Endstille
Endstille
About
- Username
- Endstille
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Orionbash said:
https://forum.deadbydaylight.com/en/discussion/comment/1107993#Comment_1107993
Yes. BHVR has stated they're dedicated to trying to create a balanced game. You can't be balanced if your average is nearly 4k. Survivors always get hit hard with nerfs. Its time for some killers to be adjusted.
It is time that you git gud and nothing else. Killers have been nerfed lately, nurse, spirit and an overall nerf via the nerf of hex ruin because people like you can not hit a skillcheck.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1107782#Comment_1107782
That doesn't matter here. He could be getting a 4k every game and the response would be "survivors need to git gud".
I don't mind Freddy too much although at times he can be used far too often. It's as if all the former Spirit players moved onto Freddy once they saw the stats and Spirit got nerfed. I just don't like the sleep mechanic. It's gray, ugly, the sounds are weird, it's just a bit dull. As you said barely any point waking yourself up because it won't last long. I also don't think a killer with a 32m terror radius who moves at 4.6m/s needs a non-directional lullaby. It makes sense on Huntress because she's slow and it's 45m so more time to react. Freddy doesn't really need it.
Also I don't agree with the slowdown add ons. He gets 12% speed debuff on you just for existing. He can be afk and still apply the speed debuff. Hopefully though they stop those working with thana and dying light sooner rather than later.
Ah spreading lies again?
You should check how the sentiment of the forum was before nurse was reworked. Most people agreed that her addons needed a change but hey just make up some story, discredit the users here and insult them on top of it.
-
@Reaper_xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1094573#Comment_1094573
DS is balanced as it is. Just don't tunnel the survivor.
Spoken like a true rank 20.
Imagine you can be hit by ds without tunneling at all but that is ok.
-
@Flarefire_Xx said:
This is early on but I want to know if you’re going to buy him, if not say why, maybe the devs will see the flaws.
Personally right now I probably won’t buy him because I think his perks are lack lustre and the 110% will slaughter him
No other content that i paid for is still bugged af. They can fix that and I consider a purchase.
-
@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1104818#Comment_1104818
After extensively maining Oni, I can safely say that his antiloop potential in Blood Fury is vastly superior to Billy’s. By FAR.
As for mobility? I’d say they’re about the same on open maps, but on indoor maps or places with lots of debris, Oni is far more capable of using his sprint for map traversal.
Obviously the need to collect your power will hold you back without the skill of economizing your orbs. But if you do know how to keep your power on a large uptime? Yeah, a good Oni beats out a good Billy by a long shot.
We can have our "change my mind" thread about that another time. I disagree with all what you've said 😀
Still nothing as to why play cowboy?
-
I said that about oni and still think so. A god billy player will always be superior to an oni. What now?
I dont see a reason to play deathslinger over huntress either.
-
@ProfessorDunwich said:
What is the thought process here? A sabo time of 2.5 seconds is going to make coordinated SWF even more of a nightmare. It will even be a challenge against solo survivors who want to use it. Not only do Killers have to deal with flying gens, now they have to worry about hooks dropping right in front of them.
Yes the sabo time is hilarious but the community should wait and see how many or which hooks can be sabod .
-
@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1101304#Comment_1101304
Nurse is still the best killer in the game.
Spirit is still one of the best killers in the game (when sound gets fixed)
Pig's Endgame would've been broken with EGC.
Legion was massacred but still do surprisingly well today.
Sabotaging literally did NOTHING.
Enjoy your buffs as I'll enjoy my well deserved nerfs as survivor
How do you know about nurse? You play on PS4 stop the lies, the killer is bugged af.
Spirit ... too bad that life is not conjunctive. Good that stuff that affects survivors gets fixed quickly.
Honestly you have no clue how the toolboxes will be changed, meaning the exact numbers.
Breakable walls on one map, wow that will help clown on temple,asylum, cold wind etc..
-
No.
New players should not play a role in balance at all. You balance a game around people that can play and not around people who do not understand what they are doing.
The best way to help new players is by educating them fast on the game but hey we have advice such as "throw a pallet as distraction".
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1097954#Comment_1097954
Agreed. DS and BT are mandatory perks. If you play any amount of time in survivor you realise this.
No perk at all is mandatory as survivor.
-
gen speeds are hilarious, maps are hilarious
-
I always lul when somebody uses NOED, even when they do get a down with it, cleanse the totem, rescue and get out.
The perk is so garbage but i know now that the devs have laid the bar for survivors to the point of "oh well we can not expect you to hit a great skillcheck" everything is possible. 😂
-
@RIPotatoes said:
Okay look if you stopped playing killer just because things have been getting "harder" for the killers (apearntly it's an actual reason for no longer playing killer multiple people said this) literally if u want to win almost every match just patrol the three closest gens, and hook survivors on your patrol route to help discourage saving. You should get at least 3/4 kills every time
You will not win with this against any decent survivors.
-
@Johnny_XMan said:
I love the way some get bent out of shape whenever someone even remotely suggests something that would nerf killers. Lol
It has became a joke at this point.
Yes because to some it is baffling that there are still people who cry for killer nerfs when the game is so easy and stacked for survivor.
-
@alaenyia said:
Yesterday I uninstalled DbD from Steam and will be moving on. I will not play a game that I am locked into with people playing like jerks. People were already toxic as all get out, and now that they know you are trapped with them it will only get way worse.
I generally play Survivor and if a killer if camping, tunneling and slugging the team I am going to leave. I am not going to bother playing with anyone who does not have the common decency to play the game.
Once Hex:Ruin was, well ruined, I feel these behaviors escalated considerably and now with DC bans, it is out of control.
Poor gameplay has never been addressed, nothing happens to people who are reported.
The only way I think a DC ban is in anyway fair is if it is only applied in the 1st 3 minutes of the game. To stop insta-DC from unpreferred killers and maps (Legion and The Game). But if I play a 20 minute match against a "super sweat", legit kobe and get tunneled I am out and do not deserve any penalty.
I am not going to bother with the aggrevation of being forced to play with As*ho*es.
Nobody will miss you, bye!
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092515#Comment_1092515
Remember if you experience a second within a 24 hour period that counts as second dc and stops the timer from resetting. Therefore one more in a 24 hour period and its a 15 minute ban for you.
Come to think of it not sure if its even confirmed as a 24 hour reset. All I know is that a second dc within a certain period i.e 24 hours stops it from resetting.
Great system. Totally doesn’t punish people for server or game issues at all.
Watch everyone downplaying this change their tune when the new update is out and a new issue arises which affects them.
Oh no 15minutes!!!!!!!! The horror!
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1092621#Comment_1092621
Unless my internet connection is apparently so bad with DBD, and only DBD, that it can kick both another survivor and the killer, then I highly doubt it's my internet. Or anything on my side at all.
Okay then don't.
Did it never occur to you that there might be another person having similar problems as you? But ok.
-
@Rivyn said:
Part of the way devs balance the game is based on kill vs escape, right? At least, by the numbers. Those that want out of the match, instead of dcing, will simply die on first hook. Won't that just throw off the numbers? How is that accounted for?
They always did.
-
Not a joke he actually knows his stuff. I do not know what causes the issue with the being booted from the game, could be due to your inet connection or something else. So might as well give it a try, no promises but who knows.
-
@Purr said:
why does this surprise u? games have been doing this for years
u can google rage quit bans in video games and see TONS of articles and videos about it
persona 4: marks your account with a rage quitter mark that everyone can see and knows u DC when u get mad
animal crossing: has a mole who stops u on login after ur rage quit and proceeds to lecture u at GREAT legnth about it.. and it gets longer the more it happens and u cant skip or speed it up
rocket league: bans u for 15 mins at a time
Arms: counts ur DC as a loss
For Honor: Bans u for 10 mins from matchmaking
Overwatch: bans u from competitive for increasing amounts AND decreases exp gained by 75%
Pokkén Tournament: deducts 200,000 ingame currency for rage quitting
CSGO: bans u for increasing time lengths reports are between 30 mins to even an entire week
Smite: 2 to 30 min bans
Street Fighter V: brands your account with a sore loser mark and removed in game currency
halo 5 guardians: bans lasting between 1 day to a full week
LoL: 2 ban systems both work same way but require different amounts to start the ban process bans place u in a low priority matchmaking that can triple or even 4x the length of waiting before a match and u must play a specific amount of games via this to leave it rage quittin during this increases the required amount of games before u are removed from it to the normal que
Mortal Kombat X: your rage quit is counted as a loss
super smash bro's Wii U: 10 min bans
and my personal 2 favorites...
marvel vs capcom 3: marks your account for a set legnth of time and rage quitting with the mark enough perma puts u on a special server with other rage quitters... one on there its tied to ur account.. consol.. AND disc. would need to replace all 3 to leave it once you earn your way onto it
Paladins: puts you right back into the game u left
these are just a few examples personaly the private rage quitter server is what we need imo or the perma rage quitter marker or even the low priority que system
and saying its something only newer games are doing is false
animal crossing has been doing it since 2001 with Mr.Resseti lectures :D
^This
To add
Dota2:
Doesn't matter in which mode you dc, you do it enough you will get low priority. This means you have to play a certain mode with other rage quitters, you have to win several times to get out of it. Nobody wants to be there and that is why people usually do not rage, maybe once a week.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092449#Comment_1092449
The rest left have to participate in and finish a tilted game. Nobody has fun.
Killer gives up - I’d rather have them disconnect than sit and hold m1 while they afk.
2 Survivors give up in 1st minute - I’d rather have the last 2 disconnect and get it over with than be forced to go chase them around or play hide and seek.
2 survivors give up while you’re playing survivor - seek out the killer wanting it over with and be left on the ground for 4 mins to bleed out. Punished because others quit the game.
That is so cool of you in the worst case that is 21k in bp for the stuff the killer brought in?
Nope.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092420#Comment_1092420
Maybe they will participate, maybe not. Maybe they’ll just resort to camping when they’re pissed off.
Less dc more suicides. It has solved nothing.
I genuinely believe this is going to hurt the game. Yeah a lot of people babyquit because they were caught but this just hurts the remaining players more. Also there are genuine reasons why some players would feel salty or tilted. None of those are looked into as that requires work.
No it doesnt hurt the remaining players more, not at all. Before that people would not wait to be hooked and so on thus it helps the remaining people whether you like it or not.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1092413#Comment_1092413
If he can fix dedicated servers being ass, then BHVR should hire him.
Yeah or you write to him and see if you can figure something out.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092400#Comment_1092400
Farming ends?
All these killers that ragequit when losing or when they got pallet stunned carrying a survivor what do you think they will do now? They’ll likely afk. Which means everyone else has to do gens against an opponent that isn’t participating anymore. Hold M1 for a few minutes before you can leave. Yay so happy because all those afk wraith games were so enjoyable!! ^_^
Or 2 survivors give up on hook/disconnect. That leaves the last 2 to go into hiding for the hatch ensuring you have a long drawn out game, or you just gotta let them farm ir feel guilty while hooking them and deal with the abuse afterwards because they’re pissed off. Im sure players being unsatisfied wont have a knock on effect. No this is where it ends. We dont think that far forward so we Endstille?
Maybe they will still participate in the game and see that in the end it wasn't that bad.
Where is the diffrence to holding m1 to a tunneling killer that gets looped all game? Killer does not participate we are gone in a couple of minutes.
Yea or you play normally till the end or go to the killer. See the problem in all this is the person that does dc with consequence less people will do it. What abuse? You mean toxic postgame chat? Just close it or understand that there is a report function for exactly that.
When you meet good people they will usually understand or just want to get out of the game the fastest way possible, again less people who dc is better in the end.
-
@[Deleted User] said:
Too bad it's not my internet that's deciding to disconnect not just me, but other people in the match at the same time.
Maybe just maybe, try to check that guy @forthelulz i hope he can help you.
-
@fengsad said:
https://us.v-cdn.net/6030815/uploads/723/HOBRMQEMMC47.png
Took me several days, playing 12+ hours every day, but we got there.
Now I couldn't have done this alone so I'd like to thank the BHVR team for changing DC penalties from a percentage basis to the number of instances during a 24 hour period.
And of course if you play all day and crash once? Well then your penalty never resets. I mean that stroke of genius I have to tip my hat to. I would be stuck thinking logically, trying to apply penalties in a fair and balanced way, but BHVR is thinking outside the box. Play a little? DC all you want. Play a lot? Never crash, not even once in a 24 hour window or you're blocked from playing the game you paid for. Damn, why didn't I think of that.
And last but not least, to the loving community who assures me that I'm a liar because DBD doesn't crash or even have bugs! Wow! Now that kind of programming talent you want to hold on to!
Thank you.
Thank you from the bottom of my heart.
You should check other games and how they handle dc.
Like mostly all other mp online games have more severe punishment for dc. Check dota, check cs go and the list goes on...
This change is better for dbd.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1092367#Comment_1092367
The fact that people like yourself are all for it implies it’s massively killer sided.
I like a challenge in videogames and I like to earn my win. This dc penalty only benefits people like yourself who will take any win you can get regardless of if the other side is even still playing or not.
It’s like NOED in that regard. Some people want to earn their kills, others will be happy to have it handed to them.
I see still no progress in the logic department.
Yes totally killer sided cause the little ragequit kiddies didn't hurt the remaining 3 survivors at all. This is going to happen less and less, I sincerely hope that they make the penalties harsher.
Also note dc is not exclusive to survivors but that tells a story about your skill not making a killer rq even once in all those thousands of games that you played.
Keep up the contradictions. I am sure that the people that rq everytime as they do not have it their way, they all just want a good challenge.
Nah I am just glad that the amount of farm games will decrease, i hate to either ######### on 2-3 people like the ragekiddie did or waste the time of everyone farming.
Got another story to tell? Can't wait.
-
Can't say i am surprised to find @ClickyClicky ranting about DC punishments.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1091152#Comment_1091152
If you're getting hit with DS often then you need to look at how you play. It's very rare for me to be hit with it.
That is because you rarely play killer at all. When you do you get hit by it, seems accurate.
-
@lunaticlifter said:
Rubber banding, NOT BEING ABLE TO LUNGE RIGHT AFTER A BLINK, double fatigue when stunned by a pallet, hand missing when charging a blink, slowing down after a blink... seriously it's not possible that a killer it's being in this state just because is not played by many people and ofc it's not a priority fix it.. this is atrocious especially for console player, when survivors spin around like crazy and it looks like i have no collision..
Just 4ked with her. Funny thing a claudette with a map that i let open the doors was like, hook my for death. Ok. She is like well deserved 4k. (no addons on temple).
But i agree, my favorite is to be sucked to basement or on temple downstairs in the temple to the one gen.. not really sure if that is my favorite i kinda like her machine gun breathing + being glued into the ground.
-
No it depends.
Depends on what? Probably the survivor who did unhook, if he is going to be a coward that just hides, fine by me. I dont care as long as i put somebody down.
-
@Keene_Kills said:
D+, which is basically what Trapper is now. Like going home with a hot lady, then she takes her teeth out and plops them in a cup of water. Sure, it has its uses for some folks, but was expecting something much, much better.
That is like so hot, no teeth to be afraid of.
-
IQ
-
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1088419#Comment_1088419
This thread has NOTHING to do with survivor skill! This has NOTHING to do with perks!
This has NOTHING to do with ANYTHING that you have ever mentioned on here!
I have stated time and time again that IF Billy is to be the centre of balance, then more than half the killers in the game need major buffs. Stop twisting my words and going off topic, or find some actual survivor bait to harass.
Why am I twisting your words and where? I responded to the person that I quoted and not you.
You can not have it the way you want, you want to talk about an issue that you have with billy and that is fine but survivor skill has to be taken into account. I am telling you, you can improve. Ask for help how to and there are more than enough people willing to help you.
As survivor my most hated killer to go against was trapper. You would find me ranting,yelling and so on about those ######### traps but you know I dealt with it and stopped to run from one trap into the next (its been quite some time).
Do you think other people didnt face problems in the game? Skill floor exists for both sides, my first billy game was horrible, I dropped the killler and went back to bubba. Guess what I improved as player over time with all killers and picked him up again and learned how to play and got gud.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1088244#Comment_1088244
You say they’re bad but 2 are rank 1. Chases are short because instasaw.
So you get a genrush team with 2 good toolboxes with add ons, a bad map for Hillbilly, ######### perks....and Hillbilly still wins. Hmm thanks for proving my point.
Otz played horribly that game too. He complains about survivors trying to rush a gen in front of him then goes on to let a survivor lead him away from the gen he’s trying to protect knowing full well they have DS and he will get nothing out of it.
They still had another gen to do, and he could have had NOED still in reserve because I would bet money they didn’t do all the totems.
Earlier in the thread you confirmed, it is a matchmaking problem as people are in ranks where they do not belong. Now you honestly come back to me with "these survivors are not bad cause they are rank 1"?
Seriously?
Okay so let me educate you about your non existant knowledge on hillbilly. A normal charge takes 2.53 seconds. Otz used a spark plug which reduces the chargetime to 2.48 seconds. And he used "Vegetable Oil" to decrease the cooldown of the chainsaw.
You do not even know what instasaw on billy actually means do you? The lowest you can get it to afaik is 1.9 seconds which still is quite some time compared to "insta". What is insta? A railgun is insta and billy is far from it.
So after educating you a little bit in dbd, you can face the facts. Facts are otz was constantly in a chase, pressured them the whole time, won every chase in less than 30seconds. Yet here you are but they didn't win so billy op, when people play this bad they should lose much much harder and not even get close to a win. Because they belong in yellow ranks.
You have literally no clue what you even talk about. Nobody believes that you have thousands of hours in this game or that you are good. You contradict yourself constantly, sometimes ranking is bad, then again when it fits your narrative it comes down to "oh these people cant be bad they are rank1".
Yes the "bad perks", discordance is a great perk on billy, bbq as well, bitter murmur is meh, and zenshin just not mine. These survivors died because they were terrible at everything but holding m1. They still almost got the win, stop complaining about otz, the survivors were horrible. Potato trash who only differ from the usual garbage you find in solo q in the regard that they at least do gens and against every other killer aside from maybe nurse/oni they wouldve walked away with a win as they are not that mobile.
Do you really want dbd to become 100% escape rate for braindead monkeys? I don't!
Again stop with the lies, you dont need 4 good survivors to win against a billy. All you need to know is how to loop and how not to die in 30sec.
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1087163#Comment_1087163
I percieve it as abuse.
Yes but it doesn't matter how you percieve it. You just use the word so it sounds awful, make it look bad or anything. A killer using his power is not something bad. You can even 360 his whole saw but hey w/e all you have to do is pay attention.
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1088105#Comment_1088105
And this is why they're against it. They don't want their ez mode killer nerfed. You can tell they struggle by how they make out killer is "literally impossible" to win now that Ruin got nerfed.
Just slap on Hillbilly, instasaw and NOED and you're guaranteed to have good results no matter what.
Omfg you are so full of it, you make baseless accusations because you are terrible at the game. You cry about billy because you can not loop. What is this garbage claim about average billy needs to meet good survivors? That is not true at all.
https://www.youtube.com/watch?v=DggcHI1boFMHere again just for you, the longest chase was 25seconds, these survivors were all potatoes and went down like flies because they are terrible at the game just like you. They almost won, while playing horribly bad and the only thing they are able to do is holding m1.
Otz is by far better than any of these players. So your whole bs claim that you need good survivors in order to win against billy is wrong. They are bad and almost won against a person that plays this game for a living. Stop with your lies, stop with your baseless accusations and asks people how to play instead of asking for balance changes.
Yes NOED on billy, give me a break and actually git gud you rank 15.
-
@ZoneDymo said:
I feel I have to start by saying this is not due to the Ruin change, I never used that perk on any of my killers anyway.
But....idk its just so meh? so pointless? I dont really care if I down someone early or not at all, do a mindgame hit or fail at it, its all just meh, just very unappealing for some reason.
My guess cause the killers do not vary enough, in the end loopable m1 killers are just that no matter how you twist and turn. Meta is Meta since along time too and yeah that is about it. People will not have more fun when balance and further development is made for new players. To me right now the game is even boring to watch, can not be bothered to play.
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1086429#Comment_1086429
There's using it, then there's only using it while virtually body-blocking. If you use it in a chase to make distance, great. You have skill. If you walk around a rock or a tree holding it until you touch me, that's just abuse, especially since you could have M1'd me twice and hooked me already in that time.
It's abuse when it's all you do. You have mobility, destruction and an INSTANT DOWN in one button.
No it is not abuse, i doubt you know what abuse is.
-
@Boludosattendant said:
https://forum.deadbydaylight.com/en/discussion/comment/1084309#Comment_1084309
well dud, prepare yourself for lobby simulator, or even better, afk players in the hooks
survivor just with friends 4 group. q times are already ######### anyway.
killer, pisses me off to see somebody dc and get a free win or having to farm.
-
With 4 good survivors.
-
@hex_genrush said:
I could see why they are adding a dc penalty system because disconnects are getting worse and worse but let’s ask “ why do they dc “ well here are a few reasons bugs , bad teammates, BM , not having fun, and really dcing because they want to get out of that match. There’s a leave button for a reason, if dcs were really issue then they could remove the leave match icon and instead force players to pull the plug and wait the loading screen and boot up process.
You know there should only be one excuse for a dc, a gamebreaking bug, which hinders you to play or real life stuff (in that case dc dont matter anyway) everything else should be punished. I do not care why people dc.
-
@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1026948#Comment_1026948
No, they doubted that you CONSTANTLY 4k as billy in red ranks.
Even a blind squirrel finds a nut.
Yes thank you that is exactly what I doubted. A whole week with nothing but 4ks in red ranks without perks and he did like 7 matches. @underlord99 so just that you understand this as well. I do not doubt that you can 4k, why would I? It was the claim of doing this for a week and getting nothing else.
@NeverLucky said:
https://forum.deadbydaylight.com/en/discussion/comment/1026776#Comment_1026776
@Endstille this guy Endstille doesn't have anything to say. You give him proof and the facts and he doesn't have ######### to say. This little democrat beta cannot fathom the fact that his only way to stay "good" is by using easy mode Hillbilly. Go play Minecraft already with your logic and sense of competition. #Irrelevant
OH NO somebody 4ked, call the devs immediately for nerfs. Meanwhile I posted you several games where all 4 survivors do not equip anything and it is either 4man escape or a 3man escape.
Oh and uh you know your insults mean so little to the rest of the world. My view on you guys over there? Shouldn't you be busy building a wall to mexico and being paid by mexico for it? 🤣
The people like you are the reason this game becomes so mindnumbing boring, you can not hit skillchecks, you cry for nerfs cause you are bad at the game. Before billy it was ruin, before ruin it was spirit, before spirit it was nurse blablabla the cryfest of you noobs repeats on and on. The only thing left is to mock you and have a bet running on what is going to be next.
Meanwhile you make the game for everybody else easier and boring because you refuse to improve, you are so full of it you come burping in even with your facts wrong like "put a cooldown on his saw" which already exists but once again, no skill, no knowledge and cryfest.
-
@johnmwarner said:
So had a killer game today against red rank survivors. Before it started I thought the lobby would take longer so I grabbed coffee, come back and realize the game starts and two gens were already done. Well I went on to 4K so that must mean gen speed is fine.
And BEFORE I hear that it’s only one game, there is a thread gaining momentum from ONE game Tru had during his 20+ steaming that day.
Okay so you were afk for three minutes? How do you know since you were afk and all?
-
@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1081685#Comment_1081685
lmao when they tunnel one survivor all game and ignore the other 3, then after the game complain about "teh genrush!". It's as if some just expect the other 3 survivors to sit around waiting for them.
Good job Hex: Training Wheels is there to ensure they never need to learn how to play.
Big talk coming from a person that is unable to loop a 115% ms killer with no power for the chase and all. 😂
-
@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1083501#Comment_1083501
So watching people DC was entertaining?
No don't get me wrong, that was a general prediction the balance they are heading too.
-
I predict that the game becomes even more boring, it is not even entertaining to watch anymore don't worry tho the newbies will enjoy the game for a few weeks.
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1082445#Comment_1082445
You didn't read my post at all.
I NEVER CALLED FOR A NERF. The only nerf I want is total removal of insta-saw.
All I have ever said is that Hillbilly is too easy to pick up for the reward you get, he shouldn't be the focus of balance and if he MUST BE then every other killer besides Freddy, Doctor, Nurse and Spirit all need to be looked at majorly then, since he has everything except stealth and both Spirit and Nurse are the only contenders to his power, but take many more hours to compete at the same level.
I have highlighted how this is as well compared to other killers.
I like how you say you didnt call for a nerf, not saying actually yelinng and the next sentence starts with the only nerf i want... lmao.
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1082377#Comment_1082377
I'm not calling for nerfs. The only nerf I want is a full-body disembowelment of Insta-saw.
And that this one killer with all but stealth is way too easy base for what he has.
If a Billy wants to saw me and be proud about it, HE CAN EARN IT! Force me out into the open or snipe me. Don't just wait until you're in M1 range to charge.
How bad do you have to be to get sniped by a billy? Pls developers, change billy so i can play with music on and being blind is fine too.