Elk
Elk
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- Username
- Elk
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Comments
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Christmas Hats!
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/913742#Comment_913742
I was disappointed in the Yui one so much. It had so potential and they squandered it so bad.
Really? How would you make it? I like the logo on the back, though.
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@LemeTheMeme said:
But on a real note, the cosmetics are AMAZING!!!!!!!
Yes! I instantly got Janes and Yui. I can't afford Nancy and Steve at the moment. :(
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Yep bought Yui and Jane! Can't afford Nancy though.
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@Cornpopers_Evan said:
Sorry to hear you're sick, I hope you get well soon. :)
Thanks :)
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@Mandy said:
I love the fact that the licensed characters got them as well, I think Ash's one is great and I especially love Susies one.
Sorry to bother but can you delete the double post of ugly sweaters. I accidentaly made two. Thank you
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Still a beautiful woman ❤
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I think that this can be a good update to the perk. The questions i have are:
How close does the killer need to be with a survivor to count as a miss attack? Like 4 meters?
How the the perk lose stacks?By hitting the Obsession? Knocking one survivor down? Or it keeps it until the Obsession is dead?
Gaining stacks, can you keep missing the obsession to gain stacks in the same chase or does it need to be in a different one?
Besides these questions I like the Haste percentages and the time for how long it activates for, sounds nice.
Having a build of NoEd, Unrelenting, (Your Version)PWYF and (place holder) can be very strong.
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It wouldn't make them fearful, to me. However, i would love for all killers to have their own music.
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I had seen this when it first came out followed it for a while to see if it would come to console. It didn't so i stopped following until i heard it did by it being on the PS store for PS Plus. So i got it. Haven't regret it since. :)
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@Mert_MK said:
You're a genius LOL.
Killers complaining about DS is getting really annoying, this was really needed XD
Personally DS is better than the old one by a long shot, but seeing so many of DS post kind of....
I wanted to put this in the General, but i know this will get moved to here. Save the mods the extra work. Too bad not everyone will see this.
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@wydyadoit said:
https://forum.deadbydaylight.com/en/discussion/comment/907283#Comment_907283
then take the question at bare minimum logic.
ignoring outside variables do you think it would be fun and enjoyable? IF it could happen do you think you would enjoy it? remember to ignore current gameplay mechanics.
Yes of course it would be, but with current gameplay and how people play, the killer won't use their power much. I do see how if the killer was made it can be fun.
Especially at the beginning of the game. At the endgame they probably can't use their power maybe mid too. I see a lot of jump scares.
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On paper it sounds nice and cool, but players would avoid each other and make it hard for the killer to use their ability. I have watch Gold Express with the Geisha. She can kill people, but everyone on there is so suspicious of each other that they don't help each other injured or otherwise. Also SWF let each other know that if its them or not. I think that the idea is really cool, but SWF and suspension would make it hard to have fun. Well...we haven't even tried it to even know all we have is SWF logic.
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I got mine with Kate and against Spirit. I played normally, actually. The killer kept going after everyone else, luckily and when the exit gates got powered....
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I still like this perk, still fun to me. :)
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Oooo! *clapping* Great Job! 🎉🎊🎉🎊
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If anything rework the green key. I was thinking that it can open hatch, but have it take ?? seconds to open. I also like moris :)
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Is there something you guys wanted to add to this chapter, but couldn't add because of time restrictions or something? If so what was it?
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Prestige blood on the hair on Laurie and Nea.
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@GrootDude said:
No collision has actually been a lot of fun for me since it has opened up new tricks for me, I rarely used purple rarity add ons anyway so those changes don’t bother me and adding a vault animation just means that I will have to put more skill into it, which I enjoy.
How are the changes treating everyone else?
Personally, playing against her didn't feel much different. The difference to me is seeing her vault, which is cool. It's good that you like playing her though and that your experiences are great.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/896222#Comment_896222
Not my secret identity!
I'm sorry, I have no choice but to wipe your memory now.
*After Memory Wipe*
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/896105#Comment_896105
You better be. That's Wiki Lass, thank you very much.
I found this on your facebook. :)
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@trapped_by_daylight said:
I’d like to know mostly because I’m not satisfied with the default sensitivity that much and want to see what you guys set it to.
@FireHazard said:
Maybe @GrootDude @Boosted_Dwight and @Elk can give you some options for your controller settings.
(I don't know if Elk plays on Console, I'm just assuming that... If they do than it gives you more options to choose from.)
Mine is default everything. Maybe I'll would do better if i messed with them. For sensitivity, you need to find the right numbers for you. I guess getting opinions on others can give you an idea how to set yours.
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If you buy the whole chapter you get a slightly different color Yui shirt. Maybe that's it, i don't know if Oni gets anything.
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I use Head On, Lithe, Sprint Burst and Adrenaline in different builds so these are my top ones. Head On as 1, Lithe as 2 and so on.
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I get that feeling too. I have taken breaks from this game either from toxic behavior of messages or from just being bored. To stop this feeling, personally I play different games like Apex Legends, replay Resident Evil 2, Code Vein and Dead Island or watch Youtube. Just to refresh myself.
I try different builds, something different from how i usually play either a complete stealth, bold or random build. Like a random perk generator to spice things up.
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/880620#Comment_880620
how do u find these lmao
The internet :) For that one i looked up Trap Card memes. Some i make up too though, but a good portion is all on the internet.
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I think she is after Feng, Claudette, Kate and Jane. So 5th choice, tied with Nea.
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Not so fast! You activated my trap card!
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It's fine when the guy is reading it. He just needs to take a breather. I was actually hoping for the survivors and killers to tell their own stories in their pov. I still like it, but i would love it more if the person that the story is about reads it.
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@Umbrae_pk said:
The Halloween chapter has always been getting changes. For instance, I think Michael's mechanic suit has been changing colours, both Laurie AND Michael's perks have been getting nerfs and buffs, we finally got amazing cosmetics for Laurie and Michael, and Haddon Field is getting reworked!
The devs reworking Haddon Field worries me a lot. It's my favorite map, and not for reasons you think. The feeling of an enclosed isolated neighborhood is awesome. Getting close to the police cars and hearing the frantic dispatch with no response can only mean on thing! The parks are amazing, too. Going inside the houses is great as well, I just they were more detailed. Hopefully the rework will make that happen, though.
I am a survivor main, and I can admit that Balanced Landing on that map is pretty unfun for the killer, but it's NOT impossible to be caught. The map can also screw you over with those OUTRAGEOUSLY LONG hedges and fences!
Jamie Lee Curtis's Laurie Strode is one of the best final girls. Ever. You CAN'T change my mind. Appearing in 5 out of the 11 Halloween movies and expecting to be in the upcoming Halloween Kills and Halloween Ends, it's a shame she's TECHNICALLY not in Dead by Daylight.
Since Halloween was the first licensed chapter in Dead by Daylight I don't think they could afford to buy the likeness of 20 year old Jamie Lee Curtis. That's why the Laurie in the game looks a bit... not like Laurie. Sure, the clothes and hair are strikingly similar but the face not.
With this discussion I'm not saying "Devs, do this!" I'm just saying "Devs, this would be nice, and if you CAN, then. please." Because right now our Laurie reminds of the old looking Sonic design in the movie.
I thought the reason why they didn't use her face was because Jamie didn't want her face in it? I have been told this before. Has anything change on it? Because if it did then nice, hopfully they do add her face in.
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@Fibijean said:
As others have said, many people do it for the struggle bloodpoints (although considering the amount of bloodpoints you get and the time it takes, it's not really worth it in that respect). Some will struggle on hook at the end just to spite you, because they're mad about being killed and want to waste your time.
You may say it is not worth it, but my mentality says...
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You can report them in a support ticket, with your screen shots. It sucks that it happens, win or lose some survivors will message you and tell you off. Even as a survivor you may get messages from them saying how bad you are. You mostly get them as killer, just report and move on. Try to have fun with whatever you are doing. :)
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/879372#Comment_879372
I love this picture too much... -steals-
Noo! Don't you, you...meme stealer!
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I needs my bloodpoints, Every. Last. Drop.
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It would be kind of hard to adjust it to a bit. Gates too far, killer can't stop them fast enough. Gates too close, survivor has no chance to open the gates. It's all RNG, if a better solution comes up to make it more fair then hopefully we hear it. So far this is the best solution of RNG because it's the only one we have.
Maybe Gates have to spawn ?? meters away from eachother every time.
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If the actual characters come into game then that's cool, if they can only add skins then that's fine too.
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I only play killer for challenges. I really love survivor because stealth, co-op and design/lore.
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Top 5 Male: David, Dwight, Jeff, Joey and Trapper
Top 5 Female: Feng, Yui, Claudette, Kate and Jane
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Just holding a button/key would be better, if you don't want to live. Let go.
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I love the lore aspet! I finally finished the grabs and the kill two in endgame. Endgame was so hard because a good portion of the time the survivors were mashed potatoes.
I had a bad game for the spine chill escape one. The other 3 survivors were farming with killer. I did 4 gens on ruin by myself. After the exit gates opened i ran to the exit, all three scumbags body blocked me so the killer can put me on hook so they can farm me. I 'escaped' but got a message saying see wasn't that bad....😤
Besides the potatoes teammates, it's has been fine. I managed to finish all killers so im happy.
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I usually play up to 3:30 even if i have to work tomorrow. So drained.
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@Seltas0208 said:
Seeing as everyone's so confident to list how freddy "needs" nerfing or ghostface, or plauge, or event the goddam wraith (all threads I've seen) lets go over some "fair" survivor nerfs
Prove thyself : the repair speed thinge has now been decreased by 50%)(10% - > 5%) to promote healthy gameplay
*if this ever got concidered then I'm screwed. I love this perk*
Dead hard : exhaustion increased by 20 seconds as the amount of time it can buy you in a chase is "too valuable" or something like that
Adrenaline : no longer picks you up from the dying state and can't heal you imediatley after being unhooked. Alternatively it becomes a heal over time effect instead
Sprint burst : if you run over a pebble you fall over and get put into the dying state
Diversion : the pebble is now a nuclear bomb and kills everyone on the map, this should promote less dcing as nobody will be alive to do so
Desicive strike : as its original purpose after the rework has been warped into "60 invincible seconds" the timer has been decreased by 40% (24 seconds at rank 3) and the timer expires once another survivor has been hooked, as you shouldn't be able to just go for a unsafe hook or do a generator in the killers face and get rewarded for it (by getting the desicive) but to compensate it now gives you a 5% speed boost for 5 seconds after using the perk. This then causes exhaustion for 80 seconds
Self care : this is a communist society. If you attempt to heal yourself you shall be thrown into the gulag and moried by the huntress
Spine chill : no longer works against killers with the undetectable status affect
Premonition : kicks spine chill in the back and does work against the undetectable status affect
Comodius tool boxes : decrease the generator repair bonus to less than the engineers toolbox.
Ghost faces detection : when survivors reveal ghostface they get exposed due to slasher movie reasons. Fair and balanced as all things should be
Falling from heights : of you aren't running balanced landing you suffer from the hindered status affect for 1.5 seconds
Pallets : the killer has to actually be under the pallet to be stunned. Seriously. A trapper was farming and stood away from the pallet, not even his toes were under it and poof. Pallet stun.
Blendets : every survivor that isn't a blendete gets 8000 bloodpoints in survival of the blendete gets killed. Dcs, or is moried
This has been a small list of balance changes that need to be implemented oh *totally a survivor main BTW* that would increase the longevity of the game.
Stop asking for nerfs. Unless a killer has a 100% kill rate it doesn't need nerfing as soon as another gets nerfed. And even then those stats are just stats. Peanits constantly says not to base entire arguments on them
Like. I could say that TRAPPER of all things needs nerfs because he's way too popular. Trapper. The killer only big brains can use effectively (otz. Could beat einstine at chess. While blinded by a flashlight).
Thanks for coming to my Ted talk gamers. Have a good day
Sprint Burst is still too strong.
Sprint burst : if you run over a pebble you fall over and get put into the dying state
It needs
Sprint burst : Running away from the killer gives you an ego boost. If you run over a pebble during your 3 secs of speed increase, you fall over and sprain you ankle. You get put in the dying state for the rest of the game. Any survivor healing you makes you scream in pain revealing the locations of anyone near you of 16 meters.
Still too strong but it will have to do.
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Feng: Bunny Feng, Cosplay Feng(Voltawott' idea), Feng with glasses, School Feng, Night Out/Club Feng, Swim suit Feng and Feng dressed as Huntress.
Kate: Cowboy hat with Guitar on her back, Mechanic Kate(She might fix her truck a lot so) and Death Metal Kate(Piercings, tattoos and colored hair. She had a phase)
Claudette: Garden Claudette(Straw hat) and Nurse Claudette
Dwight: Shirtless Dwight and Football Dwight( The cosmetic could even say, 'He only wore it once' Lore wise he wanted to try for it, but was cut. I want to see the could have been)
Jake:Shirtless Jake and Tuxedo Jake(Lore wise, what could have been)
Quentin: Better face Quentin
Jane: Evening Dress Jane and Intern Jane
Nea: Chole Price(Life is Strange, they kind of look similar, if you squint.) and Clubing/Dress Nea.
Yui:Dress Yui, Clubbing Yui and relaxed/at home Yui(I know she hasn't been out yet, but this is my wish)
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@The_Grim_Reaper99 said:
https://us.v-cdn.net/6030815/uploads/712/GD7O04WEXVPX.jpeg
https://us.v-cdn.net/6030815/uploads/563/ZCFU8I8O280P.jpeg
Just playing a normal game and then suddenly on Shelter woods there is this beacon of light in the middle of nowhere next to a wall also making this sound of something like paradise or freedom from an organ (instrument). Maybe a bug or something intentional like a way to escape the Entity’s world or it’s just a false escape.
Honestly Idk, anyone else encountered this? Found this on PS4 btw
If you angled this right, it could have come from the moon.
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@GrootDude said:
Chucky. You already know why.
Oh....because he has poor fashion sense. I can see why.











