DetailedDetriment
DetailedDetriment
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I'd honestly rather have a character like Eyeless Jack but there's not much to do with it. Jack The Ripper could have a cool map and power.
Teemo for DBD...
#LeagueOfLegends
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If you have to type then it would be remotely useless as you always have to ve on the move no matter if you are survivor or killer.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/1118921#Comment_1118921
He would call out witch hunts on people he didn't like, have his followers harass people, and would try to pressure girls into showing him nude photos.
I don't care if he was any good or not; you can't defend that kind of ****** behavior. He deserved to get permabanned.
Being toxic and being a dick are different things.
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No....
Why do these stupid a$s discussions even exist?
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@SunaIIanu said:
https://forum.deadbydaylight.com/en/discussion/comment/1117501#Comment_1117501
He probably means Ochido
I never found Ochido as toxic. He's just good which happens to classify any player in DBD as "toxic" these days.
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Perktality
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Dead Hard is a bad perk due to dedicated servers so WGFF
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@WRussoW said:
I like Claudette but she's the symbol of toxicity in this game due to special someone.
Aryun? Ussylis? Can't think of anyone else.
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Rank 2 because I've practically quit playing at this point.
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Honestly, other than purely fixing the game, I'd have to go with the Deadites from Evil Dead.
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It's a nice change of pace with things. For the longest time it was the same thing over and over with a licensed character thrown in at times. It's changed now with the Demigigon and Deathslinger, but it's not enough.
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Not sure if it's about unbalanced as in overpowered or underpowered, but I'm gonna go with Spirit.
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That's what she could be.
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I'll buy the killer but the survivor is a no go.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1107718#Comment_1107718
I don't think people run cosmetics for the hiding purpose unless they are stealthing. This is definitely not a stealthing outfit. I just figured if I was gonna say they should change it i should mention at least an idea of how.
I would still wear them because I main Feng, but that depends on of the outfit lives up to some hype or not.
Thats true hopefully they do stand up a bit. It's plausible they could change it to stand halfway up and then be floppy. At that point the outfit would still be shorter then most male survivors.
There's always the chance that one ear is left to droop at the middle and the other is standing all the way up or it could be completely flat.
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Let the ears stand up maybe? That'd be quite nice.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1107614#Comment_1107614
Oh I see very lackluster. Thanks for the link, but mind if I get a little demanding and ask for the official source as well?
You would have to check the game files.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/1107607#Comment_1107607
Is this gonna kill me on the inside as a Feng Main?
It's lackluster. Refresh the page and you'll see a "link."
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@Liruliniel said:
Got a link?
I've tried adding photos but I need it be in the proper format first.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1107601#Comment_1107601
What do you mean " a little more promising "? If it isn't easy to give guidance on how it could be better then it's probably as good as it needs to be,
It's obvious that you like to argue rather than see things out.
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@Seanzu said:
What did you expect from a skin? I'm not entirely sure what you think it should have that somehow makes it 10x better than the others.
Maybe something a little more promising? It's barely even a bunny. Floppy ears could be anything. The skin just fails to impress. Even the new Clown cosmetic did better.
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Same story. Went from daily to maybe a couple games a month.
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People are talking about survivors just DCing but when the killer queues reach 30 minutes they'll be the ines complaining.
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Can't wait for the next rumored killer! He is supposedly named "The Fallen Soldier." He has an M16 with a bayonet. His primary power is to fire his rifle in 3-round bursts and his secondary power is a bayonet charge.
The charge has a 30 second cool down and increases the soldier's speed to 145% for 5 seconds. After hitting a survivor he will clean the bayonet with a cloth.
The rifle has a 10 second cool down with 30 charges. It can injure 3 survivors at once with it's burst. After out of charges he will be required to load the clip with each individual bullet at 3 bullets per second. After he will load the rifle and be ready to go!
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Actually, what the devs mean by test is that the breakable walls will only be on the new map for the time being until they have been completely ironed out.
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/1107485#Comment_1107485
I like this chapter the only thing wrong with it is the killer is to weak and the map is to sunny ..but that’s why there’s a ptb lol remember when ghostface was in the ptb? That was a disaster..and now he’s a solid killer
#fix stalking.
I like the new map. It's a change of scenery for once. It's like what Valve did with Left 4 Dead 2 in adding sunny maps. It's not as scary, especially as Pig, GF, or Micheal, but it's a nice change of scenery.
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It's similar to Huntress but worse. The fact that they both have ranged attacks makes the hit-boxes and hit registration very wonky. Sometimes the spear will go right through them, sometimes it won't. Very inconsistent.
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Red Herring and For The People are cool, but Off The Record and all of the new killer perks are just bad.
The survivor is unoriginal.
The killer is underpowered
The map is amazing other than the shack having a breakable wall. This makes the window and pallet useless.
Some of the new changes were pretty dumb too.
@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1107485#Comment_1107485
Whats wrong with the survivor? Her perks seem fun except that instaheal perk. Its really not a bait the killer feels very weak from the vids i seen the map seems boring but i havent played yet so i could be completely wrong this is just my observation
@dhealy646 said:
https://forum.deadbydaylight.com/en/discussion/comment/1107485#Comment_1107485
Not really
The survivor has 2 very good perks
And unfortunately death slinger needs a far buff
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This outfit doesn't look very good in my opinion. There's just nothing special about it when the community has wanted it for over a year now.
It's a unique hood with a Meg jacket and Claudette skirt. That's the outfit, plain and boring.
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Sorry, what? The survivor is the worst part of this chapter.
Good bait though.
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Dedicated servers aren't good enough PC
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It'll be the basic pricetag.
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The devs also didn't plan for external communication.
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Yeah. Deathslinger only seems viable in one-on-ones.
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They did. By increasing toolbox repair speed.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1106373#Comment_1106373
Time...nuff said man
With time he'll be nerfed into the ground for being "too OP"
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Dead forum btw
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1105803#Comment_1105803
Chain canceling gains you nothing
It prevents the long stun you would otherwise be forced to endure. And if you don't want to cancel then you can let the chain break and endure the stun if you really want the injure.
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@Ayeknill_lava said:
https://forum.deadbydaylight.com/en/discussion/comment/1105827#Comment_1105827
No.. You're ignorant and that's offensive. Get off the forum and educate yourself.
How exactly did this go from feminine cosmetics to arguing about the LGBTQ -extended- Group?
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@LOA said:
https://forum.deadbydaylight.com/en/discussion/comment/1105836#Comment_1105836
;) No attack. Just straight talk. People who have been there know how lonely someone can feel in a war. You just want to feel alive, right? Even if its just for a moment.
I know exactly what you mean. Some people, however, will not which will provide mixed reactions.
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@Dead_by_chrissy said:
https://forum.deadbydaylight.com/en/discussion/comment/1105813#Comment_1105813
Its...its just LGBT
If you bother to look it up like I did then it does exist. There are actually a bunch of different variations including letters like 'U' for "unsure."
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Community coming up with good ideas? No.
The new Clown and Feng rift cosmetics aren't anything special at all. Feng is cool but definitely an outfit that will die quick; the circus Clown is a somewhat below average cosmetic that Clown mains are wearing.
And don't even get me started on the "leaked" Bunny Feng Min outfit. It looks absolutely terrible.
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You can already chain cancel. Besides, he's literally Trapper and Huntress in one but without the incredible time-to-kill of the Huntress. That's about all.
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"Remove?"
Bahahaha. That was a good one.
But no.
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Me(Mario): *Loses power*
Devs(SMG4): "You're screwed, yeah, you're totally screwed. You're screwed, you're screwdoodilly-dood. You're screwed, you're screwed, you're screwed!"
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@yutycorn said:
https://forum.deadbydaylight.com/en/discussion/comment/1103600#Comment_1103600
Dwight should just get a big grouphug. He's so precious
I'm sure he'd appreciate that very much. Pure souls need pure love.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/1103593#Comment_1103593
fences are the biggest problem in maps to be honest especially i haddonfield.
Indeed.
Hey devs! New Maps < Rework preexisting maps.
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Wow. A forum that's enjoyable! Yipee!
Real-talk, however, I would hug Nurse and Dwight. Considering their backstories I think they really need one.
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@Adeloo said:
https://forum.deadbydaylight.com/en/discussion/comment/1103570#Comment_1103570
we don't know yet which walls or jungle gym would be breakable. Probably not the shack, but mains building and fences probably.
I'm not sure if fences would be possible considering their huge RNG factor, but main building I'm fine with as long as it is still loopable to an extent.
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I'm fine with anything as long as it doesn't affect shack or any unsafe loops, or create unsafe loops. There so needs to be limitations on the wall breaking itself