DwarvenTavern
DwarvenTavern
About
- Username
- DwarvenTavern
- Joined
- Visits
- 2,020
- Last Active
Comments
-
Here, a meme. Since this discussion is a freaking joke.
-
Yup. Still do
-
He does! For his mori and teleport he'll click his teeth
-
I don't... know how it would be a bit more difficult. I mean, doesn't some Legendary outfits actually change their voice?
Also... what about Legion? Who actively changes voices with each costume change. Sure. It swaps between the two since they're shared, but the brand new outfit that came out like a week ago for Legion actually changes his voice completely.
So I personally don't think that's the issue is because of Chatterer
-
I'm fairly certain that they will return, it would be kinda ######### for them to add a voiced character only to remove them permanently.
It's like Trickster.
But, this is 100% speculation and hope
-
Can you imagine that?
"Haha, got you now, there's nothing you can do."
Survivor drops the dream pallet, stunning you and they mash hit away as the pallet explodes
"What the hell?"
-
@Mandy said:
Nothing?
There's at least 30 Bug Fixes listed on those Patch Notes, without the same amount also being fixed on the Cenobite himself. I don't call that nothing.
Please keep your comments respectful here, you might not be happy that the particular bug that's plaguing you is not fixed and I'm sorry about that, if it's not fixed. But ranting that there's no bugs fixed at all is completely disingenuous.
Hey Mandy, forgive me for asking. But, would you happen to know if Pinhead's voice is permanently disabled or just temporarily? I thought that was a rather neat feature and I'm a little sad that it's gone.
I fell out of the memes quickly, I liked it a lot because it fit the character extremely well
Edit: please disregard this. I just noticed that someone else asked this question. Apologies
-
Okay, I know you said dbd power. But if we're going off a dbd power lore, Pinhead is the best.
But, in terms of gameplay, I still wanna say Pinhead. Leatherface downs like a maniac, but Pinhead can slow down the game rather pleasantly
-
Nah. Pyramid Head is a rather balanced killer. Sure people dislike that he's "1v1" but he's in a rather comfortable spot in terms of balance.
-
This is an interesting post
-
@Ruma said:
How about good killers who are fun aswell?
There shouldnt even be f or s tier killers in the game, everyone should have equal chances of winning while also being fun for both sides.
I know, its hard to do that tho.
Bingo.
Killers should be a fun challenge to go against
-
@GhostMaceNotCrusty said:
You need to pet a cat
https://us.v-cdn.net/6030815/uploads/U3S0JKPU2ES8/20210901-064424.jpg
Floof
-
@Cornpopers_Evan said:
I know this is a older post but, I wanted to put my take in here as well. So, honestly, BHVR walks a VERY thin line with any licenses they work with. As we've seen now with Stranger Things, anything can(sadly) happen with a license property. Even with the recent Hellraiser DLC, they've made a deal with Park Avenue Entertainment BUT, as a lot of people know, the IP is going back to Clive this December which could cause complications and, to add even further complications, the international rights for the franchise is up in the air as well and, as of now, it's looking like it could go to the company rather then Clive. I really hope this doesn't become a situation in the future for BHVR but, we'll just have to wait and see. So, again, no matter what, licenses are a very big risk no matter what it is.
I also just want to make a few things clear, yes, Scott is indeed planning on giving the IP to someone he trusts and it's looking like there's two possibilities with that. Either, he's just going to simply give it to Steel Wool or, if he doesn't want to hand it to a company, he may be waiting on for all the Fanverse initiative games to be released and to see which gains the publicity and respect from people and giving that specific individual the keys to his franchise. Also, I REALLY don't think he's going to be changing his mind, I believe Scott was planning on either retiring later this year or next year anyways because, with his past couple of comments he's made it just had a aura of "I'm kinda tired of this". The biggest thing I should mention though is that, though Scott WILL be handing over his IP to whomever or whatever, he'll still be there. If I was to put it into percentages, Scott right now is 100% involved and working on finishing up things(SB and the movie) but, when he hands it over, he'll basically only be, at tops, 5%. He'll basically be there to be asked "is this straying to far from your franchise?" or "do you think we should go this route or take this deal"?
Another thing that has been brought up and was even mentioned above is, of course, what LBD said. I won't go into too much detail on that because, let's be honest, a LOT of what they say is complete speculation or just, outright, wrong. That said, though, I'll give them this, whatever source they have that told them the RE chapter was going to be Jill, Leon and Nemesis did turn out to be 100% correct and apparently that's who is giving them this info but, even then, I must agree that they've lost a LOT of trust to the point they have almost none. Even if it is true and they are now actively seeking to partner with FNAF the earliest we'll be seeing it is next anniversary.
Anyways, I hope this has helped clear up some things and, well, sorry if it does the opposite. Like I said, I know this is a bit old but, just wanted to throw my two cents in and I hope that you have a wonderful day. :)
So it's pretty guaranteed that there will be nothing of fnaf until the definitive owner is picked. Which I figured. There are only a few expectations and I believe that's the Clive Barker situation going on, I doubt Scott fits that position as of now, since he stated that he's done with it. Sure, there are movie deals and such. But those MUCH more different than a license agreement.
-
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2453710#Comment_2453710
Live your best life!
I updated my comment with the discussion haha
-
@Iliketoplaykiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2453638#Comment_2453638
Right on! Sounds like you've got yourself a good situation. I didn't land the greatest of jobs but at least it gets my foot back in the door.
Eh, you deal with a lot of people who scream at you. I'm kinda detached from people so it doesn't bother me too much. But, I attempt to be nice to everyone.
I'm glad you're able to keep yourself steady now
-
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2453687#Comment_2453687
I would make Furtive chase do the opposite of what it does now. Every time the killer hooks the obsession, his TR shrinks when NOT in a chase.
Yeah. I know. I also stated that. But the reason why I said make it grow for the obsession is so it has a bit more diversity with other killers and perks. That way you can find them a bit easier and take them down faster to get more stacks.
Example being Starstruck and Infectious Freight.
-
@DwarvenTavern said:
You know how people have an addiction to a perk?
For some it's fire up
Others it's shadowborn
Every survivor on the planet it's deadhard
Do you wanna know my addiction?
Well.. it's quite simple.
I HAVE AN ADDICTION TO END GAME NEMESIS
https://us.v-cdn.net/6030815/uploads/1FQABNZ4TTWZ/ps-app-20210722-102137.jpeg
THIS HAS BEEN THE MOST FUN I'VE EVER WITH A MEME BUILD, IT'S TRULY STUPENDOUS!
Survivors panic "Does he have Barbacue? Pop? He's not kicking gens. It's gotta be ruin, WHERE'S RUIN?!"
No one knows what I'm doing. Until. It's. Too. Late.
BOOM! ALL GENS GET COMPLETED
SWITCHES ARE BLOCKED
https://us.v-cdn.net/6030815/uploads/ZXDWGTLJLPT3/screenshot-20210722-184428-chrome.jpg
"NO WAY OUT"
I'M RUNNING AROUND PUNCHING MY ZOMBIES DOING MY SET UP
Then I see it...
A perfectly healthy and scared Claudette... all alone, no pallets, no windows, and with me who has NOED.
Claudette tries to run, but I'm faster than the wind, I miss my swing three times with elegance and passion because of this ######### FRAME RATE ISSUE ON CONSOLES
But, it doesn't matter... I whip her down, the survivors are still oblivious to my master plan...
I slug her and I make my presence known to the Blendette who thought I was blind. But, as I took one meaty step, I hear the frantic panting of a 65 year old chain smoker.
Bill, glorious Bill. So sweet and simple to unhook Claudette in front of me. I stop and watch as he becomes a hero, as he finishes, I give him a friendly love Haymaker.
EXPOSED
Everyone begins to panic. It's too dangerous, but as I down Bill, the Blendette runs up to me with a flashlight and crouches.
"He didn't see me, I'm sneaky."
I downed her lol.
I hook Bill and I begin to pick up Claudette and walk away, but... the most beautiful sound I ever heard rang out.
The grunts of an injured Claudette unhooking Bill... I quick pick up my new Blendette buddy and down Claudette as I watch Bill run away. It's fine... he'll have his turn soon.
I hook Blendette and reach for Claudette (good lord, please pick a different characters. All I see are Claudettes and Bills)
As I walk to a hook that's a light year away. Bill yet again super man dives towards the unhook. I don't know what I'm dealing with... but as I'm walking towards the hook. I hear the gate open. With glee I hook Claudette.
Bloodwarden.
Ace was busy and didn't notice the Zombie that's behind the heavy steel doors, Bill dashes forward and gets downed by the Zombie. Ace is powerless for he is incapable of healing his friend as my Zombie stands over Bill. I run over, Ace runs into my loving embrace as I down him.
Then... a gentle cough echos behind me, I turn and tentacle slam the oncoming Blendette, rendering her useless.
https://us.v-cdn.net/6030815/uploads/E0Y3FPXPB5Z1/image0-16.png
POWER
I may have had a bit to drink....
Shut up. It was a long day at work
this is my crazy story about NOED on an endgame build with Nemesis, the joy
-
Make Furtive Chase shrink to other survivors but grow to the obsessions
Just in general, not in a chase
-
That's awesome to hear. Yeah I was in a similar situation, now I'm working for state and it's nice. Congrats!
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2453614#Comment_2453614
Agreed, however I think that Devour shows the Exposed status whenever someone takes damage, so the only way to "hide" it is to have gotten other downs before the 3rd Token is reached.
I need to test that. But I swear no one got notified when I kept hitting people with Huntress' hatchets, maybe it's a placebo
-
People truly explained why and it's going no where do closed minded opinions.
Here's a question.
There's a Devour with three tokens up the whole time, no one knows it exists because the killer is using their alternative power to hide the exposed effect. (Demo, Nemesis, downing with Victor, Huntress) Update: I might be imagining this part. I need to do a test to see for myself. I'll update it once I get the results
Then there's NOED that does the exact same thing except it's start up is different and you can't potentially mori someone with no hooks. (Yes. It's possible. You just need five tokens and mathematically it's possible)
Which is more of a threat? The Devour that's been up the whole time that can just kill a not hooked survivor and can used any time or the deactivated perk that won't start until all gens are completed which only gives haste (Devour does too) and exposed?
Trick Question. They're both Hexes and literally offer the same thing benefits, the only exception is Devour let's you mori and it can be activated mid to late game while NOED is permanently late game. Which can be countered by getting off your butt and looking instead of gen jockeying. (Not saying you are, but to the people who refuse to do literally anything to counter it and die because of their laziness only to complain about it being OP)
It can be countered by just doing bones and it's so frustrating just reading "that's only a Band Aid fix" that's the definitive point of Hexes, just like how exhaustion perks are meant to extend a chase or end it, Hexes are supposed to be an ever looming threat that needs to be taken care of.
But, no. NOED is the exception, people see this deactivated perk throughout early and mid game which can be permanently removed by doing bones and doesn't spawn a hex totem, but instead possess an already existing dull totem as OP.
In other words, just do bones. No joke. No sarcasm, no ha ha.
Sometimes you just get beat, if you get beat because someone used their perk wisely then there's absolutely no one else to blame BUT YOURSELF. A more OP perk is just something that guarantees a ridiculous buff and gets the objective done faster that HAS NO SHUT OFF.
It's fine. Take care.
-
Congratulations!
Now do a thousand.
I'm obviously kidding.
No I'm not.
-
Ghostface
Do not ask why I happen to have this, I just came back from a random zone out and I had this on my phone
-
Oh? I'm surprised you dislike that. I love using crate and sack
-
@HaunterofShadows said:
Tampered timer I have no problem with. It's that other add-on I dislike
May I ask what the other addon is?
-
It's not bad, all those perks compliment each over rather effectively, heck I use the same perk build on Ghostface from time to time
-
@Jivetalkin13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2450090#Comment_2450090
Are you talking about rework Fiddlesticks or OG Fiddlesticks? I'll agree OG Fiddlesticks is very goofy, but after his rework he became legitimately frightening. Yeah, still a little goofy, but mostly frightening.
Don't worry about them, they just voice their opinion and disappear. They did it to me a few times.
-
@MrPeanutbutter said:
I wouldn’t hold your breath for a key rework. It’s been “coming soon” for seemingly years now
I know, I'm waiting, I'm just expressing my excitement is all
-
@Phasmamain said:
Fix maps? They added more pallets to the game and released RPD into the live server. They don’t care
May I ask what role you struggle with RPD the most? Is it just because of it's massive size
-
The most fun build no one ever used that's NEVER been complained about once is Undying-Ruin Blight.
I'm kidding haha
Try using Lethal Pursuer or bitter murmers if you like to be more of a rusher.
Aura reading is much more fun with Blight in my opinion
-
@OddProvidence said:
Wow you really got outplayed hard sheeeesh time to uninstall
Gotta front flip in a dumpster now
-
@GannTM said:
I think a good idea would be to make it where you can mori survivors after hooking everyone once. It would encourage not tunneling as right now it’s almost a requirement to tunnel. As for keys, maybe they’ll add some side objective that balances out the idea I have for moris. I’m not sure what they’ll do though but I’m intrigued to see what it is.
same, I'm okay with keys obviously letting survivors escape in a group, but it feels too easy at the moment, especially since gen times are kinda a joke. Oh, I also had someone force kill themselves to make it spawn faster
-
monkey rework system
-
it's fine, what?
-
Ghostface's regular outfit, but forest green.
The blue and red are okay, but I want a green version
-
@CornHub said:
Pinhead is bald too.
They're not on the tier list maker yet
-
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2445958#Comment_2445958
even the parts that don't come from the mask?
Fine, fine I'll change it if it makes you happy, I seen his gloriously Bald Head and I know the truth, the glorious truth
-
@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2445932#Comment_2445932
and what is the white thing that looks and behaves like hair?
well... behaves like yamaoka hair at least...
Part of the mask
-
@Alice_pbg said:
what is the white thing in the oni if not hair?
His actual model is Bald
-
@Raccoon said:
I think you need to put Plague, Leatherface, and Nurse in the 'Not Bald' section.
Plague is a bit tricky, but:
okay I'll update it, gimme a bit
-
I am in favor of this. The Crooked man seems such like a good concept. I never watched the movie unfortunately, but I've seen his clips and oh my god yes.
-
I deleted my original comment because it's just not worth the hassle. Posts like these give me a headache
-
Why would Netflix take the post down?
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2442428#Comment_2442428
Wouldn't you like to know, weather boy ;)
I don't have a good enough reaction image
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2442118#Comment_2442118
You just described me every time I go on the forums 👀
W-which one?
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2442264#Comment_2442264
https://www.twitch.tv/videos/1121098048?t=25273s
You can escape as soon as you are not chained anymore
right after 07:00 hour mark
Awesome, that's actually pretty cool to know! Thank you
-
@AnneBonny said:
https://forum.deadbydaylight.com/en/discussion/comment/2442237#Comment_2442237
leaksbydaylight goes off of a lot of assumptions, and having been in the early DBDLeaks server and seeing what happened to their instagram account, they don't seem too great either.
What happened to their Instagram? Most of the info on their Twitter has been incredibly spot on
-
@Mooks said:
I think I saw a streamer that couldn’t escape as the gate was suddenly blocked when he got chained. But not sure how long..
Yeah I'm not finding anything anywhere unfortunately
-
@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/274487/question-about-pinheads-chains
Yes, and the only power that stops this is pigs.
If he had this, it'd be broken.
He is already pretty strong and fun, with counterplay. Perfect imo, maybe some number changes but otherwise he's good to go
No no. I don't mean permanently. Like a mini Bloodwarden, Victor's pounce does exactly what I'm talking about. How you have Victor on you, you're unable to walk through the gate.
How would it be OP? The chains don't hurt you and they're incredibly easy to break
-
@Gazgemauch said:
if im correct, scott mentioned when he stepped down on his website that he already gave or is planning to give the license to someone he trusts, considering they worked on a fnaf game in the past i assume it's steel wool studios (anyone that knows if that's true, feel free to correct me). it was also said by leaksbydaylight that bhvr is already working on trying to collab with fnaf, but that ofc should be taken with a grain of salt
I don't trust LeaksbyDaylight. They queerbaited people with All Kill and stated multiple times that Candyman will be the next killer multiple times. It just feels weird. Dbdleaks on the other hand has been super reliable.
Either way. Stepping away from the leaks, that's good to know about the company.. I think. I didn't see anything about that. But I kept seeing him as the current license holder so I have no idea



