Dead_Harder
Dead_Harder
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Comments
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@Cameragosha said:
https://forum.deadbydaylight.com/en/discussion/comment/3129371#Comment_3129371
Throwing survivor not build damage.
Wesker's power useless for sure and he still can't destroy pallet.
https://us.v-cdn.net/6030815/uploads/FROMDDG1HF65/20220812-152930.gif
Throwing survivors on objects damages them.
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Twins.
How hard it is to hook people sometimes. People think twins are toxic because we slug people.
Its not that, its because we can be on one side of the map with charlotte and on the other side with Viktor. If we try to go for a hook in that situation we are wasting a lot of time just to get to the survivor, its not feasible.
And saying just play them close together is inane, being able to pressure multiple places on map at once is one of twins best aspects. There is a time to play them together and there is a time to play them apart.
In same vein there is a time to hook survivors and there is a time to slug them.
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@Cameragosha said:
https://forum.deadbydaylight.com/en/discussion/comment/3129366#Comment_3129366
https://forum.deadbydaylight.com/en/discussion/comment/3129364#Comment_3129364
His power can't hurt survivor if not fully infected or have object.
And blights power cant hurt survivors if there is no object nearby, do you call blight m1.
Go on, argue against that one, im waiting lol
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@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/340865/survivors-have-forgotten-what-tunneling-is
It's long been held that healing under the hook is better than running off to the corner of the map to heal.
Healing from others maybe. If you heal yourself under the hook though, you are turning off otr and ds and putting yourself at the killers mercy.
Maybe the average survivor thinks that wise, the average survivor is also pretty ######### at the game.
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@Cameragosha said:
Wesker is M1 killer he not have anti loop.
His power useless ut can't destroy pallet or breakable walls , He need ultra rare Add-on to do like that.
I'am hoping Lab photo will be a base kit.
https://us.v-cdn.net/6030815/uploads/PAR5N0BKGAXY/picsart-22-08-12-00-56-38-078.jpg
https://us.v-cdn.net/6030815/uploads/ZXTMZC3LNZI1/20220812-052417.gif
Dude wesker is obviously not m1 and he obviously has anti loop. Yes he is not as good as nurse and he is a bit janky atm but he is pretty good overall.
Let it go.
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@dugman said:
The main building is strong for survivors but I’m not sure if the map overall is, the outside feels kind of weak. It’s a bit like Dead Dawg Saloon where if you mostly ignore the main building as killer and focus on protecting the outside it seems to go a lot better.
But you can make it to main from basically anywhere on map in a few seconds.
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3127759#Comment_3127759
I think he's A tier all day. He has lethality, slowdown, good anti-loop (especially at straight/wall loops), and can close short-medium distance almost instantly. His ability to essentially grab injured survs with his power is nice, and getting flashlight saves against him is gonna be a rarity.
His one weakness is map control, but you can actually use his power to cover longer distances more quickly than most killers.
In the hands of skilled killers, Wesker is gonna be tough.
Map control isnt that important if he has enough lethality tbh and to me seems like he has that. Though if they dont fix him and he keeps getting stuck on nothing, closed maps and maps with clusters will be a nightmare for him.
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Eh, survivor talk from their perspective. Survivor A doesnt see that while they were on the hook you already chased and injured 1 guy, chased downed and hooked another guy and then found survivor A again after they got unhooked and downed and hooked them. Survivor A sees that they got unhooked and they got downed and hooked again.
To them its hard tunneling. They dont care that you chased 1 guy, downed another, hooked 1 guy and then went after them. Which is idiotic but i mean, this is not a thinking mans game so who cares.
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@SaltyNooty said:
https://forum.deadbydaylight.com/en/discussion/340824/the-game-is-too-easy-for-killers
I partially agree with this post, ONLY in the sense that the hooks need more distance. Especially with the patch, there's always a hook within 24 meters of each other as far as I've seen and that's too close, there needs to be at least 40 or 50 meters of distance between each hook so survivors have a decent chance of wiggling off.
Everything else here comes down to skill, ping and server latency. Even against a Wall hack Myers, which is the best example for seeing survivor auras and even then, decent survivors can loop him with the right tiles or even in general.
I've seen and played killer( but I'm more of a survivor main.) it's not a walk in the park but it's generally easier then before to get hooks and kills.
Why though? A down is already hard earned. If the team decides to body block, its already pretty hard to make it to a hook. Add in the condition that each hook should be 50 metres from each other and unless you are running mad grit or starstruck it becomes basically impossible to make it to a hook if a team decides to take hits.
You understand how insane that is right? I mean stop thinking on the lowest level or just in terms of solo q and think whats possible when you add just a little bit of team work in to the mix, please.
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Did the big bad killer get you again Ivan :C
Good luck next game buddy
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Its a good idea as long as we can only see it at end game screen.
People would dodge like crazy otherwise
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Nurse because she is fun af
I might switch to wesker because he is fun af
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Pray tell how does one abuses Nurse?
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Artist and Sadako are pretty high skill ceiling characters and despite owning dredge i havent played a single game with him because his design seemed incredibly unoriginal and boring.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3127230#Comment_3127230
That doesn't stop her putting me to sleep out of sheer boredom.
hehehe :D
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@GoodBoyKaru said:
Average artist gameplay
https://media.tenor.com/0yMdTIJGIH4AAAAM/sleepy-sleeping.gif
She's literally Pyramid Head but more boring in every conceivable way. Both to play and to face, somehow.
Funny, didnt know pyramid head had (hehe had had) infinite range.
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@Cameragosha said:
Wesker should get 3 Virulent bounds , like nurse 3 blinks.
Why devs give blight 7 rush with Add-on , but wesker have 2 dashs ?
He should get Add-on increase + tokens like blight and nurse.
https://us.v-cdn.net/6030815/uploads/396J7CKC7ZEZ/picsart-22-08-10-22-01-01-802.jpg
https://us.v-cdn.net/6030815/uploads/ZUQBC3KH676L/picsart-22-08-10-22-41-16-406.jpg
Because its much easier to use weskers power compared to blight?
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@EntitySpawn said:
No.
The patch barely changed anything but punished bad and inefficient survivors.
People cried the game should be balanced around casuals, well it is. They just included the killer this time.
My advice, learn what is making the game so hard for you so you can improve on it. If you only play to win then you should definitely be pushing to improve... or just play killer if it's so easy and fun for them and you can still enjoy the game
''People cried the game should be balanced around casuals, well it is. They just included the killer this time.''
Damn dude you are spitting straight fire.
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@Blue_Foxy said:
https://forum.deadbydaylight.com/en/discussion/comment/3127130#Comment_3127130
I know, the snipes are the best part, especially when they dont try and remove the birds, i snipe them then i get an easy m1
People think snipes arent a thing. It was literally the only thing i did when i still played her.
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@legacycolt said:
I haven’t watched gameplay of wesker yet but people being excited to play a killer more often is a sign there’s something too strong about them.
Oh no a killer is fun, they must be nerfed. Bruh.
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@ThiccBudhha said:
He just needs to survive 3 weeks without getting nerfed and we should be good. I mean, they still haven't addressed Sadako... So there is hope yet.
Oh yeah hopefully they fix him rather than doing what they did to twins.. Jesus why they broke twins legs without any sort of quality of life adjustment or anything to compensate i'll never know.
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@Droneinthrwind said:
I hope bhvr takes action if same account gets many reports. I just use endgame report. Not hard to press cheat button.
And also does literally nothing.
End game screen reporting is just screaming into the abyss
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@ZamasuManzon said:
https://forum.deadbydaylight.com/en/discussion/comment/3125794#Comment_3125794
Thanks :)
I figured that gen slowdown would be the next thing, but Pain Resonance + Dead Mans Switch are not working anymore (as far as I know) and they nerfed Overcharge and Thanathophobia, so since Wesker has the perk to vault 40% faster, can vault with his power and can cover medium distance fast I figured out "why not a chase build?" :)
In 6.2 was it?, they changed PR+DMS to work again, unless they changed it back it should be working.
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@ClarityOfWill said:
https://forum.deadbydaylight.com/en/discussion/comment/3125754#Comment_3125754
Just going to weigh in on this and say congrats. Regardless of whether other nurse players here want to accept it those kinds of matches are difficult due to the pressure the items allow a team to put out. Had a similar game on Eyries not too long ago and no addons either. Keep up the good work. Out of interest, do you play addonless for the challenge or just because of muscle memory?
I dont feel she needs them. I would honestly take off the perks as well but aura reading is way too fun on nurse.
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@ZamasuManzon said:
https://forum.deadbydaylight.com/en/discussion/comment/3125665#Comment_3125665
Thanks for the tips.
Now that you mentioned... maybe it's indeed better to be resistant to stun and break the pallets with your head than just break them faster.
Sadly I don't have spirit or this perk of hers. Should've bought it when it popped in the shrine.
That Lab Photo addon is indeed good. Thought about it, but problem is that it's iridescent so I can't rely on it too much. :(
https://forum.deadbydaylight.com/en/discussion/comment/3125686#Comment_3125686
Thank you also.
These are good suggestions, but I'm focusing on chases (making them as short as possible).
And as far as I remember he can only vault pallets. Need to confirm that.
He is well represented in the game IMO and it's pretty fun indeed.
Love Resident Evil (only until 5 and even that 5 and 4 were the ones were the ones who made the franchise go to hell) and Wesker is my favorite character and one of my fav from all gaming, so of course he's my new main :)
Gl with your chase build.
I'm not a RE fan myself but definitely pleased by how fun he looks, hype : D
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125754#Comment_3125754
No. No proof of map. No proof of how you were playing. Nothing...Arnt you someone who also wants her blinks to be m2 ? Yet your build screams otherwise. Nor does it scream you traverse the map an aweful lot.
If its not good enough for you... too bad?
I'm partial on her attacks being special attacks. I think it would be 100% fair and i also think starstruck mainly work on below average survivors anyway. But exposed is fun on nurse and i love running it every now and then.
I experimented with starstruck. I'm currently not running it and use PR instead.
And 3 aura reading perks doesnt scream i travel the map a lot ... ok ?
Mate at this point ill hit you with where this conversation has been going anyway and leave you be: skill issue
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125731#Comment_3125731
Then send yourself to those maps and post it here please.
I'm not a content creator nor am i going through all that trouble just for you. Here, this one was in mothers dwelling as far as i remember. Did that change anything for you?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125715#Comment_3125715
Sure. If you say so. Please go send yourself to mother's dwelling. No add ons. Don't camp or tunnel. Traverse the map. Record it and post it here please.
I play with no add ons.
I do well on mothers dwellings and on temple as well. Sure i might lose more than i would in a very favorable map but big map doesnt mean you automatically lose. Maybe vs extremely good swfs or godlike solos. I dont need to record anything to prove it to you and even if i did it would mean nothing to you.
Just know that i also main nurse and wholeheartedly think you should really git gud
... : )
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125666#Comment_3125666
Do you want a nurse that can traverse well enough. To get from chase to chase...? Or one that is sticking closer to hooks and gens (aka camping) and tunneling because 4 gens popped and they have 4 hooks...? All because her base traversal is pretty aweful...? Last time I checked. People still hated tunneling and camping, right ?
If the only thing you can do as nurse on a big map is tunnel and camp, you gotta git gud brother.
: )
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Imo Wesker is pretty good at chases but lacks map pressure so he is gonna need a few slowdowns and he will be golden.
I'll use the good old Pain Resonance/ Dead Mans Switch/ Eruption/ Tinkerer on him
Might switch one for Superior Anatomy if he gets countered by vaulting but if he can vault windows (can he?) as he vaults pallets with his power that shouldnt be too much of an issue.
Btw he seems insanely fun, he might not be the strongest but probably around A tier. I might legit main him if he isnt too janky with collisions on random stuff.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3125647#Comment_3125647
Why Bloodwarden, out of curiosity?
This build was popularized by, i think a streamer? Benjo Kazooie or something, build is meh but a good blood warden play can usually carry a 0-1k to 3-4k which is what made it pretty funny imo.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3125378#Comment_3125378
Range is alright until they reduce maps. Especially now that they fixed speed. I promise you. Basekit nurse is not ok on something like mother's dwelling.
Why do you think Nurse should be great at everything? : )
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@NuKeD said:
as a killer main, nurse definitely needs a nerf, she's too broken and there is little counterplay against her once you master her.
I mean there is counter play against nurse. Its just that the counter play is to extend the chase further. A good nurse will eventually get you.
Thing is, thats basically true for all killers. A 1 min chase vs a nurse basically means you won that exchange, you crushed it. Doesnt matter that you got downed.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3125629#Comment_3125629
How dare you implicitly dunk on the meme taxi build. D:
Wait is that the Agi/Mad Grit/Iron Grasp/Blood Warden one? Nothing but respect for that one lol
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This build is insanely bad.
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Starstruck is overrated on nurse, wasting a perk slot to see people within 20 metres even more so.
Starstruck + Awakaned Awareness will be oppressively strong against potatoes and below average swfs.
It will do nothing against people that dont actually suck at the game and spread out because spreading out is an incredibly efficient way to play the game in the first place and understand that grouping up means giving free pressure to the killer.
Imagine actually using 3 perk slots Starstruck + Awakaned Awareness + Agitation just to do well against below average survivors and get crushed by good ones... Insane.
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/comment/3124150#Comment_3124150
Yeah like what lmao
A post a few hours back claiming that the speed increase on add ons have been reverted in PTB.
Will likely make it into live, which is good
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3124366#Comment_3124366
This game is not balanced. Good SWF players on Discord doing callouts and playing sweaty in public matches, and nurse with her best addons playing cut-throat.
'Toxic' describes those kinds of players pretty well. I've seen much more of the latter than the former.
Using imbalanced mechanics to dunk on the other team who doesn't have anywhere close to your advantage. If that's the kind of game you want to play, go play a single player game. Or, just keep playing dbd cause the devs don't care.
Ah yes toxic means playing to win in this game.
Please do tell me more honey buns
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You are not facing seal team 6 teams that can complete all gens in 2.5 minutes and communicate so well you cant even find 1 of them before all gens are completed.
You are facing regular players that even when coordinated, are kinda meh at the game who crumble anyway with a bit of pressure.
Complaining about prove thyself is kinda stupid to me because guess what, we love having multiple survivors on the same gen so we can bother multiple people at the same time. Winning strategy in dbd isnt really ganging up on gens, its splitting up and being time efficient.
....
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Nice <3
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@PNgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/3123226#Comment_3123226
buzzwords...aha. Are you sure about this ? 🤣
What do you want to do? Completely immunize a survivor after a hook ?
No killer will go along with that and accept
That made even less sense than the first post.
My dude, you have trouble connecting thoughts in a way that makes any sense. Following your flow in logic is like following an olympic mental gymnastics competition.
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''that would be too much of an intrusion into the killer's game.''
This means nothing. Its just buzzwords.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3122669#Comment_3122669
Exactly. That's exactly what they did with killer when they got their buffs, making them a little less dependent on perks. And now they are doing exactly the opposite with survivors again.
Shattered hope
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Ok here is an insane idea OP. If you need a challenge, why dont you try not tunneling and camping?
Mind ... blown? Am i right or am i right?
Jesus ...
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Nurse and nurse
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Kinda silly imho. Whats the point of a 1v1 when you have 3k hour in killer but 5 hours in survivor or vice versa. You'll obviously get stomped on the survivor side.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3119822#Comment_3119822
I love that outfit.
I hope the next outfit for David is a tiny loin cloth with a heart on it.
''tiny loin cloth with a heart on it''
Is it getting hot in here or is it just David
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3121249#Comment_3121249
Modern problems require Modern solutions
What doth thee bethink people didst at which hour their h'rse drawn carriages hadst a breaketh malfunction? those gents hitteth a tree!
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Bro just hit a tree smh my head
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Alright now some one make a ''Can we stop with the ''Can we stop with the ''can we stop'' threads'' ''
