ClownIsUnderrated
ClownIsUnderrated
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- ClownIsUnderrated
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Before my break I was playing Blight on the Game map with the Compound Thirty Three add on that breaks pallets tremendously quick, as well as running Spirit Fury Enduring. And even with the amount of pallets I broke with a super sonic speed pallet breaking add on, it just felt like there was so much more.. Now whenever I play Nurse I decide to pick the Game map, just to make survivors think they're gonna have an easy game on Pallet Plant. I'd say your best counter to the Game map is just to play Nurse
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Perk tiers are so outdated with the game almost about to be five years old, they need to remove them since we have about over a 100 perks from both survivor and killer.
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I once got sandbagged by a trio of default Dwight's, and I was looping a GhostFace pretty good. And out of all places to get sandbagged it was in killer shack
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I can only hope that there will be an adjusted turn rate for Blight at some point, should be implemented in the new chapter but sadly won't...
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Sadly I wasn't playing the game when the best Halloween Event was out, I was to busy playing Kingdom Hearts. But I managed to have my fun with the Moonrise event, which sadly we don't have events like these anymore thanks to the Battle Pass.
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He's still a strong killer, but very rare to go against nowadays since the rework. I'm assuming everyone who loved playing him moved onto Oni, since Oni is better than Billy.
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Insidious Leatherface. Down em with the chainsaw, take them to the basement and camp them to let them know they done hyucked up.
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Exit out of the game and play something else
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I'd like Zarina's chances personally
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Survivors shouldn't have keys to completely bypass their objective, makes you wonder why in the world we put gens in the game if they can just find a key for an ez escape.
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Because people like to show off their drip
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That new god pallet they added to the Game map, literally the most dumbest pallet in the entire game.
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Twins, I would love to know who at BHVR approved of putting the most unhealthiest killer in the game that does things that survivors hate.
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Because there's a lot of survivors who think they can't escape without using their four favorite second chance perks. Meanwhile I use Inner Strength, Dead Hard, Kindred, and a survivor teachable if good depending on what survivor I'm playing, and do just fine honestly.
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Nerf Cruel Limits, such a very OP perk.
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It's a good perk, especially if using it with other perks.
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If there's one thing I don't enjoy about DBD, it's people who act and play like literal tryhards.
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If you hate slugging and camping then you're gonna hate the Twins, nothing about these two scream fear to me when I'm going against them. Gotta loved being slugged by Victor, and then being camped by Charlotte.
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So far the only person who wants to keep me watching them is Otzdarva, that man continues to blow my mind with how good he is.
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Not really honestly because I seriously doubt it's gonna work as it's intended to, just look at Hit Validation it prioritizes people with terrible connection and doesn't work at all for me when I play survivor.
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It'd be nice if console players were rewarded something for being so dedicated.
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You outplayed me with Spirit, congratulations!
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@Michi said:
Hag is very unique in many regards. As mentioned already she does not like to chase, she lives in the future and she is a very manipulative and investing killer. But keep in mind that Hag is always reactive, not active. You prepare an outcome for specific situations and then you lightly steer survivors into said situations to make your plan work. Hag's effectivity depends on how survivors play. She is also unique in the regard that gen rushing backfires heavily but only 1-2 sruvivors that harass her are enough to make her struggle.
I am reading often that people do not like Hag because of the no chase style and having ,, no interaction" with her. The thing is she has both of these but the difference is here that the survivor has to force it. You can interact in so many ways with Hag but people refuse to do so. You can also force her to chase you but again you have to take the initiative, not her. In these ways she is very unique.
Tbh I think she is one of the best designed killers because: she does not need any perks or addons (good basekit where I can run fun builds all the time), she can adapt to many situations, she does not struggle with the speed of the game but at the same time she has plenty and good counterplays and force survivors to act differently which is very refreshing.
But I really wonder what the point of your thread was? It is kinda coming out of nowhere? How did you get these thoughts all of sudden?
I just think Hag is one of the best killers in the game no matter what difficulty you're put against, in some situations I'd say she can outshine Spirit. The thread didn't really come out of nowhere, although I was thinking of a topic that I wanted to talk about. How I got these thoughts all of a sudden is just from when I decided to play Hag again back in November of last year, didn't play Hag for about two months and once I started playing her again I forgot how much loads of fun she was and how she can drastically change the game. I was curious as to why Otz considered her the third best killer in the game, and once I started playing her again I saw why.
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IMO a change to survivors who just basically like to hold the game hostage and not do anything, is why not reveal their aura for a certain amount of time. This is a change personally that I have wanted for a long time, because I get super bored roaming around the entire map not being able to find Blendia's because they want to be immersed instead of doing something so we can all move on to the next game.
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I got a better question why do people not ever bring up the fact that killers such as Freddy, Legion, and GhostFace are relatively short killers but have the camera height of a tall killer like Trapper for example?
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I'm only voting for this because it's gonna be hard to make the game less toxic imo. The chat filter is a nice start, but there's a whole lot more that needs to be done if you really want this game to be less toxic. Plus people on console have to deal with toxic people a lot in their messages, which leads to console players making their messages private.
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I'll forever have anger towards Victor Miller since he was the one who basically killed Friday the 13th the game, and sadly the people who loved that game never got to receive Jason X. I honestly believe that jerk off doesn't really care about the fans
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/233326/as-a-guy-who-has-a-job-the-grind-is-too-much
Yeah. I never used to think the grind was too bad. But even working part time I’m already dreading just how long it will take to get every killer perk to tier 3 on Trickster just so I can have the freedom to experiment with different builds and synergies.
There are currently 78 killer perks. Tricksters will bring that up to 81. The staggering amount of blood webs I’ll need to go through with Trickster depresses me.
And this is why perk tiers need to be gone for good, there's so many perks from both survivor and killer and it takes so bloody long trying to get every single killer and survivor maxed out with all perks. I only have all the survivor perks on two survivors, which is Ace and Kate.
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Before my break I get the feeling that it was on whenever I was playing Trapper, because a lot of people just knew where all my traps were and it was so hard to get one single person trapped. Like I never had so much of a miserable time playing Trapper like I did about three weeks ago.
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Huntress because I can't stand being hit by refrigerators
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My username comes from the times where all I would listen to from the DBD community is that Clown is the worst killer in the game, I was beckoned with anger with the amount of disrespect people were throwing at my favorite thicc boi. Clown became an underrated killer, once they fixed his issues of slowing down after throwing bottles. And he became even more underrated with the introduction of the Antidote, people who say Clown's bad are the ones who don't know how to fully utilize his ability.
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Pallets that are completely safe with no mindgame are boring, I'd get rid of all them personally. Reasons why the new Game map is one of the most hated maps now, almost every pallet on that map is completely safe with no counterplay.
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First killer I ever played, glad he's finally gotten the buffs he deserves.
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Kate because she is just super hot
Clown because I love to annoy the survivors, and like to make sure Clown doesn't need to go to KFC because he gets free food in game.
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@Brokenbones said:
Very happy to see Wraith getting some much needed work, he's one of those killers that suffered the most from 'power creep' being outmatched in his main asset (stealth) by newer killers like Ghostface. Hell, probably others. This is talking basekit only, though
With his higher mobility built in, experimenting with his addons is going to be great I can already tell. Same goes for Trapper, not needing to bring a bag if I want to use his power effectively will mean more addon mixups will be possible.
As for Demo, I really hope they do more than just make rat tail/rat liver basekit. Even something as simple as shred attacks applying some status effects like mangled would be miles ahead of what he has now.
Demo needs to be more silent with his footsteps, because he's undetectable after coming from a portal but his footsteps are so loud it gives it away that he's gonna sneak up on you. Also would like buffs to his portals, and would like it to where he doesn't make a map wide sound of being known that he's teloporting somewhere.
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@SirCracken said:
A shame that a dozen more bugs on top of the ones already in the game will break several other killers in various ways.
Gotta love the spaghetti coding, at this point we might as well be used to it since every chapter is always bug infested.
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We'll Make It is a rare perk I see when I'm playing survivor, works great if you're going against one of those slowdown Freddie's.
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Usually if I'm just having a day where my games are not going the way I want them to, a lot of them end up being boring. Then I'll only play for about an hour, then just hop on Fall Guys or a Fighting game if I'm not enjoying DBD. Currently on a break from the game, because I desperately needed one.
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I'm a simp, and can tell you that Kate is the clear waifu of DBD.
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I'd bump Nea up to Super Toxic, a lot of them act like Noob3 wannabes.
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Delete the game, and your problem's solved.
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Because they can't bully a good killer
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The game decided it wanted to eat Skittles
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Nope not one bit, you literally give the obsession free Desperate Measures. I'd rather not give a survivor five perks, and have a killer perk that gives them a free perk.
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Survivors: Kate, Zarina, Meg, Jake, Ace, Felix, David, Yui, Nancy, and Jane.
Killers: Clown, Doctor, Trapper, Wraith, Spirit, Hag, Mookel Myers, DeathSlinger, Demo, and Oni.
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Survivors: Dwight, Blendia, Nea, Quentin, and Elodie.
Killers: Freddy and the Twins are the only two I would gladly send to the shadow realm
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When people don't respect the drip you wear in game
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I guess the devs are messing around with the MMR again, meanwhile they still haven't released it back into the game yet and it's been six months since it's been disabled.
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This is all sorts of wrong, why is my waifu Kate Denson not featured here.
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It's the game of course, because the PTB recently had optimization issues for people.