Top 5 biggest issues of DbD
What are u top 5 biggest issues or what annoys you the most? Let's see if we get agreement on some points
1) endgame is boring/broken, especially the hatch standoff
2) SWF and solos still have a huge gap and u can't balance without closing it
3) 3 or less survivors load into the match
4) ranks.. Just because u wait to long as killer at red ranks and u get "boosted" potato mates as solo high ranks.. Both frustrating
5) The grind (especially as beginner, but also after every DLC or prestiging)
1) endgame is boring/broken, especially the hatch standoff
2) SWF and solos still have a huge gap and u can't balance without closing it
3) 3 or less survivors load into the match
4) ranks.. Just because u wait to long as killer at red ranks and u get "boosted" potato mates as solo high ranks.. Both frustrating
5) The grind (especially as beginner, but also after every DLC or prestiging)
Comments
6) broken ranking system in the sense that everyone can rank up easily AF
1: SWF abuse. There's a reason people are scared that if SWFs were labeled, they would get dodged into extinction. Even if they won't admit it themselves.
2: how safe it is in, or near the gate room, or hatch. Survivors should never be that safe for that long. They need to feel like they're running for their lives, not healing each other, and teabagging, and BM.
I understand going back in to make sure comrades make it out, but that is often not the case. They demand to be chased out.
I'm done swallowing my pride to chase them out if they beat me there by a long shot.
3: I guess the grind, yeah. I'm starting to see how bad it is. I see how expensive it is to get through a lvl 50 blood web, and how expensive it is to prestige and get back to 50, unlock perks to make builds, etc.
That's it for now.
Uhmm...
Something like this?
2. DC rate
3. DC rate
4. DC rate
5. Lack of shirtless Myers
2. Current bug keeping me from grabbing anyone off gens.
3. Survivors standing around exit gates just so they can teabag instead of leaving.
4. Hex totem placement
5. Gap between SWF and solo.