Chaotic_Riddle
Chaotic_Riddle
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- Chaotic_Riddle
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Comments
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Pig isn’t allowed to have any potential, she’s clearly too OP, in fact, we should buff Hillbilly and Nurse, they’re too underpowered and get easily bullied!!!11!!
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/690556#Comment_690556
Yeah to bad its not like STBFL and make it to where you lose a stack or two for killing them or something along those lines, I dont think a perk should become useless unless its a hex bc thats a gamble and should be like that.
Exactly. But it’s whatever, it seems nice, but it just encourages gameplay I’m not happy with, which is leaving one person alive to have the other’s suffer, just like all of Michael’s perks.
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Nea’s design sticks out compared to other Survivors, in the sense that she is...Well, ugly. Compared to the original 4 cast, with her being the 5th Survivor given to us, it was clear as to why people came up with the ‘Nea is a Killer’ joke, but the animator, Samination, took the joke to a whole new level by outright stating she was the Entity in his animations. Thus, that’s how the meme was reborn.
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People can say whatever they want about Legion’s power and all that, but I’m still gonna love them. Personally, I always thought they were the best DLC in terms of backstory, design, and concept. I do wish they were better, but they’re not horrible..
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/690040#Comment_690040
Thanks for the response! Oh yeah I think itd be perfect if you didnt lose your stacks for killing your obsession.
Oh bamboozle, noted! I didnt know it speeds up pallet vaults too, then it's probably really good for legion as it effects his powers more then it would other killers for example.
So you dont think you will be fitting dying light anywhere in your build then eh? Once i saw it i thought how itd be great on legion lol
Mmmm, I could put it on my fourth perk slot for extra stall if I replace it with Bamboozle or Coulrophobia. It’s not bad at all for Legion, I just hope it gets a QoL update for the whole ‘you lose this perk if your obsession dies’ gimmick.
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@Nemmy_Wemmy said:
https://forum.deadbydaylight.com/en/discussion/comment/681099#Comment_681099
Hey thats a really nice legion build! What do you think about moniter and abuse on him as a 4th? Also what do you think about the new version of Dying Light?
Also may I ask, in what context would use each perk? (Talking about your 4ths) like when would you personally take Couloraphobia over Nurses or Nurses over bbq things like that. And which one do you run the most as his 4th?
Im really interested on your thoughts on the new Dying Light on him.
Monitor is solid, helps with chases for any Killer, but is also nice for getting some Frenzy stealth stabs. New Dying Light could be better if it just carried over to the other Survivors it the obsession died, but I think it has a lot of potential to combo well with Thanatophobia and Pop Goes.
Personally, I run Bamboozle as my fourth perk slot. While the perk may state it does NOT affect pallets, I have recently discovered that it actually does increase the speed in which Legion vaults pallets in Frenzy. It’s VERY useful for countering the horrid vault speed we currently have.
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@Awakey said:
That would be so weak and so annoying. No.
Just like decisive being a supposed ‘weak’ perk for Survivor mains?
I think it’s a decent perk idea.
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Dwight.
Seriously, decent perks, decent design, pretty ok voice acting compared to the other Survivors, and, as a bonus, he’s a handsome dork! Who wouldn’t love him?
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Killers: Monstrous Shrine needs a rework, all of Demo’s perks need buffs, Shadowborn should just be base and receive a rework, Enduring should be reworked back into it’s old state (since the devs clearly aren’t going to be touching the stun time for Head On and DS, even though they stated that they would be looking into reworking said stun times awhile back for the Enduring changes)
Survivors: No Mither needs tweaks and QoL updates for the constant injured music, Diversion should have it’s numbers tweaked, Wake Up needs a rework because Leader exists, MoM DEFINITELY needs a rework, No One Left Behind needs a rework, Streetwise should be tweaked a little bit, Camaraderie might as well get a rework too.
All of these are just imo’s thou.
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From the God himself, @No_Mither_No_Problem
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Survivors: ‘Totally not OP!’
Killers: ‘Too OP!’
Thats how this post is gonna go.
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Oh thank God, I’m finally not a D-Tier Killer.
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Rank is a joke, so no, I'd rather have rank reset be in the game. The less time I have at higher ranks, the better.
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/comment/683918#Comment_683918
Myers knows nothing smells better than freshly washed sheets.
And the smell of blood in the air. ;^)
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@OMagic_ManO said:
All I want is cosmetics for Myers like the 2018 mask.
We can only pray.
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@rd_dex said:
It would be nice for newer players, I for example started playing in January and only event I participated in was the Chinese New Year thing and 3 year anniversary which really wasn’t even an event. Feelsbad there was lack of events this year. There is still hope for a Halloween and Winter events.
Hopefully! :D
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/683998#Comment_683998
Yeah. That'd be the case.
Presumably.
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Frank and Julie BOTH need more cosmetics. Hell, all of them need more. They’ve been getting neglected a lot recently. ;(
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Killer Instinct has always been a weird gimmick, but I like it. Having it gone would cripple Legion’s ability to track. Though I don’t mind the other changes, honestly. As long as his ability is somewhat useful rather than useless, sure, I’ll go with it.
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Happy birthday!! I hope it goes well man, you deserve it! 💜
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@OMagic_ManO said:
Just please can Legion get a overhaul, not a power rework but some love please.
Yes, please.
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@GrootDude said:
I faced mostly legions yesterday, one legion player in particular that I encountered showed me that legion can be good in the right hands, although most legions lost hard.
It's more dependent on the Player and the Perks. Just because Legion is playable doesn't really mean he's fun in his current state. I still love them for their design and lore thou...
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@not_Queen said:
@Aztreonam78 We do have something in our roadmap for Legion. Right now, the live design team is concentrating on the Nurse addon rehaul (among other stuff).
We are too early in the development process on the Legion changes to communicate about an ETA or even the changes themselves but be sure that when we are ready, we will communicate about it.
I always love seeing not_Queen respond. She's more upfront to us rather than other's. I love you, Queen. Thank you. <3
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@Peasant Dope idea. >:)
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@Drazen said:
not 6 months maybe 6 years tbh
Presumably.
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@Darkskies said:
https://forum.deadbydaylight.com/en/discussion/comment/680805#Comment_680805
Hey chaotic
I would love to get some advice on Legion please 🐖
I was really excited for the changes but everytime I play them I end up very frustrated feeling like I'm not doing much of anything. Also be aware I play on console so getting 360 alot can be a nightmare on console if I'm honest because of penalty to missing attacks.
But I'm hoping you can offer advice to me thank you
🐷❤️
Legion is a toughie to learn in their current state, and I apologize to @Aztreonam78 for this being off topic, but as a Legion main, I tend to run a certain build that puts Legion’s power into the hands of the Survivors in a way that works for you. I call it the Mega-Stall. I currently think Legion has the best stalling in the game with certain perks and add-ons.
The gist of it is to always run any of the blade add-ons if possible and another add-on of your liking. The perks mainly consist of Sloppy, Thanatophobia, Ruin/Pop Goes The Weasel, and either BBQ, Coulrophobia, or Nurse’s.
The gimmick here is to use your ability when needed, not wanted. If Survivors take the time to go through the 15-20 second mending time AND heal with Sloppy affecting them. If not, then you’re just dealing with Survivors who are in a constant injured state and are suffering from a much slower gen progression time from Thana and the other two gen perks I mentioned above. The only time you should really use your ability is when Survivors start to actually heal. When they realize they can’t exactly go with it, they’ll be forced to deal with a SLIGHTLY longer Gen process. The last perk, of your choice, is to either help heavily affect the healing time with coul or get some good aura readings off of Survivors who aren’t playing it safe.
Hopefully, this helps. I’ve played on console before and I know how hard it can be to deal with 360ing, so hopefully this build can help you deal with it less often without the need to use your ability.
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Honestly, I'd be fine with that. Sounds like a neat concept and could actually make the usage of the pebble much more reliable.
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@DBDbuildsYT said:
@Peanits can you please make the team aware?
Nobody is happy with this Legion. Somethibg needs to be done please
Team is already aware, though whether or not they'll actually do something is up for debate. We'll just have to wait and see. Sorry if that's not the response you want, but it's better than hearing another dev tell you that they're 'listening to feedback', so...
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@Aztreonam78 Hey.
I've been maining Legion since day one of their release on the PTB. I know how this feels, and let me tell you: They will ignore it.
I've asked a month after their nerf on whether or not if Legion would be receiving some buffs. And the Legion mains have just been outright ignored. They say they're listening to feedback, but that's not the case. I asked Peanits a month or two ago about what they will be doing to Legion, and while I mentioned Pig, he told me this:
'We've mentioned this a couple times already, but we are still keeping an eye out for feedback and we'll make changes if necessary when we get the chance. We have not forgotten about them, we just have a lot on our plates at the moment.'
The rest of it consisted of him talking about the Pig. So, as far as I am aware, Legion isn't their main priority. What is? Well, a battlepass, that's for one, apparently. I know how you feel though, and I'm just gonna give it to ya straight...The devs will either ignore this post or give you some half-arsed answer on how they're 'listening to feedback'.
Legion, as I assume, WILL be getting the Freddy treatment, which consists of two years without changes, only for them to receive a rework that may or may not make them viable. It may not happen like that, but they're bound to change Legion eventually, but...Don't get your hopes up. I have. Plenty. Of. Times. And I am saying it to everyone now who has hopes of Legion being buffed sometime soon: You're just gonna have to sadly wait.
(I will say this too: If anyone, ANYONE, needs help on figuring out how to play Legion with their current state, feel free to ask me. This is just a side note however.)
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/679196#Comment_679196
I mean the rank reward is all good. But I hope it will be based on how many matches you've played instead of connecting this with the rank. Rank already has the good purpose to separate new players and expierienced one's.
It kind of does and it kind of doesn’t. Players can just purposely de-rank to not really have to deal with sweatier and harder Survivor/Killers, due to the fact that there’s no point to it, especially with long queue times. But who knows what BHVR will do.
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@Ihatelife said:
Rank rewards = Only top tier killers, moris, keys, insta-heals and top tier perks...
Taking example for the Kombat League 3 when people was that frustrated to not lose points that they've started abusing bugs, using only the best characters like Liu Kang and zoning the hell out you.
Perhaps they could also invest their time in actually fixing this god awful ranking system while they're at it, but at least rank 20s who just bought the game won't have to deal with rank 1s disguised as their level due to the need to try and gain a reward for not going all out on some poor newbies.
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@Kilmeran said:
@Dr_Trauts Because why provide cosmetic rewards for achieving certain ranks (no cost) when you can provide cosmetic rewards for grinding out a Battlepass (with cost)?
Behavior has learned that there is (apparently) decent money to be made on cosmetics with their playerbase, so I'm not shocked they went with a Battlepass instead of rank rewards. It's what happens when players keep throwing money at a company, and they see a winning formula.
Rank rewards don't have to consist of cosmetics, it could be shards or bloodpoints.
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@Dr_Trauts said:
Here here. Its ridiculous honestly that its gone this long without being adressed. Having ranked rewards is something BOTH killers and survivors want. i really can't see the problematic reason as to why nothing has been introduced yet?
Exactly.
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@NoShinyPony @BBQnDemogorgon Very disappointing indeed...
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Underrated? I just went against 3 matches in a row against her.
Also, one WAS running Play With Your Food...Hmmmm.
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https://youtu.be/ztVMib1T4T4@Sheldor said:
It's as idiotic as the end game collapse. Just a free win for killers without any skill involved
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Imma just leave this here
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Alien would probably make more sense, especially with the Demo being added.
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Nope, sorry, not possible, gotta focus on that battlepass. -Love, bEhAviour.
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@se05239 said:
You ignore most of the community for not saying that almost 100% of the community is ignored and you do what you want, do you think that with the launch of Stranger Things, most of the community will be happy? Do not fool yourself, we want a fun game for both of you, not a game CHAOS, where the survivors pass over the killers, they are rushed and ... you put the miserable excuse that .. COMMITTED FAULTS, you don't want to fix your game, I don't think you are capable in 4 years. Nor that you are able to take it longer.
The upcoming wave of new ST fans that's gonna start playing DbD to experience their favorite series in a game are all going to have an amazing time, getting bullied, trolled and stomped by derankers and other filth that intentionally remain up there for easy games.
This could be mitigated somewhat by having stuff like Rank rewards, Devotion rewards, more BP gain over (to motivate longer games and therefore higher chance for a rank up) and increased shard-gain (so players feel enticed to play more).
But nah. Skins, battle-passes and DLCs are the focus. As long as everyone's behaving like good cattle, there's no point in actually improving the game.
I do agree, the prioritizing of a battlepass over the longly requested rewards for leveling up your devotion and taking rank seriously is a really bad sign. It’s outright shameful to ignore your community’s request to follow down a path that leads to greed. Just look at how EA treats their community now...
And, yes, I get it, they’re a company, they need the money to continue working, but there are better ways to do that, say, more merchandise and skins that didn’t cost 10$...It would also be beneficial to gain more money by having your playerbase continue to grow through means outside of alluring outsiders into it because you got one DLC from their favorite franchise into the game.
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@FriendlyGuy said:
Annoying, devs already know and it will get fixed soon.
Hopefully, it was Ruin, so it wasn’t exactly a swell time for my friends.
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@PhantomMask20763 said:
While it'd be cool, what about poor Ghost Face and Bubba? :(
They could reuse the BBQ/grill hooks from the Summer Event last year for Bubba, seems fitting for him.
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@Peanits You monster.
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@TheGorgon said:
With Inner Strength probably becoming a pinpoint in the meta, it's making the survivors go for a second objective to be able to use the perk, and rewarding them in the process. If Inner Strength doesn't work, then sure, but for now I think Inner Strength might hang on some things.
Having to rely on one perk to actually make Survivors do a boring ‘hold M1’ task isn’t exactly going to fix the situation. You’re just slapping duct tape on a broken pipe and hoping it’ll hold it off, pretty much.
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If a Killer managed to 3k your teammates and find the hatch, it’s always really meant for the Killer to win. You just get lucky sometimes if they don’t find it and you happen to be there first. That’s just how it is sometimes, tough luck, go to the next match and try again. Not in a rude way or anything either, it’s just how it is. Or as the kids say, how it be.
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@Carlosylu said:
Ahm, sorry but I really looked at your images and got nothing from them, what exactly are you talking about?
From what I can tell, RNG screwed him/her over and gave them the tree loop next to two LT walls.
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Bamboozle is always a good perk to bring if you don’t want to deal with infinites. Other than that, there isn’t much you could’ve done here, it’s just RNG not being on your side.
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- You keep all bloodpoints BEFORE the PTB, and no.
- No.
- Yes.
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Thank you. So much.
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@Jesya said:
Agreed. Philip's mori doesn't match his backstory or his movements at all. It would be so freaking cool if he stood over his victim and ripped their spine out. The trapper using his beartrap sounds pretty damn cool too.
I would pay for better animations if given multiple options.
Yes!!
