said:
They've shown no indication of wanting to nerf Billy.
If they wanna nerf his charge speed addons that's fine though, as no good Billy needs them to do well.
Remember when they announced to rework nurse addons? They said the same about billy :>
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@BasedMorlis said:
https://forum.deadbydaylight.com/en/discussion/comment/923772#Comment_923772
That's not true. Just because it's in the survivors favor sometimes, it's just as often in the killers favor. In your example, break the pallets and move on. It's honestly not that hard of a concept. Let them win that chase and go patrol, or if they are dumb enough to sit and wait, keep removing pallets from them. I understand the frustration of chasing a survivor through seemingly every pallet on the map but its a choice to waste the time to continuously follow the one survivor. I mean honestly, breaking the pallet isn't that big of a time waste and they can't get terribly far unless they are that in-touch with the map, and frankly I've found that to be far and few. I rarely have a match where I have less than 3 sacrifices, and if all I get is 1 or 2, thats still fair to me. Just like we have the option to tunnel and camp, they have the option to gen-rush. It's all about choices and no matter what kind of RNG comes into play, it counter-balances somewhere else on the map.
What you do not consider is the fact that ranking up as survivor is hilarious easy, thus survivors who are not good at the game do get to the red ranks. This is why lots of killers have easy games to begin with, facing skilled survivors who play as a 4man team. No way josé that the game is in killers favor.
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Just another dlc not worth the purchase.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/923124#Comment_923124
The arguments for the stats to be invalid are nothing but a clear show that they weren't what you guys wanted to hear
So you didn't read the posts about it. Well too bad for you. Literally has nothing to do with hearing, at best it is people like you who defy what was said along with the release of the stats, dont jump to conclusions. Than when that member also explained what those stats contain it is clear that not a single person would use them to back something up. Unlike people who just care about the stats fitting some kind of narrative like you do.
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@TheCrookedMan said:
The devs are addressing this issue
No they are not and that is the problem, the devs do not even realize it is an issue at all. Peanits stated most are just goofing around with friends, it is like saying, omega nurse/ 5blink nurse is okay cause most nurse players are bad. No it isn't ok.
Pls understand i dont want SWF to be removed but balance has to change. They have to start to change ranking system for survivors so the bad players will actually be in the lower ranks and not in the red ranks. It is so baffling to see people in this game in the highest ranking who literally have no clue at all.
When this has happened, they need to collect alot of data. They should release that to the community without this bs deceiving "red ranks matches" when it just contains a red rank killer at the start.
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@DepressedClownMain said:
https://forum.deadbydaylight.com/en/discussion/comment/921313#Comment_921313
But games stats show high rank games end up more on killer wins that anything
Did you even bother to read the entire thread? I mean seriously a couple of posts above yours someone quoted a post explaining why these stats are basicly meaningless.
You can keep talking out of ignorance or whatever it is, i actually do not care. Why is the time required to find a match as survivor increasing with each week? As killer instantly... probably something with the MM 😅
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@Danielgdp3 said:
Medkits got nerfed.
Balanced Landing got nerfed.
New maps have reduced safe pallets so I'd say that's a win for killer generally.
Undetectable has indirectly nerfed a couple survivor perks.
These are just recent also there are plenty other needs that have happened over the past year, just because there's only 1 survivor that gets affected by nerfs doesn't mean it doesn't happen as often as individual killers getting nerfed.
Grow up man
Yeah such nerf to medkits, dont know about you but me and friends can heal faster and have protection to all instadown killers be it by perk or kit.
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Because when you play with a set group of people, you can finish generators too fast and for a killer to lose a game, it takes one or two mistakes. I have no idea why people claim it is killer sided. You can end games in 5 minutes, that is 5 chases max even with your 60sec chase thingy.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/920963#Comment_920963
I'm bad at nurse so I get looped regardless
that is fine, just practice.
the solution to get good with nurse is not to turn her into 115%
keep at it
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@Aceonfire said:
https://forum.deadbydaylight.com/en/discussion/comment/920874#Comment_920874
The person I was responding to and I were the discussing one of his videos.
Also, the time to stop the "Who cares" arguments was around middle school.
All I meant was that stories/videos of what somebody did with some killer is irrelevant as it is not facts which comes clear with your "i am quite sure that" without seeing any stats or did you?
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@humanbeing1704 said:
this add ons is honestly useful because I'm ######### at landing the 2nd blink hit usually
sure trading nurse power to be 115 loopable is good
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Because they had no idea how to make a good addon for nurse
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Looks to me like you are overperforming this is not 2k balance yet.
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Who cares what Scott did? Same argument when tru3 talked about wraith being top 3/4 whatever.
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/918482#Comment_918482
Every single SWF game I play favors the killer. How is one red rank with three yellows vs a red rank killer in any way fair? We will play for three hours at a time and not once power all five gens. I face easier killers and get bored with how easy games are when I play solo. It's bad for the health of the game too because I've tried to get friends to play this game and they just get destroyed so easily they don't stick with the game.
It is fair.
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No it doesn't change my mind.
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Well you know, some players see something new, instead of waiting, they cry for nerfs. Bhvr just caves and that is the result when people got some practice in playing against that killer.
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What an entitled crybaby you are, dc punishments can't come soon enough.
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@Kenshin said:
https://forum.deadbydaylight.com/en/discussion/comment/919360#Comment_919360
thats what everyone was telling the devs and so called survivor mains what will happen if you nerf all the viable killers for no reason: no af queue times for survivors. now you got what you wanted, have fun sitting there, be proud and wait for a boring match.
I said this for weeks if not months by now.
That my (or our cause swf) waiting times get longer, i gave feedback and reasons against the changes, was yelled at and made fun of. Feels actually good to see that other people now feel it as well.
Screenshot from a friend, mm seems good.
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Moris?
Killer gets less points for using them, offering that costs quite alot in the bloodweb all you have to do is do the gens asap. When you cant do that as survivor, sucks to be you and git gud.
I rarely bring them as killer because everybody knows this very secret offering and most survivors will dc during loading screen anyway.
Funny how some people here pretend keys have no addons which give basicly OoO without drawbacks but ok.
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@aregularplayer said:
people overreacted as usual.
People like you generalizing and unable to comprehend what was said.
I play way less dbd for the time being, didn't see an increase of nurse when I play survivor. I gave up with the waiting times, there are too many games atm which one can actually play and provide entertainment.

