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DwightsLifeMatters

DwightsLifeMatters

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DwightsLifeMatters
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  • TMI in the current state of the game.

    It's as simple as that.
    What is TMI?

  • Vietfox said:
    Why not run kindred instead of asking for it to be part of the base kit?
    Though i play with friends i also love to play solo, i got more freedom and not being in voice comms allows me to focus on what's going around me.
    Cuz multiple reasons:
    1) I can't control what my other 3 mates will take, I can't force them to use kindred aswell
    2) it's just another perk that swfs has built in, goal is to close the gap between both ad much as possible, right? U dont want to "force" the already weaker solos (compared to swfs) with even one more perk slot less 
  • Master said:

    Scratches mirror is a meme build vs bad survivors.
    Good survivors can literally hold you hostage^^

    Depends on the map or not. It's really strong on lerrys and the game. On other maps u will get bullied most likely 
  • decisive strike thats why

    Read again mate, I think u missed something ;)
  • Orion said:

    I find that camping works more often with SWF.

    Idk what kind of survivors u get, mine are more likely depip squad's and would just pump the gens if I would camp someone 
  • Master said:

    Why not, but what would be the compensation on the killers side?

    They didn't mention anything about that for a reason.
    By "they" I assume you're including me, because obviously wanting something to make solo survivor less of a headache meand I want killers nerfed to the ground.

    I've said before it wouldn't be unacceptable to ask 4 man SWF squads to lose a perk slot.

    They get kindred, alert, bond, empathy etc etc all for free. Sure it's not quite as good as seeing an aura but they get enough information to cover all of those perks plus they have the benefit of co-ordination.

    It wouldn't be extreme to say when people join up as a 4 man they have 1 perk slot disabled.

    If the devs are too afraid to do that then they could at least compensate killers by giving them increased BP. Everyone knwows SWF is much harder due to the co-ordination, therefore maybe 1.5x BP for a 3 man and 2xBP for a 4 man. At the very least.

    Suddenly losing isn't as bad if you're raking in BP for it. It also rewards killers for taking on SWF, rather than their new matchmaking system which forces them into it against their will.

    The whole point here is to make solo survivor more enjoyable, and stop SWF from being overpowered.

    Plus the more enjoyable solo is = more solo players = less killers crying about swf all the time.
    Removing one perkslot of swfs doesn't close the gap to solo at all. Current meta is how fast u can do gens and how long can u be chased. 
    Removing a perk won't counter optimal genrush.
    Kindred on the other side will give solos the tools for optimal genrush. From there, the real balancing between survivor I'm general and killer can really start. But with this current gab, any nerf/buff will just get juggled around without a real balance 
    Yeah but it's the co-ordination on SWF that does it.

    I.e. you get 2 people on each door ready to begin opening when the guy doing the last gen says its about to pop.

    They know which gens are safe at any given time, they can work together to rush the most important gens to really give the killer the most distant gens when it comes down to the final one.

    Its going to be hard to bring solo up to give them that much co-ordination.

    Losing a perk slot wouldn't fix it no. But that's 4 less meta perks in the game. 1 less decisive strike, 1 less sprint burst, 1 less adrenaline, 1 less u breakable etc

    Better than nothing.
    Ur right aswell, the goal for me is to give solos more tools for coordinated playing. Maybe there is a way to do the same with doors (global map "duuuhh" sound effect of nearly open gates).
    SWFs would probably just drop selfcare if they get one perkslot less 
  • Master said:

    Why not, but what would be the compensation on the killers side?

    They didn't mention anything about that for a reason.
    By "they" I assume you're including me, because obviously wanting something to make solo survivor less of a headache meand I want killers nerfed to the ground.

    I've said before it wouldn't be unacceptable to ask 4 man SWF squads to lose a perk slot.

    They get kindred, alert, bond, empathy etc etc all for free. Sure it's not quite as good as seeing an aura but they get enough information to cover all of those perks plus they have the benefit of co-ordination.

    It wouldn't be extreme to say when people join up as a 4 man they have 1 perk slot disabled.

    If the devs are too afraid to do that then they could at least compensate killers by giving them increased BP. Everyone knwows SWF is much harder due to the co-ordination, therefore maybe 1.5x BP for a 3 man and 2xBP for a 4 man. At the very least.

    Suddenly losing isn't as bad if you're raking in BP for it. It also rewards killers for taking on SWF, rather than their new matchmaking system which forces them into it against their will.

    The whole point here is to make solo survivor more enjoyable, and stop SWF from being overpowered.

    Plus the more enjoyable solo is = more solo players = less killers crying about swf all the time.
    Removing one perkslot of swfs doesn't close the gap to solo at all. Current meta is how fast u can do gens and how long can u be chased. 
    Removing a perk won't counter optimal genrush.
    Kindred on the other side will give solos the tools for optimal genrush. From there, the real balancing between survivor in general and killer can really start. But with this current gab, any nerf/buff will just get juggled around without a real balance 
  • Trapper is much better than pig tho 
  • Kindred basekit -> genrush the living ######### out of this killer -> killer ends with 1k at best 
  • Master said:

    @DwightsLifeMatters said:
    Master said:

    @DwightsLifeMatters said:

    The lagging player will suffer most likely, ur not depended on other players, ur only depended on ur own internet and the connection to the server. At least that's what I understand from dedicated servers in other games 

    There are lots of games, especialyl shooters, where its actually an advantage to have a sligth lagg (for example early rainbow six)

    I know, same with dark souls pvp, latency is ur best friend. Lets see how different the killer experience will be. Survicor will probably be the same experience (besides all the lagswitch and stuff like that)

    In 2 years of playing DBD I have encountered 2 laggswitchers. Those crybaby survivors will have a rude awakening when they still lagg on the dedicated servers :sunglasses:

    Personally I see 360ing becoming an issue, but we will see how it turns out

    I had a lot of situation where I wasn't sure if this is lagswitch or just lagspike/my Internet, let's see. U never really can be sure unless the killer admits he lagswitched

    U mean 360ing will probably be easier for survivors and harder for killers or the other way around?
  • Master said:

    Why not, but what would be the compensation on the killers side?

    I think with the kindred basekit solo and swf will be much closer to optimal/efficient genrush, so I guess a good compensation for that is some kind of delaying the game. Doing gens longer is pretty boring, so the best way is some kind of second objective like tested in the hollowed blight event 
  • Master said:

    @DwightsLifeMatters said:
    The lagging player will suffer most likely, ur not depended on other players, ur only depended on ur own internet and the connection to the server. At least that's what I understand from dedicated servers in other games 

    There are lots of games, especialyl shooters, where its actually an advantage to have a sligth lagg (for example early rainbow six)

    I know, same with dark souls pvp, latency is ur best friend. Lets see how different the killer experience will be. Survicor will probably be the same experience (besides all the lagswitch and stuff like that)
  • The lagging player will suffer most likely, ur not depended on other players, ur only depended on ur own internet and the connection to the server. At least that's what I understand from dedicated servers in other games 
  • Janick said:

    @ModernFable said:
    “Mend, Snap out of it, and Wake up, are no longer considered healing actions, and as such, will not be affected by perks that refer to healing.”

    I very much appreciate the newly added consistency this change brings.

    That being said I didn’t feel Legion, Doctor, or Freddy needed a nerf. However hopefully now they’ll be better able to adjust their kits as needed, and not be held back by weird interactions.

    (excluding Freddy due to his “Soon TM Rework”)

    This will allow us to tweak the base power of a killer much better, without fear of breaking his build when a players use a certain perk. The feeling of necessity to have specific perks on a character to make him viable is not something that we think is good for the overall balance, which is the reason why we are doing those changes.

    Thank you!

    I agree. I personally think that perks should only assist and help a little bit and that every killer should be viable without any perks of he has the skill for him.
    Are you going to reconsider the same for addons? Some killers are really depended on certain addons
  • PiiFree said:

    Not every Survivor has to be viable, it's all about fun.

    Meanwhile I'm sitting in every lobby versing P3 claudettes.. Yeah.. All about fun.. Sure 
  • Tsulan said:
    Don't want to burst the bubble for you. But lag will still occur. Even with dedicated servers. It might even get worse. Depending on the servers location. 

    The devs could also make the community pay for the servers by giving us monthly fees. 
    Still better than lags due lagswitch, so noone has the upperhand 
  • This is only supporting to play swf with voice comms. Solo will have a harder time, can't u see it already?
  • I'm mixed with that. 
    Maybe they could have done more about it, but what exactly? I wouldn't really know what I would show tbh
  • That's be great. A lot of my friends play on PS4. But wouldn't KB/M survivors make 360s too easy to evade the killer on console?
    I think as soon as crossplay will be possible they will support mouse and keyboard on console
  • ScottJund said:
    ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    @DwightsLifeMatters said:

    ScottJund said:

    @DwightsLifeMatters said:
    
    ScottJund said:
    

    @DwightsLifeMatters said: ScottJund said:

    @DwightsLifeMatters said:    ScottJund said:
    

    @Orion said: @ScottJund said: @Orion said: @ScottJund said: Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong. Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said. Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part. Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does. Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad         I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't.        Well, tbh 2 hrs doesn't represent everything.
    

    It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games. For example this

    Or this    These are just some of his latest, he has some much more insane matches but I don't have the time to search them.
    

    What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams  Did you really just cite evidence with hand-selected games that were sweaty and therefore actually worth watching? Really? No ######### he's not going to upload the 50 other boring games with megheads that just sprint into him and die - that's not even fun to watch.

    But ur 2 hrs aren't handselected? riiiiiight..
    
    
    
    What? How can you be more unbiased than just picking the last random two hours of his stream? ######### is this
    

    What I'm trying to say: ur 2hrs doesn't represent anything. If ur really scottjund I'm really suprised how illogical u r

    You are trying to make the argument that a set of specifically picked games is more unbiased than a random sampling from his stream, and then call me illogical. Are you just trolling me at this point?

    "a set of specifically picked games is more unbiased than a random sampling from his stream"
    When did I say that? I just simple said that ur point isn't valid, no matter what I tried to show before. The clips were just examples, ofc I'm not going to spend the rest of my day and link every single video just to show it to you lol

    Then you must agree your point is just as invalid, which means there's absolutely no proof people play like that in EU.

    That's why I said MY EXPERIENCE, I don't have the big ego not to admit that my point isn't 100% valid. As I said, its my own experience and observation that EU players are harder to verse
    Uh where did you say my experience in your original post? You presented it as fact
    "What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams"
  • My guess they are gonna announce DBD ftp with 4 original killers and survivors. Since they make most of the money from dlc and cosmetics anyway

    When do they start? I want only to watch what is related to BHVR 
  • ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    @DwightsLifeMatters said:

    ScottJund said:

    @DwightsLifeMatters said:
    
    ScottJund said:
    

    @DwightsLifeMatters said: ScottJund said:

    @DwightsLifeMatters said:    ScottJund said:
    

    @Orion said: @ScottJund said: @Orion said: @ScottJund said: Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong. Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said. Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part. Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does. Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad         I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't.        Well, tbh 2 hrs doesn't represent everything.
    

    It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games. For example this

    Or this    These are just some of his latest, he has some much more insane matches but I don't have the time to search them.
    

    What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams  Did you really just cite evidence with hand-selected games that were sweaty and therefore actually worth watching? Really? No ######### he's not going to upload the 50 other boring games with megheads that just sprint into him and die - that's not even fun to watch.

    But ur 2 hrs aren't handselected? riiiiiight..
    
    
    
    What? How can you be more unbiased than just picking the last random two hours of his stream? ######### is this
    

    What I'm trying to say: ur 2hrs doesn't represent anything. If ur really scottjund I'm really suprised how illogical u r

    You are trying to make the argument that a set of specifically picked games is more unbiased than a random sampling from his stream, and then call me illogical. Are you just trolling me at this point?

    "a set of specifically picked games is more unbiased than a random sampling from his stream"
    When did I say that? I just simple said that ur point isn't valid, no matter what I tried to show before. The clips were just examples, ofc I'm not going to spend the rest of my day and link every single video just to show it to you lol

    Then you must agree your point is just as invalid, which means there's absolutely no proof people play like that in EU.

    That's why I said MY EXPERIENCE, I don't have the big ego not to admit that my point isn't 100% valid. As I said, its my own experience and observation that EU players are harder to verse
  • ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    @DwightsLifeMatters said:

    ScottJund said:

    @DwightsLifeMatters said:
    
    ScottJund said:
    

    @DwightsLifeMatters said: ScottJund said:

    @Orion said:    @ScottJund said:    @Orion said:    @ScottJund said:    Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong.        Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said.        Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part.        Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does.        Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.
    

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad  I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't. Well, tbh 2 hrs doesn't represent everything.

    It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games.
    
    For example this
    

    Or this These are just some of his latest, he has some much more insane matches but I don't have the time to search them.

    What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams 
    
    
    
    Did you really just cite evidence with hand-selected games that were sweaty and therefore actually worth watching? Really? No ######### he's not going to upload the 50 other boring games with megheads that just sprint into him and die - that's not even fun to watch.
    

    But ur 2 hrs aren't handselected? riiiiiight..

    What? How can you be more unbiased than just picking the last random two hours of his stream? ######### is this

    What I'm trying to say: ur 2hrs doesn't represent anything. If ur really scottjund I'm really suprised how illogical u r

    You are trying to make the argument that a set of specifically picked games is more unbiased than a random sampling from his stream, and then call me illogical. Are you just trolling me at this point?

    "a set of specifically picked games is more unbiased than a random sampling from his stream"
    When did I say that? I just simple said that ur point isn't valid, no matter what I tried to show before. The clips were just examples, ofc I'm not going to spend the rest of my day and link every single video just to show it to you lol
  • ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    @DwightsLifeMatters said:

    ScottJund said:

    @DwightsLifeMatters said:
    
    ScottJund said:
    

    @Orion said: @ScottJund said: @Orion said: @ScottJund said: Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong. Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said. Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part. Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does. Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad 
    
    
    
    I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't.
    
    
    
    Well, tbh 2 hrs doesn't represent everything.
    

    It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games.

    For example this

    Or this
    
    These are just some of his latest, he has some much more insane matches but I don't have the time to search them.
    

    What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams 

    Did you really just cite evidence with hand-selected games that were sweaty and therefore actually worth watching? Really? No ######### he's not going to upload the 50 other boring games with megheads that just sprint into him and die - that's not even fun to watch.

    But ur 2 hrs aren't handselected? riiiiiight..

    What? How can you be more unbiased than just picking the last random two hours of his stream? ######### is this

    What I'm trying to say: ur 2hrs doesn't represent anything. If ur really scottjund I'm really suprised how illogical u r
  • ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    @DwightsLifeMatters said:

    ScottJund said:

    @Orion said:
    
    @ScottJund said:
    
    @Orion said:
    
    @ScottJund said:
    
    Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong.
    
    
    
    Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said.
    
    
    
    Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part.
    
    
    
    Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does.
    
    
    
    Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.
    

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad 

    I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't.

    Well, tbh 2 hrs doesn't represent everything.
    It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games.
    For example this

    Or this

    These are just some of his latest, he has some much more insane matches but I don't have the time to search them.
    What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams 

    Did you really just cite evidence with hand-selected games that were sweaty and therefore actually worth watching? Really? No ######### he's not going to upload the 50 other boring games with megheads that just sprint into him and die - that's not even fun to watch.

    But ur 2 hrs aren't handselected? riiiiiight..
  • ScottJund said:

    @DwightsLifeMatters said:
    ScottJund said:

    @Orion said:

    @ScottJund said:

    @Orion said:

    @ScottJund said:

    Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong.

    Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said.

    Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part.

    Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does.

    Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad 

    I just watched tru3ta1ent for like two hours and not a single team he went against played like that. No they don't.

    Well, tbh 2 hrs doesn't represent everything.
    It's much better to watch his youtube videos cuz he's uploading most likely those insane tryhard games.
    For example this
    https://youtu.be/Jv0pI3m1UDE
    Or this
    https://youtu.be/KK6hvq-EzVA

    These are just some of his latest, he has some much more insane matches but I don't have the time to search them.
    What I'm trying to say: EU players verse these people much more than anyone else. At least that's my personal experience from playing on EU servers and watching non EU players live streams 
  • ScottJund said:

    @Orion said:

    @ScottJund said:

    @Orion said:

    @ScottJund said:
    Then you could make the same argument that "Ruin stops survivors from taking advantage of gen rushing." I don't even think Ruin is overpowered, I'm just showing your argument isn't very strong.

    Gen rushing is a symptom of a bigger problem (lack of objectives). Ruin is just a band-aid solution. Neither has anything to do with what I said.

    Gen rushing is the killer's lack of doing anything to threaten survivors who are completing their objective. The only issue is the first hook. As soon as there is a single hook, there are now other objectives for the survivors. Ruin helps with that first part.

    Go look up the depip squad's experiment. Gen rushing has little to do with what the Killer does.

    Their experiment is extremely outdated, from a time when killer was far weaker, and wasn't even relevant when it wasn't outdated. Absolutely no one plays like that.

    Idk where ur playing DbD (NA I guess?) but EU players are absolutely tryhards, especially from germany, Spain and England. They really play like the depip squad 
  • Boss said:

    @DwightsLifeMatters said:
    Boss said:

    I remember you from the forums multiple times.

    I'm very doubtful that this is serious.

    Anyway, if it is serious: Yes, it's normal since complaints in general are normal if they lose.

    Had some Survivors complain i was using Spine Chill, saying i suck for needing it.

    Y'know, while they run meta without shame.

    Ofc it's serious, why do you remember me different?

    Oh, okay.
    Didn't expect you to.
    I figured you knew more about the game than a newbie.
    And it's pretty common knowledge many complain about much.
    But alright.

    I never run ruin before, and I didn't expected that much rage at endgame chat. I mean, they raged as much as if I had done a NOED Insidious camping build just to be toxic. 
  • I don't think that today is a Dev stream. Correct me if I'm wrong tho 
  • Boss said:

    I remember you from the forums multiple times.
    I'm very doubtful that this is serious.

    Anyway, if it is serious: Yes, it's normal since complaints in general are normal if they lose.

    Had some Survivors complain i was using Spine Chill, saying i suck for needing it.
    Y'know, while they run meta without shame.

    Ofc it's serious, why do you remember me different?
  • The thing is, camping a survivor at the end isn't always a secured kill, unless ur leatherface with raised chainsaw. Mori on the other side is 100% a kill.
    So, u can imagine how survivor mains are going to bomb this idea lol
  • Also I think the same QoL change could be applied on clown aswell
  • Blueberry said:

    I just think some of the maps need more lockers so you waste less walking time.

    Yes, some maps have unbalanced locker placements, fix for that would be pretty helpful 
  • Why don't u go play killer at rank 1 and take trapper or Pig or freddy so other survivors can enjoy something else besides billy, be part of the solution right?
    If have done this u can come back and delete ur suggestion.

  • Yep, it's the camera shaking which makes the difference. I personally prefere the old one aswell
  • It's not a nerf, it's a QoL change. Finally the needle doesn't skip frames and u can actually hit the skillcheck if u have the "skills" for that instead of random occasions 
  • "Cough cough swf cough cough"
    Ok Mr obvious 
  • Boss said:

    Can't be fixed.
    Reason you can in a private match is because you came together to play.
    Ranked mode is about meeting random people and then leaving afterwards.

    Not really true, cod can handle this and it's p2p aswell 
  • Master said:

    6) broken ranking system in the sense that everyone can rank up easily AF

    That's basically my 4) mate 
  • Tbh, u shouldn't have a chance at the first place once ur at dying state. Hopefully devs will push the new endgame idea they mentioned. I really can't stand the hatch game anymore 
  • I've watched my son dodge lobbies as a killer, but he is not dodging SWF in general. He is a mid-tier killer and keeps getting groups with rank 2-6 in it. High rank players team with low rank players and bring that top-tier toxicity to low rank killer's matches. If he sees a member has thousands of hours in game, he leaves because he knows what is about to happen.

    This needs to be fixed first. If a high ranking survivor wants to SWF with a low ranking one, they should face killers based on the highest level, not the average. A rank 14 killer vs a 4-man SWF with two rank 2's in it is not a fun experience at all. As long as that is happening, I support him dodging. Myself, I don't care one way or the other. I rarely dodge a lobby unless one of the names on my list of "no plays" shows up. Ones that were seriously immature after game, or tried to use exploits in game. Hook-swarming SWFs that cried about camping after game (like you are going to leave the hook when 3 people are rushing at it! I down them all and ended it. But lots of immature crying afterwards...YOU JUST MADE THE LIST!).

    How does this "blacklist" work for you? I mean, they literally can change their name whenever they want to 
  • Janick said:

    @White_Owl said:

    @Janick said:
    Hello

    We think that Perks should mostly affect your M1 mode as a killer and not buff your power (to a certain extend at least)

    Question: the Legion can't benefit from the exposed status effect on survivors while using their power, but the Nurse can. The Nurse is well known for being in absolute the strongest killer, and if there is one whose power is a "free hit" it's her. What's the logic behind this?
    I can understand the potential to hit 4 survivors in one frenzy would make NOED and Devour Hope OP, but wouldn't be enought to add the condition that downing a survivor ends the frenzy?

    Hello

    Our reasoning is because it's very much too easy to get a hit with the Legion power, compare to the Nurse. NOED with his power is simply the end of the game and felt very unfair.

    Yes I totally agree on this point with noed, but: What about MYC? Is it possible to give only MYC (maybe rancor aswell?) an exception? I don't know how the game code about exception expose status is, but in case it's possible, would you think about implementing this? 
  • @throoh27 said:

    @Peanits said:
    Being AFK alone is not bannable. If your dog is whining to go out and you step out and forget to cancel matchmaking, no biggy. We're not going to ban you for that. Accidents happen, emergencies happen, I ain't about to come clean up that mess for you so we'll let it slide.

    When it does become a problem is when you do it a lot. Going AFK ruins the game for others. If someone just wants to play the game normally and they keep running into an AFK killer (or even an AFK survivor), that's going to ruin their fun. If someone notices, "Hey, this guy is always AFK when I run into them." and reports you, you would likely get a ban for that. It would start as a temporary ban, but temporary bans eventually escalate into permanent bans.

    Short version, it would be ruining the game for people who just want to play normally, so you shouldn't do it excessively.

    Cool, thanks for your answer. I've only done it 3 times and I don't plan on doing it again. I suppose I will derank from not getting enough BP or due to everyone escaping. xd

    If you wana depip just chase people around. Get a few hooks just don't hook all 4 survivors since there is an emblem bonus for hooking all 4 atleast once.

    Run BP perks like Thrill and Distressing. I recently was finishing skilled huntress trophy and was just messing around with crazy hatchets. Managed to get over 20k a lot of games and still de pipped.

    Think my highest was 26,000BP and a depip.

    U would be suprised how often I pipped if I just slug and let all escape at the end. Guaranteed safety pip, pretty easy 1 pip and if some slugs die double pip. Pip system is just broken and that's something I really dislike I'm DbD
  • Nurse
    Billy
    Spirit
    Hag
    Huntress
    Myers
    Clown
    Wraith/Trapper (rare addons are strong)
    Leatherface 
    Pig
    Freddy

    Idk where to put doc since I never really played him (don't enjoy his giggling and the fps drops)
    Idk where to put Legionv(couldn't test enuf by myself) but he's definetly below wraith and trapper from what I saw so far 
  • Did u recorded this? I would like to see that cuz there is nothing more satisfying than someone rage quitting if the bully attempt failed. If not, than this thread is pretty.. Useless I guess? Record next time :)
  • Pop goes the weasle still works decnt same as any killer with a power that enhances mobility.

    PGTW only works really good on billy, nurse and spirit, they can cover the map fast enuf to get to nearly any gen to use it. 
    Most of the time, if u don't have a gen around the hook and ur not one of the 3 killers I mentioned above, u can't use it. Even with frenzy it's pretty hard to cover the map fast enuf to get to a gen far away.
    Imo PGTW needs some changes so it can be viable for slow movement killers 
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