DwightsLifeMatters
DwightsLifeMatters
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- DwightsLifeMatters
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What? Grabbing is currently completely broken, I get the grab animation at hooks and gens but the game decides "U know what? No" and gives me a normal hit at best, sometimes even just a wiff. Don't know what ur talking about
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Ofc u 4k, u play the strongest Killer in the game. What else should you/we expect if the strongest Killer can't 4k consistently (in the right hands)?
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Pls no.. I see Bad things happening.. After rapping we are to close to dancing.. I dont want to get a fortnite like childish game
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U can't abuse spamming R, after multiple times the slug wiggles outPolarBear said:@DwightsLifeMatters said:
Orion said:@DwightsLifeMatters said:
It's good tho, finally the killer has to position himself/bait smart. The speeded up pickup was nearly brain dead, only possible to FL save if the is dumb enuf to see and basically says "Oh, hey nerd. I saw, but I'm picking up in front of you. Try ur luck"
And inversely, the Survivors don't. As usual, Killers are expected to be MLG pros, but Survivors don't need skill.
Killer was always much skillful to play, probably will never change. DbD has two sides, either most likely chill if u play survivor and most likely hard and stressful if u play killer. That's why I can just switch the role if I'm bored of one side without playing and entire different game. But yeah, back to ur topic.
As killer u can still press R if u f-ed up and go for the FL guy. One slugged and one getting chased is some good momentum u can use. Also, this FL buff encourage more survivors to play the "hero" if one mate is hurt, so one survivor (or even more) less on gens. That's why I love to 4 man with FL in the lobby, it's like build in ruin, noone does gens lol.
Btw, dont act like timing the FL requires no skill, it's not like everyone can pull it outFirst of all, they didn't increase the time to pickup survivors. People just thought it was increased since Legion's pickup animation is similar to the old one. Second I can pull off a FL save 90% of the time when the opportunity arises. You can learn the timing in a few games. Also the spamming R as killer when picking up a survivor is not intended. I don't think you can get banned for it but if it gets abused it will probably get fixed.
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Ur argument is illogical. Just because the killer can't react (drop the slug btw) and it's "exploiting" doesn't change the fact that skill is required to pull this of.Acromio said:@DwightsLifeMatters said:
dont act like timing the FL requires no skill, it's not like everyone can pull it outIt doesn't though. The Killer can't react. It doesn't take skill, you're just exploiting a mandatory animation.
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Killer was always much skillful to play, probably will never change. DbD has two sides, either most likely chill if u play survivor and most likely hard and stressful if u play killer. That's why I can just switch the role if I'm bored of one side without playing and entire different game. But yeah, back to ur topic.Orion said:@DwightsLifeMatters said:
It's good tho, finally the killer has to position himself/bait smart. The speeded up pickup was nearly brain dead, only possible to FL save if the is dumb enuf to see and basically says "Oh, hey nerd. I saw, but I'm picking up in front of you. Try ur luck"And inversely, the Survivors don't. As usual, Killers are expected to be MLG pros, but Survivors don't need skill.
As killer u can still press R if u f-ed up and go for the FL guy. One slugged and one getting chased is some good momentum u can use. Also, this FL buff encourage more survivors to play the "hero" if one mate is hurt, so one survivor (or even more) less on gens. That's why I love to 4 man with FL in the lobby, it's like build in ruin, noone does gens lol.
Btw, dont act like timing the FL requires no skill, it's not like everyone can pull it out -
What kind of logic is that?Master said:@DwightsLifeMatters said:
Agree on this idea, I really dont know why devs don't do this.. Or at least an optional choice u can click in the settingsBecause survivors would consider this a nerf (which it is basically) and would go on the barricades

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It's good tho, finally the killer has to position himself/bait smart. The speeded up pickup was nearly brain dead, only possible to FL save if the is dumb enuf to see and basically says "Oh, hey nerd. I saw, but I'm picking up in front of you. Try ur luck"
Good change, I like it and I'm not the only one who likes it -
Riiiiiight, r u okay?Master said:@DwightsLifeMatters said:
Peanits said:Break totems. If you find all five before fixing all the generators, it'll never activate.
Sure, but at this point it doesn't have to activate anymore cuz it took to long to do the gens and the killer got his kills. This "just do 5 totems" works only with organised swf groups. Solos will waste to much time if every single team mate hunts all 5 totems (which doesn't mean it's impossible tho, but u get the point hopefully). This game is about time efficiency, especially for the killer but also for survivors cuz there is only a limited amount of pallets to keep the killer busy. Once dead zones exists it's gg most of the time.
Gens take too long?

Also, yes SWF is a thing in this game
If u focus gens only obviously not, but if every single survivor goes out and hunts 5 totems first than yes. Use ur brain. -
Agree on this idea, I really dont know why devs don't do this.. Or at least an optional choice u can click in the settings
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Sure, but at this point it doesn't have to activate anymore cuz it took to long to do the gens and the killer got his kills. This "just do 5 totems" works only with organised swf groups. Solos will waste to much time if every single team mate hunts all 5 totems (which doesn't mean it's impossible tho, but u get the point hopefully). This game is about time efficiency, especially for the killer but also for survivors cuz there is only a limited amount of pallets to keep the killer busy. Once dead zones exists it's gg most of the time.Peanits said:Break totems. If you find all five before fixing all the generators, it'll never activate. -
Well, at least u can get bloodlust on nurse tho. U tried racing cars nurse meme build with stbfl? Quite funny and not as bad as u might thinkPeanits said:@Incarnate said:
@Peanits said:
@Incarnate said:
>Meyers is able to benefit from it. If you limit yourself to EW1, you cant get it. That also means you're playing a stalk build. Why else would you not go EW2.Which is quite ridiculous that you cannot in EW1, as that litterally forces you to go to higher EWs, which is the equivalent of forcing you to play in a certain way. Furthermore, if being designed around stalking and having a low terror radius means you shouldn't have bloodlust, then for instance pig shouldn't be able to get it as she designed around stalking too. Not only is she designed around that but she also has a default 4.6m/s move speed and she can also charge so does she really need it? I don't think she does.
The pig, like Myers, also has two options. She can crouch around, or she can chase. Likewise, Myers can sneak around in EW1 and try to outsmart the survivors to get hits, or he can stalk to tier up and then chase. If you manage to get bloodlust while crouching after survivors, I don't know what you did right or what they did wrong, but you earned it.
There is a wrong way to play some killers. Just because something is an option doesn't mean it's going to be an optimal way to play. In the case of Myers, trying to brute force in EW1 is objectively the wrong way to play it. The strength of EW1 is his low terror radius, making it possible to sneak up on survivors and get a surprise hit. He is not meant to chase in this mode. If you do decide to follow through for a second hit, you're supposed to use LOS blockers to get closer and go for another surprise attack when the survivor feels like they've escaped. If you just want to chase, tier up.
There is something quite wrong with what you're saying there, just because some way of playing isn't the optimal way, shouldn't mean you should be forced to play the intended or optimal way to play it, which the decision to exclude bloodlust from EW1 exactly does, it specifically forces the killer to play in a certain way - the intended way. Every killer should have the option to play how they damn well please, whether it be optimal, intended, do an m1 bruteforce playstyle or a completely different way of playing.
You and I are going to have to agree to disagree there. I don't think you should be able to intentionally play something the wrong way and expect good results. I could play the nurse without blinking but that doesn't mean it's going to be good. If you choose not to use your power, you are handicapping yourself. In the case of Myers, you are not meant to chase people in EW1, which is why by design he moves slower and has next to no lunge.
I ain't going to stop you if that's how you want to play him, but it's like not using pallets or windows as a survivor and expecting everything to come up Milhouse. It's just not gonna' happen.
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@not_Queen can you help me out with this issue?
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@not_Queen can you help me out with this issue?
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But fact is that one of the main factor of tier list is how deadly and how fast killer can down survivors. Not the only, but the most important factorPhantomMask20763 said:It's really all a matter of opinion, for example I think Freddy has potential to be mid-tier with the best addons and some knowledge of the character but that doesn't necessarily mean he's better than some other killers. They're all unique in their own way
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Oh didn't know that, yeah true console players are pretty much F-ed with no toolsMalakir said:@DwightsLifeMatters said:
U can use AHK. Not whitelisted, but EAC doesn't ban you for using it for struggle and wiggle macrosTrue but for example the poster that I referred in my OP was playing on console. Kinda hard having macros there plus won't hurt anybody just change it to make everyone able to do that without using external tools making sure even people with some problems on hands and fingers that can't repeat the same action over and over again to play
One poster said his wife couldn't do much about it so she always had to let herself die or feel pain, I'd rather give even to these people a way to play without forcing them to make such choices just to enjoy a game
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U can use AHK. Not whitelisted, but EAC doesn't ban you for using it for struggle and wiggle macros
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Bitter murmur
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More about the new engine and the better perfomance if I'm honest. Which doesn't mean I'm not hyped about the DLC thk
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Also, do u have an idea to make no mither more attractive? I know it's meant to be kinda hardcore mode to use it, so I personally thought to just give 100% BP if u survive with no mither. Ur thought on that?
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@Peanits @MandyTalk do you have more informations about that?
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Patched in what way?Poweas said:Nope. But that'll probably be patched soon^^
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aka the easy-mode skinDelfador said:P3 Claudette
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Legacy
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Oooh, nevermind im stupid! I thought this would only apply for aura reading! Hell yeah, that's an interesting and strong buff, would counter swf voice communication, I like thatNickenzie said:
It's a buff, allow me to explain. You can't see anything further than 32/28/24 meters. Imagine a Huntress throwing hatchets at you when you can't even see her or a Nurse about to blink to you without you knowing where she is at. Not to say aura outside of 32/28/24 meters cannot be read so this Hex actually does a lot!DwightsLifeMatters said:U don't get the third seal change, why is a nerf necessary ?
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U don't get the third seal change, why is a nerf necessary ?
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Really? What kind of logic is that lolThe_Crusader said:
If you own a game but your brother does not own it, he can download and play the game + dlcDwightsLifeMatters said:Why not? It works on other games just fine, but for DbD somehow not
However if he owns the base game, then he can not share the dlc.
Dlc sharing only works if the person wanting to play it doesn't already own the base game.
I remember something similar with the Nurse DLC back then, but I don't know anymore how the fix was -
Forgot to mention that I'm on PC, so the family share I tried was with steam.
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Why not? It works on other games just fine, but for DbD somehow not
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The dbd wiki isn't an official website of BHVR, but they mentioned 11th aswell. So the date isn't coming from nowhere, hopefully it's getting released soon
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Wasn't meant to be how u think lol, was referring to nea and claudette, both are ugly af. Really never understood the hype of Nea tbh. And claudette, well it's easy mode to play her so it's obviously "hyped"ChesterTheMolester said:
I hope for you that the mods don't see this poor choice of words.DwightsLifeMatters said:Idc about efficient playing if the skin looks like #########
I'm going to hell for laughing about it.
I prefere to play pizza dwight or golden ace etc, just in general nice looking skins. Idc if I'm easier to spot, tbh that's even better so I'm not dealing with M1 simulator at gens -
They could still keep the functionality of matching u onky with controller players aswell if people wish that. Kind of a choice by the player: do I care about the disadvantage ot notMasonHugsCats said:Platform Crossplay. As shown from "Fortnite" is extremely unfair, although dead by daylight is a different game, the perfect accuracy of PC Players is unfair as ####. They would have to allow console players to use mouse and keyboard but then it would be unfair on console to those who dont have money to purchase extra add-ons. (Personally the only reason I'm a console player is lack of funds, I got my PS4 for free and if you consider it took me 5 months of saving to afford a PS4 controller, I'm not affording a keyboard any time soon.) -
What's typical there? Don't really see a pattern specific to French playersSpitfireOrMichina said:"Not even able to put on the hook... GG anyway"
Lol typical french. I'm not proud to be french sometimes... -
Or they do it like other games (I guess fortnite has this aswell? Not sure):The_Crusader said:Crossplay would cause imbslance though. I'm pretty sure it would be easy for PC Mouse+KB users to 360 console players with analogue sticks and low framerates.
If u use mouse and keyboard on console u can match up with pc players, if u use controller u can decide if u want to verse console players only or pc players aswell, otherwise u play with console players. Maybe the other way around would be possible aswell for pc players using a controller -
I never said it's optional, obviously the second objective has to be done before repairing gens (finding oil or something else and bringing it to a gen). Come on lad, use ur brain.Wolf74 said:@DwightsLifeMatters said:
Sigh, holding M1 even longer? No thanks.
Bring solo and swf closer together and finally introduce a second objective. Done. Balance fixed.Do you want a 2nd objective that is optional?
Because that wouldn't fix anything.
The survivor objective is doable to fast compared to the time it takes for the killer objective to do. -
Yeah I know, it's just the potentional we have now. But doesn't have already some games crossplay?Orion said:Crossplay needs Sony and Microsoft's agreement. The former already expressed their dislike of it in other games.
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Sigh, holding M1 even longer? No thanks.
Bring solo and swf closer together and finally introduce a second objective. Done. Balance fixed. -
Claudette is the most ugliest skin besides nea, that's why I don't play both. Idc about efficient playing if the skin looks like #########
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There is a way to close it permanent under Gameusersettings.iniTheOwl said:@aarongai said:
Disabling post-game chat would make playing as Killer less stressful because Survivors tend to either complain or brag after a match and can easily gang up on a Killer, making for a toxic environment. Survivors always reach the end-game screen before the Killer does, so the Killer is forced to see Survivor messages before they can quit a lobby.This might also be nice for Survivors too if their teammates sandbagged or didn't do well together in a game. Just the option to disable chat for both sides might make the game more enjoyable.
Are you playing on PC? The chat box will close if you press the arrow next to it and stay closed until you turn off the game.
It would be nice to have an option to keep it permanently disabled though. You are not wrong in saying that a lot of toxicity is in the post-game chat.
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Second objective is the compensationRebel_Raven said:
Compensation was the ability to dodge SWFs. Doing that easily is going away soon, though.Avariku said:as some have mentioned, this information comes FREE for SWF and there is no compensation to killers for that information being given.
and as others have stated, we need to balance solo survivors up to SWF... that way the devs can balance killers against all survivors equally.
Recklessly upping the power of solo survivors, especially to SWF levels will lead to a killer shortage.
Especially with zero compensation.
Mark my words. -
Listen up Mr. smart, I don't know hat kind of lack of understanding u have, but if you would think just a little bit and look back to the topic I want to buff solos. What has this to do with me "beeing a camper"? I would shot my own foot with my suggestion, don't u get it lol?SenzuDuck said:@DwightsLifeMatters said:
Look up the word "would"I don't see how that changes anything, you state that the survivors you get are more likely to do gens if you camp, and then call them "depip" squads for doing their objective, lol.
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The compensation was literally infront of us: second objective during the hollowed blight event. Once we get that I think we will be facing a more balanced game. That's my predictionAvariku said:as some have mentioned, this information comes FREE for SWF and there is no compensation to killers for that information being given.
and as others have stated, we need to balance solo survivors up to SWF... that way the devs can balance killers against all survivors equally. -
Look up the word "would"SenzuDuck said:@DwightsLifeMatters said:
Orion said:I find that camping works more often with SWF.
Idk what kind of survivors u get, mine are more likely depip squad's and would just pump the gens if I would camp someone
"doing gens = depip squad"
Do you want to know why you're depipping? Because you're camping and letting the other survivors pump out gens. -
I'm considering, because devs can finally add a second objective for survivors to do before to work on gens. This will slow down the game finally against swf (trust me, I hate getting genrushed like you do) without making it to hard for solos. Do you understand what I mean? I think if u reflect this a little bit u will agree on that, unless u don't care about a second objective for survivors or u just don't care about solos and just want survivors to get nerfed till swfs aren't op anymoreRebel_Raven said:
You really aren't considering what this will do to the community to have even randoms gen rushing them as hard, huh?DwightsLifeMatters said:
Not really, u will just get genrushed as fast as against optimal swf groups. From there, devs can actually start to add second objectives for survivors globaly to slow down the game for killersPapaAndrei said:So you want genrushing even harder? Cause thats how you get mor genrushing
TMI= Too Much Information -
Second objective for survivors once both solo and swf are pretty equally fast and optimal with gensMaster said:Ok, whats the compensation on the killers side?
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Not as optimal as swf voice comms, so still a huge gapRebel_Raven said:Wait for someone to get hit, and don't draw attention to yourself.
Once someone gets hit, get far away from them and do gens. -
I want it balanced between solo and swf, so devs can actually start the real balance between survivors and killers and buff killersdbd900bach said:I dont get why survivors want things to be easier. It's not suppose to be easy at all -
No u don't get is, there will be still ONE real obsession with insta DS (different color in the HUD), the other obsession legs will just indicate getting chasedalivebydeadight said:@DwightsLifeMatters said:
alivebydeadight said:decisive strike thats why
Read again mate, I think u missed something

oh sorry, the explanation , oops, decisive strike will be usable instantly when obsession, if several survivors have ds, thats gonna suck, but if you mean by the red legs being the only one that would make swf ridiculously overpowered, but still, dying light would be wierd and red legs are dead obsession and that could lead to dying light bugging out, then I think of 2 things, one I re-read it and thats why I changed it a bit, and 2 I thought of a dying light rework that links to this idea and I will post it later
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Not really, u will just get genrushed as fast as against optimal swf groups. From there, devs can actually start to add second objectives for survivors globaly to slow down the game for killersPapaAndrei said:So you want genrushing even harder? Cause thats how you get mor genrushing