DwightOP
DwightOP
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- DwightOP
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Comments
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@emptyCups said:
Oh cool, anytime the killer gets close to downing me I can just DC and reconnect a few min later when he's left the area
What a fun feature
If it auto kills me then I'd just find another match and never reconnect
So its either a new way to abuse killers or a useless waste ๐ค
Your character won't just disappear and respawn randomly at the map again. Your leave a husk (afk survivor) behind and the killer can just down a nd hook you. As survivor you won't benefit at all to use this system on purpose. It's just a protection step for those who get kicked out by accident so they don't have to eat the penalty and also can come back and help their mates (if they aren't already killed by the killer)
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@KingFrost said:
I like the idea, but it seems a bit too exploitable. And reconnecting to a match would take some time. I think a killer should be allowed to reconnect, and avoid the DC penalty. (Survivors would be able to get boldness points from going into the basement or standing in the killer's terror radius unless it was a wraith). But survivors? Just seems to exploitable.
There is nothing to exploit.
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@PigMainClaudette said:
Being able to reconnect would open up a lot of problems. I could literally Xbox Home a game, close Dead by Daylight and technically re-enter the match and continue on like nothing happened. I get into a bad chase? I DC and rejoin to avoid the hook.
That being said, as someone who does experience random internet cuts because of course Australian NBN never works properly, it would be nice to not be punished because my government are worse at providing something like internet than Wraith players perpetuating a face-camping stereotype.
Husk will be a thing
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@Thatbrownmonster said:
Now might I ask
why would the killer be extremely toxic to that specific survivor?
Were you toxic to a killer and he punished you after?
Just loosing, looping, head on or general pallet stuns are reason enough for some individuals to be very toxic the next time.
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@Cheers said:
Many other games are like this. Look at Rocket League, a big, successful game where dc bans are in game and at high ranks, everyone is toxic. Same type of bans as DBD. One DC means 5 minutes, Second is 15 and so on.
Look at apex. There is casual mode and ranked mode. Ranked gives you penalty for DCing. Casual not. What dbd needs is a separation to casual and ranked.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/1221739#Comment_1221739
Hard to do when you're being slugged.
Go afk and make yourself a coffee then.
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@DocFabron said:
https://forum.deadbydaylight.com/en/discussion/comment/1220620#Comment_1220620
Slowing his aim down is quite a nerf. Shack would become strong against him again, and it would be too easy to predict where he's going to shoot.
That's your opinion. I see it different.
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@UseTheValve said:
https://forum.deadbydaylight.com/en/discussion/comment/1220633#Comment_1220633
Totally disagree with you there's how easy is it ? I mean I get to face off against rank 6's and sometimes 4's with better knowledge of the map and they sometime know how to loop, So basically it's just Nurse then because she's on a whole lot of level compared to all the others, maybe Oni?? I didn't play him. I mean I don't understand why everyone in this game is extreme to one side or the other.
Nurse? Nurse is difficult af. To become a deadly nurse you need to put in hundreds if not thousand of hours into her. Spirit? 3-4 games and I was already slaying 4ks back to back to back.
Freddy? Basically bloodlust on demand. Loops are nothing.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1219936#Comment_1219936
I have heard this argument a few times on this forum, freddy spirit, too boring to play.
But then I have heard many killers say, how gen speeds are to fast , maps too big, survivors just want to loop.
The thing I don't understand, is then why not play the killers that eliminate all these concerns, spirit and freddy?
Isn't it more fun to get those 4ks with a strong killer, then struggle to get 2ks with a weaker killer, only to turn around and say, "killer needs a buff, gens speeds...etc"
Just a thought and a question I don't get.
Freddy and spirit are boring to play as aswell. No satisfaction to down survivors cuz it's ez af
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This game is so trash lmao
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@DocFabron said:
He's pretty boring to face, but definitely doesn't need a nerf.
Noone is talking about a nerf but about a rework. Nerf A and buff B to compensate.
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Lmao MORE healing nerfs? What do you want to happen? That even the potatoes stop healing in the corner of the map and just pump rush gens with resilience?
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@falloutwilliam said:
https://forum.deadbydaylight.com/en/discussion/comment/1217772#Comment_1217772
Facts, sure explains how I got there. Just be decent at looping and don't make dumb plays and you'll be good
Actually, you can do less and rank up lol
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Solo Q is just trash experience and Bhvr is still not doing anything to improve it. In fact, they made it worse with the new rank reset system. Now there are more idiots in higher ranks
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@Mandy said:
Personally, I'd hate to see all the little pieces of "tech" removed from the game, I think little things like this make the game more fun and enjoyable...same as the harvester tech which just got restored.
Totally agree. "bugs" or mechanics which weren't meant to be there are usually the most fun things in games and since it has a counter it shouldn't be removed.
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Rank doesn't represent fair matchmaking. Any potato can get to rank 1.
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@Peanits said:
Your ping is the time it takes for you to send information to the server and receive information back. It's measured in milliseconds, the lower the better. The quality of your connection and your distance from the server determine how low your ping will be.
On What tickrate are your servers running?
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I think the amount of players isn't the onky measurement to say if a game is dying or not. And especially now with many people staying at home it's just natural that more play DbD anyway.
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@Peanits @PatBrutal @McLean can you make a statement about that?
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@cipherbay_ said:
it would be inconsistent, what if the first person wastes all the pallets and their chase time was long because of it, the next survivors would be short because the resources are gone
Divide chase time with pallet used.
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Spirit is an easy killer. All you need? Ears. And stridor. I really can't see how some spirits can't end a chase within seconds. Makes me wonder if they don't play with headphones or are just simply deaf.
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I think what most killers want is the ABILITY to 4k. A chance to demolish a whole squad when the skill is higher than the survivors.
The current problem: at a certain point you can't defeat very skilled survivors anymore, no matter what. U know that it didn't matter what I had done, my loss was already written when the match started.
But ofc entitled crybaby killers exist aswell and they just want to 4k every squad "cuz killer is supposed to be the power role muuuh" but these arent the majority
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@AChaoticKiller said:
i'd rather have a new killer and let them think of idea's and implement them over time like with breakable walls. Knowing the devs when they rush things it turns out awful so the more time for them to think things through the better. I do agree with giving rank rewards and changing mori's and keys however i think prestige is fine.
I do wish that they didn't use the battle pass as a excuse of a event tho like last Halloween, even if it is unbalanced or weird like the lunar and old Halloween event with the plants it was still fun and enjoyable. so im sure im not the only one who thinks the devs should GIVE US SOMETHING ELSE BESIDES EXP FOR A BLOODY RIFT AS AN INCENTIVE TO PLAY DURING "EVENTS".
Thank you, your mentality is part of the reason why dbd is what it is today. Thank you, you a true gamer.
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Am I really the only one who doesn't give a damn about mobile games? Like okay, IF I had no pc and no console I would consider playing on smartphone just out of pure boredom. Other than that I don't see it.
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@DisappointedUser said:
https://forum.deadbydaylight.com/en/discussion/144048/bhvr-why-are-you-so-consumer-unfriendly
I will never understand people who think the FOV should be adjustable... It makes no sense.
As long as it stays between the balanced boundaries I see nothing bad but only positiv things in it.
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Hah, get BHVRed and outplayed you 4head.
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@DBD78 said:
So red rank killer here tired of stressful games really, time to derank. So only played Nurse like three times before today because she is so hard to play. So today I started playing Nurse! I really want to learn to play her because I'm good with all other killers.
So played 5-6 games today on Xbox and have still not gotten a single kill ๐ Really wish I could just play against low rank survivors to get the games fun for everyone. The survivors I go up against now soon discover how bad I am and literally make fun of me teabagging and running around me. Yes not fun it's embarrasing really. And can't be fun for good survivors playing against a killer that play like a rank 20 killer either ๐
Is there some other way than just playing games to get better? Any youtuber or something that is helpful? Any tips from you guys?
Smurf accounts.
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Thankfully not, enough of indoor maps. They are visually cool but gameplay is just horrible on them.
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1212311#Comment_1212311
actually you just need to change the overriderender line for one of two other options.
I personally use [/Script/Engine.GarbageCollectionSettings]
This works on current live build but it doesn't work in the PTB anymore.
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1211958#Comment_1211958
People don't want a black pip. People want their potential pip and the points from mid and late game (where a majority of the points come from) after waiting in queue.
But pips are meaningless anyway. Especially when the SBMM is live, after that rank is absolutly losing his last meaning it had.
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@raulblideran said:
The thing is, I am doing an HCI (human computer interaction) course and i've learned that you can sue a company for not including a colour blind mode or make it cb friendly
Speaking of the OP, yeah, totally agree, the game MUST natively support these things without the user having to go through the hassle of changing the .ini files
I mean I was okay with doing the editing by myself, was kinda fun for ME. But for many others it was very annoying and complicated + now even that is impossible. Bhvr is just arrogant towards us.
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@Malkhrim said:
https://forum.deadbydaylight.com/en/discussion/comment/1211835#Comment_1211835
And don't forget the V-Sync. It's another thing that drags the FPS down.
But what annoys me the most is: Playing Freddy is awful with the AA enabled because the FPS drops hard on the dream world. If a survivor do a 360 around you, you can barely see which side he is going to track his movement and hit him. It makes something so simple into such an annoying thing...
Oh yeah true I forgot about v-sync, this garbage is forced on us aswell. Now we have even less fps due to that and higher input delay. Input delay in pvp games is always a great feature omegalul
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Glitches since months.
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@AsePlayer said:
You might be cucking Survivors out of a pip if the game hasn't gone on long enough for them to acquire those emblem points.
On the bright side, we get to keep our add-ons :3
Easy fix: black pip guaranteed.
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@BigTimeGamer said:
imagine unironically defending the non existent video settings
totalbiscuit died for this
Yep, people blindly support anything of bhvr. Gaming industry at its peak.
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@arslaN said:
What really annoys is me how they refuse to say anything about this topic. People asked so many times why we don't have options for basic stuff like these and they never give any answers. I would understand it if this was something hard to implement but especially anti aliasing is really not at all.
It was possible to change it via some lines in engine.ini so if that is difficult for them to implement I doubt the competence of bhvr
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1211798#Comment_1211798
Cause you could transfer this to nearly every other game too.
What are you talking about??
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@Thatbrownmonster said:
Wait so let me get this straight
You were changing game code to get an advantage over other players? and now are mad that you can't anymore?
I can understand frustation against the settings but being mad you can't change things to get an advantage?
Noone is talking about unfair advantages. Peanits confirmed these settings where allowed.
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@Lauriemain1122 said:
https://forum.deadbydaylight.com/en/discussion/144048/bhvr-why-are-you-so-consumer-unfriendly
At least we get new skins
reskins*
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@LetsPlayTogether said:
Never read so much nonsense. Psychologist? No way.
Nonsense because...? Stop barking
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Should be a thing since day 1.
If survivors decide to hide and not finish gens the game should come to an end by itself without the killer actions.
Same as a killer who blocks the last survivor in a corner.
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@snozer said:
thank the people who use the ini file to gain unfair advantages.
I don't mind disabling engine.ini modifications as long as we get all these options in the ingame settings. But we don't. BHVR decides to remove engine mods but did not add ingame settings. That's very consumer unfriendly.
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@Gcarrara said:
Interesting take on a tier list! It's amazing how different opinions are. Fun is subjective so it is expected though.
Also poor Freddy! ๐
I actually enjoy Freddy games, but i can understand why many don't.
What do you think is the reason why many people hate versing Fredd?
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Just don't even try. Or just expect nothing from it. Play with competent friends or just leave it and play killer. Playing solo just to get THAT ONE good game of the day with decent team mates is not worth the frustration in all the other matches.
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@tortrader said:
https://forum.deadbydaylight.com/en/discussion/comment/1201929#Comment_1201929
With team mates like that, you never tried to rank up instead? That way you get paired with smarter players.
Good joke. Rank 1 is just as filled with potatoes like green ranks. Even worse since the rank reset rework. Every scrub can get to rank 1 now.
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Solo is the worst experience. I have nearly 4k hours. I just don't play survivor anymore without friends. To stressful. To annoying. To frustating. Either I play swf or killer. Or not at all. Bhvr is ignoring solos for to long and this is going to backfire very hard sooner or later
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1205979#Comment_1205979
I came in around the 4 hour mark. I just checked after 4 hours he either constantly suicides on hook or d/c's from the game outright. He even force quits DBD via task manager (you see the icon on the taskbar) when he gets a mori (4:39:30). I personally am not a fan of his style of content but he seems like a chill dude but I guess he just wasn't feeling PTB that day at all.
I only watched his youtube content, he was always so chill in the videos. Doesn't matter what killer, if he died, got sandbagged, moried.. He always laughed and shrugged it off. Seems like the PTB is worse than I thought (haven't tried it out myself)
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1205948#Comment_1205948
No because I watch Twitch in my Ps4 and you can't clip there. It was maybe 2 days ago when we was testing all the cosmetics for DBD but literally the entire time he was constantly leaving games out of frustration saying he doesn't want to be there anymore.
Honestly I wouldn't have seen it if someone hadn't raided him. I just prefer smaller streamers when I'm watching twitch and the only reason I stuck around through the complaints was because I needed background noise while I cleaned.
That's concerning. Puppers is one of the streamers who just plays for fun and never takes the game very serious
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@OtakuBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/1204122#Comment_1204122
From people watching major streamers and major streamers constantly stating there's only x amount of pallets. From what I've seen gas haven usually only has 7-9 along with one of the cold wind farm maps consistently. People have constantly had this happen so idk if it was a bug or tiles for reduced but pallet spawns weren't moved to compensate for it. But I have seen Puppers complain about it quite frequently and just flat out leave games either out of frustration or just not wanting to deal with dead zones.
I haven't experienced these things first hand so my info is secondary from what I've observed.
Do you have a clip of puppers?